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-   -   Age of Demonbreds (http://forum.shrapnelgames.com/showthread.php?t=37556)

Reverend Zombie January 31st, 2008 01:48 PM

Age of Demonbreds
 
Keep forgetting to check this when I have access to the game:

does the latest patch increase their maxage?

Endoperez January 31st, 2008 01:58 PM

Re: Age of Demonbreds
 
MA Abysian demonbred: 228/240

I don't know what it was before.

Reverend Zombie February 4th, 2008 11:13 PM

Re: Age of Demonbreds
 
Quote:

Endoperez said:
MA Abysian demonbred: 228/240

I don't know what it was before.

Hasn't changed... http://forum.shrapnelgames.com/images/smilies/frown.gif

Taqwus February 15th, 2008 10:21 PM

Re: Age of Demonbreds
 
From http://ulm.illwinter.com/dom3/dom3progress.html --

15th feb
* Iron Angel.
* Anathamant sprite.
* Black priest sprite.
* Ghoul Guardians no longer sacred, but got black halberds instead.
* Ulrich got sacredawe, lost sacred status, recieved makemonster (ghouls) and got a slight stat boost.
* Lord Guardian got sacredawe.
* Animal awe, halt heretic, assassin, spy icons
* Moose riders 45 -> 30 G.
* Plague scythe was not twohanded.
* Rigor mortis does not affect inanimates anymore.
* Flight is now personal.
* New spell: Gift of Flight.
* Internal alchemy works properly
* Demonbred agefixes.
* Forester and bakemono scout stealth fix.
* Grid Druzhina codresfix.
* Exarch and Kosheij dressed.
* Bloodlord got correct helmet.

sector24 February 15th, 2008 11:24 PM

Re: Age of Demonbreds
 
Go Moose riders! Still too expensive probably, but a very nice gesture.

vfb February 16th, 2008 12:13 AM

Re: Age of Demonbreds
 
I wonder if Ghoul Guardians will be buildable everywhere, now that they aren't sacred any more?

Saulot February 16th, 2008 01:56 AM

Re: Age of Demonbreds
 
I'm quite divided, and I blame Kristoffer.

You see, on the one hand, I hope he gets better, and on the other, well.. you see just how much love and attention new dominions stuff gets. http://forum.shrapnelgames.com/images/smilies/wink.gif

On another note, I wonder if sacredawe is what it sounds like.

Edi February 16th, 2008 03:34 AM

Re: Age of Demonbreds
 
Demonbreds age is getting fixed with the next patch. I had it redlined precisely because Abysia was already suffering from age problems and the removal of the demon status caused blood magic to no longer increase their age.

Kristoffer O February 16th, 2008 04:40 AM

Re: Age of Demonbreds
 
I'm getting better, but on the other hand I have one week of well needed vacation from school beginning now. So the upcoming week I'll be both free and healthy. I think the map that will never be will get some attention, since it is a time consuming project. Much more so than fixing some stats here and there.

MKDELTA February 18th, 2008 07:24 PM

Re: Age of Demonbreds
 
The new additions look very interesting!

Juzza February 21st, 2008 05:47 AM

Re: Age of Demonbreds
 
Very interesting is an understatement!

20th feb
* Dust Walkers.
* Hidden in Sand.
* Hidden in Sand only gives results in waste.
* Plate armors sligtly altered in the direction of Arralens thoughts. Plate of Ulm more so. Black plate inf descr slighy altered.

19th feb
* Hidden in snow reworking. More units, higher cost. Turmoil, magic and luck effects.
* Ermor domkill effect upped from ridiculously low levels.
* First steps on Gath: LA Abysia fossilized giants.

I'm, freakin' ecstatic!!


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