.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Finally got it!..now a question on manual use? (http://forum.shrapnelgames.com/showthread.php?t=36504)

ttomm46 October 19th, 2007 01:10 PM

Finally got it!..now a question on manual use?
 
Hi
To learn the game besides doing the tutorial, should i read the whole before attempting a game?

thanks in advance
Tom http://forum.shrapnelgames.com/image...ies/tongue.gif

Edratman October 19th, 2007 01:24 PM

Re: Finally got it!..now a question on manual use?
 
Yes. This is a very complex, intricate, involved game. Reading the manual before playing probably won't make you an expert player, but at least it will expose you to the foundation of the game. After playing (and probably getting overwhelmed) the game a few times, go through the manual again because it will make a lot more sense. Also run through the forum and you will learn a hell of a lot more about the gameplay than the manual provides.

You will see on the forums that most players are constantly referencing the manual.

Start on small maps.

PashaDawg October 19th, 2007 01:29 PM

Re: Finally got it!..now a question on manual use?
 
Or... you could take my approach... jump right in and splash and flail around without reading the manual (after the initial tutorial).

I still have not read the entire manual... only parts here and there... and well, I am still splashing and flailing around, but having a lot of fun. http://forum.shrapnelgames.com/images/smilies/happy.gif

(Of course, I started playing with Dom 2, and its manual was not as extensive.)

Pasha

Zeldor October 19th, 2007 01:34 PM

Re: Finally got it!..now a question on manual use?
 
Nah, play few months and you will know how to play, on average level. 2-3 years more and you are a skilled player http://forum.shrapnelgames.com/images/smilies/happy.gif

ttomm46 October 19th, 2007 01:38 PM

Re: Finally got it!..now a question on manual use?
 
Ok..I actually like manuals..lol

thejeff October 19th, 2007 01:40 PM

Re: Finally got it!..now a question on manual use?
 
Nah. Start with the tutorial. Then play around. Dig into the manual when you get confused. I wouldn't start getting into the detailed mechanics until you've had a chance to see them in action for a bit.

Look at the nations section when you start and when you run
into other nations.
Go through the strategy section when you get the chance.

"Read the manual before playing" sounds to much like homework.

I do second the start with small maps with only a few other nations. Probably a few less than recommended for the map to have a little breathing room before meeting other nations.

hoo October 19th, 2007 02:09 PM

Re: Finally got it!..now a question on manual use?
 
Read the pretender set up. Read the turn order b/c that's a crucial part of the game. Then play.

As you go, start reading more about the spells/ construction items.

you don't have to read the whole manual and know all the formulas, but know the turn order, pretender creation, effect of dominion and the spells is just key.

ttomm46 October 19th, 2007 02:11 PM

Re: Finally got it!..now a question on manual use?
 
thanks all.

NTJedi October 19th, 2007 02:41 PM

Re: Finally got it!..now a question on manual use?
 

I advise playing the tutorial, then starting a game with a large map and a few stupid AIs, smaller maps with more AIs will be more difficult. Read the manual during commercials of your favorite TV_show, in bed at night and during a non-messy meal.

lch October 19th, 2007 03:28 PM

Re: Finally got it!..now a question on manual use?
 
The thing that is immensely important to read: Turn resolution sequence. Knowing it is half the battle.

Caduceus October 19th, 2007 03:35 PM

Re: Finally got it!..now a question on manual use?
 
The spell lists make good bed-time reading.

Morkilus October 19th, 2007 03:49 PM

Re: Finally got it!..now a question on manual use?
 
I've pondered the magic booster chart for hours.

Jazzepi October 19th, 2007 03:54 PM

Re: Finally got it!..now a question on manual use?
 
I really find the summons list extremely important. When you diversify in magic you do it one of two ways.

1. You discover an indy province, or special magic site that lets you recruit a new unit that offers a new magic path.

2. You summon a creature with paths in a given type of magic.

Jazzepi

Taqwus October 19th, 2007 05:30 PM

Some more notes
 
From the lab's research screen, you can view the descriptions of the various spells and rituals, including those you haven't yet researched.

Icons and statistics also tend to have their own descriptions, as does every monster.

Three hints to reduce frustration:

- If an independent force seems to be wasting away over
time, for no apparent reason... there IS a reason.
- Many an inexperienced player has hurled vehement curses
at Lizard Shamen.
- If you don't start with an awake pretender, with magic...
hire a mage the first turn.

