![]() |
SC Arena Competition Over! Results on page 9
I was poking through the archives of ancient wisdom (aka. DomII forums) the other day and unearthed a nifty thread about people sending in SC ideas for a giant deathmatch. It sounded so fun that I decided to resurrect the concept for Dominions 3!
Sound interesting? Build a SC and send him in to me! I'll start a test game, recruit and equip everybody's SC, and wish for a giant deathmatch that will determine the victor! Edit: SC Arena Competition 1 is over, but was plagued by replay bugs and I have consequently taken it down. The make-up contest will be re-run on December 22nd or 23rd, with several small refinements to the original ruleset. - The new 5 path rule has been adopted, detailed in the rules list. This discourages "insta-death" spellcaster types and should result in more entertainment for viewers. - Pretenders will no longer possess the #pretender tag, which provided them with immunity to mind spells. - All paths will be researched for all players before the contest takes place. This provides a familiar, baseline level of risk for the "Cast Spells" command that people have requested. By default, all combatants from contest 1 will be entered in contest 2, unless they violate the 5 path rule. Combatants who violate the 5 path rule will be modified to conform with it in the way I deem least foolhardy, unless their creator contacts me with specific instructions. If you wish, you can send me an updated combatant and I will replace your old one. If you'd like to bow out completely, pm me and I'll remove you. Your SC may be of any almost chassis in the game (GOR is allowed), may be empowered up to 3 times, may wield any non-unique equipment, and may script any spells known to it. You may only carry 10 gems/blood slaves into the arena, however! Pretenders may choose up to 2 magic levels in addition to their empowerment options. Your combatant only has to conform to the following rules:
PM me your combatant with the following information:
Clarifications:
Edit: Here's my combatant for round 2, which, in the interest of fairness, should be public knowledge. Void Lord Blood Thorn x2 Wraith Crown Hydra Skin Armor Boots of Quickness Ring of Regeneration Lifelong Protection Contract 3F, 2S Phoenix Pyre, Luck, attack large. The contest is now over. The turn file, and the mod required to view it, can be downloaded on page 9 of this thread. |
Re: Build Your SC Arena Competition!
What about Tartarians? they come in so many varieties...
|
Re: Build Your SC Arena Competition!
Sounds fun! I'll go with:
Name: Very Furious Bastard Chassis: Angel of Fury Magic: F3 Script: Attack Closest Gems: 10 blood slaves Placement: Far Lower Left-Hand Corner Equip: Shadow Brand, Eye Shield, Rainbow Armor, Starshine Cap, Boots of Quickness, Lycanthrope Amulet, Lifelong Protection Edited to add placement |
Re: Build Your SC Arena Competition!
What about random magic paths? I guess Rytek was probably asking about that in regards to the Tartarians, but lots of chasises have random picks which varies them quite a bit. Also for clarification, I'm assuming gems/slaves are not replenished between fights?
|
Re: Build Your SC Arena Competition!
OoOOHH! I am on it... Need time to plan....
|
Re: Build Your SC Arena Competition!
Quote:
Jazzepi |
Re: Build Your SC Arena Competition!
1 Attachment(s)
Right, you can pick your randoms. Posting your build to the forum is a disadvantage that is not required btw; if you just pm it to me then it will remain top secret.
Gems/slaves are not replenished between battles- I will wish for deathmatch and throw everything in together. I will post the turn file when everything is ready. Edit: while you ponder your kick-*** SC builds, feel free to check out some of the new sprite graphics from my Ch'uan Qi mod, which makes available a nation loosely based on the legends surrounding the five sacred mountains in China and the Shaolin temple! This sprite (attached) is the Jade Dragon Master... So far, I have made all my sprites completely from scratch. Look ok? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Build Your SC Arena Competition!
If pretenders are allowed, are any of the normal pretender options (extra paths and awe) allowed? Or just the base paths (with 3 empowerment)?
Is there any way to avoid the effects of Banish to Inferno/Claws of Cocytus? If not, are those spells allowed? |
Re: Build Your SC Arena Competition!
What happens if two people pick the same unique?
Also, as I recall, anything without hands cannot enter the death match, so people should take that into account when designing. |
Re: Build Your SC Arena Competition!
I don't think anything should be banned (well, glyphs and vastnesses etc impossible as QM says). I think the combat order of the Arena is not designed to be "fair", and also damage from one combat carries over to the next fight (but not afflictions).
I think the idea is that this is supposed to be fun. You can take it seriously if you want, but if an unseeded harpy scout wins the initiative, and flies over and pecks you in your eye for your last single HP after you defeated 10 opponents in epic battles, you might be disappointed. |
Re: Build Your SC Arena Competition!
As far as hands, isn't it that anything mobile can compete, but you can only win the trident if you can hold it? I thought it was an easy out of having to return, not to mention being stuck with a crappy item...
|
Re: Build Your SC Arena Competition!
