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Dark UI Mod 1.07
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DARK UI MOD V1.07
Update History: 1.07 - Various fixes and smaller changes. - Some button changes. - Changes to commandbar UI elements. 1.06 - Some smaller changes to commandbar UI elements. - More buttons. - A few fixes. 1.05 - New galaxy map - Some more button changes - Fixed lots of smaller glitches. Description: This modification changes the look of the original SE V UI to a darker style. Installation: 1. ( Optional ) Backup the "UI" folder inside ...\SpaceEmpiresV\Pictures 2. Move the DarkUIMod.rar archive to your main SE V folder and extract it, answer yes to overwrite files if prompted. 3. Play the game with any mods. Repeat step 2 and 3 with any mod update archives. Game patches will override some UI elements, so you should reinstall the mod after installing an update. Uninstall: Just restore the UI folder. You'll have to do a complete reinstall if you didn't back it up. The download is 24'ish MB. Screenshots( Poor quality because of jpg compression ): http://img412.imageshack.us/img412/5...uimod01dy8.jpg http://img412.imageshack.us/img412/8...uimod02kn7.jpg |
Re: Dark UI Mod
Have you considered making the UI more transparent as well?
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Re: Dark UI Mod
It's certainly possible. I'm not sure where I'd use it, though. Got any examples of where you think it'd be fitting?
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Re: Dark UI Mod
Any plans to reduce the "bubbliness" of the buttons? Such would go along with the darker theme, I think.
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Re: Dark UI Mod
Yeah, I'm trying to come up with something 'flatter'. Working on the small blue ones for now, not sure if I should do something about the larger buttons yet( i.e. "Close" and the likes ).
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Re: Dark UI Mod
What % of the UI files are included? I was curious to see how big an UI mod would be...
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Re: Dark UI Mod
130 of 180'ish MB total. They compress pretty well, so probably around 30mb for the entire thing.
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Re: Dark UI Mod
Awesome theme Raapys , love it....:)
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Re: Dark UI Mod *DELETED*
Post deleted by Raapys
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Re: Dark UI Mod
Hi there,
This looks great, but I am having a problem. I'm running an existing game with v1.20 and Balance Mod 1.02. I installed the Dark UI 1.03 and the 1.04 update. The main screen looks fine, but when I browse my Ships List, I get a CTD with a 'stream error'. Reverting my Pictures\UI folder removes the problem once again. Has anyone else seen this? I hope I can get to the bottom of it - this UI is a great improvement! |
Re: Dark UI Mod
Oooh, this is in fact a known issue: for some reason saving the main UI parts directly from photoshop would cause the game to crash with a stream error upon entering the screens, so I had to start copy-pasting into paint and saving them from there, which removed the problem. Since all files should be saved correctly, I'm not sure why you'd be having problems. Let me check it out.
Alright, think I've found it. Looks like running the game in higher resolutions than 1280 x 800 will crash it when opening certain screens with the UI installed. I'll see what I can do, but it's sort of annoying since I've no idea what's causing the crash. Problem fixed, just re-download the 1.04 update and install it again. |
Re: Dark UI Mod
Try saving as "OS/2" format in Photoshop. The "Windows" format makes weird file headers that SE4/5 does not understand.
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Re: Dark UI Mod
Thanks Fyron, that should save me some extra work. Strange how it only seem to matter with the full-screen UI parts, though.
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Re: Dark UI Mod
Aha! Everything is fine for me now with 1.05. That was a quick turnaround! Thanks for putting your time into this, I really like the results.
Incidentally I spotted something else you can update if you are striving for perfection! http://forum.shrapnelgames.com/images/smilies/wink.gif On the Designs screen, when you select "Create Design", the sub-menus between there and the main design screen are not skinned as of 1.05. It's the smallest of small points since you see those so rarely, but I'll bring it to your attention in case you're unaware. I would have posted this last night, but once I confirmed 1.05 was working I was "forced" to play some more turns of my game to deal with an incursion into one of my systems... before you know it, it's 2AM and I had to go straight to bed!!! I'm sure you understand http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Dark UI Mod
Strange, they should be. You did reinstall the mod after installing the SE 1.25 patch? I'll have a look into it at any rate, as I need to repack the 1.05 version.
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Re: Dark UI Mod
ah, looks much.. better then the default UI color scheme. thanks, I almost went blind.
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Re: Dark UI Mod
Hi again,
After I upgraded to SEV 1.25 and reinstalled the UI everything is spot on this time. Thanks again, I much prefer your changes over the defaults. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Dark UI Mod
Was wondering why you deleted my post in which i was saying thanks to you for your excellent work and that i loved your theme very much Raapys..Maybe you don't like when people say thanks to you after all...
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Re: Dark UI Mod
I'm sorry: I only deleted my own post( following yours ) about the update, since it was no longer relevant. I appreciate your thoughts and feedback.
The next update is coming along more slowly, as I've been wasting alot of time. I'll see if I can have it ready in a day or two. |
Re: Dark UI Mod
Quote:
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Re: Dark UI Mod
boromeo:
Raapys can't delete your posts. |
Re: Dark UI Mod
Well all i know is that i had one and it disapeared, and it was a thank u kind..but no offense, i was just surprised that it wasn't here anymore that's all , so before this answer disapear too , lol i will thank u again for makin Se5 look better..:)
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Re: Dark UI Mod
I can assure you that I didn't take it off. Had either of my two constituents done so I would have known long before now and one of us would have contacted you directly.
Edited: Is this the one you are talking about? Quote:
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Re: Dark UI Mod
I just noticed this- Nice touch with the Babylon 5 council chamber pic for the Alliance screen. Still looking to see if anything else pops up. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Dark UI Mod
Hah, yeah, there's also one in the planet construction screen. Been trying to find some relevant and fitting sci-fi pictures to replace the others, but it's proving more difficult than I expected; especially to prevent it from feeling 'out of place'.
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