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 Enchantment Bonus? In one of my Sp games,I found a magic site with an enchantment bonus. I couldn't figure out what it did,or how to use it. Could anyone enlighten me? | 
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 Re: Enchantment Bonus? Any school bonus gives you a gem discount on ritual spells cast in the province. Just build a lab and start casting enchantment spells. Construction bonus applies to forging. | 
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 Re: Enchantment Bonus? Allright,thanks. If I remember well, the bonus was +30. That would mean a 30% reduction in enchantment gem costs,not -30,right?That would be ridiculously powerful. | 
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 Re: Enchantment Bonus? Yes, 30% It also only partly applies to globals. You can cast them at the discount, but any extra gems you put in to resist dispelling only apply above the base cost. Example: 20% discount 50gem global Cast with 40 gems: no extra Cast with 50 gems: no extra Cast with 60 gems: 10 extra etc | 
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 Re: Enchantment Bonus? also, any fractional discounts are lost - so a 30% discount on a 6 gem spell would only save you 1 gem.  still, better than nothing :) | 
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 Re: Enchantment Bonus? so there are no plans to alter the behavior so extra gems get appropriate leverage? I can see the potential imbalance of it, but still disappointng. battles for such provinces would be intense. | 
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 Re: Enchantment Bonus? Are the hammer and Const site boni additive? | 
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 Re: Enchantment Bonus? Quote: 
 Forge lord + Construction bonus site + Hammer of the forge lord is insane :O Jazzepi | 
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 Re: Enchantment Bonus? It's not quite additive. Dwarven Hammer, Hammer of the Forge Lord/Cyclops and Forge Lord (and any other forging bonuses on units) add, but the bonus site is calculated separately. I forget whether it's before or after the other bonuses are applied. The Forge of the Ancients is also applied separately. | 
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 Re: Enchantment Bonus? Jazzepi: Actually there is better thing: 4-armed pretender with Hammer of the Forge Lord + Hammer of the Cyclops = Forge Bonus 100 | 
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 Re: Enchantment Bonus? My god... does that mean free stuff? Or will everything just cost 1 gem? | 
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 Re: Enchantment Bonus? There's sort of a cap at 20% of the item's original cost, but 5A Bags of air is pretty cool, either way. Getting the forge of ancients + steel oven site + a dwarven hammer should have the same effect but for all your forgers. | 
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 Re: Enchantment Bonus? It's close :D Clams end up costing 4W+1N, and Bags of Air cost 6A under that combination. I won that game. | 
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