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Map and mod browser
As a side effect of work on the LlamaServer, I've made a web page where you can view all the maps I've been able to find, as well as a selection of mods. I hope this will be helpful.
www.llamaserver.net/mapModBrowser.cgi |
Re: Map and mod browser
I hope people don't object to me stickying this. I will unsticky it if it's considered a bad idea, but I think people may find it very helpful.
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Re: Map and mod browser
I think this is fantastic. Nice work. And thank you for the effort.
This must be stickied IMHO. |
Re: Map and mod browser
Gawsh. That's excellent. I agree with Edratman, keep it stickied.
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Re: Map and mod browser
great again ^^
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Re: Map and mod browser
No objection whatsoever, that's fantastic! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Map and mod browser
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Nice, I particularly like the map browser.
can I throw something on the wish list? I had kicked around making a PHP-based mod browser (but will never, ever get around to making progress on it) that goes through a mod, and assembles #newmonsters and #newspells etc. as they would show up in the stats screens inside the game. The only hard part would be those that copy existing sprites, armies, without creating a sprite / stat database (at least you could incorporate Edi's DB for the stats). It looks like you are already partway there, it would be a really useful tool.... Good work. Let me make one small offering; I made (for myself) a little PHP based PBEM server/manager. It's got too many quirks to be worth sharing, but it does have a nice stylesheet that parallels one of the dominions 3 alternate splashscreens. I've posted the screenshot - if you want the CSS and HTML example to implement the styling, I'll be happy to share. http://forum.shrapnelgames.com/attac...1&d=1218566581 |
Re: Map and mod browser
Hi Psientist,
Thanks for the suggestions. I'm afraid I'm basically done with major features for the LlamaServer now, at least for the next year, as I need to knuckle down on my PhD, and I think it's functionally fairly complete. Also I have essentially zero knowledge of anything web-based except CGI scripts - and those just because I use Perl a lot for my PhD. Certainly PhP and CSS are mysterious to me, and the little JavaScript I had to use for the browser caused me much misery (my brother says it would have been trivial if I'd installed proper debug addons for Firefox - as it was, when I had a typo, it just stopped working without an error message). However, your screenshot looks super shiny. Given infinite time it'd be awesome if I could make the LlamaServer look like that. Very nice skills. As for the mod browser - that sounds really awesome. However, I think that saying I'm partway there is a bit overoptimistic. Maybe 5% there. It's a funky idea though. If there's anything I can provide from the LlamaServer for any project ideas you have, I'd be only too happy to help. The only thing I can't provide, unfortunately, is large quantities of time. Well, there are other things, like large quantities of money, but you get my drift. :) |
Re: Map and mod browser
Great Site!
One thing I tried to download the kingmaker map and the link seems to be broken! |
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I'm afraid all the ones pointing to the forums are broken right now, because of the forums being redone. I'm optimistic they'll find a fix, rather than me having to reenter all the addresses.
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Re: Map and mod browser
Just realized that I had hit the "Thanks" button before, but never posted here. Great work llama!
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Re: Map and mod browser
Very handy stuff. :shake:
Thanks. |
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Phew, I finally finished updating all the download links for the new forum.
I also added the following maps which Ballbarian found for the map list with his leet map-hunting skills, and which I'd missed: Infinite Sands Ring worm Arena Gang wars Ander Primea Castles 2 "Aezeal's map" (which I've renamed to Multilayer Map) Wraparound Water King of the hill 3isles Wraith bunny Tyrande Northwest Middle Earth Isle of Thrones Several of these look really good. There are so many good maps for Dom3! I'm sure most people have only seen a fraction of them. |
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Re: Map and mod browser
Thanks for the additions.
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Re: Map and mod browser
Btw, this is an absolutely awesome creation and I'm honoured to have my mods on it.
I am going to scrap the CBM versions of my mods though and simply make sure the base versions of the mods are balanced to roughly CBM standards, but will work fine in vanilla too. I will rerelease the CBM versions I did of other people's mods under the title 'Rebalanced'. Each of these will get its own thread and link back to the old one. |
Re: Map and mod browser
Sombre, good thinking, that sounds like an excellent plan.
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A number of the maps listed in the browser have completely different sizes listed. For example, Antilarium has either 1480 or 217 provinces, depending on which description you believe. It's a bit weird.
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Hmm, how odd. I've fixed Antilarium. Did you notice any others?
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I'm experiencing trouble with the map browser. It's not switching the thumbnails and descriptions when you change the selected map. (Similar thing happens when changing mods). The page error has Line 14: Character: 8973 unterminated string constant. I'm guessing one of the map descriptions has an extra single quote somewhere.
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Re: Map and mod browser
Ah yeah, I broke it a couple of days ago. I've just fixed it now. Thanks for the report.
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It doesn't work for me. Only lets me look at the first option, first map, forst mod etc. Clicking in others on the list have no effect.
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Yeah, it had acquired a glitch. Fixed!
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Hmm... I still have the problem as torin. Looks super cool though!
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Yeah, it's gone squiffy again. Basically it has some chance to go squiffy every time someone uploads something, and I keep on procrastinating on fixing the bug even though it would probably take 5 minutes once I got down to it. Just recently though, there's been an extraordinary flurry of things being uploaded. Lots of new games too! It's all been a bit crazy.
I'll try to fix it later. |
Re: Map and mod browser
Hooray! At last I've fixed it. It turns out that this time it was a " that was foxing it. I've now made it "-proof.
I've also (hopefully) fixed the problem with the newlines. So I'm optimistic it will stay working for a fair old while now. We'll see! |
Re: Map and mod browser
The urraparrand map I was looking for has no download link :(
Very useful web page otherwise. |
Re: Map and mod browser
Urrapparrand has no link because it's included with the game.
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Oh, that explains why only I would need to download it ;)
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I have put the mod in the mod package in dominions.I don't know how to get it working.
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Re: Map and mod browser
Have a look in the FAQ thread grimogre - I believe there's a guide there, on in another sticky.
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