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-   -   Game: Shadow People (started) (http://forum.shrapnelgames.com/showthread.php?t=34471)

Zachariah April 30th, 2007 10:43 PM

Game: Shadow People (started)
 
OK, I couldn't help myself, and kicked off another game.

Server IP Address: 205.217.155.218
Port: 8096
Late Era, random map of 15 provinces per player, renaming enabled.
Quickhost or every 48 hours.

join now! I'll start it once a bunch of folk have joined.

BigDisAwesome April 30th, 2007 10:48 PM

Re: Game: Shadow People
 
I CALL DIBS ON PLAYING MAN!

But I'm headed out and don't have a chance to make a pretender right this moment. I'll get one uploaded tomorrow morning ASAP.

Saint_Dude May 1st, 2007 12:01 AM

Re: Game: Shadow People
 
The sign in page looks as though this game is MA instead of LA. Not a big concern, but it may cause some confusion.

jutetrea May 1st, 2007 12:05 AM

Re: Game: Shadow People
 
I'm in, justnot sure what nation I want to play yet be back in a few minutes http://forum.shrapnelgames.com/images/smilies/happy.gif

Late Era T'ien Chi for me

Middle Arco if that's what it'll be

jutetrea May 1st, 2007 01:14 AM

Re: Game: Shadow People
 
agree with Saint_dude, looks like an MA game with Machaka in there. That the goal?

Digress May 1st, 2007 01:19 AM

Re: Game: Shadow People
 
I would like to give Ulm a go if it is indeed LA.

Would prefer Pythium if it remains MA - as it appears at the moment.

ULM IT IS ...

DrPraetorious May 1st, 2007 01:23 AM

Re: Game: Shadow People
 
I'll play as Machaka.

If the game really is late era - Mictlan.

vfb May 1st, 2007 01:38 AM

Re: Game: Shadow People
 
Edited: Thanks for hosting these games, Zachariah. At first I couldn't resist the temptation. Luckily I got a second chance to make a morale check, and this time I passed! So, have fun everyone http://forum.shrapnelgames.com/images/smilies/happy.gif. Sorry for the dud post.

Xox May 1st, 2007 02:27 AM

Re: Game: Shadow People
 
I would like to play as r'lyeh ( dreamlands) if late age, not sure what I will play if it is middle age. will check back on that. Let us know.

Catquiet May 1st, 2007 04:41 AM

Re: Game: Shadow People
 
Abysia for MA
Ermor for LA

Herbacious May 1st, 2007 09:46 AM

Re: Game: Shadow People
 
I feel like trying Pangea again...

Vathmoth May 1st, 2007 11:51 AM

Re: Game: Shadow People
 
I would like to try Bandar Log for MA or Black Forest for LA.

Zachariah May 1st, 2007 12:13 PM

Re: Game: Shadow People
 
sorry folks: I meant for this to be a late era, but started it as a middle era. I'm restarting now...

Stelteck May 1st, 2007 12:18 PM

Re: Game: Shadow People
 
I would like to try Marignon LA or MA.

Stelteck.

Tequilich May 1st, 2007 01:05 PM

Re: Game: Shadow People (open)
 
Ill give Patala a try.

BigDisAwesome May 1st, 2007 02:56 PM

Re: Game: Shadow People (open)
 
I'm in as man, that makes 3 of us uploaded

solo May 1st, 2007 03:33 PM

Re: Game: Shadow People (open)
 
I'll join as Utgard.

Saint_Dude May 1st, 2007 03:48 PM

Re: Game: Shadow People (open)
 
Signed up as Atlantis.

Uskglass May 1st, 2007 04:18 PM

Re: Game: Shadow People (open)
 
In as Midgard.

Herbacious May 1st, 2007 06:31 PM

Re: Game: Shadow People (open)
 
Was going to take TC but I seem to recall someone calling LA TC already so I went Jomon...

jutetrea May 1st, 2007 06:35 PM

Re: Game: Shadow People (open)
 
Yeah, called LA TC but keep changing pretenders. Trying out my 4th now...work really cuts into testing http://forum.shrapnelgames.com/images/smilies/happy.gif

jutetrea May 1st, 2007 06:47 PM

Re: Game: Shadow People (open)
 
sigh, k I'm in. Trying something a bit different for me

Vathmoth May 1st, 2007 08:40 PM

Re: Game: Shadow People (open)
 
Changed my mind, I'll play Ermor.

Catquiet May 1st, 2007 09:06 PM

Re: Game: Shadow People (open)
 
I already called Ermor for LA.

jutetrea May 1st, 2007 09:46 PM

Re: Game: Shadow People (open)
 
12 so far, how many total provinces?

Digress May 2nd, 2007 12:11 AM

Re: Game: Shadow People (open)
 
Ulms been taken I will try Pangaea instead.

Herbacious May 2nd, 2007 12:12 AM

Re: Game: Shadow People (open)
 
I believe the province total will be the amount of playersX15 Jutetrea

jutetrea May 2nd, 2007 12:50 AM

Re: Game: Shadow People (open)
 
Just checking http://forum.shrapnelgames.com/images/smilies/happy.gif sometimes folks expect like 12x15 and then get more.

WSzaboPeter May 2nd, 2007 12:24 PM

Re: Game: Shadow People (open)
 
If Ermor is not taken I would play it. I think a list at the beginning would be helpful.

