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Alexander ---> Updated Map - Ver 1.5 July 2008
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Hello:
I have finished a new map inspired by the empire of Alexander the Great, but with some fantasy geography. It is a wrap-around map containing 290 provinces (246 land; 44 sea). Rivers are not impassible. All provinces along rivers have potential fresh water sites, except provinces that contain waste. Babylon and Athens contain libraries. There are some provinces with both border mountains and plains. Some are officially "border mountain" provinces, and others are not (e.g., 174, 194 and 200). There are a few provinces that barely touch a river. They are not fresh water provinces (e.g., 175 and 194). Thanks. Pasha Note: (July 2008) Attached is an updated version of the map that adds some optional preset starting positions (16 land; 3 water). I think they make it easier for balanced starting positions. |
Re: New Map - - > Alexander
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Re: New Map - - > Alexander
beautiful! did you add it to my database yet?
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Re: New Map - - > Alexander
[img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] http://forum.shrapnelgames.com/images/smilies/cool.gif
Now blank. http://forum.shrapnelgames.com/images/smilies/happy.gif [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] [img]/threads/images/Graemlins/Dogbone.gif[/img] http://forum.shrapnelgames.com/images/smilies/cool.gif |
Re: New Map - - > Alexander
Very nice!
A touch large for me perhaps, but then small wraparounds are far too confusing. |
Re: New Map - - > Alexander
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[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img]
Attached is a Late Era Scenario for this map. It includes all nations except for R'lyeh and Ermor. I have also attached a little map showing the capital placement. Pasha [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] |
Re: New Map - - > Alexander
Sombre's Bog!
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Re: New Map - - > Alexander
Good looking map, like wraparounds and a nice size too.
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Re: New Map - - > Alexander
Great job on the map!
I'll suggest having nostart for the following sea provinces. 171 183 227 266 Also, it might be good to have connections for the following sea provinces. 7 to 265 227 to 192 (maybe) 227 to 266 (maybe) 171 to 176 (maybe) This allows the sea nations to have a bit more expansion room. |
Re: New Map - - > Alexander
Not a very important bug, but on the initial description, it says, 'Some are officially'...then breaks off in mid sentance.
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Re: New Map - - > Alexander
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Deleted by Pashadawg.
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Re: New Map - - > Alexander
Ryo_akashi: Thanks. I hope you enjoy the map. It happily includes the no-start settings that you suggested. Plus, I endeavored to make every water province with only one neighbor a no-start province, and I think pretty much any land province with less than 3 neighbors is no-start.
I wanted some of the water to be disconnected. Sometimes water nations can have an undue advantage if too many water provinces are connected and enjoy a long, long coastline. Pasha |
Re: New Map - - > Alexander
Very nice PashaDawg!
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Re: New Map - - > Alexander
Cool map.You should have more vacations and rests from hosting if the result is such nice maps http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: New Map - - > Alexander
Have you updated the file in the first post Pasha?
Awesome map. |
Re: New Map - - > Alexander
Thank you again. I look forward to playing on the map in a month or so. http://forum.shrapnelgames.com/images/smilies/happy.gif
I have not updated the file in the first post. The full download is about 27 MB, and so I was trying to avoid the upload process again. http://forum.shrapnelgames.com/images/smilies/happy.gif Pasha |
Re: New Map - - > Alexander
This looks like a really nice map, thanks Pasha. Nice touch with the caves!
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Re: New Map - - > Alexander
Very nice map.
I've spotted province 184 has deep sea tag. It is situated at the extreme south western anatolia. I think it should be forest. |
Re: New Map - - > Alexander
Hi Humakty:
That's a mistake. I will correct that over the weekend and upload a new file in the first post. Thanks for point that out! http://forum.shrapnelgames.com/images/smilies/happy.gif Pasha |
Re: New Map - - > Alexander
Version 1.2 of the map is now the download attachment in the first post on this thread. It corrects the bugs found so far.
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Re: New Map - - > Alexander
This is a really terrific map, thanks Dawg!
I have been thinking about a twisted earth map for some time and i just love it when people with more talent than me telepathically steal my ideas and do a better job than i would have. |
Re: New Map - - > Alexander
Thanks! I am looking forward to some MP action on the map soon. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: New Map - - > Alexander
There are at least two MP games running on it already. Impressive for a new map!
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Re: New Map - - > Alexander
I hope hosts madmodified starting positions there as they can be really unfair.
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Re: New Map - - > Alexander
Yes. I was assuming that the map would be played with defined starting points, such as in a scenario. But, I also set many provinces as no-start to avoid really unfair starting positions. I plan to make a scenario soon. Maybe this weekend!
