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My favorite unit...
What unit is your favorite to mass produce?
In late game I like mass producing Tarrasquense, then giving them Gift of Reason. In second place is the wraight lord. Equip him good, empower a little and he is one immortal killing machine. |
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At the moment it's Zamzummites. The best non-cap-only battlemages I have ever seen. (Well, Druids might be on the same level, and Ktonian Necromancers are quite close.)
-Max |
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Androphag Archers. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Illithids! <3 Ghandarvassssssss! And a particular often overlooked summon which shall remain nameless, that I find to be wickedly powerful in longer games..... http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/images/smilies/wink.gif |
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I've been tempted by Bakemonos in the past--they look about as good as Ktonian Necromancers. No Astral for communions but acid rain potential. I think they have worse Precision than Zamzummites, though. Anyway, I should try them out sometime.
-Max |
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Lobo Guard !
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EA / LA Mictlan Priests are my absolute favorite unit in the game.
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I'm going to have to go with the Ambibate Warriors of Marverni. I just love the mental image of a huge force of Celt-ish warriors assembling in a large horde, then charging, especially the barechested ones.
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We are discussing favorite, and not best? Then for favorite, Sacred Hydras. They are like lawnmowers.
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EDIT: I just noticed, someone else already noted this, in response to the same post none-the-less. that's what I get for posting before reading the entire thread. Quote:
They single-handedly make any nation who has access to them a powerhouse. |
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Although they are cap only and have their limitations, the the Warriors of the Five Elements are my favorite.
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My favorite are vampires...
They can spawn other vampires, are immortal, fly, and get 3 blood and 3 death to access some of the best death anti-SC spell in the game : disintegrate and touch of death. |
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Spawn? You mean summon via spell?
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It's CBM yes.
#selectsite "Tombs of the Oracles" #homecom 1438 #gems 5 2 #end 1438 = Ktonian necro |
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indeed. thanks for the clarification Sombre.
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Ouch, that's a pretty harsh nerf to Agartha. Ktonian Necromancers and national summons are the only things they really have going for them, although the crossbowmen aren't bad.
-Max |
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The crossbows have low precision so are not that great. |
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my favorite unit is the heliophagus: he's a balrog
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My favorite units:
- Pangaean Revelers - Lankas Kala Mukhas - Ulm's Black Knights Commander: Nifel Jarl |
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Tuatha Warriors are my favorite Blessable.
Agarthan Ancient Ones are my favorite recruitable everywhere just for the feel. Dai Oni is my favorite commander because of how awesome they look and how they can destroy armies almost out of the box. |
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With the warriors, I go with a double or triple bless F9W9{Nx|Sx} Hmm pretty much the same with lanka. |
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Ancient Kraken.
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Kailasia's recruitable everywhere sacreds with two attacks each and awe, probably.
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Perhaps just balance the cost a bit.
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Vans. Not original, I know... http://forum.shrapnelgames.com/images/smilies/happy.gif
Also I like Cokithiadae & Buried in Ice whole package. And Starspawns - because of the Mythos they are from! |
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Do you see it best as an add to a specific nation? Or as part of a specifically designed province? |
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Kappas are one of my favorite units.
Crazy little turtle dudes. |
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If I can pick any unit, it would be Lanka's Mandaha. It costs 133 bloodslaves to summon (at B8 I think), but its worth many times that.
How's this: - he can fly. - he can command large armies. - he autocasts darkness at the beginning of each battle! - he comes with air 3, so you can cloudtrapeze him anywhere, and have him buff with mirror image / mistform. - he has 65 hps and comes with generally decent stats. - he is sacred and priest level 3, so he can cast divine bless on himself. - he is vulnerable to fire and is a demon, so you would want to equip him accordingly. Properly used and equipped, there's really not a lot that can stand against these guys. Anything but other undead/demons don't have a chance to start, because of darkness. Second, his stats - with air magic buffs and the strong bless you'd probably play Lanka with anyway - are better than any tartarian, wraithlord, demonlord, archdevil, or anything else undead you can think of. These guys are as bad as they come. |
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