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-   -   A.I. Absolutely will not surrender! (http://forum.shrapnelgames.com/showthread.php?t=4169)

Captin September 17th, 2001 03:05 PM

A.I. Absolutely will not surrender!
 
I have an AI (Sergetti) down to one planet with 300M in populations, no other units or planets.

His score is 4,400 and mine is 138,000. I have his planet blockaded with 5 ships, and have demanded his surrender for 15 turns, and he wont!

Any suggestions? I really need his Ice Colonization tech.

Stone Mill September 17th, 2001 03:40 PM

Re: A.I. Absolutely will not surrender!
 
Do some kind of extremely small scale bombardment (with a frigate with one weapon, for example)to whittle them down until the population ratio triggers his (actually, Queen Triana's) surrender.

Check for sure that they did not colonize any moons (pesty buggers).

Concurrently continue to grow your score as well.

Also, if you have not already, you may also wish to propose a trade (your colonization tech for theirs); they have a good chance of accepting this, even at war.



Captin September 17th, 2001 03:55 PM

Re: A.I. Absolutely will not surrender!
 
Good idea about trading. I could trade him all my techs for his Ice Colonization. Then I'll nuke him before he can use any.

dogscoff September 17th, 2001 04:09 PM

Re: A.I. Absolutely will not surrender!
 
Troops. You should be able to take a 300m homeworld without too much trouble. You will gt his tech that way.

Krakenup September 17th, 2001 04:38 PM

Re: A.I. Absolutely will not surrender!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Captin:
I have an AI (Sergetti) down to one planet with 300M in populations, no other units or planets.

His score is 4,400 and mine is 138,000. I have his planet blockaded with 5 ships, and have demanded his surrender for 15 turns, and he wont!

Any suggestions? I really need his Ice Colonization tech.
<HR></BLOCKQUOTE>It must be very early in the game. The minimum score is the number of Tech levels times 200 plus the automatic 600 in resources so he must have only 19 Tech levels.

In any case, IIRC, the Sergetti require 50 times their score to surrender. This means you will have to have a score of 220,000. Population ratio has nothing to do with it, and you cannot get his tech by conquering his homeworld. Trading, however, should be very easy if you offer him all the starting techs for his colonization tech (except that he probably doesn't like you). http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


Captin September 17th, 2001 05:03 PM

Re: A.I. Absolutely will not surrender!
 
If I land troops and conquer him, do I get the techs?

I had done that once and I could not see where I got the tech. Do I need to "analyze" or something after I take them?

Taqwus September 17th, 2001 05:13 PM

Re: A.I. Absolutely will not surrender!
 
Krakenup's right about this -- no technology is given for capturing a colony, even if it's the Last one -- this ain't MOO2. OTOH, if you can capture ships, you can analyze those.

------------------
-- The thing that goes bump in the night

Stone Mill September 17th, 2001 05:31 PM

Re: A.I. Absolutely will not surrender!
 
Does not population affect score? Sure it does.

Well then, to be more specific, careful (small scale) bombardment will reduce an opponent's score (by destroying facilities, population, or whatever), and will get you to the ratio needed faster than building up your score.

I have used this strategy, and it works.

Captin September 17th, 2001 05:38 PM

Re: A.I. Absolutely will not surrender!
 
Thx all! Appreciate it

rdouglass September 17th, 2001 06:01 PM

Re: A.I. Absolutely will not surrender!
 
IIRC some of the modded AI's have been configured to NEVER surrender reguardless of scores and ratio. Am I getting Alzheimers already???

Q September 17th, 2001 06:08 PM

Re: A.I. Absolutely will not surrender!
 
From the TDM Sergetti politics file:
Will Accept From Friend Demand your surrender := False
Will Accept From Enemy Demand your surrender := False

So the score is irrelevant. The Sergetti will never surrender!

Krakenup September 17th, 2001 06:18 PM

Re: A.I. Absolutely will not surrender!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Stone Mill:
Does not population affect score? Sure it does.<HR></BLOCKQUOTE>Nope. Once you have destroyed all bases and ships at a planet and blockaded the planet, it produces zero score. Further destruction does no good. Also, units (satellites and WPs) do not count towards score so you don't have to destroy them, and you don't have to use a warship to blockade a planet. A scout, colony ship, or transport works fine.


Captin September 17th, 2001 07:05 PM

Re: A.I. Absolutely will not surrender!
 
He will have a score due to the tech levels he has, and a small amt of materials.

Never surrender, cool! One of the few AI races that has given me problems.


geoschmo September 17th, 2001 08:23 PM

Re: A.I. Absolutely will not surrender!
 
Last time I played a game against the TDM Sergetti, getting them to surrender was not my problem. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Geo

Rollo September 17th, 2001 08:31 PM

Re: A.I. Absolutely will not surrender!
 
Hmm, maybe their speech file should be changed:

Response Demand surrender := We will never surrender! And we mean that, too. Check our AI files, if you don't believe us! http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

Rollo


Captin September 17th, 2001 09:22 PM

Re: A.I. Absolutely will not surrender!
 
LOL - Maybe the Winston Churchill speech or Saddam Hussein "line in the sand" one

geoschmo September 17th, 2001 09:49 PM

Re: A.I. Absolutely will not surrender!
 
How about Patton...."Nuts!". I've used that one a few times in games.

Geo

Er, no wait, Patton didn't say that. Who said that? I can't remember his name. Patton came to rescue him.

[This message has been edited by geoschmo (edited 17 September 2001).]

geoschmo September 17th, 2001 09:54 PM

Re: A.I. Absolutely will not surrender!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
Er, no wait, Patton didn't say that. Who said that? I can't remember his name. Patton came to rescue him.<HR></BLOCKQUOTE>

Found it. It was Brigadier General Mcauliffe.

Geo

Sinapus September 17th, 2001 10:14 PM

Re: A.I. Absolutely will not surrender!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
Found it. It was Brigadier General Mcauliffe.

Geo
<HR></BLOCKQUOTE>

"Poor bastards, they've got us surrounded!"
-Veteran of Bastogne on History Channel Last Saturday night.

http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


Krakenup September 17th, 2001 11:19 PM

Re: A.I. Absolutely will not surrender!
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Q:
From the TDM Sergetti politics file:
Will Accept From Friend Demand your surrender := False
Will Accept From Enemy Demand your surrender := False

So the score is irrelevant. The Sergetti will never surrender!
<HR></BLOCKQUOTE>Yep, if you are playing with the TDM-ModPack. From the unmodified Sergetti politics file:
Score Percent To Accept Demand your surrender := 5000
Will Accept From Friend Demand your surrender := False
Will Accept From Enemy Demand your surrender := True
So that would be 50 times his score if you are playing with the original files.



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