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Battling Ancient Rabid Kahunas (BARK) - JURRI WINS
Settings:
PBEM Early Era Map: Urraparrand Conceptual Balance Mod Worthy Heroes Mod Indies 6 Site Frequency 50 Money 150 Resources/Supplies 100 Random events common Score Graphs on Hall of Fame 15 Easy Research Renaming allowed No special house rules on blesses. No excluded nations. Victory Condition: 1 VP in each capital province; Need 5 out of 14 to win (non-cumulative). Turn schedule: Turns 1 - 15 would host daily Turns 16 - Game End would host on Tuesdays, Thursdays and Sundays at 9 pm Boston time. Players: Bluebird = Arco Boron = Lanka Cainehill = Abysia Dakar = Helheim djo = C'Tis Ewierl = Atlantis Jurri = R'lyeh Meglobob = Pan Migaaresno = Agartha Pashadawg = Niefelheim Quantum Mechani = Caelum Rev. Zombie = Yomi Wraithlord = Maverni Ygorl = Sauromatia |
Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
Is this open to other players? If so can I join? Is it random nations?
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Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
Hi Meglobob:
Oh darn! I had intended to invite all the players in WOOF, but unintentionally forgot you. http://forum.shrapnelgames.com/images/smilies/frown.gif I think we could add one more player. That would still keep it at about 13 provinces per player. What would be your top 4 choices for nations? They will be "assigned" according to preferences of players tonight. Pasha |
Re: Battling Ancient Rabid Kahunas (BARK) - Starts Sun
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1st:- Pangaea 2nd:- Helheim 3rd:- Vanheim 4th:- R'lyeh Thanks for letting me in. |
Nations
The nations have been "assigned". Most players got their first choice.
Sorry to Dakar for not waiting longer. I am an eager beaver, but there are plenty of nations left from which to choose. Let me know which you would like. http://forum.shrapnelgames.com/images/smilies/happy.gif Pasha |
Re: Nations
Ok. Dakar chose Helheim.
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Victory Condition
I am thinking of changing the victory condition to
either 5 out of 14 or 6 out of 14. What do other players think? Pasha |
Re: Victory Condition
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Re: Victory Condition
I figured that in WOOF, the victory condition is 5 out of 12, and that is working out well for an interesting game that will probably eventually win with a "real" victor opposed to a draw.
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Re: Victory Condition
5 out of 14 seems indeed enough, this way you cannot turtle + build up forever but are eventually forced to fight http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: Victory Condition
Quote:
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Re: Victory Condition
Wraithlord sent me an email supporting 6 VP's.
Migaaresno supports 5. |
Re: Victory Condition
I think 5 is plenty. It should help avoid the tedium of the very late game, yet it's also enough to prevent any instant-wins: since the VPs are securely in capitals, you need to fight for every single one of them.
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Re: Victory Condition
I think the majority of players who have chimed in voted for 5 VP. So, I will change it to that.
Pasha |
Turn 1
Turn 1 is out.
Deadline is due Monday at 9:00 p.m. |
Map Setup
The map setup looks interesting. No one is right next to another player, but almost no one is far from neighbors.
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Re: Turn 1
Good hunting everybody ...
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Re: Turn 2
Turn 2 is out.
Deadline is Tuesday night at 9pm Boston time. Pasha |
Jurri-Wup
We look to Jurri-Wup for direction, and it provides the pattern: endless expansion with purity of achievement.
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Re: Turn 1
Quote:
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Re: Turn 3
Turn 3 is out.
Deadline is Wednesday night (TODAY) at 9:00 pm. (Or let's try for that.) Pasha |
Re: Turn 3
I didn't get turn 3.
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Turn 4
Turn 4 is out.
Deadline is Thursday. Pasha |
Re: Turn 4
Let us know when to update to 3.08!
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Re: Turn 4
My vote is for now (since I already, hastily and irresponsibly, did)
http://forum.shrapnelgames.com/images/smilies/happy.gif edit: by "now" I meant "after the current turn hosts". |
Re: Turn 4
Yes. I will upgrade with this turn. http://forum.shrapnelgames.com/images/smilies/happy.gif
If there are horrible problems, I have back ups of turns, and a copy of the game in 3.06 still, and we can revert. |
Re: Turn 4
Unfortunately, if you install 3.08 after simply backing up the executable, as with previous patches, it isn't so easy to revert to 3.06, since the patch overwrites multiple files. And on the Windows platform, we didn't get a zip file that would let us _know_ multiple files were getting changed. So people - hope you backed up the entire dominions3 directory, or like me, you'll have to dig up the original CD and manual to reinstall for other games. Thanks IW - you're the best! |
Re: Turn 4
Is the message from host about Lanka "could be cheating" something to be taken seriously or is it just a bug?
