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Figment - Early Game (Started)
Figment
Status Page: http://www.ArsNotoria.net/dominions3...p?game=figment (forthcoming) Game Type: TCP/IP (static server) Speed: 24 hours per host for the first 24 turns moving to 48 hours per host after that. Quickhost enabled. Era: Early Players: 22 (all) – or however many we get. Start: Nations will be assigned when we are filled, or 96 Hours – whichever is first. The game will start 48-72 hours after nations are posted or when all pretenders are uploaded. Nation Selection: First Come, First Serve (Post here what you want) Map: 15 provinces per player pre-generated map (http://www.ArsNotoria.net/dominions3/figment.zip - Forthcoming). Victory Conditions: ~50% of all provinces controlled for 3 consecutive turns, or the surrendering of all other players. Hall of Fame: 15 Renaming: On Everything Else: Defaults Masterpass: Enabled Length: If you aren’t eliminated this game might last 6+ Months. Be prepared! Mods: Big-Game v1.1 Mod here: http://www.ArsNotoria.net/dominions3/bg11.zip IP: ArsNotoria.net Port: 10448 Send me your email address if you would like to get the email notifications when turns host. Quickhost will be enabled. The first 24 turns will be set to have a 24 hour autohost – so expect to do at least a turn a day for the first few weeks. After that the timer will increase to 48 hours though it is hoped that players will normally still be able to play every 24 hours, with the occasional missed day upon request. As turns take longer in late game this might increase further. As players get eliminated we can be more flexible with extensions and extended absences, but not in the first couple weeks. The map will be tweaked to ensure (hopefully) that all players that start on land have at least four land neighbors and all players that start at sea have 3 sea neighbors. All the major seas are connected so that separated sea provinces connect to each other across straits (hence all seas that look like they should be connected are linked). There will be around 12 water provinces per water nation. All the larger landmasses are linked across the straits as well. If we do not fill, we will be using a smaller map. Players who wish to surrender (resign) should simply turn the nation to computer controlled or find a sub. If you will be unavailable for longer than a few days please let me know. Failing to do you turn twice a in a row without letting us know will get you put on AI. If I think you are missing too many turns (e.g. 3 out of the last 6) I will put you on AI. Once (*ahem* - If) I am eliminated I’ll rely on the remaining players to tell me when something needs done with the game. General rules to follow in my games can be found here: http://www.shrapnelcommunity.com/thr...amp;PHPSESSID= I recommend you read them if you haven’t already. House Rules: There are specific endgame related issues that apply to larger Dom3 games that I have come to dread. There will be a simple Big Game Mod (v1.1) that will be used for this game that will tweak a few end-game aspects. These changes are not up for debate in this thread. If you don’t like these changes – please make another thread somewhere else to complain. Big Game Mod Changes: Arcane Nexus will cost 300 Astral Pearls to cast Clam of Pearls will require a path 2 (instead of 1) in Nature Magic (Water will stay the same). This will increase the cost to forge. Fever Fetishes will require a path 2 (instead of 1) in Fire Magic (Nature will stay the same). This will increase the cost to forge. (New in v1.1)Blood Stone will require a path 3 (instead of 2) in Earth Magic (Blood will stay the same). This will increase the cost to forge. If we get less than 14 people we will not use this Mod. Sign-Ups: Velusion - Lanka Foodstamp - Caelum Lingchih - Tir na n'Og AdmiralZhao - "Miclan" Holyfrog - Fomoria coobe - Helheim Dedas - Pangaea Thrawn - T'ien Ch'i Psycho - Kailasa Xavier - Niefelheim Shmonk - Agartha Tyrant - Abysia FrozenFalcon - R'lyeh Xox - Arcoscephale Corwin - Sauromatia vfb - Oceania Baalz - Marverni Rather - Atlantis Kojusoki - Ermor DonCorazon - Vanheim chrispedersen - Yomi Available Nations: Ulm C'tis |
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Re: Figment - Early Game (Sign Up Now!)
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Re: Figment - Early Game (Sign Up Now!)
Caelum please http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Figment - Early Game (Sign Up Now!)
Tir na n'Og, please. Always have wanted to try them in MP.
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Re: Figment - Early Game (Sign Up Now!)
Sign me up for Miclan then.
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Re: Figment - Early Game (Sign Up Now!)
Hmm... I would like to take Fomoria please
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Re: Figment - Early Game (Sign Up Now!)
...
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Re: Figment - Early Game (Sign Up Now!)
Pangaea please http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Figment - Early Game (Sign Up Now!)
