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-   -   Graeme's Server Status Thread (http://forum.shrapnelgames.com/showthread.php?t=33098)

Graeme Dice February 1st, 2007 12:37 AM

Graeme\'s Server Status Thread
 
Since I'm running multiple games, I'll copy Sheap and start up a separate thread for news about my server status. The server is currently running version 3.04, and if no severe issues are reported will be upgrading to version 3.06 after the next set of turns are run.

Gandalf Parker February 1st, 2007 12:38 PM

Re: Graeme\'s Server Status Thread
 
Feel free to add your server info to the MP Server thread stickied at the top of the forum.

Graeme Dice February 1st, 2007 06:23 PM

Re: Graeme\'s Server Status Thread
 
Thanks for pointing that out.

Tyrant February 4th, 2007 12:56 AM

Re: Graeme\'s Server Status Thread
 
I cannot connect to Middle Aged, game locks up.

Meglobob February 4th, 2007 01:03 AM

Re: Graeme\'s Server Status Thread
 
Quote:

Tyrant said:
I cannot connect to Middle Aged, game locks up.

Same with LA, get waiting for info or lost in time and space.

Graeme Dice February 5th, 2007 02:55 AM

Re: Graeme\'s Server Status Thread
 
I've rest the server yet again. Is there anyone who has not managed to play their turns who wishes to, or shall I force host?

st.patrik February 5th, 2007 01:41 PM

Re: Graeme\'s Server Status Thread
 
I think you should force-host (in the LA game at least) - we've been on the same turn for a really long time.

Graeme Dice February 6th, 2007 03:02 AM

Re: Graeme\'s Server Status Thread
 
Both the RandomNation and LateAged servers have been force-hosted. Could somebody tell me if it's okay to force-host the MiddleAged game, as I no longer am playing that one. Ermor missed the early nation game (RandomNation), and R'Lyeh missed the late aged game.

Tyrant February 6th, 2007 03:52 AM

Re: Graeme\'s Server Status Thread
 
Middle Aged has fired off once since it came back on line and does not need a force.

Graeme Dice February 6th, 2007 04:36 AM

Re: Graeme\'s Server Status Thread
 
Okay, thanks for letting me know. I'll let it continue to run.

Graeme Dice February 9th, 2007 01:02 PM

Re: Graeme\'s Server Status Thread
 
If you were having trouble connecting last night, you should be able to connect now.

Meglobob February 19th, 2007 04:40 PM

Re: Graeme\'s Server Status Thread
 
Server appears to be down.

Cannot connect.

LA game.

Graeme Dice February 19th, 2007 04:43 PM

Re: Graeme\'s Server Status Thread
 
All three servers are back up and running.

Gandalf Parker February 19th, 2007 07:42 PM

Re: Graeme\'s Server Status Thread
 
Three servers? Makes me want to put up that Sparc I have in the garage just to keep up. http://forum.shrapnelgames.com/images/smilies/happy.gif

Out of curiousity..
Linux? Windows? Mac? and what version of OS?
Are you trying any interfacing to other programs such as web or email?
Has it made you want to volunteer to run the official server, or just the oppossite? http://forum.shrapnelgames.com/images/smilies/happy.gif

Graeme Dice February 20th, 2007 02:45 AM

Re: Graeme\'s Server Status Thread
 
Quote:

Gandalf Parker said:
Three servers? Makes me want to put up that Sparc I have in the garage just to keep up. http://forum.shrapnelgames.com/images/smilies/happy.gif

Three games on one computer actually. http://forum.shrapnelgames.com/images/smilies/happy.gif

Quote:

Linux? Windows? Mac? and what version of OS?

Windows 98 SE on a 766 MHz PIII with 256 MB of RAM. I've had up to five or six instances of Dom 2 running at once on it, so I know it could handle more, but the administrative overhead gets really large at that point with my flaky internet connection.

Quote:

Are you trying any interfacing to other programs such as web or email?

I tried a couple of times to find a program that would let me send out automatic email notifications, but haven't had much luck.

Quote:

Has it made you want to volunteer to run the official server, or just the oppossite? http://forum.shrapnelgames.com/images/smilies/happy.gif

I don't mind hosting games, but I really hate when outside circumstances disrupt their smooth flow.

