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MadCradle2, 11 players, MA - Game On!
Looking to start a new game. Willing to play anywhere any age, any map, with however many players are willing to join within the next few days. Will host on LlamaServer. Maybe even a random game, randomized by an outside party (my roommate). We will vote for an age, a map and whether we play random nations.
Players: 1. MadFrancis/Marignon - Submitted 2. Apsophos/Agartha - Submitted 3. James243/T'ien Ch'i - Submitted 4. Tichy/Shinuyama - Submitted 5. Jazzepi/Abysia - Submitted 6. Psycho/Caelum - Submitted 7. GrudgeBringer/Vanheim - Submitted 8. Ershalim/R'lyeh - Submitted 9. slMagnvox/Bandar Log - Submitted 10. FoodStamp/Mictlan - Submitted 11. hunt11/Ashdod - Submitted |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I support the idea of a random game, but will play anyway.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Sounds fun! Count me in.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I'm interested.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I'll join.
Jazzepi |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Okay, 5 so far.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I will play if I don't hate the map.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Well, the idea is to all agree, more or less, on a map. Hopefully you aren't too picky ;).
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
OK count me in:angel
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
No set details? Sounds like madness. I can use that. I'm in!
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
We're up to eight. Shall we recruit some more or is everyone okay with eight? We can wait for more peeps if you all want or we can close it. In anycase we should start thinking about which age and map we are going to play, as well as whether we shall be playing random nations.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Personally, as I'm not terribly good at anything, random suits me fine. 8 people seems like a good enough start as any. Late Age seems to be pretty popular at the moment. So buck tradition and go Early? *Shrugs*
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Just registered. First post, hurray.
If you're willing to go to nine or need an alternate please count me in. Was looking for a game to start. Any map, age, or nation is fine with me. I'm too new to know what's what. |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I could give it a go if you decide to get more than 8 players.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
i would like to join in
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
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Also I am going to keep adding people to the game list ... if we end up playing with only eight than we will just have alts or subs. If not we can always play a larger map. Either way is fine by me. |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
My vote is random everything except the map, as I'm not really familiar with any nation or age yet :)
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I agree that we shouldn't use a straight random map -- they tend not to be balanced out of the box in terms of number and quality of neighbors for start positions. There are a bunch of maps now that people have lavished attention on.
I'm fine with any age, and random or semi-random nation selection. I think players should be allowed a small opt-out list, or be able to state certain preferences (like no water). |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
The only thing that is important to me is to have a map that is visually pleasing. It's best to play on a random map, but since I don't believe anyone would like to mess around with adjusting starting positions, we could take some standard map take can fit 11 players like Cradle.
I vote for random nation assignement with an opt-out list as well. Regarding age, I vote it not be EA, since my two MP games so far were EA. |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Maybe we could have opponent-chosen (anonymously) pretender chassis? (more madness, yay)
Also, should we use any mods? CBM? Random mods from a list? Or should we roll some dice to decide things to be randomized and make this a randomly random game? More random madness! |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I can generate a map as long as I know the number of water nations we're going to have.
Generally I do 15 provinces per player. Jazzepi |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
1.Marignon
2.Mictlan 3.T'ien Ch'i 4.Agartha 5.Abysia 6.Caelum 7.Vanheim 8.R'lyeh 9.Bandar Log 10.Shinuyama 11.Ashdod This is a MA randomly generated list of nations. Any objections? I was thinking Cradle would be a good map for 11 players. I'm also open to random maps. If any person wants to opt out of their randomly generated nation we can allow one chance to be randomly assigned a new nation per player. Yea? Nay? |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Does this match up against the order we're listed on the first post (so I'm #4 = Agartha)?
I'm fine with Agartha. |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
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Im leery on the opponent chosen pretender chassis, as for mods Ive never played with anything but Worthy Heros, but am willing to give anything a go. As for random randomness, we could always roll a die for things such as independants strength, site frequency, gold and resource modifiers, starting provinces and such. |
Re: Unknown Map, 8ish players, Age to be determined - Recruiting
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That was the idea. |
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Ooh, that would make me R'yleh? The nutty fishes. I can work with that. If we do opponents making pretender chassis things, we'd need some kind of quality control. Some arbiter to assure that they weren't useless for whatever race they were made for... I'm not entirely sure that'd be worth the effort, but it could be fun.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
I'm with Jazzepi on the pretender chassis thing.
