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-   -   Dumbest (dead) Oni in the world (http://forum.shrapnelgames.com/showthread.php?t=36887)

vfb November 19th, 2007 09:40 AM

Dumbest (dead) Oni in the world
 
deploy_side 3593 at 6 15 (w60 h30)

My Oni enters the battle in 6,15

castspell: cnr127 spl754 (Blessing) vis0 x6 y14 spldmg1

Yay, he casts Bless! He's the only Yomi around for miles. (Unless you count his dogs, but it's not like they are sacred or anything.) But what's that you say? He's not at (6,14)?

blastsqr: unr3593 x6 y14 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr3593 x5 y13 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr3593 x5 y14 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr3593 x6 y13 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr3593 x7 y15 aoe1 dmg1 eff10 spc1086373888 as10217 al9


You think he'd actually cast the 100 Precision Bless on himself. Dumb (now dead) Oni!

Sombre November 19th, 2007 10:04 AM

Re: Dumbest (dead) Oni in the world
 
The sun got in his eyes. Easy mistake.

jimkehn November 19th, 2007 10:07 AM

Re: Dumbest (dead) Oni in the world
 
HAHAHAHAHAHA!!! Maybe he was hallucinating. Thought he saw sacreds all around him.

thejeff November 19th, 2007 10:24 AM

Re: Dumbest (dead) Oni in the world
 
Is Bless actually 100 precision? I know I've seen it miss before. Jotun Jarls seem particularly bad at blessing themselves.

vfb November 19th, 2007 10:29 AM

Re: Dumbest (dead) Oni in the world
 
Yep, according to the in-game stats Bless is:

Range = 10
Precision = 100
AoE = 5+
Fatigue = 0-

Maybe it's time to try my hand a spell modding... a "Bless Self" spell should be pretty easy to implement. AoE=Caster, same Fatigue, H1 to cast.

Edit:

Here it is:

http://www.shrapnelcommunity.com/thr...;Number=565406

Agema November 19th, 2007 11:33 AM

Re: Dumbest (dead) Oni in the world
 
Yeah, I've put a load of priests out to inflict some carnage on an attacking horde of undead, and they just sat there casting blessing despite my orders to cast banishment. Still, the fact so many died saved me plenty of upkeep for the idiots.

Agrajag November 19th, 2007 12:19 PM

Re: Dumbest (dead) Oni in the world
 
If Bless is AoE:5+, then why did the Oni miss himself when he fired the bless so close to himself? And why does it say aoe1 in all those locations that he missed in?
EDIT: or do the 5 aoe1's combine together to form an aoe5?

thejeff November 19th, 2007 12:32 PM

Re: Dumbest (dead) Oni in the world
 
The 5 AoE 1's combine.
Maybe that's the problem. A large AoE spell hits a number of areas around where it is targeted. Which particular areas are determined randomly, so even with precision 100, with only one target, the actual may not be one of the areas randomly chosen.

If I've got that right, an AoE 1 bless should always hit a single sacred target, just like the caster only version would.

Loren November 19th, 2007 01:36 PM

Re: Dumbest (dead) Oni in the world
 
Yeah, I saw a nutty one a while back. A Seraph ended up in battle with a whole bunch of demons on it's side. It was actually just passing through and had nothing to do with the battle, I hadn't scripted anything. It throws one of the battlefield holy spells--never mind there wasn't anything sacred out there but itself.

Somehow, the idea of casting a holy spell to try to buff a battlefield full of demons just seemed so wrong.

Lazy_Perfectionist November 19th, 2007 01:58 PM

Re: Dumbest (dead) Oni in the world
 
Your mod's a much more elegant method than strating a battle with bless scripted twice.

silhouette November 19th, 2007 02:10 PM

Re: Dumbest (dead) Oni in the world
 
It doesn't look so atypical to me. There are 2 random targetting effects at work: one is which center target square the spell hits, and the other is which 5+ areas are affected around to the target. If the spell precision is 100, that should guarantee the first part always hits the target square. The second randomness is what failed you, since you only get a random set of 5+ squares around the target, apparently NOT guaranteed to include the target square. In this case, you targetted "*" as the spell effect center, and the 5 affected squares were "#":<font class="small">Code:</font><hr /><pre>
17 _ _ _ _ _
16 _ _ _ _ _
Y 15 _ _ * # _
14 _ # # _ _
13 _ # # _ _
4 5 6 7 8
X</pre><hr />
It would seem intuitive to me that such a spell would always affect the "center" target square, but in my experience it's not uncommon that it does not. I have seen castings of bless where the affected squares seem to walk out in a line 3 away from the target, or encircle, or otherwise fail to touch any of the sacreds I placed neatly together there within range. If you can't use the battlefield-wide bless, I recommend the sacreds "hold and attack" and the blessers take 2 rounds of bless to increase the random spatter coverage. If the first bless works completely, the casters will then go off-script, which can be dangerous for holy and other path casters.

Sill

Arralen November 19th, 2007 09:52 PM

Re: Dumbest (dead) Oni in the world
 
It's a bug:
He should have targeted 6/15 instead of 6/14 -he's the only target and the spell has prec 100- and the very first bless effect would have "hit" himself.
I wonder if spells with range&gt;"self" _cannot_ be cast at range 0 ??


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