As an announcement to the players in my games, I've received notice from Shaw that my Internet connection will have service disruptions for up to five hours on the night of Feb. 22nd, so I'll delay all hostings by an extra 24 hours to accommodate any international players.

Meglobob March 10th, 2007 08:20 AM

Re: Graeme\'s Server Status Thread
 
I believe R'lyeh is no longer playing, as he has staled the last dozen turns or so.

Any chance of putting him AI to speed the game up alittle?

In the LA game.

Graeme Dice March 10th, 2007 01:33 PM

Re: Graeme\'s Server Status Thread
 
If he doesn't play the next turn, then I'll set him to AI.

Gandalf Parker March 10th, 2007 02:25 PM

Re: Graeme\'s Server Status Thread
 
Ive got a script on mine which compares the .trn files with the .2h files. There will always be a fresh .trn file due to timed hosting but if its more than 5 days newer than the latest .2h Ive received then I consider it dead.

Actually I dont use it so much for dead players as I do to look for dead games. With so many games running on my servers I had trouble keeping watch, and so many of them "ended" without the players taking it to the final screen so it would clear itself out.

Graeme Dice March 11th, 2007 03:00 PM

Re: Graeme\'s Server Status Thread
 
I'd do exactly the same thing except for the fact that I'm running a Win98 machine and don't want to use Linux as it's my machine for playing old games that don't work under XP.

Gandalf Parker March 11th, 2007 04:48 PM

Re: Graeme\'s Server Status Thread
 
It should be possible to do the same thing with a batch file. Or it might take abit of programming (I tend to use basic for that)

Meglobob March 19th, 2007 07:10 PM

Re: Graeme\'s Server Status Thread
 
Hi Graeme, just to let you know the LA game appears to be down. Just get please wait forever.

Xox March 19th, 2007 08:33 PM

Re: Graeme\'s Server Status Thread
 
Yes, something up with the server.

lateaged makes me wait forever, have to reboot system,
and middle aged just doesn't find the game, but i can at least exit from that situation wihtout rebooting the system.

Graeme Dice March 20th, 2007 12:09 PM

Re: Graeme\'s Server Status Thread
 
My computer crashed last night, so I rebooted it and it should be good for a while now.

Meglobob April 8th, 2007 09:22 AM

Re: Graeme\'s Server Status Thread
 
Hi Graeme, just to let you know the LA game appears to be down.

Meglobob April 10th, 2007 03:04 PM

Re: Graeme\'s Server Status Thread
 
The LA games server still appears to be down. Is the I.P. still 68.148.8.147 Port 8888?

Graeme Dice April 10th, 2007 06:49 PM

Re: Graeme\'s Server Status Thread
 
I'll check it out later tonight.

Meglobob April 18th, 2007 07:06 PM

Re: Graeme\'s Server Status Thread
 
Just to let you know the LA game appears to be down. Can't upload my turn.

Meglobob April 23rd, 2007 03:25 PM

Re: Graeme\'s Server Status Thread
 
Quote:

Meglobob said:
Just to let you know the LA game appears to be down. Can't upload my turn.

Same again.

Graeme Dice April 24th, 2007 01:39 AM

Re: Graeme\'s Server Status Thread
 
It should be back up now.

Meglobob May 5th, 2007 12:05 PM

Re: Graeme\'s Server Status Thread
 
LA server down, can you let us know when you have upgraded to 3.08 Graeme, cheers.

Meglobob May 6th, 2007 12:30 PM

Re: Graeme\'s Server Status Thread
 
a bump so Graeme notices

Graeme Dice May 8th, 2007 08:52 PM

Re: Graeme\'s Server Status Thread
 
The server is back up and upgraded now. Is it to much to ask for people to not send in turns made with patched clients until I say that the server has been patched?

Xox June 17th, 2007 10:55 PM

Re: Graeme\'s Server Status Thread
 
lateaged game is down, at least for me anyways

st.patrik June 18th, 2007 03:08 AM

Re: Graeme\'s Server Status Thread
 
for me also

Meglobob June 18th, 2007 09:42 AM

Re: Graeme\'s Server Status Thread
 
Xox, st.patrik check the normal game thread for the new I.P. address.

The servers ok, no problems.

Graeme Dice June 19th, 2007 01:47 AM

Re: Graeme\'s Server Status Thread
 
I suppose I should put it here as well. The new IP address is 68.148.15.142


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