Awe via dominion 9 or 10 isn't allowed, though I don't think it'd be terribly powerful in this contest anyway. As stated in the original post, pretenders are allowed 3 extra magic levels, plus their alloted empowerments.
If two people pick the same unique then I will mod in a second copy of the unique using copystats. As for the hands thing, that doesn't appear to be the case. A GoRed Hydra was able to compete in the arena match in my test game. |
Re: Build Your SC Arena Competition!
Quote:
EDIT: I'm guessing the aquatic tag too, perhaps with the exception of amulet of the fish wearers. |
Re: Build Your SC Arena Competition!
PotatoMan, can you please try an Ancient Kraken? I think I tried to send one to a death match before, and it didn't have the order available. I've seen aquatics in the arena before, so it's not that. I'll still stick with my Angel though.
|
Re: Build Your SC Arena Competition!
Quote:
Immobile cannot participate, But anything else can. |
Re: Build Your SC Arena Competition!
Quote:
|
Re: Build Your SC Arena Competition!
I was just tring to be cute, I meant any aquatic unit. I have seen the AI send tritons to the arena IIRC. Could be wrong but i don't think so.
|
Re: Build Your SC Arena Competition!
I have a badass which will remain a super secret! You will only know his/her/it's name. MRMunchy!
Fear MrMuchy...fear him/her/it! |
Re: Build Your SC Arena Competition!
Aquatic units are allowed for sure. That's why I'm confused about the Ancient Kraken.
Edit: Nope, I'm wrong. Aquatics are allowed for the AI only. They might work for humans with a Fish Amulet. |
Re: Build Your SC Arena Competition!
Name: Anthrax
Chassis: King of Banefires Magic: +2 Earth, +1 Death Script: Cast Summon Earthpower, Invulnerability, Soul Vortex, Drain Life, Banefire, Cast Spells; Placed up close Gems: 10 Death gems Equipment: Ring of Regeneration, Amulet of Resilience, Lucky Coin, Armor of Souls, Skull Helmet Nation: |
Re: Build Your SC Arena Competition!
Quote:
|
Re: Build Your SC Arena Competition!
do you mean Armor of souls and soul vortex stacks ??
|
Re: Build Your SC Arena Competition!
Chassis : Dagon
Race : Atlantis Empowerement : + 3w Magic : + 3w Gear : Vine Shield, Charcoal Shield, Rainbow Armor, Spirit Helmet, Boots of the Messenger, Dancing Trident, Amulet of Resilience Gems : 10w position : in the middle Script : Living Water, Quicken Self, Breath of Winter, Attack closest (strange build without regen and high prot, may work or not, the idea is to have him quietly trample all little summons, and remain conscious after the opponent) |
Re: Build Your SC Arena Competition!
Quote:
http://www.shrapnelcommunity.com/thr...;Number=459687 Yeah, the pic is old, so maybe it's been changed. But man, I know I just saw that Rlyeh dude in 3.10. I cannot send any aquatic or immobile unit in my testing now. You do not need hands, a White Bull was fine. Edit: Okay, I'm not nuts. Here's a new one. But I didn't send it, the AI did. So maybe only the AI can submit aquatics with no Fish Amulet to the deathmatch. How unfair http://forum.shrapnelgames.com/images/smilies/happy.gif. http://i175.photobucket.com/albums/w...minions/DM.jpg |
Re: Build Your SC Arena Competition!
Well, having never played a MP game in my life, I am obviously a top pick for coming close to last in this http://forum.shrapnelgames.com/images/smilies/laugh.gif
Name: Rawrku, Hunter of Hotdogs Chassis: Angel of Fury Magic: 3 Fire Script: Hold and Attack: Rear Gems: N/A Equipment: Black Steel Helmet, Chain Mail of Displacement, Boots of Quickness, Astral Serpent, Ring of the Warrior, 2x Serpent Kryss Nation: Either MA or LA Marignon (So it can be summoned) *Edited coz I am teh n00b http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Build Your SC Arena Competition!
I sent some SC to potatoman and he might actually kick some butt. (or at least i hope so)
@mathusalem i dont think that they stack, as both have the same effect. |
Re: Build Your SC Arena Competition!
Name: Grazz the Cruel, Lord of the Unending Darkness, King of Pain, Master of Horror, Captain of Cute
Chassis: Tartarian Cyclops Magic: 2N,1S Script: Cast Personal Regen, Resist Magic, Attack Rear Gems: N/A Equipment: Amulet of Luck, Bottle of Living Water, Wraith Crown, Charcoal Shield, Shadow brand, boots of Quickness, Robe of invulnerability |
Re: Build Your SC Arena Competition!
Big&Scary - Which Tartarian Cyclops(2A3E or 4E)?
