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Newb Network EA Aran (Full and Playing)
I got pwned super-early in first MP game I'm hosting ( what a newb http://forum.shrapnelgames.com/image...es/redface.gif ), so I'd like to get a new Network game going. If you're a Newbie and missed the last one here's your chance!
The details: Version 3.06 Early Era Aran Quickhost 10 Hall of Fame Renaming allowed Game will autostart once 6 players are in. Hope to play about a turn a day. Connect to: bemura.dyndns.org, port 8098 Once the game starts the status will be available at: http://bemura.dyndns.org/b3/scores.html By the way the command I'll use to start the game (minus the master password) is: dom3 -T -S --port 8098 --noclientstart -q --uploadmaxp 6 --scoredump --mapfile aran.map --renaming --era 1 -s b3 Please respond to this thread in addition to joining. We have: tromper - Ermor thejeff - Vanheim Eressil3 - Lanka Thrawn - Arco vfb - Marverni K - Sauromatia Tequilich - Mictlan |
Re: Newb Network EA Aran (Open)
Wellll, I still consider myself a newbie and all. I had my head handed to me early in my first MP game, and am in two others but not exactly. Uh. Winning or anything. http://forum.shrapnelgames.com/images/smilies/happy.gif And I haven't played on the Aran map before.
So if that's newb enough for ya, I'd like to join up. |
Re: Newb Network EA Aran (Open)
Oh yeah, it's no problem! I had my head handed to me too.
Anyone else who thinks they are a newbie, probably is. So feel free to join up. I don't mind getting eliminated, and hopefully I will learn from my old mistakes. I'll just make new mistakes instead http://forum.shrapnelgames.com/images/smilies/happy.gif. Please post your nation selection though, so everyone can see who's who. |
Re: Newb Network EA Aran (Open)
Also sort of a newbie. I've played a lot of SP and an Mp game or 2 in Dom2, but this would be my first Dom3 MP game.
So, if you'll have me, I'm thinking Vanheim, but I want to take another look at the map before I commit. |
Re: Newb Network EA Aran (Open)
Yes, that's fine too, even though I lose to the Vanheim AI sometimes http://forum.shrapnelgames.com/image...ies/tongue.gif.
Other people thinking of joining: if you've played a few MP games, that's fine. As long as you think you're a newbie, that's good enough. Oh, I do like to play in character though. So I will frequently spout nonsense at you. And this is not a ladder game. Defeating me or other newbs means you are only at least equal to the Vanheim AI http://forum.shrapnelgames.com/images/smilies/happy.gif. So please join with the intention of having fun. Since there seems to be more interest than I thought, I've joined the game myself to ensure getting a spot. I am Marverni. Who has joined as Ermor? |
Re: Newb Network EA Aran (Open)
I joined as lanka.
I'm a noob [img]/threads/images/Graemlins/Teddy.gif[/img] |
Re: Newb Network EA Aran (Open)
Cools. I joined as Ermor. Don't worry, they don't do the undead spam stuff like the other ages as far as I can tell.
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Re: Newb Network EA Aran (Open)
I just joined as Arco. This will be only my second MP game, so I think I'm plenty noobish. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Newb Network EA Aran (Open)
Can I join as Sauromatia? Or am I not a noob? I've only played three MP games.
