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-   -   Russian Engineer Vechicles . (http://forum.shrapnelgames.com/showthread.php?t=33803)

Epoletov_SPR March 15th, 2007 06:29 AM

Russian Engineer Vechicles .
 
The engineering machine of removal of obstacles "IMR".

Rus web page
Photo web page
It is accepted on arms - 1969.

The base machine - tank T-55.
The maximal speed - 50 km / hour.
The machine is equipped by system of creation of a smoke.
Has the bulldozer the equipment and a telescopic arrow with capture - the manipulator.

The machine makes a way to a wood blockage with a speed 200 - 300 meters hour.
In city blockages - 160 - 200 meters at an o'clock.

Consists in an engineering battalion of a tank motor-shooting division.
The machine was used for liquidation of consequences of Chernobyl failure of an atomic power station.

P.S.: In WinSPMBT the Russian army has only Mineclear Vechicles, but is not present Engineer Vechicles.
When in army of the USA there is even a bulldozer.

http://armoured.vif2.ru/IMR_e.jpg

It is meaningful to replace a class at tank T-55 / BTU Dozer (OOB 490).
Instead of Mineclear Tank to make Engineer Tank.

Marcello March 15th, 2007 08:40 AM

Re: Russian Engineer Vechicles .
 
I ran a quick test. Mineclear tanks seems unable to clear dragon teeth, as in real life. The game manual says however that they should as class 36 and 37 are supposed to be equal. So I guess it would be a good idea to reclass unit 490 (T-55/BTU Dozer) and 498(DZM) as engineer units. I see little point however in adding a host of specialized engineer units which will have the same capabilities as far as the game engine is concerned.

Epoletov_SPR March 15th, 2007 10:09 AM

Re: Russian Engineer Vechicles .
 
It is better to replace "DZM" (OOB 498) on "IMR".

As DZM "Vostorg" (Delight) - road-digging machine created on chassis "BMP-3".

"IMR" approaches as the machine for clearing obstacles is better. http://forum.shrapnelgames.com/images/smilies/cool.gif

PlasmaKrab March 15th, 2007 10:39 AM

Re: Russian Engineer Vechicles .
 
Thinking about it, maybe the Russian OOB could do with some more engineering vehicles as opposed to mineclearing tanks. As far as I remember there was something indeed about engineering vehicles being the only ones able to clear dragon teeth, maybe that was in some recent upgrade?
As Marcello said, the DZM and probably the T-55-BTU could change class. Maybe the DZM (whatever that is, looks BMP-3-based from the lbm?) or IMR can also be completed by something more basic like the BAT or BAT-M, modeled as a basic unarmored bulldozer.

I know the Russian OOB is overcrowded, but maybe one or two from the numerous recent mineclearing tanks could be spared? There are 16 class-36 units based on tanks with the KMT series devices, including 2*T-72B1, 2*T-72BM, 2xT-80BV, 2*T-80UM and 2*T-90. Also one T-62M with KMT-5 exists as both units #491 (71 to 90) and #626 (90 to 2010 (2010??)), the only difference being the main gun type.

DRG March 15th, 2007 10:40 AM

Re: Russian Engineer Vechicles .
 

It's a long story but this issue will be resolved one way or another in the next patch

Don

Epoletov_SPR March 15th, 2007 12:21 PM

Re: Russian Engineer Vechicles .
 
1 Attachment(s)
BAT-M is a machine for clearing a way. It is not intended for removal mines,"Dragon teeth" !
Also BAT-M can dig earthen strengthenings.

BAT - M ( Rus web page )

IMR (the engineering machine of removal of obstacles) this that that is necessary as the machine of class Engineer Tank. http://forum.shrapnelgames.com/images/smilies/cool.gif

The Soviet and Russian army had these machines regularly in engineering - the sapper battalions of divisions (3 machines).

PlasmaKrab March 15th, 2007 03:34 PM

Re: Russian Engineer Vechicles .
 
You mean the BAT was not able to remove obstacles? even the BAT-M with the mobile crane? I read from your site (lousy Babelfish translation) that, in addition to tracklaying, it can be used for "clearing passages through obstructions" and "load-lifting". If for game purposes a civilian bulldozer can be considered to move dragon teeth out of the way, then why not a BAT?