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Re: Unknown Map, 8ish players, Age to be determined - Recruiting
Hell I'll join if you still got room
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Re: Unknown Map, 8ish players, Age to be determined
Own pretenders, definitely.
And I vote for second random chance for nation, Shinuyama is kind of a turn off for me :( So if we decide for that, I want my nation rerolled. |
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Re: Unknown Map, 8ish players, Age to be determined
I'm OK with caelum
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Re: Unknown Map, 8ish players, Age to be determined
If you allow nation rerolls, I would like one too.
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Re: Unknown Map, 8ish players, Age to be determined
I poked around and discovered just how unloved MA Agartha is. I'm fine with a reroll.
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Re: Unknown Map, 8ish players, Age to be determined
Maybe random assignment wasn't such a good idea
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Re: Unknown Map, 8ish players, Age to be determined
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Is anyone absolutely opposed to playing his attributed nation? |
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I'm just a beginner player, so playing Shinuyama might turn out a negative experience as it really is the last nation I'd pick :( |
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Re: Unknown Map, 8ish players, Age to be determined
I'd swap for either Mictlan or Shin, if we want to do horse trading instead of rerolls.
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Re: Unknown Map, 8ish players, Age to be determined
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I like this idea more than the rerolls, and I will swap with anyone who wants. I don't mind playing anyone on the list. |
Re: Unknown Map, 8ish players, Age to be determined
I'm happy with Tien Chi. If anyone's desperately miserable with their choice then I don't mind swapping though - keen to get going really.
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Re: Unknown Map, 8ish players, Age to be determined
Happy with Cradle as the map too - great map.
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Re: Unknown Map, 8ish players, Age to be determined
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Jazzepi |
Re: Unknown Map, 8ish players, Age to be determined
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We'll play Cradle. # Starting Provinces: 3 Ind. Strength: 7 Site Freq.: 35 $ Multiplier: 175 Resource Multiplier: 225 Supply Multipler: 75 Random Eevnts: Rare Score graphs Enabled Hall of Fame: 5 Research: Standard The above is a random make-up of the game conditions. We can use these or just go default if people want. Also, CBM or no? Random die roll says no, but either way I'd sort of like to at least use Worthy Heroes. |
Re: Unknown Map, 8ish players, Age to be determined
Modses tend to make things more complicated. I think if we're already playing with so much random it'll already be 'new' enough to keep things interesting. It's up to you, though. I'm fine either way.
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Re: Unknown Map, 8ish players, Age to be determined
I am strongly opposed to this randomness of settings. I would like to see everything on default if there isn't a good reason for changing it. I've seen people sometimes change indy strength or site frequency, but not things like no. of provinces, random events or multipliers. This kind of settings favor nations who have heavily armored troops and as such won't be recruiting many of them. Also it favors misfortune, so taking luck in your pretender design would hardly be a viable option.
Random nations is one thing, but lets not get crazy with randomness. I believe it's better if we voted about changing any of these. |
Re: Unknown Map, 8ish players, Age to be determined
I agree with Psycho, random multipliers will unbalance the game a lot, even more than random nations.
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Re: Unknown Map, 8ish players, Age to be determined
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Put my vote down for {DEFAULT} settings. Or maybe re-roll an over-under where its either +1 click to a setting, Default, or -1 click. I was in the IRC channel and the consensus was alot of games were using so-called "CBM" but they said plenty of vanilla games too, so I am somewhat impartial on mods. How big a difference do they make on gameplay? I beat around some AI as Bandar Log and I am looking forward to the game. |
Re: Unknown Map, 8ish players, Age to be determined
Personally I don't think you should mess with any of the settings like indies, *definitely* not staring provinces, resources multipliers, how common the events are, etc etc.
If we took the multipliers that you have listed there it would be a huge boon to resource intense nations, like MA Abysia, and I'd be fine with them. Jazzepi |
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