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Re: Newb Network EA Aran (Open)
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You might consider --statfile gives a nice short text file that gives you an easy way to see who turned in, who went ai, and who staled. You can also toss it into the webdir with scores --hours 24 (or 36 or 72 or something) a timeout on turns will save you some hassles later if no one has complaints about it. The -q (quickhost) is usually what really happens for quite awhile into the game anyway. -d then redirect to file can be very informative about the game. But it gets big fairly quick. You can also kick it up to -dd -ddd or even as high as -dddddddd but I wouldnt recommend it unless you have alot of harddrive. you might consider enabling a dummy mod. Particularly if you expect a long game. It allows bug-fixes later. --preexec pre.sh (or pre.bat) --postexec post.sh (or post.bat) even if these are empty they will be in place for taking on some management duties later. Ive gotten to the point that I put most of those (and masterpassword of course) into every game I start even if I dont think I will use them when I start the game. Some can be added later, some cant. Oh and using dom3 --verify b3 is a handy seperate command to try. It gives you a tiny text file about the game file (fthrland) and each 2h file. It can find version problems and can tell you if the same person is playing multiple nations Gandalf Parker |
Re: Newb Network EA Aran (Open)
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Re: Newb Network EA Aran (Open)
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<font class="small">Code:</font><hr /><pre> Statistics for game 'b2' turn -1 Abysia played this turn C'tis played this turn Agartha played this turn R'lyeh played this turn Lanka played this turn </pre><hr /> Weird. I originally started that server from within the gui, then switched to command line. I'm guessing that's why it's broken. So I wrote the attached extremely ugly bash script to put status info into the web page, and just cronned it up. Quote:
Thanks for all the other tips too! |
Re: Newb Network EA Aran (Full - Not Started)
Hello I joined in with Mictian
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Re: Newb Network EA Aran (Full - Not Started)
I uploaded, which apparently started the game.
I guess that's the "-uploadmaxp 6"? I hope everyone was ready? Hmmm, K had claimed Sauromatia, but hadn't uploaded yet. I guess Tequilich took the 6th spot. Do we want to restart? K? |
Re: Newb Network EA Aran (Full - Not Started)
Tequilich, the post was marked as Full, sorry. If K decides not to join then you can have his spot.
thejeff, you don't mind doing your first turn over do you? We can wait for K to reply. If he's still interested, I will delete the game and restart it. |
Re: Newb Network EA Aran (Full - Not Started)
Not a problem. It's a first turn.
Move the scout, prophetize and recruit. 5 minutes, tops. |
Re: Newb Network EA Aran (Full)
I've deleted the game, and restarted the server. I added one more slot for Tequilich, I hope no-one objects. The players are:
tromper - Ermor thejeff - Vanheim Eressil3 - Lanka Thrawn - Arco vfb - Marverni K - Sauromatia Tequilich - Mictlan Would all the above players please reconnect to the server and join the game, thanks. |
Re: Newb Network EA Aran (Full)
God uploaded. Good luck everyone!
-K |
Re: Newb Network EA Aran (Full)
god uploaded
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Re: Newb Network EA Aran (Full)
Thanks, just waiting for Tequilich now.
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Re: Newb Network EA Aran (Full)
whoops my fault, I missed that it was full. thanks for letting me join in anyway.
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Re: Newb Network EA Aran (Full)
No problem, Tequilich.
Well, we're off to the races. Have fun! Don't forget you can always have a look here to check the status: http://bemura.dyndns.org/b3/scores.html |
Re: Newb Network EA Aran (Full)
This link don't work for me. I got a blank screen. I use firefox.
BTW what are the victory conditions ? I see some crowns on the map : victory points ? |
Re: Newb Network EA Aran (Full)
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Weird, I use firefox too, 2.0.0.1. It displays fine for me.
I am even more of an HTML newb than a Dom3 newb, so I've attached the html file to this post. Can anyone see what's wrong? Victory conditions are default. Whatever that is! I assume it means kill everyone, destroy their dominion, or make them surrender in a fit of despair. |
Re: Newb Network EA Aran (Full)
The status link works fine for me, and I'm using Firefox version 2.0.0.3.
And a team of oxen playing banjos. |
Re: Newb Network EA Aran (Full)
Firefox 2.0.0.3 too...
Mmm... so the problem comes from my computer http://forum.shrapnelgames.com/images/smilies/frown.gif I wonder what is it... edit : Wow ! Did you change something ? Now that works fine http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Newb Network EA Aran (Full)
Well that was annoying.
Apparently I needed to delete the old .2h file, before connecting again. The server took it, ran the turn, realized it was a turn from another game and staled me. |
Re: Newb Network EA Aran (Full)
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On another note, I now see the 'crowns' on the map. I don't know why they are there, and they aren't just part of the .tga image. You can see the command I started the game with in the first post of this thread, and I didn't do anything to turn victory points on. |
Re: Newb Network EA Aran (Full)
At this point, nothing other than another restart.