Lazy_Perfectionist October 19th, 2007 06:45 PM

Re: Some more notes
 
If you're interested in an oddball race like atlantis or agartha:

I suggest a small map with one easy ai opponent that never changes. That way you limit your learning curve to just two nations and the spells. You won't have to hit the books often.

Once you start winning, you can introduce random nations. You really don't need to understand most of the mechanics until you get into MP. Then, you'll want to brush up on the specifics of things such as gem use and movement priorities.

You may occasionally want to go into your saved game folder and make a backup, so you can do whatifs for learning.

Lyzra October 19th, 2007 08:47 PM

Re: Finally got it!..now a question on manual use?
 
Mhhh, my approach in games usually is to play them at start without touching any manuals.

Bear with me, being older gamer and testign allmost every game I bother to try over time you become familiar with UI's and various ways things are allmost ALLWAYS set in games, thus manuals often aint all that important.

Yet, dominions does require some need for manual. For instance its bit hard to decipher how the actual sense for building forts/cities work. Its explained in the manual well but without it your kinda blind to that aspect. Another one is perhaps the little bonuses from various magic paths to an individual knowing them, aswell how the pretender bless works from paths.

Basics are pretty much just that, you create armies of varying forces and position them so you dont screw yourself up.

I do recall one of my 'ace' associates playing dominions and creating a pretender for abyssia, one that used blood magic. He went into battle with plenty of bloodslaves and all abyssian troops in a cluster around himself. Needless to say the heat aura of his troops killed all of the slaves.
Did I mention to raise the issue of him being 'ace' with games in general.

Manual is also very useful in determining WHICH paths of magic you need to have for certain intem construction, otherwise you never know until you have the appropriate paths.

Zeldor October 20th, 2007 01:09 AM

Re: Finally got it!..now a question on manual use?
 
Some basic tips that can make first games much more enjoyable:

- take good scales [especially stay away from misfortune]
- take a nice nation that has a lot of possibilities [MA T'ien Ch'i would be a great idea]
- take more gold [about 200] and resources + supplies [around 150], you will have more castles and temples that way
- you can refrain from playing against water nations as it is hard to attack them and frustrating to defend
- if you want to defend a province with a castle you need to order your troops to patrol, not defend; also when you move reinforcements to the castle move them and change their orders to 'move and patrol' [it was very painful lesson]
- use '8' to get connections between provinces, that makes conquering much easier
- you may increase independents strength, it makes initial start slower, but AI has bigger problems with it

Sombre October 20th, 2007 01:12 AM

Re: Finally got it!..now a question on manual use?
 
I started playing without looking at the manual or playing the tutorial. I honestly didn't get very confused. I later looked a couple of things up in the manual, but I got a lot of info simply by lurking on here and trying things out for myself. I have never used someone else's strategy and I never will, though I do take their tips. I almost never use the manual now and I don't trust it, because it is often wrong in my experience. Not just about subjective things like strategies, but about mechanics, stats and facts.

I do pretty much know the entire modding manual without having to look anything up any more though. I have read through the entire thing many times. It's located in the docs subfolder of the dom3 install.

ttomm46 October 20th, 2007 01:13 AM

Re: Finally got it!..now a question on manual use?
 
thank you all..i'm playing the tutorial and it's even fun.

DigitalSin October 20th, 2007 08:54 AM

Re: Finally got it!..now a question on manual use?
 
I never read the manual, it's probably still collecting dust on a shelf. I jumped right in and started firing blind, and picked up a few things like that. Then I started paying attention to what things did http://forum.shrapnelgames.com/images/smilies/laugh.gif

Wikd Thots October 21st, 2007 11:49 AM

Re: Finally got it!..now a question on manual use?
 
Use the manual to do the tutorial that is in it.
After that it can be just a reference book

ttomm46 October 22nd, 2007 10:48 PM

Re: Some more notes
 
ok
completed tutorial..Notice some values were different than the manual..so I guess i'm on my own.lol
Tom

Edi October 23rd, 2007 01:36 AM

Re: Some more notes
 
Some things have been updated with the patches and affected certain values. Updating the manual is always a bigger undertaking since the end result is printed, not software.

Edratman October 23rd, 2007 08:49 AM

Re: Some more notes
 
You have had the game for a few days and have learned that this is not Civ. From you prior post, I'm sure that means you will like it, no matter how you chose to play.


Would I be in error assuming that you also played the text Zork games, back in the day, so to speak?

ttomm46 October 23rd, 2007 12:04 PM

Re: Some more notes
 
yes i have

Edratman October 23rd, 2007 12:32 PM

Re: Some more notes
 
That dates us.


All times are GMT -4. The time now is 06:43 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.