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Emergency build
Is it me or is this feature gone?
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Re: Emergency build
nm, I found it, sorry for the post
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Re: Emergency build
Ya right you're just running up your post count! http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: Emergency build
Indeed how shameful http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Emergency build
I got to do something.....everybody else is in the thousands http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/image...es/redface.gif but, on a different subject, and without using a new post, I have a base built on a asteroid field thats mining, if I create a planet and put a colony on it, will the base still mine the planet?
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Re: Emergency build
I haven't used any kind of creation components since SE3; but I thought it would blow the base?
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Re: Emergency build
Remote miners will mine anything that is uncolonized.
Stellar manip ships have never been destroyed by the direct use of their components, only the side effects (say, of destroying a star, which demolishes everything in the system, including planets) The components themselves may need repair after use, but that dosen't destroy the ship. |
Re: Emergency build
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Re: Emergency build
SoD I was just wondering something? Why did you build a remote mining base instead of a remote mining ship. You can move the ship around but the base is... well you know; stuck! http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Emergency build
The maintenance costs on bases are half that of ships, so you're remote mining operation is more efficient. Once the resource is depleted, you just scrap the base.
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Re: Emergency build
Ahhh...
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Re: Emergency build
Plus you can fit more on a base then you can on a ship (unless you build like a battleship.) I was going to do a ship, but the mobility a ship would offer does me no good, in my current game I'm stuck in a system where I only have one wp out and that system has a neutral minor who declared war on me just because I put two scout ships in orbit over their homeworld. http://forum.shrapnelgames.com/image...es/redface.gif http://forum.shrapnelgames.com/images/smilies/shock.gif http://forum.shrapnelgames.com/image...ies/stupid.gif http://forum.shrapnelgames.com/images/smilies/Sick.gif
Edit: Man, look at that post count rise!!! |
Re: Emergency build
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Re: Emergency build
No no, not drug control, immigration control. Their not going to STEAL my peoples jobs the damn dirty bugs.
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Re: Emergency build
Don't you mean damn dirty Phong? http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: Emergency build
Not sure, not sure what race their supposed to be...honestly all the races I care about are the BSG, romulans, klingons, and TMP fed.
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