For future reference, using a different name for the game would have prevented it. If I hadn't been last it wouldn't have mattered either, because it wouldn't have hosted right away. Those crowns aren't on the map in a local test game I started. I don't know what they are. Someone take one of those provinces and see if there's anything special there. |
Re: Newb Network EA Aran (Full)
Geez...
Is the Independent Strength turned way up, or am I just unlucky? http://forum.shrapnelgames.com/images/smilies/happy.gif Everything around me is 50-70 strong. My starting army just got owned by a 40 strong indy, that was half knights! http://forum.shrapnelgames.com/images/smilies/happy.gif Slow expansion for me, I think... |
Victory Point Help Please
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That is kind of weird, because, this is exactly how I started the game, minus the master password: <font class="small">Code:</font><hr /><pre> dom3 -T -S --port 8098 --noclientstart -q --uploadmaxp 6 --scoredump --mapfile aran.map --renaming --era 1 -s b3 </pre><hr /> Can anyone help explain how victory points could have become enabled? Or how we can find out if there is a victory point condition, and if so, what it is? |
Re: Victory Point Help Please
I could duplicate this starting a network game through the command line.
When I start a game actually using Victory Points, they're listed in the game settings and shown in the score graphs so I think we're OK. I had to go into work for a few hours this morning, but I'll check with a test game this afternoon that taking them doesn't actually win the game. Aren't victory point provinces supposed to raise dominion? I wonder if these do? |
Re: Victory Point Help Please
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Re: Newb Network EA Aran (Full)
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But just think of all those knights you'll be able to churn out once you take that province! (I always find elephants and knights sitting around in farms, though, and end up being able to build about 1/3rd of an elephant per turn.) As I'm sure you know, sometimes you start off in nice territory, some times you don't. My last MP game, my castle bordered an ocean province and a swamp. That was it, 2 provinces. I took the swamp after a massive battle, and broke out of my confinement into ... a vast stretch of wasteland. I was eliminated pretty fast, but I had fun though! (I was Agartha and avoided the ocean province because my scouts said it contained Sea Trolls and a Kraken. But then I was absolutely forced to take that province later, and it was a much easier battle than I thought. Live and learn I guess. Or die and learn, in my case!) |
Re: Newb Network EA Aran (Full)
They have a good listing of neutral units in the very end of the manual. It's a great way to asses the strength of neutral provinces.
Jazzepi |
Re: Newb Network EA Aran (Full)
Or attack on your first turn with your scout, with orders to retreat, and positioning at the rear of the battlefield. He'll likely survive, and that way you can find out exactly what you're up against.
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Re: Newb Network EA Aran (Full)
A letter has arrived from Marverni:
Let it be known that the nation of Marverni bears no grudges, and considers it self to be at peace with all nations unless attacked or war is declared. Any accidental devouring of Witch Kings is purely co-incidental, and it was not even very tasty. -- The Prophet of Rock |
Re: Newb Network EA Aran (Full)
STILL have not got out of my starting province! LOL!
NEVER had this problem, single player or otherwise. http://forum.shrapnelgames.com/images/smilies/frown.gif |
War!
Since Sauromatia has chosen to make our quarrel public, Vanheim will respond in kind:
Though he now uses the title of "The Sauromation Resistance", this war began with an unprovoked attack on a province we had only recently brought under our banner. This mere days after we had sent an offer of peace. As he sent no reply or even an honest challenge, but only a many headed monster and a score of archers, we had no choice but to respond in kind. We swept his forces from our land and pursued them into his. Now he is desperate and begs for others to take up what he began and cannot hope to finish alone. We admit our losses were greater than expected. His poisoned arrows seem to bring death even when they cannot pierce our armor and some of our brave Vanherse have choked on the noxious fumes of his monsters. Though in truth the monsters rarely last long enough to do much harm. This month he emptied his capital and was able to defeat my vanguard at great cost. Reinforcements will be sent. This loss will be avenged. Sveigder, Prophet of Shaiar |
Re: War!
