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-   -   Velusion's Games (Server Upates, Rules and FAQs) (http://forum.shrapnelgames.com/showthread.php?t=33961)

Velusion March 26th, 2007 05:44 PM

Velusion\'s Games (Server Upates, Rules and FAQs)
 
I'm going to use this thread to post notices about my game server and rules to follow in my hosted games.

Current games affected:
http://www.ArsNotoria.net/dominions3/stats.php

Rules
There are only a few rules to follow when playing in games I host. They are simple "Well Duh!" rules that should be easy to follow. Breaking these rules could get removed from all the games of mine you are in and banned from future games I host.

Thou Shalt Not:

• Excessively remind people to do their turn or hurry up.
• Exploit known bugs on Edi’s bug list (see main forum sticky) or obvious bugs that aren't on Edi's list.
• Threaten or harass players with consequences outside of Dom3 games.
• Hack the game files or my server in any way.
• Access or Play more than one nation in the same game - this includes even when the other controlling player gives you permission.
• Abandon your nation without letting anyone know or without putting yourself to computer controlled (AI).

Exploits:
Exploits not in Edi's list are a gray area - but basically we don't allow them. This includes the following:

• Using the copy/paste orders + Bogus to target commanders with non-Bogus leaders.
• Spamming items to another player with the intent of filling up their lab so that their forgings will fail.
• Casting a battlefield wide spell continuous spell with a mage and then immediately running away - causing the spell to last forever. This is on Edi's list but is difficult to avoid. The comprise: All mages that cast a battlefield wide enchantment need to stay on the battlefield for 5 complete turns. The very last order can be to retreat.

Subs/Replacements:
Substitutes and replacements can be used for missing/departing players.

• If you are going to be gone for an extended period of time and your nation is doing decent/well it is usually expected that you will look for a substitute or replacement player in the AAR/MP forums. If you fail to find a substitute or replacement player then it is considered kosher to place your nation on AI. It is your responsibility to look for one. If your nation is doing poorly putting it on AI is considered acceptable.
• If players do not locate a sub after the second stale the nation will be placed on AI.
• I reserve the right to turn an abandoned nation to AI immediately if I deem the position to very poor/hopeless.
• I might or I might not advertise for a sub to be found if the missing/departing player does not. If I do I will always take first come, first serve. If the departing player does not want me to find a player it's his responsibility to tell me so.
• Players still in the game may NOT sub for another nation, under ANY conditions.
• Due to the frequent scarcity of subs previous players from within the game that were eliminated are allowed to sub unless specified otherwise by the departing player. Because of this it is recommended that players play a friendly game.

Winning Conditions:
• Unless specified otherwise all games can only have one winner.
• Though I will not disallow players from calling a game with an "alliance win" I will simply consider this an abandonment of the game.

New Player Etiquette & FAQ:
This is just a compiled list of aspects of MP Dom3 that new players often misunderstood or have questions about.

• NAPs (Non-Aggression Pact). An x turn NAP *usually* means that each player must give the other x turns of notice before attacking the other player. The NAP will exist forever unless notice is put in by one of the parties or it is broken. Always clarify that the other player has the same definition (whatever it is) when making a NAP.

• People often have different ideas of what is allowed in a NAP. Having anything other than a scout in another NAP player's territory *could* be considered "aggression" by many players.

• If you feel a winner is inevitable it is considered acceptable to resign. If all the other players feel the same way, the winning nation is crowned and the game is over. If not everyone agrees you may still put your nation on AI after you have solicited for a replacement player (unless you are doing very poorly - then go strait to AI).

• Games (at least those I host) rarely go until the very end. In order to be crowned the winner all other players must surrender or you must have met the victory conditions. This means that if one players still disputes your victory you must force him to surrender or outright win.

• Rehosting (restoring from backup and processing the turn again) will usually only happen if the host screws up or the entire game has corruption problem. Rehosting usually is a hassle for all the players and will be avoided. This means that it is possible for a nation to be selectively screwed by nation specific corruption/bugs. While I feel for you - the needs of the many outweigh the needs of the few. Unless it is a small game, please don't expect the game to be rehosted because of player-specific problems.

• The early turn schedule will almost never be changed. In the late game turns can be extended to 72 hours or longer depending on the amount of time it takes players to do their turns. The hosting schedule is never up for a vote and is completely controlled by me to prevent a minority of players from getting screwed by the majority.

• Please do not ask for pauses in the first 20 turns as they will not be granted. Stale turns are a part of the game, you'll have to deal with it. In smaller games with less than 10 players I will allow pauses, usually of less than a day provided I have access to the server.




Velusion March 26th, 2007 06:54 PM

Re: Velusion\'s Game Servers Updates
 
Update: due to complications The server will not be up for another 2 hours.

