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Enchantment Bonus?
In one of my Sp games,I found a magic site with an enchantment bonus.
I couldn't figure out what it did,or how to use it. Could anyone enlighten me? |
Re: Enchantment Bonus?
Any school bonus gives you a gem discount on ritual spells cast in the province.
Just build a lab and start casting enchantment spells. Construction bonus applies to forging. |
Re: Enchantment Bonus?
Allright,thanks.
If I remember well, the bonus was +30. That would mean a 30% reduction in enchantment gem costs,not -30,right?That would be ridiculously powerful. |
Re: Enchantment Bonus?
Yes, 30%
It also only partly applies to globals. You can cast them at the discount, but any extra gems you put in to resist dispelling only apply above the base cost. Example: 20% discount 50gem global Cast with 40 gems: no extra Cast with 50 gems: no extra Cast with 60 gems: 10 extra etc |
Re: Enchantment Bonus?
also, any fractional discounts are lost - so a 30% discount on a 6 gem spell would only save you 1 gem. still, better than nothing :)
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Re: Enchantment Bonus?
so there are no plans to alter the behavior so extra gems get appropriate leverage? I can see the potential imbalance of it, but still disappointng. battles for such provinces would be intense.
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Re: Enchantment Bonus?
Are the hammer and Const site boni additive?
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Re: Enchantment Bonus?
Quote:
Forge lord + Construction bonus site + Hammer of the forge lord is insane :O Jazzepi |
Re: Enchantment Bonus?
It's not quite additive.
Dwarven Hammer, Hammer of the Forge Lord/Cyclops and Forge Lord (and any other forging bonuses on units) add, but the bonus site is calculated separately. I forget whether it's before or after the other bonuses are applied. The Forge of the Ancients is also applied separately. |
Re: Enchantment Bonus?
Jazzepi:
Actually there is better thing: 4-armed pretender with Hammer of the Forge Lord + Hammer of the Cyclops = Forge Bonus 100 |
Re: Enchantment Bonus?
My god... does that mean free stuff? Or will everything just cost 1 gem?
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Re: Enchantment Bonus?
There's sort of a cap at 20% of the item's original cost, but 5A Bags of air is pretty cool, either way.
Getting the forge of ancients + steel oven site + a dwarven hammer should have the same effect but for all your forgers. |
Re: Enchantment Bonus?
It's close :D
Clams end up costing 4W+1N, and Bags of Air cost 6A under that combination. I won that game. |
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