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Nuance - Winner: Void! (Finished)
Nuance
Status Page: http://67.66.187.69/dominions3/stats.php?game=Nuance (pending) Game Type: TCP/IP (static server) Speed: 24 hours per host for the first 24 turns moving to 48 hours per host after that. Quickhost enabled. Era: Middle Players: 22 (all) Start: Nations will be assigned when we are filled, or 72 hours – whichever is first. The game will start 48 hours after nations are posted. Nation Selection: Random with exceptions (see below) Map: 16.6 provinces per player pre-generated map (325/40 land/sea). Download here: http://67.66.187.69/dominions3/Nuance.zip Victory Conditions: 240 out of 365 (~66%) provinces controlled, or the surrendering of all other players. Hall of Fame: 15 Renaming: On Everything Else: Defaults Masterpass: Enabled Length: If you aren’t eliminated this game might last 6+ Months. Be prepared! Mods: Big-Game Mod here: http://67.66.187.69/dominions3/bgmod.zip Abysia: Velusion Ermor: Shovah32 Machaka: Hadrian_II C'tis: Shuma Eriu: Cainehill Caelum: Salamander8 Arcoscephale: void Agatha: tibbs Ulm: Baalz Pythium: Szumo T'ien Ch'i: Digress Marignon: Carlosib Bander Log: Saint_Dude Oceania: Zolharm Jotunheim: Remmy Mictlan: Yucky R'lyeh: Roots Atlantis: Zoshan Pangaea: Honeybadger Man: Tyrant Vanheim: Fal Nation Selection: Once the game is full I will randomly assign nations out. When signing up players may request up to THREE nations they DON’T want. These are nations you DO NOT want to play. Sign up in this thread. After nations are assigned I’ll need you to email your pretender password to velusion(at)sbcglobal.net. This is because I’ve had issues with the Master Password working in the past AND so we can give your nation to another human player if you disappear. This is not optional. If you PM me your password make sure and include your email address if you would like to be included in the diplomacy email distribution list or want email notifications when turns host. Once I have your password I’ll send you the ip/port of the server where you can upload your pretender. Once everyone is uploaded I’ll send out an email listing everyone’s email contact for diplomacy purposes and add you to the game turn email notification list (unless you specify otherwise). Then the game starts. Quickhost will be enabled. The first 24 turns will be set to have a 24 hour autohost – so expect to do at least a turn a day for the first couple weeks. After that the timer will increase to 48 hours though it is hoped that players will normally still be able to play every 24 hours, with the occasional missed day. As turns take longer in late game this might increase further. As players get eliminated we can be more flexible with extensions and extended absences, but not in the first couple weeks. The map has been tweaked to ensure (hopefully) that all players that start on land have at least four land neighbors and all players that start at sea have 3 sea neighbors. All the major seas are connected so that separated sea provinces connect to each other across straits (hence all seas that look like they should be connected are linked). All the larger landmasses are linked across the straits as well. If we do not fill, we will be using a smaller map. Players who wish to surrender (resign) should simply let me know so we can find a replacement or turn the nation to computer controlled. If you will be unavailable for longer than a few days please let me know. Failing to do you turn twice a in a row without letting us know will get you put on AI. If I think you are missing too many turns (e.g. 3 out of the last 6) I will put you on AI. Once (*ahem* - If) I am eliminated I’ll rely on the remaining players to tell me when something needs done with the game. General rules to follow in my games can be found here: http://www.shrapnelcommunity.com/thr...amp;PHPSESSID= I recommend you read them if you haven’t already. House Rules: There are specific endgame related issues that apply to larger Dom3 games that I have come to dread. There will be a simple Big Game Mod that will be used for this game that will tweak a few end-game aspects. These changes are not up for debate in this thread. If you don’t like these changes – please make another thread somewhere else to complain. Large Game Mod Changes: Arcane Nexus will cost 300 Astral Pearls to cast Clam of Pearls will require a path 2 (instead of 1) in Nature Magic (Water will stay the same). This will increase the cost to forge. Fever Fetishes will require a path 2 (instead of 1) in Fire Magic (Nature will stay the same). This will increase the cost to forge. If we get less than 14 people we will not use this Mod. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm not taking Ermor or Machacka
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join.
I dont want Man, Arco and Pangaea. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I guess im in too.
No agartha, mictlan or tien chi please. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
Finally got in a game in time! Any non-water nation is fine.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm about to be slaughtered in the megagame, so I'm in. No Oceania, Atlantis or Tien chi please.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join.
