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-   -   llamabeast proudly presents... (http://forum.shrapnelgames.com/showthread.php?t=39990)

llamabeast August 7th, 2008 08:07 AM

llamabeast proudly presents...
 
www.llamaserver.net/createGame.cgi

Okay, so this is what I have been working on maniacally for the last few weeks. I hope people like it.

Feel free to have a play around. Create a game, modify it, delete it, and so on. Do please delete your test game once you've made it, otherwise we'll end up with lots of clutter.

Janlm August 7th, 2008 08:13 AM

Re: llamabeast proudly presents...
 
wow, super cool http://forum.shrapnelgames.com/images/smilies/happy.gif

llamabeast August 7th, 2008 08:23 AM

Re: llamabeast proudly presents...
 
So, the deal is, people don't have to ask me to start LlamaServer games any more. Read my FAQ bit on it, then just go ahead. Should streamline things a lot.

Jazzepi tells me the map browser isn't working quite right for him - the images on the right are apparently out of synch with what he's clicking on. Anyway else get this issue?

Darkwind August 7th, 2008 08:26 AM

Re: llamabeast proudly presents...
 
If what you mean is that the images take a little while to display the new map/mod banner, then yeah, I'm getting that too. It's not that big of an issue for me.

llamabeast August 7th, 2008 08:29 AM

Re: llamabeast proudly presents...
 
Okay yeah, it seems it is just a delay rather than a bug. I guess it's because I used quite large thumbnails.

Jazzepi suggested I could perhaps get the page to download all the maps as soon as it's opened, rather than waiting till you click on them. Anyone know anything about whether that's a good idea, and if so how to do it?

mighty_scoop August 7th, 2008 08:29 AM

Re: llamabeast proudly presents...
 
MoltenUniverse was already created with the "GameCreator" ... worked like a charm ... Thx alot !!!

DakaSha August 7th, 2008 08:34 AM

Re: llamabeast proudly presents...
 
same with sha bay ^^
awesomeness ^^

Executor August 7th, 2008 09:21 AM

Re: llamabeast proudly presents...
 
This is amazing!

Baalz August 7th, 2008 09:43 AM

Re: llamabeast proudly presents...
 
Wow, awesome. Thanks Llama!

Gandalf Parker August 7th, 2008 10:51 AM

Re: llamabeast proudly presents...
 
Are you using ImageMagic for making the thumbnails?
I was debating something along the same line but I was looking at lowering the colors to something like 256. Possibly using low src and high src to paste the 256 color or a grey scale image up fast then begin overwriting it with the high color one.

chrispedersen August 7th, 2008 11:10 AM

Re: llamabeast proudly presents...
 
Incredible llama!

ano August 7th, 2008 11:15 AM

Re: llamabeast proudly presents...
 
I just have no words to describe how cool it is. Thanks!

llamabeast August 7th, 2008 12:52 PM

Re: llamabeast proudly presents...
 
http://forum.shrapnelgames.com/images/smilies/smile.gif Thanks guys!

Quote:

Are you using ImageMagic for making the thumbnails?
I was debating something along the same line but I was looking at lowering the colors to something like 256. Possibly using low src and high src to paste the 256 color or a grey scale image up fast then begin overwriting it with the high color one.

Actually I did them all by hand, before realising I could use ImageMagick. But yes, if anyone uploads any extra maps, it'll generate automatic thumbnails using ImageMagick.

As for reducing the colors etc - I don't know anything about that kind of thing, maybe I should look into it. The thumbnails are around 100K, so quite big - if I could make them a little smaller that would probably be good.

DonCorazon August 7th, 2008 01:15 PM

Re: llamabeast proudly presents...
 
llama, that is awesome. if you were a US citizen I'd vote for you for president!

llamabeast August 7th, 2008 01:31 PM

Re: llamabeast proudly presents...
 
Anyone who looked in the last three hours or so will have seen a whole load of craziness around the mod selector. I was just debugging a little glitch when my supervisor came in and dragged me off to a meeting, so the page was covered in debug output. Fixed now.

Tyrant August 7th, 2008 01:52 PM

Re: llamabeast proudly presents...
 
Wow! You Da MAN Llama!

Herode August 7th, 2008 02:00 PM

Re: llamabeast proudly presents...
 
Wow, great great job !
Thanks ! http://forum.shrapnelgames.com/image...ies/carrot.gif

Aapeli August 7th, 2008 02:05 PM

Re: llamabeast proudly presents...
 
Innncredible. I might even start organising mp games my self.

sansanjuan August 7th, 2008 02:10 PM

Re: llamabeast proudly presents...
 
Quote:

llamabeast said:
Anyone who looked in the last three hours or so will have seen a whole load of craziness around the mod selector. I was just debugging a little glitch when my supervisor came in and dragged me off to a meeting, so the page was covered in debug output. Fixed now.

Hmmm.. Perhaps we should have a little "chat" with this supervisor about just when you require his/her supervisory skills http://forum.shrapnelgames.com/images/smilies/wink.gif


Nice work Lbeast!

-SSJ

Omnirizon August 7th, 2008 03:00 PM

Re: llamabeast proudly presents...
 
you are simply amazing llama.

JimMorrison August 7th, 2008 03:42 PM

Re: llamabeast proudly presents...
 
I

love

you.


No really, it's you. You're the Llama of my dreams.

<3

PashaDawg August 7th, 2008 07:43 PM

Re: llamabeast proudly presents...
 
Super! http://forum.shrapnelgames.com/images/smilies/happy.gif

I am very impressed.

Thanks.

cleveland August 7th, 2008 08:29 PM

Re: llamabeast proudly presents...
 
http://forum.shrapnelgames.com/image.../beerglass.gif


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