Velusion April 8th, 2007 12:36 AM

Re: Velusion\'s Game Servers Updates
 
I will be shutting down the server to move it to new hardware. The games will be down for about 2 hours. This will reset the game timers on some games - see below.

Epiphany - Timer Reset
Radiance - Turns due 1am Wed (CST)
Eventide - Turns due 1am Wed (CST)
Tempest - Turns due 1am Wed (CST)

GAME TURNS ARE DUE BY THE CLOCK IN THE GAME - NOT THE GAME STATUS PAGE.

Velusion April 12th, 2007 09:17 AM

Re: Velusion\'s Game Servers Updates
 
New hardware had OS configuration issues causing the system to restart - which have been resolved. Setup the games to autostart on reboot now http://forum.shrapnelgames.com/images/smilies/happy.gif

All games should be up.

Baalz April 22nd, 2007 11:26 AM

Re: Velusion\'s Game Servers Updates
 
Server seems to be down.

Velusion April 22nd, 2007 12:39 PM

Re: Velusion\'s Game Servers Updates
 
My internet connection seems to be on the blink (lots of timeouts) so people might have trouble connecting. If it continues like this for the next couple hours I'll reset the game timers.

Velusion April 22nd, 2007 01:23 PM

Re: Velusion\'s Game Servers Updates
 
Seems to back up and stable now.

Velusion April 23rd, 2007 02:23 PM

Re: Velusion\'s Game Servers Updates
 
Updated the main post with "Well Duh!" rules to follow when playing in games I host & participate in.

Velusion May 2nd, 2007 10:30 PM

Re: Velusion\'s Game Servers Updates
 
Server is down to power outage. I expect to have it back up when I get home in a couple hours.

Velusion May 3rd, 2007 12:51 AM

Re: Velusion\'s Game Servers Updates
 
Quote:

Velusion said:
Server is down to power outage. I expect to have it back up when I get home in a couple hours.

Server never went down but I had to restart the router for connectivity. All fixed!

Velusion May 3rd, 2007 04:10 PM

Re: Velusion\'s Game Servers Updates
 
Once all my games have completed a host I will upgrade the server to 3.08. The games will go offline once everyone's turns are in until all of my games are ready.

For right now finish your turns with the old 3.06 version.

DO NOT connect to any of my games with a patched 3.08 client. I will let everyone know when you can upgrade.

Velusion May 19th, 2007 08:12 PM

Re: Velusion\'s Game Servers Updates
 
Serer is down. Not sure why as I am at work. I'll be home in a couple hours and will figure out whats up.

Velusion May 31st, 2007 01:36 AM

Re: Velusion\'s Game Servers Updates
 
I am rebooting the server. The following games will have their timer reset:

Radiance
Tempest
Afterthought
Discordance
Perpetuality

Lingchih June 12th, 2007 11:43 PM

Re: Velusion\'s Game Servers Updates
 
Ludus is down. I hope we get a reset, since I won't be able to take my turn now til tomorrow night.

Velusion June 13th, 2007 02:30 AM

Re: Velusion\'s Game Servers Updates
 
Quote:

Lingchih said:
Ludus is down. I hope we get a reset, since I won't be able to take my turn now til tomorrow night.

It got hung trying to send the update emails. It will reset the clock - so you don't have to worry about that.

Lingchih June 16th, 2007 05:05 PM

Re: Velusion\'s Game Servers Updates
 
I think Ludus is hung again.

Velusion June 16th, 2007 05:36 PM

Re: Velusion\'s Game Servers Updates
 
fixed.. I'm using a new backup script for my games, so I'm still ironing out the kinks

Lingchih June 16th, 2007 07:24 PM

Re: Velusion\'s Game Servers Updates
 
Hmmm. I still can't get in.

Velusion June 16th, 2007 07:31 PM

Re: Velusion\'s Game Servers Updates
 
Restarted the server - try now...

Lingchih June 17th, 2007 03:32 PM

Re: Velusion\'s Game Servers Updates
 
I really hate to be the bearer of bad tidings again, but I think something's up with Ludus again. Status page says 51 min until host, with everyone's turn pending, and it hangs again on waiting for game info.

Velusion June 17th, 2007 03:45 PM

Re: Velusion\'s Game Servers Updates
 
fixed again... sheesh I'll get it right sometime...

solo June 17th, 2007 05:47 PM

Re: Velusion\'s Game Servers Updates
 
Ludus is hanging for me now.

Velusion June 17th, 2007 09:30 PM

Re: Velusion\'s Game Servers Updates
 
Quote:

solo said:
Ludus is hanging for me now.

Hmm... I can get in fine...

Now it will appear to hang for a few minutes immediately when it hosts the turn...

Lingchih June 21st, 2007 01:34 AM

Re: Velusion\'s Game Servers Updates
 
bump

AreWeInsaneYet June 21st, 2007 08:38 AM

Re: Velusion\'s Game Servers Updates
 
Ludus's down. Again.