Precision: a dragon tooth is not a mine, but a solid concrete obstacle designed to stop tanks (you see well how they look in the game). You just need a tracklaying blade and enough engine power to move them, or a crane to lift them away.
(Yeah, I know, wikipedia source, now don't tell me there's much controversy on that issue!)

Epoletov_SPR March 15th, 2007 05:01 PM

Re: Russian Engineer Vechicles .
 
BAT can clean obstacles.

BAT-1 not armoured.
BAT-2 on half armoured the sapper section also can transport.

Most likely in tactical to fight WinSPMBT (and in a reality) will work ahead armoured "IMR", instead of BAT. http://forum.shrapnelgames.com/images/smilies/wink.gif

BAT on the purpose more likely the rear machine.
It should clear away roads and to dig strengthenings.

But as in Russian OBAT catastrophically does not suffice slots, it will be better if to make one "IMR" instead of "DZM" since 1969 up to 2020. http://forum.shrapnelgames.com/images/smilies/cool.gif

P.S.: Why the USA can have armoured Engineer Vechicles, and the Soviet army should clear away obstacles under bombardment of the enemy on not armoured the bulldozer? http://forum.shrapnelgames.com/image...s/confused.gif

Marcello March 15th, 2007 05:54 PM

Re: Russian Engineer Vechicles .
 
It seems to me that replacing the DZM with the IMR is a good idea. For some strange reason I was under the impression that it was some sort of BREM style vehicle on a T-80 chassis instead of an earthmover on a BMP-3 hull, but admittedly I never paid close attention to the picture. Besides how many DZMs are actually available? Not many I bet.

Epoletov_SPR March 15th, 2007 06:39 PM

Re: Russian Engineer Vechicles .
 
"IRM" is in the Polish army under the name "IWT"! http://forum.shrapnelgames.com/images/smilies/smile.gif

DRG March 15th, 2007 06:49 PM

Re: Russian Engineer Vechicles .
 

Like I said, it will all be fixed for the next patch ( it's all fixed now )

Don

DRG March 15th, 2007 07:08 PM

Re: Russian Engineer Vechicles .
 
Quote:

Epoletov_SPR said:
"IRM" is in the Polish army under the name "IWT"! http://forum.shrapnelgames.com/images/smilies/smile.gif


OK ,lets' look closely at this. The photo in the Russian OOB that was the "DZM " ( and is now IMR-2MA ) does not look at all like the photo ( or the Icon ) for the Polish iwt. The road wheels are different as is the postion of the boom. When I look up "IMR-2MA" Link

the photos I see do not look like either. Is the Photo in the Russian OOB now a "DZM" ?? That Polish vehicle looks like it's built on a T-55 Chassis from the position of the wheels

Don

Epoletov_SPR March 15th, 2007 08:09 PM

Re: Russian Engineer Vechicles .
 
In WinSPMBT modern model IMR.

Icon it is more similar from Polish "IWT".


DRG March 15th, 2007 08:23 PM

Re: Russian Engineer Vechicles .
 
Take a look at this link...... LINK

The photo of the "DZM" in the current Russian OOB and the photo of the Polish IWT look nothing like the IMR ( well. maybe if you squint....)

Don

DRG March 15th, 2007 08:47 PM

Re: Russian Engineer Vechicles .
 
I assume then that the "IMR" has been upgraded over the years and the drawing you have is the early version and the photos I found on that link are the latest versions. The important thing is that there has been an "IMR" since 1969

Don

Epoletov_SPR March 15th, 2007 08:50 PM

Re: Russian Engineer Vechicles .
 
It agree about a photo.

But characteristics in WinSPMBT for DZM are necessary for reconsidering

Epoletov_SPR March 15th, 2007 09:02 PM

Re: Russian Engineer Vechicles .
 
1969 -- Rus web page


The engineering machine of removal of obstacles "IMR" has been developed in design office of transport mechanical engineering (KBTM) OKB-174 in Omsk under direction of A.A.Morova and accepted on arms in 1969.

IMR-2 it is made on the chassis of tank T-72A.

It is better to make one IRM-1 on chassis T-55 up to 2020 to not borrow slots.



DRG March 16th, 2007 01:13 AM

Re: Russian Engineer Vechicles .
 

OK, thanks. The formations are all fixed up now and there's a new IMR Icon

Don


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