![]() |
Dawg Biscuit/Wraparound Duel - Fixed
1 Attachment(s)
I thought it would be good to have a wrap-around duel map. So, here's one. http://forum.shrapnelgames.com/images/smilies/happy.gif
There are two preset starting positions. Attached is the updated version (1.2) that clarifies some neighbor connections and fixes the starting provinces. Pasha |
Preview
1 Attachment(s)
|
Re: Preview
Nice! Everyone likes a good wraparound.
|
Re: Preview
Need more small maps. Thanks.
And thanks for throwing in mountains and caves as well. Did you make a change to your swamps and wastelands? They seem easier to tell apart now. |
Map
Thanks, KO.
LP: Yes. They are a bit different on this map. Pretty much everything is a bit different from the other maps I have done, although similar. The only things that are the same are the graphics for caves and border mountains (even the normal mountains are tri-color this time). |
version 1.1
I attached a fixed version of the map. There was an erroneous neighbor connection.
|
Re: version 1.1
29 and 37 should probably be connected, as should 20 and 25, unless you want those cave tunnels to be special. But then make it clear through the province borders that this is not just an oversight. There should be dotted province borders between 25/27/29, I think, and fixed starting locations, since the map is symmetrical. Probably #17 and #38 or one of the provinces bordering them. The dotted province borders makes it look like 33 and 37 should be connected, and 17 and 20 don't.
|
Re: version 1.1
Hi lch:
You found good details. Thanks for the comments. Yes, the cave entrances are special. I think all of the boundaries are as I intended in terms of the neighbor connections, but the map could make them a bit clearer. Unfortunately, my GIMP is not working, but I found a replacement for now. Maybe I will be able to tweak the map and fix those things. That might be next weekend's project. http://forum.shrapnelgames.com/images/smilies/happy.gif Pasha |
Re: version 1.1
man.. you really pump these maps out. awesome job. pasha
|
Re: version 1.1
Thank you. I am a map addict. http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: version 1.2
Hi:
I updated the map to correct some things that lch pointed out a while back. Pasha |
Re: version 1.2
This map is great!
Cor2 and I are on turn 30 or so of a very intense duel on this map. Cor2 is raiding the crap out of me with those damn bakemono-shos you can recruit in the cave provinces. http://forum.shrapnelgames.com/images/smilies/evil.gif I thought cave provinces would give a darkness effect, but they don't seem to be doing do. I am playing as Argatha, so I sort of have a vested interest in darkness. Is this a known bug? Anyway, great job on the map Pasha! |
Re: version 1.2
Caves not having darkness is in the shortlist.
|
Re: version 1.2
Thanks, CUnknown! http://forum.shrapnelgames.com/images/smilies/happy.gif
|
All times are GMT -4. The time now is 03:01 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.