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-   -   The Quick and The Dead [ Calmon WINS!! ] (http://forum.shrapnelgames.com/showthread.php?t=33203)

Ironhawk February 6th, 2007 04:43 PM

The Quick and The Dead [ Calmon WINS!! ]
 
1 Attachment(s)
Tired of month-long build ups of 5 minute turns, just to get to the meat of a long term dominions game? Always get killed off before the awesome late-game magics come out to play? Then this is the game for you! We will be playing this game with a special accelerated start designed to bypass the intro part of the game and jump straight into the action. Due to the speedy nature of this game we will only be having 10 players.

Server:
IP: 24.18.113.45
Port: 7501

Age: Late Age

Map: Urraparrand

House Rules
1) No dual-blessing. Max of one level 9 bless.
2) All nations will be given 10 sages at thier capital to simulate the research-base of a normal game
3) Initial 3-turn cease-fire. No nation can launch any attacks till turn 3.

Settings:
Starting Provs: 9
Indy Strength: 9
Magic Sites: 65
Gold Mult: 150%
Resource Mult: 150%
Graphs: On
Hall of Fame: 15
Research: Easy
Renaming: On

Victory Conditions:
Capital VPs Only
4 VPs to win

Mods:
Conceptual Balance 1.0
Worthy Heroes 1.6

Hosting Schedule: 24hr Quickhost

Players
1. Ironhawk - Midgard
2. Msew - Abysia
3. Kissblade - Patala
4. Morkilus - Ulm
5. Calmon - Ermor
6. FAJ - C'tis
7. GameExtremist - Arco
8. Solo - Utgard
9. Rathar - Agartha
10. Kydorias - Caelum

Ironhawk February 6th, 2007 04:47 PM

Re: The Quick and The Dead (Accelerated Start) [OPEN]
 
Oh, i think Morkilus wanted in too?

I can't remember who all wanted in on this game. Just post with whatever nation you want below.

Evilhomer February 6th, 2007 04:50 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
R'lyeh....hmm do I get sages then =) ?

calmon February 6th, 2007 05:14 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ok, i would like to try this out. Ermor please

4 VP to win please, thats like 40% and shouldn't be to much.

FAJ February 6th, 2007 05:48 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Im in with C'tis

FAJ February 6th, 2007 05:50 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Also, what are we doing about the conceptual mod problems?

I believe one of the issues was with seige golems being free. The mod was a bit buggy is other cicumstances as well (super cheap indie-shamans etc). Are you positive you want the conceptual balance mod? Have the issues been fixed?

Ironhawk February 6th, 2007 05:56 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Quote:

Evilhomer said:
R'lyeh....hmm do I get sages then =) ?

Hrrm... actually I dunno if we should allow water nations. With such a small map and wars likely to start almost immediately I doubt people will have time to build specialized equipment to enter the water. Plus all your sages would drown the first turn http://forum.shrapnelgames.com/images/smilies/happy.gif

Do you have a second choice evilhomer?

Ironhawk February 6th, 2007 05:58 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Quote:

calmon said:
4 VP to win please, thats like 40% and shouldn't be to much.

Yeah but you have to remember that VPs are located only in capital provinces. Perhaps the hardest provinces to take in the game. I'm really torn on whether it should be 4 or 3 vps. Conquering one player should be relatively easy. But once you have that vp, all the other players would turn against you, making your 3rd vp very difficult to get. Dunno.

jutetrea February 6th, 2007 06:12 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 

Love the idea, but still an MP noob and would probably be pitiful. I'll check back in case you're in need of "filler" players.

Rathar February 6th, 2007 06:20 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I wanted into this game. Agartha if possible.

First dom 3 MP for me so forgive me for taking a bit to get up to speed~! Like.. where are the god files? I cant seem to find em..

Rathar

KissBlade February 6th, 2007 06:29 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Jomon please. Also I'd like to vote no water nations with this sort of start.

llamabeast February 6th, 2007 06:33 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Oh, I'd quite like to join in with this. Man please!

Edit: Actually sorry, I think I'd better not start another game right now. Need to do more studying!

KissBlade February 6th, 2007 06:41 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
edit: Actually nm I'll try Jomon anyway.

Ironhawk February 6th, 2007 08:17 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Quote:

FAJ said:
Also, what are we doing about the conceptual mod problems?


FAJ, I believe that the problems you listed have been corrected already in Conceptual Balance version 1.0 (the version we will be using). Even so, I will look over the mod again to make sure there are no glaring errors.

solo February 6th, 2007 09:04 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I'd like to join as Utgard

msew February 6th, 2007 09:43 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I am playing for certain. Need to check out which races are avail in Late Age and such.

Kydorias February 6th, 2007 10:00 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I'd like to try Caelum. I think they're Return of the Raptors or somesuch in LA?

GameExtremist February 7th, 2007 01:55 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Please count me in. I am new to MP and have just started in another game. I'd like in on this accelerated startup game too.

Need to pick a race....

Ironhawk February 7th, 2007 02:21 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Decided to go with 4VPs for the victory condition. Will be better that way in case a winning player cause someone collapse next to him and gets a VP for "free". So, it now means that you have to conquer 3 capitals in order to win. Not a small feat!

msew February 7th, 2007 03:04 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I will play Abysia

Morkilus February 7th, 2007 01:00 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I'll take Ulm if it's not too late.

KissBlade February 7th, 2007 04:43 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Actually disregard this, I think I want to play after all. But switch my nation to Patala?

