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-   -   Project for long winter evenings... (http://forum.shrapnelgames.com/showthread.php?t=36127)

Marek_Tucan September 19th, 2007 07:12 AM

Project for long winter evenings...
 
Finally found a nice sweet spot of Czechoslovakian border line fortifications where it is possible to capture the entire line on map...
It's the Bratislava-Petrzialka bridgehead, the only fully completed portion of fortified line. More details here:
Tank-Net post

Going to create the map. That would take a long time as it would be 200x160 map but the result would be interesting I believe. River, three bridges to cross and all that...

But at first I'd have to choose some easier portion of the fortified line (and smaller) where would I be able to try out correct in-game placement of both heavy and light pillboxes.

So... No deadline for now. Just to let you know of the idea.

PanzerBob September 20th, 2007 12:25 AM

Re: Project for long winter evenings...
 
Look forward to bashing up against/defending from, these defences. Sounds interesting.

Prosit!

Marek_Tucan September 28th, 2007 06:28 AM

Re: Project for long winter evenings...
 
Progress report:
Danube river - all the way across the map, done
Bratislava - downtown almost done, now closing in for the Castle hill.
You can see it on the attached image - red line marks level of Lev. 1 hill, orange line is Level 2 and bright blue is Level 3. Moving from Panonia lowlands to Carpathia http://forum.shrapnelgames.com/images/smilies/happy.gif
For this map, one height level = 10 meters.

EDIT: Err, forgot to attach the image http://forum.shrapnelgames.com/images/smilies/laugh.gif

http://img229.imageshack.us/img229/6...resswc3.th.png

PatG September 28th, 2007 08:31 AM

Re: Project for long winter evenings...
 
Nice!
Where do the forts go?

Marek_Tucan September 28th, 2007 12:58 PM

Re: Project for long winter evenings...
 
To the left (ie Southern - had to rotate the map to fit to 200x160 window) bank of river, ie there where there is nothing yet http://forum.shrapnelgames.com/images/smilies/wink.gif Have chosen to start with the city at first, as it's the hardest part, what with all the streets and houses.

In final state the map will have three variants:

1938 - only one bridge, old railroad pattern (based on German maps)
1970's/80's - what you see, three bridges, tramway network
2000's - two more bridges, highway

Marek_Tucan September 29th, 2007 11:35 AM

Re: Project for long winter evenings...
 
Update: Finished entire Northern bank of Danube river, complete with Old Town heights (reached to level 14). Now beginning to work on the other bank, ie on Petrzalka bridgehead itself.

Marek_Tucan September 29th, 2007 05:37 PM

Re: Project for long winter evenings...
 
Update 2 (Yup, had nothing better to do today http://forum.shrapnelgames.com/images/smilies/wink.gif But tomorrow I'll be off entire day so it'll balance out)

Waters (ie dead arms of Danube) in Petrzalka set, most of southmost block of big concrete blocks of flats set (will go away on 1938 map), quite a long stretch of both railway and main roads set, large parts of forest planted.

If it wasn't for my inability to count properly repeated few times, I'd have moe, but had to correct river, rework one dead arm for about three times before getting it right (no minor glitches, mistakes were in order of 500 meters so I couldn't overlook them).

PatG September 30th, 2007 11:59 AM

Off topic
 
Is the Winter Harbour natural or artificial? It looks very similar to an ancient Carthaginian trireme base on the coast of Lebanon (could be Libya).

Marek_Tucan September 30th, 2007 04:26 PM

Re: Off topic
 
Artifical, though I don't know how old - probably late 19th/early 20th century. In 1938 it's already there.

Marek_Tucan October 3rd, 2007 06:34 AM

Re: Off topic
 
Another development pic here:

http://img440.imageshack.us/img440/4...ess2gr1.th.png

Covers large part of 1970's-1980's newbuilt blocks of flats.

