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-   -   Killing Demons (http://forum.shrapnelgames.com/showthread.php?t=36310)

Zylithan October 5th, 2007 04:31 PM

Killing Demons
 
Okay, I'm sure this is obvious to everyone, but I'm new, and I couldnt find this in a forum search (even though I'm sure its been covered).

<font color="purple"> What are the weaknesses (and strengths) of the "demon" attribute? How do you kill them?</font>

Mostly, I ask this because I want to try a blood nation, so I'd like to know what I have to watch out for if I summon demons.

Edi October 5th, 2007 04:53 PM

Re: Killing Demons
 
Demons are vulnerable to banishment and the smite demon spell. There are also certain types of weapons that do increased (2x or 3x) damage against demons, but they are not too common. Demons die just like any other units when they are whacked with pointy things, except they are generally tougher than a regular infantry unit.

Demons are best used in fairly large groups so that you can get the momentum going. Using them piecemeal among other units just gets them killed. If you want to try a blood nation, Lanka can give you a good primer on demons, since they can recruit some demons (palankasha, anusara, asara) right off the bat. Abysia is good for a basic blood nation, especially middle or late era.

Zylithan October 5th, 2007 05:12 PM

Re: Killing Demons
 
Ah... well, I'm in turn 1 of my first ever MP game with MA abysia.

I guess I have heard about races converting to demons in mid or end game, and I wonder if that isnt 1-dimensional and easy to kill with, as you say, banishment and smite demon.

Endoperez October 5th, 2007 05:28 PM

Re: Killing Demons
 
Demons generally have good magic resistance, so banishment isn't usually enough to kill the demons - if they've been massed.

There are some Water spells that are very good against demons/undead. Cleansinh Water at Evoc 7 or so is one.

Valandil October 5th, 2007 06:17 PM

Re: Killing Demons
 
For what its worth, marignon has a national holyfire spell that does extra damage to demons, and there is an artifact called the bell of cleansing that zaps a demon every turn.

Herald lances, flambeaus, demon banes, cleansing water, banishment, smite demon, apotropaic sword, apotropaic trident, and a few special sites, all have effects that kill demons.

Mind Elemental October 5th, 2007 07:26 PM

Re: Killing Demons
 
I always wondered how useful the flambeau is against demons, given that they're fire-immune...

NTJedi October 5th, 2007 07:34 PM

Re: Killing Demons
 
Quote:

Mind Elemental said:
I always wondered how useful the flambeau is against demons, given that they're fire-immune...

Only some demons are fire-immune, plus what EDI says below.
http://forum.shrapnelgames.com/images/smilies/smile.gif

Edi October 5th, 2007 07:44 PM

Re: Killing Demons
 
Flambeau does not do fire damage, it does 3x damage against demons and undead + the fire effect. Fire resistance on demons only protects against the extra fire, they take 3x damage from the normal blow, meaning 3x(str+weapon damage) and that's going to hurt.

Nikolai October 5th, 2007 08:41 PM

Re: Killing Demons
 
&gt; apotropaic sword, apotropaic trident,

What are these? Where did you get them?

Taqwus October 5th, 2007 09:14 PM

There\'s a pretender type with \'em.
 
For Kailasa, I believe.

Autochthon October 5th, 2007 10:17 PM

Re: There\'s a pretender type with \'em.
 
Aye, they come with one of the SC Pretenders, Kali I believe. Virtue, another SC comes with a Flambeu too. Good stuff if you are going up against EA Yomi.

Valandil October 6th, 2007 12:25 AM

Re: There\'s a pretender type with \'em.
 
Yep, the Kali. Davana's have similar weapons that affect mortals instead.

Cor2 October 6th, 2007 01:48 AM

Re: There\'s a pretender type with \'em.
 
That bell artifact is pretty nasty against deamons, no?

and there is cleansing water too

Autochthon October 6th, 2007 01:33 PM

Re: There\'s a pretender type with \'em.
 
Yep, so the real issue is not what demonslaying weapons there are out there, but rather how many demonslaying options are available to enemy nations at different points of the game.

Given the late-game availability of battlefield-effect demon-smacking spells, using demons as chaff may not be a good idea, though I defer to those who have more experience as demon-handlers http://forum.shrapnelgames.com/images/smilies/happy.gif

Zylithan October 6th, 2007 01:44 PM

killing demons
 
Yeah, autochthon, that's sort of my question I guess. I've heard people talk about the power of demons in late game, but I worry that these items specifically designed to hurt them would make them actually weak in late game. But having not played much, I don't have a great feel for how common these items are, or what the demon race can do to counter the counters.

Mind Elemental October 7th, 2007 01:40 AM

Re: Killing Demons
 
Quote:

Edi said:
Flambeau does not do fire damage, it does 3x damage against demons and undead + the fire effect. Fire resistance on demons only protects against the extra fire, they take 3x damage from the normal blow, meaning 3x(str+weapon damage) and that's going to hurt.

Thanks a lot! http://forum.shrapnelgames.com/images/smilies/happy.gif

sum1lost October 7th, 2007 01:55 PM

Re: Killing Demons
 
Even with the anti-demon measures, demons, properly used, are incredibly dangerous.

Autochthon October 8th, 2007 11:01 PM

Re: Killing Demons
 
Yeah, it's like tanks in modern wars. Sure, you can use anti-tank weapons to take them out, but you can't really depend on having them on hand every time they show up.

Anti-daemon measures are quite effective, if you've got them at hand.

Rytek October 9th, 2007 03:15 AM

Re: Killing Demons
 
Water has a nice 2 handed sword which grants fire immunity and does double damage with some great base damage 18 or so from the top off my head, and it only costs 5 water gems.


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