Updated the first post!
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Re: Figment - Early Game (Sign Up Now!)
The subject line says "Early" but in the post the era is "Middle"?
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Re: Figment - Early Game (Sign Up Now!)
Fixed! It's Early
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I'll play T'ien C'hi!
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Re: Figment - Early Game (Sign Up Now!)
Kailasa if you accept noobs
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Niefelheim please.
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Re: Figment - Early Game (Sign Up Now!)
I'll try Agartha.
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Re: Figment - Early Game (Sign Up Now!)
Abysia please. I keep getting whupped in Velusian games and when i play Aby, but may be double negative will be a positive.
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also...where do I find a change list, or summary, for the biggame mod we'll be using?
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I'll play R'lyeh.
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Nief please
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I just updated the list. |
Re: Figment - Early Game (Sign Up Now!)
Arco please
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Re: Figment - Early Game (Sign Up Now!)
thanks, those all look reasonable. sorry if i missed them on the first pass....
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Re: Figment - Early Game (Sign Up Now!)
Players can start uploading pretenders when ready.
IP: Arsnotoria.net Port: 10448 |
Re: Figment - Early Game (Sign Up Now!)
we still have at least 48 hours though, right? I'm hoping to do some more testing/tweaking and won't be able to get to it tommorow....
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Re: Figment - Early Game (Sign Up Now!)
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Re: Figment - Early Game (Sign Up Now!)
Hi everyone. It's been a long time, but I feel an urge to play another Dom3 game.
Please sign me up as Sauromatia. |
Re: Figment - Early Game (Sign Up Now!)
I'd like to try Oceania, please.
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Re: Figment - Early Game (Sign Up Now!)
I'm feeling masochistic, I'll try Marverni.
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i like to drop ulm http://forum.shrapnelgames.com/images/smilies/frown.gif can i play something else thats free ?
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Re: Figment - Early Game (Sign Up Now!)
It's been almost a year since I've played Dom3 last time, so my memory of seting up MP Dom game in efficient manner is a bit rusty.
Could somebody please remind me - what command line arguments do you need to use to login into the game quickly by clicking on desktop shortcut for this specific MP Dominions game? Also about the Big-Game mod that we will be using - what should I do if I want to play two MP games in the same time - one with this mod(our game) and one without? Does this mod need to be loaded into the memory when I will be creating pretender for our game? Thanks a lot! |
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good question , i forgot how to do the Dominion III command line shortcut commands for port and ip address also. Not in the manual either.
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Re: Figment - Early Game (Sign Up Now!)
"C:\Program Files\dominions3\dom3.exe" --tcpclient --ipadr ArsNotoria.net --port 10448 --nonationsel
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Re: Figment - Early Game (Sign Up Now!)
Hey hey, allow me to help both of you out. http://forum.shrapnelgames.com/images/smilies/happy.gif
For this particular game, add this to a copy of your dom3 shortcut: -C --ipadr Arsnotoria.net --port 10448 Beyond that, go to the main forum and look towards the top, there is a thread devoted to all the command line switches. Be sure to check that for any other options you may want added to the shortcut. Baalz beat me to it http://forum.shrapnelgames.com/images/smilies/wink.gif |
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Sometimes Arsnotoria.net does not resolve for me, so I use:
dom315 -C --ipadr 99.166.71.111 --port 10448 -n -s You might want to leave off -s (no sound), and also -n (no nation select). |
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I will upload a Tir na N'Og pretender sometime tonite. Sorry for the delay. I have never played them before, and am running through multiple builds to find a suitable one.
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Tir is uploaded.
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Thanks guys, that was very helpful.
Now about my other questions: (quote) Quote:
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Re: Figment - Early Game (Sign Up Now!)
No, just have it loaded into the game at start. The game is now very smart at loading mods. And for this mod, you do not need it to be loaded at pretender creation time. You just need it to be available at game start.
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I would like to try Atlantis please if I may.
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Ill go with Helheim then,
EA ulm didnt get anything from the last patch http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Ill take Ermor then
Pretender uploaded |
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I'll start generating the map tonight. Last call for players that want to join!
We still have the following spots available: Ulm C'tis Vanheim Yomi |
Re: Figment - Early Game (Sign Up Now!)
how much more time do we have to upload before we start?
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Re: Figment - Early Game (Sign Up Now!)
Well start no later than Tuesday night CST (or earlier if everyone has uploaded).
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i will give Vanheim a try, thanks.
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We could start now, as far as I am concerned. But I can wait til Tuesday.
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