Digital Sin - IIRC, Sandals of the Crane is an artifact. Mathusalem - Armor of Souls=Blood+1 & MR+5; Bone Armor = 50%CR & Soul Vortex |
Re: Build Your SC Arena Competition!
@PyroStock thanks http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Build Your SC Arena Competition!
Yeah, Aquatics need the Amulet of the Fish to compete, but they're still valid. Losing that misc slot hurts though. Edit- see below.
Also be aware that Claws of Kokytos and Banish to the Inferno are banned now (first post updated), and scripts that provide 10 blood slaves with the ambiguous command to Cast Spells without a script will only be allotted 8 levels of Blood magic research instead of the usual 9 so you don't "accidentally" break the rules. http://forum.shrapnelgames.com/images/smilies/wink.gif @DigitalSin- Sandals of the Crane is a unique artifact and isn't allowed. Once you choose different boots and bestow a name upon your creation, however, I'll add your combatant to the roster. There are currently 12 combatants enrolled for the contest. Edit: If you want to choose an aquatic, I'll mod in an extra misc slot on your chassis for fairness (the amulet of the fish must go there). Sound ok? |
Re: Build Your SC Arena Competition!
Good thread! Since luck plays such a big part in the deathmatch, it would be interesting if you ran it several times to see if the same person wins consistently.
|
Re: Build Your SC Arena Competition!
Potatoman, if I am not mistaken, being banished to various levels of hell is ineffective in arena matches- due to the mechanics of the arena, banished commanders get called back from Inferno to fight in another match, until one of them is dead. Or was this a bug that was fixed?
|
Re: Build Your SC Arena Competition!
Quote:
|
Re: Build Your SC Arena Competition!
Yeah, that solution makes a lot more sense. I'll mod them out.
I don't know whether they work in the arena or not, but they'd either be overpowered or useless in this format without any kind of middle-ground that I can see. I don't really see a drawback to modding them out. |
Re: Build Your SC Arena Competition!
Cower before my Night Elf Mohawk. He shall be victorious.
|
Re: Build Your SC Arena Competition!
Please wait for me! I'll send someone in 24 hours.
|
To be silly...
...perhaps a
Name: Bob Dylan (*) Chassis: Tartarian Titan (3?2?2? version, all Earth) Magic: E7 + E3 == E10 Script: Gems: 10 earth gems Equipment: 1x that +2-penetration wand 1x Luck Coin 1x Wraith Crown 1x Rainbow Armor 1x Earth Boots 1x Lifelong Protection 1x Spell Focus Script: Far back Petrify (x5) (*) 'cuz "Everybody must get stoned" |
Re: To be silly...
I shouldn't be giving advice, but wouldn't an eye of the void be better than the spell focus?
|
Re: To be silly... *DELETED*
Post deleted by Potatoman.
Edit: overlooked the fact that you were talking about the Titan, rather than Cyclops. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: To be silly...
There's actually a 3/2/2 tartarian titan (male, most-intact), and it's possible for all three ? to be E.
Eye of the Void might work better, but I have a slight aversion to replacement body parts. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: To be silly...
Tartarian king gets a total of 7 randoms.
EDIT: Crosspost. |
Re: To be silly...
Name: Ketlones Masp
Master Lich (go 5hp!!) 6 picks of death so, total of D9 Nation Tien Chi Placed at back corner of battlefield Script: Wrath of Ancestors,Raise Skeleton x4, cast spells 10 Death gems Equipment: Staff of storms, wraith crown, rainbow armor, boots of the messenger, lifelong protection, amulet of resiliance. bottle of water. |
Re: To be silly...
http://forum.shrapnelgames.com/images/smilies/happy.gifI'm betting on Taqwas only because that was the same build I was going to submit http://forum.shrapnelgames.com/images/smilies/happy.gif(with slight equipment variations). I'll submit a plan B for more variety. Fear... plan B!
|
Re: To be silly...
Does battlefield position matter in deathmatch arenas? I thought that they just positioned you in an arbitrary place regardless of your BF positioning?
Jazzepi |
Re: To be silly...
The Tartarian Cyclops with 4E
|
Re: To be silly...
Quote:
|
Re: To be silly...
Quote:
I am pretty sure that is the case. |
Re: To be silly...
Quote:
|
Re: To be silly...
The Earth Build is almost the same as the one I submitted in the original
tournament. It did great, killing four or five combatants before falling to Yvelina's winner by losing the 'go first' draw :-) |
Re: To be silly...
Well, it's a fairly obvious min-max try -- although less so now that there are some petrification-immune chasses. I'd expect a split between pure damage-causers and spell specialists (thought about something built for lifedrain, w/ banner and boots of quickness, but didn't think it'd do enough damage against big guys; thought about monster-spamming as well)...
|
All times are GMT -4. The time now is 02:57 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.