No Eriu, Man, or Pangaea please. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
i'm in. no agartha, tienchi and mictlan.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll take any nation. Sign me up.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll play anything but MA Mictlan.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
This game will start 72 hours from the time the game was announced. If we have less than 18 players a new map will be used (similar ratio/proportions) after nations are assigned.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to play anything but T'ien Ch'i as long as you're below the threshold for the mod. (IE, I don't want to play with the mod).
Jazzepi |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I am also likely to be an early casualty in the "Big Game".
Would like to avoid getting C'tis, R'yleh or Pangaea. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm in. No Tien Chi, R'lyeh, Ulm please.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Please join me in http://forum.shrapnelgames.com/images/smilies/happy.gif
I'd like to avoid water nations please. Thanks |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I would like to play.
No Arco, Atlantis, or Oceania please. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join.
No ULM, MAN, or MICTLAN. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
signing up. i'll play anything
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd like to join this game, please.
I'd rather not play as Eriu or R'lyeh since I'm playing them in other games. Thanks. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm a nub but I'll take any. Thank you.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
If you have room sign me up pls. Following is a list of nations I would not like to play. They are listed in order of least liked to ones that if im stuck with them I could proly play them but really dont want to.
1. Shinuyama 2. Bander Log 3. Eriu 4. Vanheim 5. Man Ok thanks |
Re: Nuance - Random Nations, Middle Era (Sign Up)
Sign up for this game is going to be closed by the end of today! If you want in, now is the time to join!
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll take whatever's left after only one thing is left
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Re: Nuance - Random Nations, Middle Era (Sign Up) *DELETED*
Post deleted by Fal
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Re: Nuance - Random Nations, Middle Era (Sign Up)
ofcourse we're friends http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I was hoping an early age would start, but I guess not, so i'll join. No Oceania, Ryleh or Caelum please.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll join - no Ulm, Abysia, or Oceania. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
Ich, about the blood stones - Middle Era doesn't have much blood, the only nations with it are Pan, Abysia, Jotunheim, and Vanheim. Of those Abysia and Pan are cap-only blood units, and the magic diversity of both of them sucks, I think it's good to leave them access to a gem-producing item given how many gems they miss out on not site searching early-game, and neither has access to clams or fetishes.
Jotunheim doesn't have any earth mages, so they're looking at having to find indy E mages to make them, and Vanheim's blood hunters are 280 gold and only have a single point in the path, so they need dousing rods to get any sort of decent income. Both of these nations also require a blood empowering on an earth mage to get the required paths. Basically MA doesn't have any nations that can abuse them, so they don't need to be nerfed. LA Marignon, on the other hand... Anyhow, dunno if that's Vel's reasoning or not, but the difficulty of getting the stones in MA seems to balance out the fact that they're now a better deal than clams. Upping the earth requirement would hurt Abysia a lot since they have weak earth magic, and they shouldn't take a hit to their already limited late game, IMO. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
Nations have been assigned! The only nation left without a player is Shimuyama.
So now I need everyone to send me the password for their pretender - at which point I'll reply with the IP/port and you can upload your pretender. BTW you don't have to have your pretender designed before you send me the password http://forum.shrapnelgames.com/images/smilies/happy.gif. Also if you want to be on the email mailing list for notifications please include your email with the password (even if I already have it). Thanks! |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I just sent you a pm with my password. thanks
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Pretender sent.
Edit:I forgot to make the pretender passworded so I'll have to redo her and use the password and resend her when I get home from work tonight. Oops. http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Nuance - Random Nations, Middle Era (Sign Up)
Woops, looks like I did the same thing. I'll send a new one later today.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I'm sending mine in today, too, infact it should be in shortly
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Re: Nuance - Random Nations, Middle Era (Sign Up)
uploaded, ready to destroy those who dare to stand before me..
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Resent my pretender with the password this time. http://forum.shrapnelgames.com/image...es/redface.gif
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Velusion, I'm going to send you what I want for my Pretender through a private message again, just to make sure I get in in time.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
48 hours from posting? SO pretenders are due ... Saturday morning? Ah, the joys of switching shifts - I'll see what I can do. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
i sent my password, but i did not yet get the port to upload the pretender.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Beware the Chuck my friends..... Beware the Chuck.
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Argatha uploaded. All fear the fat slow ones!
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Re: Nuance - Random Nations, Middle Era (Sign Up)
I still need (or couldn't find) passwords from the following:
Zolharm: Oceania Remmy: Jotunheim I know Cainehill is working on his and Hadrian will resend his info. |
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'd just like to mention that finding a decent global strategy for LA Pan was diff-i-cult! They're not weak by any means, but they also aren't suited to the game I'm used to playing.
This is going to be a lot of fun! |
Re: Nuance - Random Nations, Middle Era (Sign Up)
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Re: Nuance - Random Nations, Middle Era (Sign Up)
ooops
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