Velusion June 21st, 2007 10:59 AM

Re: Velusion\'s Game Servers Updates
 
I've removed the backup script that it is attached to for now.

I'm stumped as to why this one game out of all my games hangs on it. If I run it manually it works fine, but if I run from the -postexec or -preexec switch it hangs.

solo June 21st, 2007 11:13 AM

Re: Velusion\'s Game Servers Updates
 
Ludus probably stops to wonder "Where is Velusion's nation?"

Your games may not behave properly unless you are a participant!

Velusion June 21st, 2007 03:29 PM

Re: Velusion\'s Game Servers Updates
 
Ok, I think I've used the right switch this time. The same thing happened to my nuance game, which helped me troubleshoot the issue.

I'm going to turn on the backups again - please don't hesitate to PM or post here if you have a problem again.

Lingchih July 5th, 2007 01:01 AM

Re: Velusion\'s Game Servers Updates
 
Sophistry appears to be down.

Yucky July 5th, 2007 01:44 AM

Re: Velusion\'s Game Servers Updates
 
I can't connect to Perpetuality or Nuance, is it me?

Velusion July 5th, 2007 01:46 AM

Re: Velusion\'s Game Servers Updates
 
Fixed

Lingchih July 7th, 2007 03:20 AM

Re: Velusion\'s Game Servers Updates
 
Ludus seems not to be hosting. All players except AI are shown to have completed turns.

Velusion July 7th, 2007 03:29 AM

Re: Velusion\'s Game Servers Updates
 
Quote:

Lingchih said:
Ludus seems not to be hosting. All players except AI are shown to have completed turns.

I show that Pangaea hasn't completed thier turn when I login to the server. When in doubt always actually log into the game rather than relying on the status webpage.

Lingchih July 7th, 2007 03:43 AM

Re: Velusion\'s Game Servers Updates
 
OK. I see the same thing. Seems strange though... I would think he would have taken his turn by now. No big deal though. If it's buggy I'm sure it will work out over the weekend.

I'm just antsy because we have a big war going on.

AreWeInsaneYet July 7th, 2007 06:47 AM

Re: Velusion\'s Game Servers Updates
 
Ludus' down. on the email notification phase it seems..

lch July 7th, 2007 08:15 AM

Re: Velusion\'s Game Servers Updates
 
Quote:

Velusion said:
I show that Pangaea hasn't completed thier turn when I login to the server. When in doubt always actually log into the game rather than relying on the status webpage.

Sounds like "Quit without saving". Do you use the --makecheck thing?

Sandman July 13th, 2007 03:26 PM

Re: Velusion\'s Game Servers Updates
 
Afterthought still seems to be down.

Sandman July 13th, 2007 03:31 PM

Re: Velusion\'s Game Servers Updates
 
Oh wait, it's not. But the turn doesn't seem to have gone through.

Velusion July 13th, 2007 04:18 PM

Re: Velusion\'s Game Servers Updates
 
Its still waiting on Ulm

LoloMo July 14th, 2007 11:07 PM

Re: Velusion\'s Game Servers Updates
 
Afterthought seems to be down

Velusion July 18th, 2007 11:09 PM

Re: Velusion\'s Game Servers Updates
 
The server is going to be undergoing having some work done on it tonight. It will be down intermittently.

All timers will have to be reset back to full - so no one will get shafted for time.

Sandman July 22nd, 2007 06:15 PM

Re: Velusion\'s Game Servers Updates
 
Any chance of a time extension on Afterthought? It's getting quite complicated, and two major players have staled this turn.

Szumo July 23rd, 2007 11:36 AM

Re: Velusion\'s Game Servers Updates
 
Status page shows just:

No input file specified

instead of the game list.

Velusion July 23rd, 2007 12:43 PM

Re: Velusion\'s Game Servers Updates
 
It will be later today or tomorrow before the status pages are fixed.

LoloMo July 29th, 2007 06:17 AM

Re: Velusion\'s Game Servers Updates
 
Afterthought appears to be down

Hadrian_II August 3rd, 2007 10:39 AM

Re: Velusion\'s Game Servers Updates
 
The filelinks dont work, i am not able to download the mods, i need to connect to your games.

Velusion August 3rd, 2007 05:20 PM

Re: Velusion\'s Game Servers Updates
 
Link should work now

BigDisAwesome August 3rd, 2007 08:24 PM

Re: Velusion\'s Game Servers Updates
 
Sophistry Status Page is down.

Velusion August 3rd, 2007 09:57 PM

Re: Velusion\'s Game Servers Updates
 
Yea I need to fix the status pages still...

BigDisAwesome August 3rd, 2007 10:15 PM

Re: Velusion\'s Game Servers Updates
 
Oh, my bad.


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