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-   -   Fortress Abilities (http://forum.shrapnelgames.com/showthread.php?t=33172)

opresser2 February 5th, 2007 06:42 AM

Fortress Abilities
 
http://forum.shrapnelgames.com/images/smilies/Sick.gifhmmm i'm wonder fortress create more resources from province. without administration..
does it create more resource alone ?
than i wonder about which is best fortress..
(not olny Admins also Battle map supports) [img]/threads/images/Graemlins/Cold.gif[/img]

Dedas February 5th, 2007 06:44 AM

Re: Fortress Abilities
 
It is all in the manual you know.

PvK February 5th, 2007 06:45 AM

Re: Fortress Abilities
 
There's a really good illustrated explanation of administration effects in the printed manual.

opresser2 February 5th, 2007 06:57 AM

Re: Fortress Abilities
 
my little brother blasted my manual .T_T
i didnt read that

Hrothgaar February 5th, 2007 09:09 AM

Re: Fortress Abilities
 
Hehe, we should gather all explanations why the manual has gone / vanished / stolen / eaten or whater.
Give it half a year and you have a funny collection, heheh :-p

Caduceus February 5th, 2007 10:52 AM

Re: Fortress Abilities
 
Rolling over the option of the fortress will tell you administration, etc. Without the manual (and I'm not aware of anyone doing a spreadsheet), you'll have to write the information down and keep track of it that way.

Gandalf Parker February 5th, 2007 12:37 PM

Re: Fortress Abilities
 
Have we seen "my dog ate my manual" yet?

BigDisAwesome February 5th, 2007 04:32 PM

Re: Fortress Abilities
 
my new puppy tried to eat mine. lucky i was there to stop it.

Meglobob February 5th, 2007 05:03 PM

Re: Fortress Abilities
 
Quote:

Gandalf Parker said:
Have we seen "my dog ate my manual" yet?

How about "my hamster ate my manual", that would be funny! Me thinks that sadly there appears to be alot of copied versions of Dom3 out there. Very sad. http://forum.shrapnelgames.com/images/smilies/frown.gif

Actuarian February 5th, 2007 05:26 PM

Re: Fortress Abilities
 
How about "my bookworm ate my manual"?

Some of these posts just raise my suspicions, others reek of piracy. This guy.... never mind.

Micah February 5th, 2007 05:50 PM

Re: Fortress Abilities
 
Well, someone I know had a copied version of the game and then decided to buy it since it's an excellent product by an indie company, and the manual helps out immensely. Not sure if that's any consolation, but it DOES help get the word out about this excellent game.

Actuarian February 5th, 2007 06:06 PM

Re: Fortress Abilities
 
Macah, I don't doubt your story, but I'd be surprised if most software pirates buy games, especially games that have a pretty functional demo, like dom3.

Pirating a good game does get the word out, but it's mainly to other thieves, not the gaming community at large. Anyway, I bet the developers would rather have the money than that publicity.

Hadrian_II February 5th, 2007 06:50 PM

Re: Fortress Abilities
 
Quote:

Actuarian said:
Macah, I don't doubt your story, but I'd be surprised if most software pirates buy games, especially games that have a pretty functional demo, like dom3.

I cant see how "Pirates" hurt sales, most people that download a game would never buy it. And for Dominions lets tell the story how i got to buying Dominions 3.

After playing GalCiv 2 i was looking on the net for other TBS and i found in some Forum information about Dom2, and as it sounded interesting i decided to Download it. (you might say that there is a demo, but i dont like demos as i bougth too much games where the demo was nice, and then just began to suck later) So now i was the evil "Software-Pirate" that had "stolen" a game. But as i liked the game i decided to buy it, so i went to the shrapnel pages and noticed that there was a Dom3 coming up so i preordered it.

What i'm trying to say is that i dont see the cost of so called "Software Piracy", as in my example shrapnel/illwinter earned 50$ more through it.

And no i would not have bought it without testing it before.

btw. not that most "pirates" will buy the game, but if they weren't able to "pirate" it they wont have bought it either.

Kalin February 5th, 2007 06:58 PM

Re: Fortress Abilities
 
That's a common misconception, if you look at any credible study on the subject of piracy, most will conclude that the pirates that never buys the game to support the companies would never have bought it in the first place even if there weren't a 'free' version out there. Unless, of course, it's a study done by some anti-piracy software company like... *cough* starforce *cough* who's obvious goal is to sell their software to developers. In other words, you don't actually gain any money by fighting with the pirates, it's simply a reactionry response when we think that people are trying to "steal" from us. In fact, since most of the pirates sees hard to crack software as challenges, all you end up doing is creating a ton of frustration for yourself. So aside from the desire to challenge the pirates at their own game, the only thing copy protection does is to prevent your regular joe from buying a copy and sharing it with all of his friends, while incidentally creating a ton of frustration for normal users as well.

There's no need for me to point any fingers, because I myself am notorious for buying games, and downloading no-CD cracks from pirates to remove the frustration of dealing with the copy protection, and I know plenty of others who does the same. This fact alone says, no matter how great the CD protection is, there will be a way around it.

As for this whole thing with the huge manual as copy protection, honestly, I think it's just plain silly. I mean, the manual is great and all, but you don't really expect me to read 300 page before I play a game do you? If I wanted to read, there are plenty of great novels sitting on my shelf collecting dust. Which, incidentally, is also where my manual is... on the shelf... after me glancing at it for 30 second and going, "Oh, screw that, I'll figure it out as I play." Sure, the first few games were a bit of a challenge as I learn, but that's part of the fun too. Most of the time, when you know everything about the game, it's time to put it away again, since there is really no challenge left. I guess that could just be me being one of those "enjoy the journey" type of person, but whatever. The point is, I didn't bother reading the manual and am doing just fine with the game... so is it really that great of a copy protection measure?

Sorry for the rant, but I've always been interested in the topic.

Gandalf Parker February 5th, 2007 07:32 PM

Re: Fortress Abilities
 
I think that what we think is not going to make much splash on a company forum so I suspect this discussion will be short lived.(which I would have no problem with)

Actuarian February 5th, 2007 07:32 PM

Re: Fortress Abilities
 
A credible study on the subject of piracy? That's an oxymoron! http://forum.shrapnelgames.com/images/smilies/happy.gif

Nick_K February 5th, 2007 09:22 PM

Re: Fortress Abilities
 
I remember the Baen Free Library has a foreword on the subject of piracy, although with respect to novels rather than games. It's at http://www.baen.com/library/
Also a nice place to read free novels online. It's run by the publisher so it's fully legal. I personally find reading off a screen a bit tough on the eyes, but if you have better lighting than me it might be a good resource

Mindi February 5th, 2007 09:42 PM

Re: Fortress Abilities
 
1 Attachment(s)
http://www.shrapnelcommunity.com/thr...93939-lock.gif ...enough said.


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