EDIT, seeing as Boron is leading Lanka, I think the message can be ignored. |
Re: Turn 4
I would hazard that it's some change in the patch with regards to Lanka causing flags to go up.
Cainehill: lighten up http://forum.shrapnelgames.com/images/smilies/happy.gif I think the files are changed mostly to include the new units and flags and such. Indeed, if you just switch the old .exe back, the game starts up properly and displays the old version number, and doesn't show the new nations. This has been the case with earlier patches, too, despite them changing multiple files, I believe. So, at least on the surface it is enough to just back up the executable. So, I at least would be surprised if it didn't let you play older version turns by just changing the executable. |
Re: Turn 5
Turn 5 went out last night.
Deadline is tonight (Friday) at 9:00 pm Boston time. Pasha |
Cheating?
I am certain that the warning of Lanka Cheating is a false alarm. Boron is a sneaky Bavarian, but he's not a cheater.
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Re: Cheating?
Wow weird. My uneducated guess would be that the message displayed because some lanka units got more expensive in 3.08, so maybe this triggered the cheat detection. I have some Palankashas who costed 45 gold in 3.06 and now cost 55 gold.
Still bizarre though. Thanks for all the trust Pasha, Jurri and Wraithlord http://forum.shrapnelgames.com/images/smilies/happy.gif. |
Re: Turn 4
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I am 100% sure there was no cheating on Borons part. He is a sneaky german thou... http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Turn 4
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Personally, I have nothing against heros with 2 heads... http://forum.shrapnelgames.com/image...es/biggrin.gif |
Turn 6
Turn 6 is out.
It would be great to host tonight (Saturday), but some players have let me know that they will most likely need a bit of extra time today due to real life. Pasha |
Re: Turn 8
Turn 8 is out.
Deadline is Monday night. |
Re: Turn 9
Turn 9 is out.
Deadline is Tuesday. Pasha |
Re: Turn 10
Turn 10 is out.
Deadline is Wednesday at 9pm. Pasha |
The Old Ones are in danger.
The Giants from the Rimustar have invaded our lands. They bring whit them death and destruction. Hundreds of militia and young ones have died in the initial assault, luckily the Oracles who witnessed the destruction survived. The invading army is small but powerful. The Holy Oracles from the order of fire and warfare have already informed our forces just can’t compete whit them. Our men are now preparing to recruit as many men, stock supplies and call for help as this might be the last messengers witch can travel to all corners of the world from the fortress.
Please, to whoever reads this message, don’t let our race perish so sudden. It cant not happen this way, not since we crawled on this earth so long. Sent troops to drive the Evil our. Or help is in any other way. We beg you, -The current Prophet, Oracle of water and peace. |
Re: The Old Ones are in danger.
Lies! The beasts burped up from earth's bowels are filthy liars. It is THEY who attacked us. We are cold-peace-loving giants!
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Make love, not war
Sounds like neither of you wants the war! So, why fight at all?
Peace out [img]/threads/images/Graemlins/Peace.gif[/img] |
Turn 12
Turn 12 is out.
Deadline is tonight (Saturday). Pasha |
Re: Turn 13
Turn 13 is out.
Deadline is Monday. |
Re: Turn 14
Turn 14 is out.
Deadline is Wednesday night. Pasha |
Re: Turn 15
Turn 15 is out.
Deadline is Thursday night. Thanks. Pasha |
Re: Turn 16
Turn 16 is out.
Deadline is Sunday. |
Re: Turn 17
Turn 17 is out.
Deadline is Tuesday. Pasha |
Re: Turn 18
Turn 18 is out.
Deadline is Thursday. |
Re: Turn 19
Turn 19 is out.
Deadline is TUESDAY. |
Re: Turn 19
Worthy heros mod v1.7 by Turin is out.
PashaDawg shouldn't we all upgrade? Heres the link to worthy heros v1.7 :- http://www.shrapnelcommunity.com/thr...o=&fpart=1 |
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