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-   -   Devourer of souls (http://forum.shrapnelgames.com/showthread.php?t=35921)

Xietor August 29th, 2007 05:44 PM

Devourer of souls
 
Are these things worth 30 d gems?

I thought i read on here awhile back they were nerfed. They would have to be pretty awesome to be better than 3 tartarian gates(10 d gems each).

If they are not better than 3 tartarian gates, what is the point of having them as a conj 9 nationial summons for MA Ctis?

lch August 29th, 2007 05:54 PM

Re: Devourer of souls
 
Quote:

Xietor said:
If they are not better than 3 tartarian gates, what is the point of having them as a conj 9 nationial summons for MA Ctis?

Considering that Tartarians are the damn best thing in the game, how would you weigh anything else against THEM for comparison?

RamsHead August 29th, 2007 06:06 PM

Re: Devourer of souls
 
No, I wouldn't say that it is worth thirty death gems since you will have to bring mage support to ensure that he can hit the SC.

Xietor August 29th, 2007 06:33 PM

Re: Devourer of souls
 
My point is not that they should be better than 3 tartarian gates, but they should not be conj 9. It is pointless to have a conj 9 national summon cost 3 times as much and be not as good as a 10 d gem summon any nation can get.

Maybe make them 10d gems and move them to ench 5.

Considering that Tartarians are the damn best thing in the game, how would you weigh anything else against THEM for comparison?

not for my money. I will take a gorgon any day.

Valandil August 29th, 2007 06:43 PM

Re: Devourer of souls
 
I think he means for cost effectiveness. I wouldn't pay 120 gems for a gorgon over 30 for a tartarian. (GoRed- 100 vs 10 otherwise.)

lch August 29th, 2007 06:46 PM

Re: Devourer of souls
 
Do it like Sombre does, compare them to Bog beasts.

Valandil August 29th, 2007 07:14 PM

Re: Devourer of souls
 
Souless are free, therefore more cost effective than tartarians. Ha.

Kristoffer O August 29th, 2007 07:17 PM

Re: Devourer of souls
 
The devourer of souls is a singular entity. He is named Ammit. He doesn't bother about cost effectiveness. He only comes if enough death gems is offered him. Ammit consumes souls. He will consume the soul of the one ridiculing him for inefficiency!

Valandil August 29th, 2007 07:19 PM

Re: Devourer of souls
 
Will he consume said person's soul efficiently?

Kristoffer O August 29th, 2007 07:21 PM

Re: Devourer of souls
 
Very efficiently! A bit like ice cream in the jaws of a five year old.

Valandil August 29th, 2007 07:22 PM

Re: Devourer of souls
 
That really tends to slop everywhere and make a bit of a mess. Not very efficient.

Edit: Umm... Sorry about your thread, Xietor...

Xietor August 29th, 2007 07:24 PM

Re: Devourer of souls
 
/cry.

Kristoffer O August 29th, 2007 07:30 PM

Re: Devourer of souls
 
But no one can use the ice cream afterwards! Same goes with the soul.

Reverend Zombie August 29th, 2007 08:43 PM

Re: Devourer of souls
 
Quote:

RamsHead said:
No, I wouldn't say that it is worth thirty death gems since you will have to bring mage support to ensure that he can hit the SC.

I've been told the Devour Soul effect always hits (even if the bite doesn't) and it is irresistible.

GoR him for some extra scripting control.

RamsHead August 29th, 2007 09:32 PM

Re: Devourer of souls
 
The soul death effect is tagged as a secondary effect, which means that the bite must hit for it to take effect. Either you are misinformed or there is some special mechanic for the devourer. The effect is irresistible though, like you said. The devourer is not a bad unit, but it is a bit expensive.

mathusalem August 30th, 2007 04:37 AM

Re: Devourer of souls
 
try gift of reason on the devourer, equip with pendant of luck and another boosting armor / defence.
with a good bless he is pretty effective.

Reverend Zombie August 30th, 2007 10:11 AM

Re: Devourer of souls
 
Quote:

RamsHead said:
The soul death effect is tagged as a secondary effect, which means that the bite must hit for it to take effect. Either you are misinformed or there is some special mechanic for the devourer.

