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Which nations are not dependent on their capital?
After reading the Helheim thread, I have been wondering about which nations have primary units which are not capital dependent. As far as I know, Shinuyama and Argatha are two, and maybe Mictlan to some extent, but I'm wondering if people here have other suggestions before I go starting a 63 nation test game. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Which nations are not dependent on their capit
I would say any nation that can recruit its best mage from any castle.
For example any era C'tis or MA Caelum. |
Re: Which nations are not dependent on their capit
Since I prefer to play nations that are not that much capitol dependend I'd like more suggestions..
MA pyth obviously has best mages in capitol but the rest is decent too.. so I like them atm |
Re: Which nations are not dependent on their capit
Ma Atlantis is not dependent on its capital. The capital only mage sucks, W3 S2, because kings of the deep (recruitable anywhere) can get W3 S2 as well, plus 3xhps and 10% chance of another magic path!
Some races are just messed up http://forum.shrapnelgames.com/images/smilies/happy.gif Ma Atlantis is pretty weak anyway so a boost to its capital only mage would be good, even if that increased the 180gps cost. Say additional 100% chance of WSDN for 240 gps cost? |
Re: Which nations are not dependent on their capit
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Personally, I find it refreshing to have capital only mages with a different niche rather than just being absolutely the best. |
Re: Which nations are not dependent on their capit
(LA) Marignon. MA Pythium sort of, since Theurgs should be all you need for the most part.
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Re: Which nations are not dependent on their capit
LA Agartha. Ktonian necromancer is recuitable anywhere, excellent battlemage.
EA Arcoscephale. (Has some cap-only mages but they have Cloud Trapeze, and recruitable-anywhere Mystics are good.) Shinuyama of course. EA Ermor. EA C'tis. -Max |
Re: Which nations are not dependent on their capit
MA Ulm
LA Ermor, except for the enormous death income from the capital... |
Re: Which nations are not dependent on their capit
My favorite, Marverni is not dependant from the capitol in the normal way:
-You might likely never recruite a capitol only-unit. Comanders with berserk are not the best idea and the troops - they are sacred and with a good bless they would work well, but since they are capitol only and not THAT overwhelming, you will likely not choose a bless. However, your capitol is a cool fortified city and elsewhere you are only constructing Molte and Bailys (or whatever that is spelled). Thus, Your capitol will likely be a major part of your ressource-total for quite a while. |
Re: Which nations are not dependent on their capit
MA Ulm has quite good capital only Priest Smiths.
I like them a lot with the new spells |
Re: Which nations are not dependent on their capit
Jomon's sacreds are capital only but their mages and other leaders are not. As the sacreds are not really built (they are not that good and can't be massed quickly for a bless strategy) Jomon is not reliant on it's capital.
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Re: Which nations are not dependent on their capit
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The Priest Smiths are convenient and can be quite formidable, but MA Ulm is by no means dependent on them. Compare to e.g. EA T'ien Ch'i whose Master of the Five Elements and Celestial Master are both capital only. |
Re: Which nations are not dependent on their capit
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Second I donŽt agree MA atlantis is a weak nation at all. Teleporting national thugs that remain powerful through all the game. Great magic artillery with w5 and f2 w3 mages. The e2 w3 kings kick *** too with just a robe and frost brand. Fully amphibious and very hard to face in the water. etc... If I would want to boost them IŽd give them a weak mage recruitable on land, or more national spells. But IŽd say they are good enough already, and great fun to play. |
Re: Which nations are not dependent on their capit
Atlantis mages have 8 precision, this doesn't really qualifies them as artillery, they do miss very often (or kill their own chaff) I've lost big battles with 6+ of those palls (the 5W, 3W 2F ones) because they kept shooting on their own troops, or destroying the green.(and they only are average thugs, because of their low stats)
Other mages have this precision, but atlantis troops are no good, even mictlan regulars can crush them, and those two flaws combine into an under average nation. |
Re: Which nations are not dependent on their capit
IMO, the capitol only thing is a pretty big deal. In the EA, nearly everyone is heavily capitol dependent, in the LA most are not.
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Re: Which nations are not dependent on their capit
Any of the giant nations can produce a thug commander or werewolf type thug with the right bless out of every fort.
Ea Ermor has great troops and great battle mages out of every fort. |
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