Evilhomer February 7th, 2007 08:07 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I will leave my spot for one of the subs, gl you all

Ironhawk February 7th, 2007 10:40 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ok, I will contact the subs and see which is interested.

jutetrea February 7th, 2007 11:11 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I'm in if there's still space

jutetrea February 7th, 2007 11:34 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Actually, I apologize - after playing the CB mod for a few hours I don't think I like it much. Might be that I'm just now getting used to the spell/summons/construction pathways and the change is bad, dunno.

Ironhawk February 8th, 2007 03:33 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
GameExtremist has opted in and asked for a random nation. I have given him Arco.

I will be playing Midgard - long live the Vaniir!! http://forum.shrapnelgames.com/images/smilies/happy.gif

Ironhawk February 8th, 2007 03:41 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ok, now that we have all our players, what do you guys think for a map? We need about 150 provinces. Just looking over the standard list I see that Urraparand has 145 provinces. Unfortunately, it also has 35 water provs - dunno how you guys feel about that. Instead of dragging out an extended debate, just post in the thread if you want to:

1) Use Urraparand

or

2) Have me generate a 150 province random map

KissBlade February 8th, 2007 04:37 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Hah! Makes no difference to me. I have one of THE WORST Pretenders in mind ever!!! XD

calmon February 8th, 2007 05:36 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Urraparand is good, i never played this map and i like wraparound.

Even the 150% money multiplayer suggesstion of the map works fine for us.

Rathar February 8th, 2007 05:46 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I think we should use a random no water map because water provinces cut down on possible independent/buffer expansion.

I've run a few tests on the map with 10 nations 9 provs each and we get stuffed together quick heh..

Rathar

calmon February 8th, 2007 05:50 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I did tests too, 10 nations needs 90 provinces and there are only 60 left. I had no nation without any neutral provinces as neighbour. I'm not sure this works with every random map.

Maps without water are probalby boring. No strategic points, just land after land after land.

Kydorias February 9th, 2007 05:06 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I vote for random with no water.

Ironhawk February 9th, 2007 05:30 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
I tend to agree with calmon on this one. Additionally, I think that water provinces might actually result in better distributions of starting provinces for all nations. Since no one else has voted this makes it 3-2 in favor of Urraparrand.

I have sent the map to Sheap (a trusted 3rd party and experienced dominions player) to place capitals and add Sages. That way I wont have any foreknowledge of the positions.

Ironhawk February 9th, 2007 05:45 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
1 Attachment(s)
Ok, the server is now up for pretender uploads...

IP: 24.18.113.45
Port: 7501

Game will begin Saturday or Sunday night, depending on how fast you guys get your pretenders in. I've zipped up the mods for this game and attached them to the first post in the thread. Make sure you have them enabled before you create your pretender!

Ironhawk February 9th, 2007 05:46 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
For any players who have never done this before, this is the protocol:

Open Dom3 on your computer
Make sure the mods for this game are enabled!!
Create a Late Age pretender for your nation
Connect to the IP and Port listed above
Click your nation (it will switch to Human Controlled)
Exit

When this is complete, your pretender will have been automatically uploaded to the server. If you have any questions please ask in the thread. It is MUCH better to get this all right the first time rather than having to restart several times.

calmon February 9th, 2007 06:18 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
To be fair the voting for the map is 2-2. Maybe you count my 2 posts as 2 different.

GameExtremist February 9th, 2007 06:51 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Done and done - Arco ready.

solo February 9th, 2007 11:19 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Done and Utgard ready.

My preference is for a larger map. Wraparound seems best, else those starting in the middle are most likely to be targeted and those near corners would have an unfair advantage.

(Note: I was not asked for my Pretender's name, so will assume that the Pretender file created earlier using these mods was loaded.)

Ironhawk February 9th, 2007 03:03 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Quote:

calmon said:
To be fair the voting for the map is 2-2. Maybe you count my 2 posts as 2 different.

No, I was the tiebreaking vote. 3-2 http://forum.shrapnelgames.com/images/smilies/happy.gif

Ironhawk February 9th, 2007 03:04 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Quote:

solo said:
(Note: I was not asked for my Pretender's name, so will assume that the Pretender file created earlier using these mods was loaded.)

Solo, I believe if you only have one pretender created for the nation and age in question, dominions will just automatically use it without prompting you to pick. If you had had more than one, you would have made a selection.

FAJ February 9th, 2007 03:56 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ctis up

Ironhawk February 9th, 2007 05:56 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Three pretenders already! At this rate we might be able to start tonight or early tomorrow http://forum.shrapnelgames.com/images/smilies/happy.gif

calmon February 9th, 2007 06:30 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ermor is ready and up

solo February 9th, 2007 07:25 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Yes, I only had one Pretender file, so hopefully it loaded okay.

The reason I asked is because in SP games you are asked which file to load, even if there is only one there.

Kydorias February 9th, 2007 11:30 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Caelum done. All shall fear the wrath of the birdbrain.

calmon February 10th, 2007 07:14 AM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Tried to connect to the server to reupload my pretender but it seems the server is down.

Ironhawk February 10th, 2007 04:03 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Yeah sorry about that. Had some people over last night and one of them tripped over my network cabling. Took until now to get everything back up again.

Server should be available now. Lets try and get all the pretenders in by tonight.

calmon February 10th, 2007 05:02 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
Ok, my new pretender is up.

We're waiting for Abysia, Ulm and Agartha pretender.

msew February 10th, 2007 09:57 PM

Re: The Quick and The Dead (Accelerated Start) [OP
 
abysia in


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