Isn't there an "always hits" attribute for some secondary effects?

llamabeast August 30th, 2007 10:33 AM

Re: Devourer of souls
 
Yep, there is. The mod command is #secondaryeffectalways.

RonD August 30th, 2007 10:48 AM

Re: Devourer of souls
 
He would certainly be worth the gems if he was a 19-foot long Allipotomus.

Caduceus August 30th, 2007 11:25 AM

Re: Devourer of souls
 
Quote:

RonD said:
He would certainly be worth the gems if he was a 19-foot long Allipotomus.

Hah! Everyone around me thinks I'm crazy, muttering and chuckling about allipotomuses.

Reverend Zombie August 30th, 2007 11:40 AM

Re: Devourer of souls
 
Quote:

llamabeast said:
Yep, there is. The mod command is #secondaryeffectalways.

The question now is whether that is the attribute of the Devourer's Devour Soul effect. I have neither the knowledge to check that, nor the time to acquire it.

Xietor August 30th, 2007 12:12 PM

Re: Devourer of souls
 
In my very limited test, it did not always hit. and since it died so fast, was hard to get much data about it.

And you can only have 1 summoned at a time. I hope that is for some thematic reason and not because these things are considered overpowered. Not only are they not overpowered, id never spend 30 d gems to own one in a real game. Their attack is not even ranged.

And despite KO saying it has a name, it is not even a commander. If memory serves it was also a magic being, meaning it can be dispatched fairly easily by a thug dual wielding elf banes. But that is unnecessary, because in my test it died to castle bought units.

Valandil August 30th, 2007 02:22 PM

Re: Devourer of souls
 
If you quicken it, it kills TWO militia a turn.

Reverend Zombie August 30th, 2007 04:09 PM

Re: Devourer of souls
 
Give it Flight, & script to HOLD AND ATTACK>REARMOST or LARGE ENEMY MONSTERS

Xietor August 30th, 2007 04:25 PM

Re: Devourer of souls
 
Why would i spend 20 nature gems, on top of 30 d gems, to get a flying thug that kills things at best at a rate of 1 per turn? Especially one that can die to chaff?

I can think of many better ways to spend those gems at conj 9.

It is a fairly cool concept. It is just not slotted appropriately and costs too much.

I am far from certain i would rather have a dos or a behemoth, and I am quite certain i would rather have 3 behemoths than a dos.

If the attack was ranged, like "life for a life" then it would definitely be worth the 30 d gems and a conj 9 position. Of course then, i think its ammo would need limited to 12, after which it would go trampling.

If it is left as is, i think a better position would be conj 5, and reduce it cost significantly.

*** I want to point out, as I have in the past, that my criticism/suggestions are my tiny part to make an epic game perhaps even better.

Dom III is my favorite strategy game ever, as is, and I think it is awesome that the developers continue to patch and tweak the game-which takes a lot of their time-for free.






Reverend Zombie August 30th, 2007 09:53 PM

Re: Devourer of souls
 
Quote:

Xietor said:
Why would i spend 20 nature gems, on top of 30 d gems, to get a flying thug that kills things at best at a rate of 1 per turn? Especially one that can die to chaff?



You don't need to GoR him to give him Flight.

Xietor August 30th, 2007 10:12 PM

Re: Devourer of souls
 
Ok,

I will bite. How does MA Ctis give a unit flight without making it gor, since MA Ctis has no air mages?

Jazzepi August 30th, 2007 10:17 PM

Re: Devourer of souls
 
You build a pretender.

Jazzepi

Xietor August 30th, 2007 10:34 PM

Re: Devourer of souls
 
Not every player playing MA Ctis takes air with their pretender. Next.

Jazzepi August 30th, 2007 11:40 PM

Re: Devourer of souls
 
Xietor lives in the land of sarcasm lost.

Jazzepi

Valandil August 31st, 2007 12:21 AM

Re: Devourer of souls
 
Of man's first disobediance, and the Fruit
of that forbidden tree, whose mortal words
brought irony into the world, and all our woe
with loss of humour, 'till one greater joke
restore us, and regain the blissful seat
Jest, heavenly muse...

