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Greenrow: noobs, slowpace -- game on
This game is running! Good luck.
llamaserver faq: http://forum.shrapnelgames.com/showthread.php?t=35160 Greenrow info page on llamaserver: http://www.llamaserver.net/gameinfo.cgi?game=Greenrow put Greenrow as the subject. style: PBEM server: llamaserver.net Map: Dawn of Dominions Age: Early Turns: 72 hours Noobs only please! All other settings default. No mods. 12 players. This map has set nations (and from the description is unbalanced). EASY NATIONS (according to description) Ermor: Klepto Sauromatia: GrudgeBringer Oceania: Ossa Vanheim: Fakeymcfake AVERAGE NATIONS C'tis: licker Helheim: Boronx Kailasa: Psycho Agartha: Fickle HARD NATIONS Arcoscephale: Skirmisher Marverni: Pelthin Ulm: Tifone SUPER HARD NATIONS Caelum: Solmyr |
Re: Greenrow: noobs, slowpace OPEN
I'd go for Oceania!
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Re: Greenrow: noobs, slowpace OPEN
I'll try Caelum.
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Re: Greenrow: noobs, slowpace... 9 spots OPEN
I'd like the lizards of C'tis please
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Re: Greenrow: noobs, slowpace... 8 spots OPEN
I've finished 2 games so far and play 2 more at the moment. I've also been a temporary sub (10-15 turns) in another 4-5 games. If this level of experience is acceptable to you I would like Kailasa.
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Re: Greenrow: noobs, slowpace... 7 spots OPEN
I am kind of new, I have played in a few games and lost badly. :)
I would like Marverni if that is okay. Thanks. |
Re: Greenrow: noobs, slowpace... 7 spots OPEN
I am in 2 games and have played 3 others (1 I lost in a record 19 turns...sigh)
But I will take Sauromantia if this is acceptable If someone REALLY REALLY wants Sauro I MIGHT take Argatha but prefer Sauro |
Re: Greenrow: noobs, slowpace... 5 spots OPEN
I'll give Van a try if it's alright.
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Re: Greenrow: noobs, slowpace... 4 spots OPEN
Ermor please. This will be my 1st game against real people so I need all the easy I can get :)
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Re: Greenrow: noobs, slowpace... 3 spots OPEN
Agartha please.
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Re: Greenrow: noobs, slowpace... 3 spots OPEN
Arcoscephale please.
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Re: Greenrow: noobs, slowpace... 1 spot OPEN
Is ok if I take Ulm, please? (I asked for Fomoria but realized later it wasn't included ^^) Thanx for setting up the game ;) My first game btw
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Game Full
My first game, too.
The game is full, you can create your pretenders and email them to pretenders@llamaserver.net See http://forum.shrapnelgames.com/showthread.php?t=35160 for the details about sending in pretenders, playing a turn and any other llamaserver stuff. The game should start when everyone has sent their pretender fils. It will start with the default time limits. I think only at that point can I get in and change the turn time limit to 72 hours. |
Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
ok, I'm in.
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Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
Good luck everyone!
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Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
I'll get my pretender in tonight.
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Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
Pretender sent. Looking forward to meet ya all there soon :hammer: :p
For communicating with Ulm (me), feel free to PM me whenever you want (it's ok even to use in-game messages but they arrive with 1 turn delay as you prolly know); if you want my Win Live Messenger address for fast messages PM me. ;) Peace (?), GL HF :D |
Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
OK will have mine in tonight..........Gooooooooooo Saurooo
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Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
Just sent mine off, looking forwards to playing with you fine people. Since I appear to be the last, lets get to it.
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Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
Yeah, looking good so far...
Beware the lizards ;) |
Re: Greenrow: noobs, slowpace -- game is UP, send in pretenders
So it starts:) GL
||Eagle Lord of High Caelum is looking for skilled blacksmith nation to partner with. We offer you both peace and gems.:p |
As I see I was almost the last one to send the first turn, I just wanted to inform that I'll be able to send my turns everyday, but due to my university duties, only around 19.00-21.00 hour GMT.
Best wishes, I hope we'll all have good fun ;) |
Re: Greenrow: noobs, slowpace -- game on
No sweat. This game is made for people who can't play every day. I've got free time this week, but next week, who knows? I might have trouble getting two turns in.
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Re: Greenrow: noobs, slowpace -- game on
Nice map choice. It's interesting how each nation is given a spot true to it's description.
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Re: Greenrow: noobs, slowpace -- game on
Not me...I should have all milk & Honey surronded by Virgins cause Sauro is a good Nation, a Fine Nation, one that you would be PROUD to have run your country for you while you bask in one of our...errrr, ahhh Spa's.
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Re: Greenrow: noobs, slowpace -- game on
It doesn't mention anything about those things in the description.