The Sauromatian Resistance does not believe that an oppressor should be given an opportunity to flourish. Their feeble attempts to woo us into a false sense of security were seen as the act of war that they were.
Join us! Free Aran of the Van aggressors! We have lost ten brave Sauromation fighters to the Evil Ones, but the deaths of nineteen of their devil Vans and destruction of their profane invasion force is worth the sacrifice, and the victory here shows that the light of freedom will be won. We have found their weakness, and we shall exploit it. Death to the Van! -The Sauromatian Resistance |
Re: War!
Hey guys. About the crowns - I don't know why, but they've been on every MP game I've played. They're VPs, but if you don't have a victory point victory condition they don't count for anything except a slight contribution to dominion spread.
If you did have VPs as a victory condition you'd know because the VPs would be shown with the other graphs, along with a horizontal line marking the number required to win. You can see the contribution to dominion spread by right clicking on a province with a temple, then clicking the Temple button in the bottom right. It tells you the number of candles produced on average per turn from each source, multiplied by 10 to give whole numbers. Victory points are shown on there as a source of dominion, I think. |
Re: War!
"Preemptive Resistance", then? It seems the Witch Kings speak with forked tongues.
Justify your attack how you will, the Vanir are glad to fight when given cause. We will cut your archers down even while foul poison burns in our veins. And ten brave fighters? We counted only six, though four of the poisonous monsters were also slaughtered. Ridding the world of those things may have been worth the cost in Vanir blood. |
Gol Amrod
We hereby advise the nation of Lanka that they appear be in violation of the Laws of Marverni, Article 59, Paragraph 876, section C, which clearly states:
876. ART. 59. MONKEYS (C) No monkeys allowed on Fortress Grounds. -- Secretary to the Bailiff, Marverni Ministry of Justice |
Re: Gol Amrod
HAHAHAHAHAHA!!!!!!!!
<Quote> We hereby advise the nation of Lanka that they appear be in violation of the Laws of Marverni, Article 59, Paragraph 876, section C, which clearly states: 876. ART. 59. MONKEYS (C) No monkeys allowed on Fortress Grounds. -- Secretary to the Bailiff, Marverni Ministry of Justice |
Re: Newb Network EA Aran (Full)
Marverni offers congratulations to Arco on their apparently most excellent recovery from a somewhat unfortunate start!
In contrast, Marverni's rapid early expansion came to a crashing halt when it became embroiled in conflict with other nations. Our researchers have all had to take up part time employment as clergy, to plead with our Pretender to forgive us for our imprudent strategies, and return to Aran. -- Marverni Ministry of Foreign Relations |
Re: Newb Network EA Aran (Full)
Good game everyone! It looked like I got smushed, teaching me the lesson of what happens when you pick a fight with the Vans before your anti-Van research is done. Doh!
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Re: Gol Amrod
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IP Address Change
For those in the EA Aran game connecting to an IP address instead of bemura.dyndns.org, the address has changed and is now:
124.84.188.21 |
Re: IP Address Change
Ergh, just tried to play my turn, connected, and then it hung when I ended. Oh well. I'll check the forums each time first henceforth. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: IP Address Change
Sauromatia has fallen. The Serpent King fled from battle and died in the wilderness. The Witch Kings have been rooted out and the flayed skins they used for banners burned in a funeral pyre.
The attack on Vanheim has been repaid tenfold. Now, perhaps the Vanir can have peace again, and bring the word of Shaiar to the heathen lands that have been allowed to remain unenlightened while we dealt with the Serpents. Sveigder, Prophet of Shaiar OOC, A good fight, K. I was actually worried for a bit early on. The hydras were less of a threat than I expected, but the poison arrows were deadly. I'm not sure what anti-Van research you were planning, so I can't say if it would have helped. Vanheim is a serious bless rush position and the only real counter this early is another bless nation or a serious SC pretender. Vanheim may well not win, the late game isn't strong, and I'm not very good at it, but it's very hard to keep them from taking out at least the first target. Thanks for volunteering to be that first target http://forum.shrapnelgames.com/images/smilies/happy.gif |
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