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Quickfix 3.10 ver 2
This is an unofficial mod that fixes some of the known problems of the 3.10 version - including the one which makes Serpent Cult hydras lose their sacred status. Other than that it's only minor fixes, typos and such.
IMPORTANT: Second version updated. This fixes Internal Alchemy. Unless something very severe appears, I won't change anything else and this will be the final update, so that there's no need to keep updating this mod. Those who have already downloaded this and might play as or against MA Tien Chi in the future, please redownload. EDIT: I screwed up and messed up the Internal Alchemy other way. Fixed. This mod is obsolete with current patches, as the bugs it addresses have been fixed. ~Edi |
Re: Quickfix 3.10
Great! Thanks for doing this.
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Re: Quickfix 3.10
I might release an update to this mod, one that fixes the Inner Alchemy bug.
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Re: Quickfix 3.10
Okay, I tested it myself.
The following code-snippet should fix Internal Alchemy; internal alchemy has the *opposite* sign convention of the youth/age effect - positive numbers make you younger, negative numbers presumably make you older. <font class="small">Code:</font><hr /><pre> #selectspell 809 #damage 15 #researchlevel 0 #end </pre><hr /> (EDITED SINCE I DID THE TEST) |
Re: Quickfix 3.10
Updated, Inner Alchemy is now fixed. Dr Praetorius - thanks! I didn't credit you in the description as I was in a hurry to upload it, but I hope thanking in this thread is enough.
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Re: Quickfix 3.10
Should inner alchemy be research level 0?
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Re: Quickfix 3.10
Oops... I didn't even read what Praetorius had done. http://forum.shrapnelgames.com/image...es/redface.gif I'll re-fix the fix. Thankfully, only 9 downloads after the update.
EDIT: Fixed. Thanks for catching it that fast. |
Re: Quickfix 3.10
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Oh, being the meddler that I am, I decided to loan Endo's mod and incorporate some other quickfixes from the shortlist.
I used the version where Inner Alchemy was still at lv 0, but fixed that to be correct. All of Endo's stuff is there, but I added everything easy from the shortlist. I'm going to leave it up to Endoperez to do what he wishes with my meddling, but it is attached in any case. It is only meant to help. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Quickfix 3.10
Edi's version is better... but at least 20 people have downloaded mine. As long as your mod is called something else, I won't mind. I won't link to it, though, because that would force people to choose between two, and that might make them choose neither. Serpent Cult hydra fix is the only real problem, and fixing that is enough. Everything else is just extra.
Pity you didn't do this earlier, though... |
Re: Quickfix 3.10
Oh, d'oh!
Sorry about that Endo. In my defense - I was drunk http://forum.shrapnelgames.com/images/smilies/happy.gif. |
Re: Quickfix 3.10
I wasn't, and I should have noticed that. I hope it didn't hurt - those who want to play with sacred hydras can do it with any version of the mod (one of my three versions, or edi's upgrade on it).
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Re: Quickfix 3.10
I was doing other stuff, just noticed it late, so that's why.
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Re: Quickfix 3.10
Could we/should we try to get these fixes added to the mod for the megagame(s) currently in progress?
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Re: Quickfix 3.10
What magic school is inner alchemy and which nations have access to the spell? |
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Re: Quickfix 3.10
MA Tien Chi also has Thousand Year Ginseng, in Construction. This is intentional, as the Ginseng has to be made (=constructed).
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Re: Quickfix 3.10
LA TC also has access to inner alchemy. No access to the ginsengs though...
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Re: Quickfix 3.10
I hear Dance of the Morrigans is bugged. Does this mod fix that?
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Re: Quickfix 3.10
It's not something that can be so easily fixed.
The best solution imo is to remake dance of the morrigans as a simple combat summon. |
Re: Quickfix 3.10
(NEVERMIND I'LL JUST LOOK AT THE BUG THREAD)
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Re: Quickfix 3.10
New to game (still waiting for game in mail) and was wondering where do these file go? In the mod directory?
thx |
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Re: Quickfix 3.10
What is the #effect and the #spec of the "Internal Alchemy"? I dont think #copyspell is working anymore so cant copy it.
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Re: Quickfix 3.10
Ooh! The desert dudes go insane as they absorb the Unlife? Schweet!
You can copy stats off of one of those mad priests or something to have them *start* at insanity 50. The effect # is 10111. Positive values make you younger, IIRC. The spec # is 545783808; that's works underwater (8388608), not-vs-undead (which you probably don't want to keep) (524288), and a mysterious flag (536870912) that I don't know what it does. |
Re: Quickfix 3.10
Thank you DrPraetorious. This is very helpful.
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