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grounded planes
I am seeking grounded planes in winspww2 and I don't find any. Is it possible in next patch to have some, like for winspmbt? Thank you by advance.Best greetings.
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Re: grounded planes
There won't be any in WinSPWW2 BUT there is a workaround for this using Scenhack. Here is a snippet of what Don told me when I asked earlier about this;
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Re: grounded planes
Many thanks Mike for your answer. The process seems however difficult to realize.
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Re: grounded planes
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Re: grounded planes
Thank you PatG for your attention. I finally tested the recommendations of Mike which were given by DRG, and I finally succeeded to make apparearing one Messerschmitt on the basis of a utility vehicle. Not having yet for the moment the version Cd, I pass by change unit data and inside by miscellanious. Then of course, i change the name.Thanks again.
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Re: grounded planes
Can't the grounded planes found in the UN OOB in WinSPMBT be mimicked for these purposes? Any unit class where an icon can be selected should be suitable when set to zero movement, and the number of crew can be decided by the number of ground personnel attending to the aircraft in your own mind.
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Re: grounded planes
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Yes, the procedure that was done for the UN OOB in MBT could be used in WW2 but why bother when this can be done with Scenhack and then EVERY aircaft can be used. Yes I supposed I could spend days copying every single aircraft in the game someplace so that MAYBE they might be used a half dozen times in sceanrios OR we can do it the way it's done now... by changing the Icon number in scenhack. There are 1200 aircraft or glider units in winSPww2 therefor it makes MUCH more sense to change the Icon number with scenhack then it does to add them to the OOB's when all they would be used for are decorations in a few scenarios. The bottom line here is I have NO intention of adding "grounded aircraft" to the WW2 OOB's. |
Re: grounded planes
(RE thatguy)
More than just that. The edit feature is like having a scenario specific MobHack letting you alter weapons, crew, mobility, armour ratings, the icon and just about everything else about a unit. You can for example:
And then there are the hacks like placing a zero crew ammo dump as a demolition charge - blows up on turn one every time. No only has the team given us a great game - they've given us the tools to do just about anything we want with it. |
Re: grounded planes
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Again, no where did I suggest that any work should be done by the dev team for future releases. I don't even think it was implied. I was just suggesting an avenue for getting it to work. PatG, I had no idea there were so many options in the ScenHack. Sounds like there are a great many options, and for this it really is easier. I was just thinking of something that could be copied that had been done before as a starting place for such work. I'm sorry I somehow implied to people that I was suggesting the dev team do something, because that wasn't what I was thinking at all. All I thought I was doing was describing a method of getting at the desired effect here. |
Re: grounded planes
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OK Don I understand very well your position. In any case, my initial request is now useless since I know,how to obtain grounded planes in a scenario. |
Re: grounded planes
I'm definitely going to dig deeper into ScenHack over the next couple of weeks. I have previously limited myself to only makes changes directly in the Scenario Editor. I'm thinking there are many other things it can be used for other than just creating the grounded planes, I just haven't figured them out yet.
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Re: grounded planes
One thing I just discovered myself with the grounded aircraft is after placing the utility vehicle ( or whatever you want to use ) then changing the Icon number so you turn it into an aircraft ( this can also be done in the game editor itself as noted above but it's quicker to change in Scenhack ) if, after all that is done you change the OOB index number with scenhack to an unused slot ( I used 999 but some OOB's use that slot )it will keep all the info but remove the photo of the unit you used as a starting point. So you won't see a photo of the aircraft but you won't see a photo of a truck either which does look a bit better in the game.
It's also possible with Scenhack to Change regular German ranks into SS ranks. The hint how is in the GG "CD" section. An example of that done already is sceanrio 53 Villers-Bocage, Normandy 6/44 Don |
Re: grounded planes
Don
I am trying your suggestion : " if, after all that is done you change the OOB index number with scenhack to an unused slot ( I used 999 but some OOB's use that slot )it will keep all the info but remove the photo of the unit you used as a starting point. So you won't see a photo of the aircraft but you won't see a photo of a truck either which does look a bit better in the game." When with scenack i change the oob index number to 999 slot, my plane disappears on the map but the photo of utility vehicule i am using, always exists! I must be mistaken. Moreover how checking than the slots are not used? Thanks by adwance for your anwer. |
Re: grounded planes
Don
Finally, I found in the mobhack OOBs which does not have images, for example the 996 under the German oob. They are fortifications. It seems well now. |
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