Marek_Tucan October 5th, 2007 03:43 PM

Re: Project for long winter evenings...
 
Just to let you know I don't sleep (yet)...

Today finished everything below the railroad to Hungary. Plus some fields (off screen to the left = South). Plus, for orientation purposes, used beach sand to draw the current border line.

On this screenshot, you may see positions of several bunkers - squares are heavy objects (though some of them are "old" - built in 1935 before the forts were typised, on initiative of commander of forces in Slovakia - the "old" objects were armed just with machineguns, some were really bristling with them, but in 1937 they were reworked to better fit into typised patterns, meaning usually limiting armament and filling up some loopholes with concrete to increase protection) and white circle is one of three vz.37A type light objects (exception to the rule, while standard weapon of vz.37 objects was vz.26 LMG, in Petrzalka bridgehead all three objects built had two HMG's).

AARGH! Forgot to add a link to pic!

http://img299.imageshack.us/img299/1...ess3ed8.th.png

Marek_Tucan October 9th, 2007 04:50 PM

Re: Project for long winter evenings...
 
Yay! Finished Slovakian part, going to Austria! So now just two towns, one high hill and lots of fields remaining http://forum.shrapnelgames.com/images/smilies/happy.gif
Yellow line is border, screenshot covers left (ie south) part of the map.
http://img441.imageshack.us/img441/7...ess4ji6.th.png

Marek_Tucan October 11th, 2007 03:06 PM

Re: Project for long winter evenings...
 
Yay! It's done! Atleast in its first incarnation. Uploaded it on MBT forums as its timeframe suits it more than WW2, here's the link:

WinSPMBT Map thread

PanzerBob October 11th, 2007 10:55 PM

Re: Project for long winter evenings...
 
Thanks, I just DL'd it. Your hard work is appreciated by me. Bravo Zulu on the Map.

Prosit!

Marek_Tucan October 12th, 2007 01:29 PM

Re: Project for long winter evenings...
 
Update: 1938 variant coming to life. Had to use fantasy on lots things - position of forest tracks, exact shape of Danube arms, swamps etc., but so far all the superfluous buildings gone, all the missing buildings added, positions of all bunkers marked, superfluous bridges and roads deleted... - on the Petrzalka bank. Bratislava awaits cleansing, as well as Berg and Kittsee in Austria. Plus lots of forests to be planted.

Marek_Tucan October 13th, 2007 07:09 AM

Re: Project for long winter evenings...
 
1 Attachment(s)
1938 map is ready here.

EDIT: Found fatal mistake, impassable bridge. Fixed.

DRG October 13th, 2007 11:44 PM

Re: Project for long winter evenings...
 

Very Nice. I can include these with the next patch if you like

Don

Marek_Tucan October 14th, 2007 04:53 AM

Re: Project for long winter evenings...
 
I'd like it, thanks for the offer http://forum.shrapnelgames.com/images/smilies/happy.gif

Marek_Tucan November 8th, 2007 05:43 PM

Re: Project for long winter evenings...
 
1 Attachment(s)
Okay, here's the scenario.

Just few words - I am no good at scenario design, and German side is here just pure guesswork of two infantry regiment-scale attack.
For Czechoslovakian side, I tried to simulate the
I had few informations about the exact composition of Petrzalka defences. I knew forts were manned by border battalion no.50, formerly IV. battalion of RInfantry Regiment no.39, and that there were two pre-planned battalion HQ posts and one regimental, and the bn posts were placed in such a way that suggested splitting into two sectors with Kittsee road as the axis. So I have decided to man the bridgehead with a better part of the regiment - bn. no.50 mand forts, Infantry Battalion I. and II. are manning prepared trenches in second line of defense.

To load this scenario, you need to download also my modified Czechoslovakian OOB, in OOB section of this forum (will add link once I'll add the post).

Thread with OOB

johannavich November 22nd, 2007 03:48 PM

Re: Project for long winter evenings...
 
thank you!


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