![]() |
3.10 New Bug - Internal Alchemy
- Internal Alchemy INCREASES age by 15 instead of deduct age;
* Thousand Year Ginseng works correctly (well, not a bug but Internal Alchemy would make you curious on this) * Huli Jing loses spy ability, hp and becomes "animal" in her animal form, but gained nothing? (Ed: I'm wrong on this, their map move is raised from 2 to 3 in animal form) * T'c Alchemists has the Alchemy Bonus built in. Now I'm wondering when could we see a Alchemy Bonus icon.. The Huli Jing is a N3, AEWS 50%*3, AEWN25% mage, which is quite good for MA T'c. T'c also got a bunch of healers (20,30,40), nothing comparable with Arco priestress but still. Oh, and MA TC have access to Flaming Arrow AGAIN! lol (alchemist F1A1W1E1N2,FAWE100%,FAWEN10%) |
Re: 3.10 New Bug - Internal Alchemy
I didn't even notice the patch was out until you made this thread.
|
Re: 3.10 New Bug - Internal Alchemy
You can probably fix internal alchemy with:
#selectspell "Internal Alchemy" #damage -15 #end But I'll check late this evening if that is true. |
Re: 3.10 New Bug - Internal Alchemy
Is it right that not every hydra hatchling is sacred?
|
Re: 3.10 New Bug - Internal Alchemy
|
Re: 3.10 New Bug - Internal Alchemy
|
Re: 3.10 New Bug - Internal Alchemy
Okin just pointed out in IRC that hydras lose sacred forever once they lose a head.
|
Re: 3.10 New Bug - Internal Alchemy
Anyone noticed that arcoscephale now builds laboratories for half price?
Ok, this was old. I have to play Arcoscephale more. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: 3.10 New Bug - Internal Alchemy
We have another one pointed out in the IRC channel and now tested by myself.
Dance of the Morrigans has only worked once for me out of about 12 tries, with plenty of blood spilled. The time it worked, it turned the sky red as normal (that always works) and produced one morrigan, which attacked enemies only. If this spell isn't broken, then it needs to have a much higher chance of producing morrigans, because right now it sucks. In the Pythium LA national description, right near the end, there's a typo - "specal" instead of "special". I figure since this is a thread about bugs in 3.10 we should post about them here and discuss them a bit before possibly adding them to the buglist. |
Re: 3.10 New Bug - Internal Alchemy
Not a bug, but Serpent Cult Standard Bearers have Lorcia armor, which makes them the only unit with it.
|
Re: 3.10 New Bug - Internal Alchemy
It is also needs a graphic update to get in line.
|
Re: 3.10 New Bug - Internal Alchemy
The Fomorian Sorceror pretender for Fomoria is sacred! Is this intentional? "Sacred/blessed pretender" has long been defined as a nonfunctional idea.
Unrelatedly, the LA Pythium serpent cult assassin has no description. |
Re: 3.10 New Bug - Internal Alchemy
Quote:
|
Re: 3.10 New Bug - Internal Alchemy
Maybe he's on a Mac? See related Mac trouble.
|
Re: 3.10 New Bug - Internal Alchemy
Quote:
|
3.10 bugs
somebody said that in the next update, using "quit without saving" in a MP game wouldn't update the file time of the *.2h file. that isn't true, it's still getting touched.
|
Re: 3.10 bugs
Whoever that someone is, they didn't tell me about it. So it might have been rumor. That needs to be added to the shortlist, though.
|
Re: 3.10 bugs
I think that someone was KO, not sure though
|
Re: 3.10 bugs
You can't trust me on network things. Actually, you can't trust me on anything http://forum.shrapnelgames.com/images/smilies/happy.gif
Edit: but I don't think I have said anything about it. Trust me http://forum.shrapnelgames.com/images/smilies/happy.gif |
Odd sight involving Shrouders
A Tartarian Titan of mine, wearing a Shroud of the Battle Saint, has his happy "death weapons" icon outside of battle... but somehow, that icon vanishes in battle, when the blessings fly around. My Penitents (Ulm Reborn, an ancient version as I haven't downloaded an update yet) do get the death-weapons icon when blessed. Can check back for tomorrow with other non-sacred Shrouded commanders -- think I've got a Troll King shrouded somewhere, with an eye towards mass afflictions via Blade Wind / Earthquake et al.
|
3.14 Bug - Internal Alchemy
Quote:
|
All times are GMT -4. The time now is 11:46 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.