Zachariah May 2nd, 2007 12:34 PM

Re: Game: Shadow People (open)
 
ok, i kicked it off! see you on the battlefield...

jutetrea May 2nd, 2007 12:40 PM

Re: Game: Shadow People (open)
 
First turn in, would be cool if we could bang out the first few turns quickly between today and tomorrow

BigDisAwesome May 2nd, 2007 12:57 PM

Re: Game: Shadow People (open)
 
What's the deal with the little crowns on the map?

Saint_Dude May 2nd, 2007 03:03 PM

Re: potential problem
 
I really do hate to gripe about the map (which looks nice by the way), or my start position (which is lame), but I think this layout may potentially produce a very unbalanced game.

Has anyone else noticed that there is a vast ocean in the south? By my count 20 contiguous water provinces, plus an island (5 provs), that are all presumably off limits to everyone except R'lyeh. I am playing Atlantis, but I am no where near this vast ocean (I would probably have to carve through 2 other empires to get there). In addition to these 25 contiguous uncontested provinces, R'lyeh can easily expand into the southwest corner in order to pick up an additional 3 water provinces by simply crossing a 1 province land bridge. In other words, R'lyeh should be able to easily put together a 30 + province empire without having to confront anything but low level independents. LA R'lyeh is not a major powerhouse, but this is an incredible starting advantage.

I really feel guilty posting this - seems like bad etiquette.

But if this is map is designed to have 15 provs/player, and 1 player has nearly uncontested access to 30+ provs, then the other players have 13.5 provs/player. Not only that but it is very difficult to expand efficiently into your allotted 13.5 provs without coming into conflict with your neighbors. Wars are likely to break out before any other player locks up more than 7 or 8 provs.

Seems like it would be easier to restart at turn 1 on a different random map, than to embark on a clearly unbalanced scenario, no?

jutetrea May 2nd, 2007 03:26 PM

Re: potential problem
 
yup, going to be insanity everywhere...ick

vfb May 2nd, 2007 10:21 PM

Re: Game: Shadow People (open)
 
Quote:

BigDisAwesome said:
What's the deal with the little crowns on the map?

They are Victory Points, and don't let anyone tell you they are unimportant because you don't have a victory point conditions set up in your game http://forum.shrapnelgames.com/images/smilies/happy.gif.

They will act as a Dom strength 5 temple, and help spread and defend your dominion. This could be very useful if you have an imprisoned pretender, low dominion scale, or cannot afford to build more temples. Even if that's not the case for you, it's a good idea to take the crowns to deny them to the other nations. (Note the crowns do not contribute to your temple count for the purpose of adjusting the limit on the number of recruitable holy units).

BigDisAwesome May 2nd, 2007 10:31 PM

Re: Game: Shadow People (open)
 
Really? I've never played a game with VP's.
So if VP's aren't in the game setup, then how did they get in the map?

jutetrea May 3rd, 2007 02:22 PM

Re: Game: Shadow People (open)
 
Did the server get restarted again? 23H till next hosting? What's up with Caelum?

solo May 3rd, 2007 03:05 PM

Re: Game: Shadow People (open)
 
According to the first post, the server is set to quickhost or will host every 48 hours.

I did not notice anyone signing up as Caelem so it's hard to tell why the turn is delayed.

jutetrea May 3rd, 2007 03:10 PM

Re: Game: Shadow People (open)
 

Hmm, sorry another game had the first 18 at 24, then moved to 48...

Still, considering the first turns only take a few minutes this is going real slow.

BigDisAwesome May 3rd, 2007 03:22 PM

Re: Game: Shadow People (open)
 
So, should we all patch now?

Tequilich May 3rd, 2007 04:13 PM

Re: Game: Shadow People (open)
 
Since no one knows who Caelum is and the new patch just came out. Maybe we should restart the game under the new patch?

Saint_Dude May 3rd, 2007 04:31 PM

Re: Game: Shadow People (open)
 
I second that motion.

Uskglass May 3rd, 2007 07:28 PM

Re: Game: Shadow People (open)
 
Thirded

Xox May 3rd, 2007 08:06 PM

Re: Game: Shadow People (open)
 
4thed

BigDisAwesome May 3rd, 2007 08:47 PM

Re: Game: Shadow People (open)
 
/agree
maybe a little map touchup to ensure the water areas are fair would be in order too.

DrPraetorious May 3rd, 2007 10:41 PM

Re: Game: Shadow People (open)
 
We could just start yet another game at that rate, no reason to abandon this one.

If your start is dreadful, just consider it an additional challenge http://forum.shrapnelgames.com/images/smilies/happy.gif.

Xox May 3rd, 2007 10:54 PM

Re: Game: Shadow People (open)
 
one reason among many.....they took care of the y castle finding bug which lets you know where everyone start castle is (if you know the bug). I just found out about it in these latest patch notes. Thats huge. Wonder how mnay people were using that and not telling everyone.

Catquiet May 3rd, 2007 11:27 PM

Re: Game: Shadow People (open)
 
I notice Stelteck didn't show up to claim Marignon. If we start a new game, I would like to switch to Marignon. That way Vathmoth could have Ermor.

DrPraetorious May 4th, 2007 07:06 AM

Re: Game: Shadow People (open)
 
Very well, lets restart then.

solo May 4th, 2007 06:59 PM

Re: Game: Shadow People (open)
 
Seems to be the consensus.


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