![]() |
New version of catgod for Dom3.20
I've finally updated <a href = "http://www.omskivar.org/evil/dom3/catgod.html">catgod</a>, the world's best pretender file viewer, for the new version of Dominions.
Download catgod for <a href = "http://www.omskivar.org/evil/dom3/windows-intel/catgod.zip">Windows</a>, <a href = "http://www.omskivar.org/evil/dom3/osx-ppc/catgod">Mac OS</a> and <a href = "http://www.omskivar.org/evil/dom3/linux-intel/catgod">Linux</a> . Catgod is still command-line only, however, Arralen has written a GUI for it. See <a href = "http://forum.shrapnelgames.com//showpost.php?p=527972&postcount=6">this post</a> for details. Once you've downloaded catgod, change to your pretender directory (usually dominions3/savedgames/newlords), and start looking at files. For example, <tt>catgod *.2h</tt> will show them all. Many thanks to Ich for finding a bunch of bugs and for building the Windows version! |
Re: New version of catgod for Dom3.20
You're not evil! :)
|
Re: New version of catgod for Dom3.20
Absolutely interesting tool.
|
Re: New version of catgod for Dom3.20
I had a request on another forum. Well actually, a complaint. Someone had loaded a cbm god to a non-cbm game generating a discussion of whether or not to roll everyone back or just tell him to try with the default he got. His complaint was "Its too bad the game doesnt check that" which of course I took as a challenge. :)
OK I figured out a way to check gods prior to game start by starting a second game and running it thru one hosting then reading the messages. But thats kindof klunky. Can CatGod see mods used? That would be a much cleaner method. |
Re: New version of catgod for Dom3.20
Quote:
Lemme take a look. I'm all but overwhelmed this week, so I'm not gonna have a chance before the weekend at least. |
Re: New version of catgod for Dom3.20
Great. That would be highly appreciated.
Oh Im also supposed to ask if we can get a command switch to only print the nation and the points left over. Thats for the auction crowd. They want to be able to check all the pretenders in a game without actually seeing the information other than point left over |
Re: New version of catgod for Dom3.20
If you can get a new version that allows viewing also modded gods, that would be super excellent. Unfortunately I already added to your reputation, so I won't be able to do that again in a while.
|
Re: New version of catgod for Dom3.20
The version I have does that kindof. I just used it to check a heavily modded game that included Mytheology. The mytheology gods all showed up as "Bogus" with stats. Im not sure if that was something particular to that mod or if all modded gods would show up that way.
|
Re: New version of catgod for Dom3.20
Quote:
|
Re: New version of catgod for Dom3.20
Quote:
To get the names of any mod'ed unit, I'd need to know which mods are in use, and then I'd have to read and understand the mod files. I'm sure the game squirrels away the list of mods in use somewhere, but parsing the mod files looks like a lot of work. |
Re: New version of catgod for Dom3.20
Quote:
|
Re: New version of catgod for Dom3.20
No wonder, otherwise we wouldn't necessarily have have to see all those "gaah, I created the pretender with the mod (not) on, and now it gives a cheating error!" in CBM/Non-CBM and other games. Mods are only really checked for after a game starts. But good that Evil Dave can confirm this behaviour.
|
Re: New version of catgod for Dom3.20
On larger games Ive gotten in the habit of copying the 2h files to another directory and running a false start, then checking to see if there are cheat messages. Much easier that way then having people do a turn then find out someone wants a rollback or will go AI in the first turn
|
All times are GMT -4. The time now is 11:46 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.