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Damage death?
Soul slay is supposed to be damage death, but it isn't it is 999.
This I found out by trying to slay a Sphinx with 1000+ health that couldn't be killed differently with body etherial and luck and 30+ protection. So after about 20-30 failed attempts one lucky soul slay strikes but he's still alive? Would this mean that it can't be mind hunted since slay can't kill in first shot? Feel free to share interesting situations like this one. |
Re: Damage death?
It's a known issue. You can cast 30 shatters on him and he should be done.
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Re: Damage death?
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This is because damage is healed at a certain point in the turn, so if you cast multiple rituals that damage enemies you can partially damage a unit with one ritual and then kill them with the next since it all takes place during the Ritual phase. |
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Jazzepi |
Re: Damage death?
Yes, there's a chance, but it isn't very good from what I've seen.
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Jazzepi |
Re: Damage death?
Well the Sphynx starts at S3, so if the chance of cutting the chord of the mind hunter really is 40% * S level, as stated by the manual, you don't have a chance ^_^
But a Black Bow of Botulf, and it becomes just an useless and cumbersome piece of rock in a square ^_^ |
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Oh well. I mean, it's not really a legit strategy to try to mind hunt astral SCs D: Jazzepi |
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Anyway from what I know it is never possible to mindhunt an astral mage.
Am I wrong? |
Re: Damage death?
You are not wrong. If you try to hunt an astral mage of any level he will cut your astral cord. If you try to hunt a province where there are both astral and non-astral mages and astral mages are level 1 or 2, you have a chance of killing a non-astral mage.
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Re: Damage death?
Edi, You're missing the point, if you could mind hunt it you couldn't kill it because of its hit points, I just find that interesting.
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My initial reaction was to a suggestion of mindhunting something that automatically has astral magic. That sort of things kind of stick out to me. I would never even have made the comment because without modding, it is absolutely irrelevant to a real in-game scenario. |
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Also boosters help in detecting mind hunters. I remember someone asking that some time ago. |
Re: Damage death?
You could imagine astral probes and attacks as a bit like trying to sneak into someone's house. The better the homeowner is at astral magic, the better he can equip his house with intruder alarms, CCTV, guard dogs and so on. So a weak astral mage may only realise there's an astral assassin in his house when he's just woken up with his metaphorical throat already cut.
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Re: Damage death?
I stubbed my metaphorical toe once and it hurt like all getout. I can't begin to imagine what having your metaphorical throat cut feels like.
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