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Population Transport Minister SEV
Anyone know how to get this one working? I have turned the Population Transport minister on in my empire options, and I turned the minister on in my particular ship (with cargo bays), and the ship sits there and does nothing turn after turn. What are the requrements to get this working?
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Re: Population Transport Minister SEV
Hrmmm.. Is anyone left in this forum?
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Re: Population Transport Minister SEV
I'd like to know this too.
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Re: Population Transport Minister SEV
I is. I don't know the answer, though.
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Re: Population Transport Minister SEV
Stupid question, but do you have the Population Transport minister turned on?
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Re: Population Transport Minister SEV
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Re: Population Transport Minister SEV
I should also say try turning on the new vehicles use minister option and see if that changes the result as well.
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IE....the minister controls "Pop Trans" only. |
Re: Population Transport Minister SEV
-I have population transport turn on in empire options
-The ship has many cargo bays -The ship has no current order -The ship has movement point and supply -The ship is of type "Pop. Transport" as per stock game. Still no go. V1.33. Seriously, dudes. Seriously. Serious. (Seriously) |
Re: Population Transport Minister SEV
In stock, I think you might need to have select "New Ships Use Minister" or something like that in addition...
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Re: Population Transport Minister SEV
But then wouldn't all ships I create use the minister?
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Re: Population Transport Minister SEV
Setting the 'AI controls new ships' option would work for any new builds. For existing ships you will have to click on the ship itself and turn on the AI for that ship to get it working. You will see a little 'face' status icon when the AI has control of the ship, just as you do with planets.
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Re: Population Transport Minister SEV
As I mentioned on my first post I did that. http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: Population Transport Minister SEV
I'm having the exact same problem too. Does anyone know if population ministers work in their games, maybe it's a bug that needs fixing?
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Re: Population Transport Minister SEV
I just figured it out. In the manual it says there should be a sub listing under the Empire Options/ Ministers Selection, call "Ministers being used" This option is not showing up in my game (patch 1.33 installed), but is where you would select exactly what minister(s) you want turned on.
Stupid bug, you're annoying me. |
Re: Population Transport Minister SEV
Welcome to the forum. Cheese?
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Re: Population Transport Minister SEV
Thanks, but wouldn't I need wine too?
FYI, I tried re-installing my SEV (minus saved games folders) and minister control was back so I installed patch 1.33 & go figure it disappeared again. After another re-install I went to patch 1.25 then 1.33 and it still works! I'm statring to think my inital quess about the bug was right. Hope this helps. |
Re: Population Transport Minister SEV
it seems to be in all of my versions...
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Re: Population Transport Minister SEV
Question to all: Has anyone ever seen the transport ministers working?
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Perhaps the proplem is that the AI files are only read at the start of a new game as Kwok reported. |
Re: Population Transport Minister SEV
Q, what settings in the your empire options did you turn on to enable that?
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Re: Population Transport Minister SEV
It was a fully AI controled empire.
I never use single ministers in my own empire. Therefore it might be that several ministers must be activated to make population transports work under AI control and as I mentioned there might be even a problem that the AI files are only read in the beginning of a game. |
Re: Population Transport Minister SEV
Has anyone yet been able to get the Pop Transport Minister to work?
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