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Re: New Map - - > Alexander
Very, very, nice 'Dawg.
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Re: New Map - - > Alexander
One very minor point -- province 276 is colored like a bunch of provinces that are farmland, but 276 is not farmland.
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Re: New Map - - > Alexander
Dang it! That's supposed to be farmland!! Thanks for pointing that out, vfb.
I will fix it in the next few days and post a revised map file. Pasha |
Fix
Fix is attached to the 4th post in this thread. (See above. Look for the dawg bones.)
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Re: Fix
Thanks Pasha! If I'm in an MP game with this map, should I wait until that game is over before downloading the new .map?
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Re: Fix
Hi vfb:
I am no expert on such things, but if I recall correctly, only the host needs the map file. So, if you have a different map file, I don't think it will matter. Worst case scenario, you could always download the older map file again from the first post (or otherwise keep a backup). I hope the MP game is fun. I am looking forward to playing on the map myself in a week or so. Pasha |
Re: Fix
Yeah, it is a great map! Lots of fun. I'm really liking wraparound, it's my first wraparound MP game.
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Re: Fix
Thanks! Nice thing about a wraparound map is that there are no corners that can give a few players an extra advantage.
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Another Fix
Grrrr. The map editor had removed the libraries quite a while ago, and I never noticed. Some players might object to the pre-placed libraries. So, I have posted two versions: One with libraries, and one without. Look up to the 4th post in this thread.
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LATE SCENARIO
A late era scenario is posted in the 6th post on this thread.
Pasha |
Re: LATE SCENARIO
Pasha, I really like the map and played on it several times but don't you think of marking land provinces with only two neighbours with "nostart"?
In currently going game Qwerty one of the players complained that he started in such a province in a mountain valley and I could help him with nothing but asking you to change this. In a crowded game it can really be a pain. |
No Starts
Hi Ano:
I thought I had made all such provinces no-start, but maybe I missed one. Could you give me the province number? Pasha |
Re: New Map - - > Alexander
I looked through .map files attached to the fourth post but found no "nostart" at all. Maybe I misunderstand something?
Two provinces with only two neighbours are 200 and 39. 39 was the starting province in the ongoing Qwerty game. |
Re: New Map - - > Alexander
Dang. I will double check that. Maybe I did all the no-starts and then made new changes and lost them? Ugh.
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Updated Version 1.5
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Hello: I have updated the map to add some additional no-start provinces. I have also updated it to have several preset starting positions (16 land, 3 water). They will be randomly assigned if used. They are optional on the game setup screen. I think this will make it easier to have more balanced starting positions in games. Each starting position is 3 provinces away from at least one neighbor (4 moves), assuming the game is full and all positions are used. No starting position is less than 3 provinces away from another. The attachment to the first post has been replaced with the updated version (1.5 July 2008). Attached to this post is a jpeg showing the starting positions. Thanks. Pasha [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] Here's what the jpeg looks like: http://www.shrapnelcommunity.com/thr...x%20Starts.jpg |
Re: Updated Version 1.5
very nice work, thank you!
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Re: New Map - - > Alexander
This map is one of my favourites. There are lots of strategic mountain passes that make you think about where to spread. First wraparound I actually liked (playing mp with it and its going good)http://forum.shrapnelgames.com/image...es/biggrin.gif.
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Re: New Map - - > Alexander
Thank you. It was fun to draw it. http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/images/smilies/smile.gif
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Not sure if this is pertinent to this map only, or generally, but fooling around with some games on the map yesterday and I would up with identical province names. Making matters worse they were one province away from each other :p It was something like Cecevic Highlands (if the name matters at all).
Otherwise a very nicely done map :) |
Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Hi Licker:
I only named a few provinces manually on this map. Otherwise, I relied on the software's random name giving thingie. It seems to have a limited number of names, and so, there are duplicates. :( I avoided this on the Bering map by naming each province manually. Pasha |
Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Ok, thanks for the answer, if it bothers me too much I guess I'll just have to name them all myself ;)
I think i can handle one duplicate, but much more than that and it'll get too confusing. |
Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Hi:
I am thinking of redoing this map for a different look and better balance. Any suggestions on the number of players it should be designed for? Also, should it be designed for land & water nations or just land nations? Pasha |
Re: Alexander ---> Updated Map - Ver 1.5 July 2008
I dunno about most of those questions, but I think you should definitely leave room for some water nations, since its very difficult to find maps of this size w/enough water.
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Thanks. That's helpful. Maybe 10 land nations and 2 water nations.
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Re: Alexander ---> Updated Map - Ver 1.5 July 2008
Oh yes please! Yes yes yes. 12 nations would be very nice!
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