Burnsaber August 31st, 2007 01:18 AM

Re: Devourer of souls
 
Quote:

Valandil said:
Of man's first disobediance, and the Fruit
of that forbidden tree, whose mortal words
brought irony into the world, and all our woe
with loss of humour, 'till one greater joke
restore us, and regain the blissful seat
Jest, heavenly muse...

Have you seen the real tree of Irony?
http://www.pbfcomics.com/?cid=PBF006...f_Irony.jpg#75

KissBlade August 31st, 2007 03:17 AM

Re: Devourer of souls
 
You don't use it as a SC-army crusher. You make one and you eat a decked out SC with it. You won't think it's underpowered then.

Folket August 31st, 2007 05:14 AM

Re: Devourer of souls
 
Unless you are playing LA C'tis you may get fairy queens to cast flight on the devourer.

Xietor August 31st, 2007 12:29 PM

Re: Devourer of souls
 
1. good point folket-you win a brownie!

2. Sc crusher? I guess that is possible if the sc has a low defense and the attack hits, but would it not make more sense for the same cost to just use a tartarian gate, who can kill sc's and armies?

Reverend Zombie August 31st, 2007 04:53 PM

Re: Devourer of souls
 
Quote:

Xietor said:
2. Sc crusher? I guess that is possible if the sc has a low defense and the attack hits, but would it not make more sense for the same cost to just use a tartarian gate, who can kill sc's and armies?

An out-of-the box Tartarian? Don't you need to GoR, maybe heal, and equip a Tartarians before they can crush SCs and armies?

Xietor August 31st, 2007 06:13 PM

Re: Devourer of souls
 
well a gor tartarian gate is 30 gems-same as ds. Many come equipped with nice weapons.

You may or may not need a heal. And 20 percent of tar gates start as commanders, so you do not always need gor.

KissBlade August 31st, 2007 06:38 PM

Re: Devourer of souls
 
You need to invest more than just 30 gems on tartarians to make them stand up to a devourer in most cases. The only tartarians you can really use out of the box are the cyclops and the flying monstrums, neither of which has the stats to really get around the devour soul.

DenStoreFrelser August 31st, 2007 08:32 PM

Re: Devourer of souls
 
Question: Does the devour soul ability destroy immortal units permanently?

Valandil August 31st, 2007 08:39 PM

Re: Devourer of souls
 
No.

Endoperez September 1st, 2007 04:47 AM

Re: Devourer of souls
 
Quote:

Kristoffer O said:
The devourer of souls is a singular entity. He is named Ammit. He doesn't bother about cost effectiveness. He only comes if enough death gems is offered him. Ammit consumes souls. He will consume the soul of the one ridiculing him for inefficiency!

IMHO, the real problem with the spell is the fact that the Devourer of Souls isn't created as a commander. He could even be a commander without any commanding ability and without any item slots, just as long as he appeared as a commander. If he had any slots, he'd be much more powerful already. I've done a minimod to make the spell summon him as a commander IIRC. He isn't even named Ammit when Gift of Reasoned, he just gets a random name and then will always keep that one.

Sombre September 1st, 2007 05:44 AM

Re: Devourer of souls
 
Quote:

llamabeast said:
Yep, there is. The mod command is #secondaryeffectalways.

A mod command that doesn't work.

Endoperez September 1st, 2007 06:05 AM

Re: Devourer of souls
 
From http://ulm.illwinter.com/dom3/dom3progress.html:

29th april
* fixed mod command #secondaryeffectalways.
* Mac could crash when shift selecting units, fixed.


It should work after the patch, and the changelog also promises fixes to #reinvigoration, #aoe, #clearsites and #clearmagic.

Caduceus September 3rd, 2007 09:11 PM

Re: Devourer of souls
 
Corrected url:
http://ulm.illwinter.com/dom3/dom3progress.html

vfb April 6th, 2008 03:58 AM

Re: Devourer of souls
 
Huh, the Devourer of Souls always shows up as a commander now. I had a hard time finding it in the progress page, but it's listed in Version 3.10 as: Ammit -> commander.

So, if you were going to give him two misc items, what would it be? Gift of Kurgi and a Lycanthrope Ammy?


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