It did however mention something about Masters of Dark Sorcery. Fine and Good doesn't really seem to apply there. You'd probably just use those virgins for your dark rituals. |
Re: Greenrow: noobs, slowpace -- game on
I'm pretty shallow. I picked this map because I like the look of it.
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Re: Greenrow: noobs, slowpace -- game on
I just wanted to inform everybody that my internet connect at the house went kuput. I have to wait up to 72 hours until it will be resolved. I could send my turns from the library where I am now,they have an A: drive here. But I would have to get the turns here as well in order to bring them home and play them.
I will send the latest turn in tomorrow at some point. I will do my best to keep my end up, but not having the internet at home is a hassle to say the least.:re: |
Re: Greenrow: noobs, slowpace -- game on
Ok lol, now it's working. Not sure what gives.
:up: Maybe they fixed it. I'll get that turn sent now (I hope) |
Re: Greenrow: noobs, slowpace -- game on
Ok turn sent, looks like I can do everything here at the library no problem. My home internet worked for like 5 minutes then was gone again.
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Re: Greenrow: noobs, slowpace -- game on
This game is moving along fairly fast for a "slowpace" game, but I figure it'll slow once we swallow up all the neutral territory.
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Re: Greenrow: noobs, slowpace -- game on
Yup it sure is, I just sent in the next one and now my internet is back it seems.
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Re: Greenrow: noobs, slowpace -- game on
There is a problem!
The page of the game is no longer available in the llamaserver page! What's happening? |
Re: Greenrow: noobs, slowpace -- game on
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Re: Greenrow: noobs, slowpace -- game on
one question:
Shall we post all the open treaties (non-aggression, alliance, etc.) on the forum to let other nation know that? |
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BTW, I'm planning to RP all the diplomacy through in-game message, too. It will be one turn delay, but it's really realistic. |
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- On the other topic, I am heartily in favour of the Machiavellian diplomacy. While I will keep my word, it's ok for me to keep pacts secret and not-so-much-binding ^_^ |
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Btw I agree with covert treaties, i find them more fun and roleplay-friendly. Having to describe on the forum every little change of the relationship with neighbour and friends and enemies would be terribly boring, also :D EDIT Sorry, almost double post, thought the old one wasn't posted and I can't edit them now no more. |
Re: Greenrow: noobs, slowpace -- game on
As far as 'Covert' Alliances and NAP's go, they are fine and perfectly acceptable.
The purpose of the 'Public' declaration is to ensure that Naps and Alliances have a way of being recognized and regulated. In a nut shell.....IF you have a covert NAP with a 3 turn warning with me and for some reason I just decide its over and attack you, then there is no whining that the agreement wasn't kept because it WASN'T public. IF you put your agreement in public the other players in the game know who is honorable and who isn't and will react to the agreement breaker in there own way. |
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Assuming we do this I will begin in-game negotiations concerning exactly what details are made public next turn. |
Re: Greenrow: noobs, slowpace -- game on
The fact that an agreement of any sort is not made public is not an excuse to break it on a whim.
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Re: Greenrow: noobs, slowpace -- game on
Are you suggesting that we not communicate via PMs on this board?
I get the 'realism' of the in game messaging, but honestly its a PITA for trying to arrange any coordination. |
Re: Greenrow: noobs, slowpace -- game on
Eh, I'll talk to people either in game or through PMs here. It's a lot easier to use PMs when dealing with issues that require a fair amount of back and forth, such as planning out a joint attack or something similar.
Oh and Klepto, out of curiosity, did you happen to have a character by that same name in a WoW server a few years ago? |
Re: Greenrow: noobs, slowpace -- game on
I think all this is being taken out of context...
Should you break an agreement...EVER, for ANY reason? There was a 24 page Post on that exact subject along with a 30 page post on what actually CONSTITUTES a nap and trying to come up with one that could be used as a 'Norm' for most games. The outcome....just what you think, there where 100 different opinions on everything from WHEN a Nap started and ended to when it could be broken ect. Bottom line, I personally believe in 'Covert agreements' for lack of a better word. But BEWARE, there are people that will break an agreement in a win all attitude on this sight. The biggest and easiest way to break a Nap in IMHO is to simply come on the forum and say "I dissolve our nap starting the 3 turn notice on turn 32". If the person doesn't check the forums reguarly then its his fault but you WILL start hearing and knowing of people that "skirt" the rules. I personally have a list of Honorable Players and Dishonerable players and while I will ALWAYS keep my word it does reflect how I view players that are a game with me. And its added to and subtracted from all the time. Keep your Covert agreements because this game can't be played with everything in public...HOWEVER, just because you SHOULD never break an alliance doesn't mean it won't be broke. It WILL be your word agianst his when the time comes and you will BOTH have a very convincing argument I am sure. Just an opinion |
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