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-   -   Tip: MP Problem Fixed with Alternate Method (http://forum.shrapnelgames.com/showthread.php?t=41956)

GeneralChaos January 13th, 2009 02:13 AM

MP Problem Fixed with Alternate Method
 
I have been really upset with WPP since I have been unable to play MP. But I believe I have fix my problem. I don't have a router at home, but I believe the problem is with my internet provider. They are using a router and/or are blocking the game's communication (port 1941). There are 2 steps to fix the problem as follows....

1) Download the Hamachi program. It makes a gaming session by creating a virtual LAN (called Virtual Private Network). Create special player network for WPP game and make a Players list.

My WPP network is "WPPgame", password is 'pearl'

Info page - http://logmeinwiki.com/wiki/Hamachi:Gaming_over_Hamachi

Download here - https://secure.logmein.com/products/...i/download.asp.

2) Go to your KE Studio/WPP folder on your computer. (NOTE to be safe! - MAKE A BACKUP COPY of your original UserSettings file). Edit the last two lines in your UserSettings file by replacing both "0.0.0.0" with your Hamachi IP address. Save the file. Make sure your opponent replaces his UserSetting file with his own Hamachi IP address. Start up the WPP game, go network play, then one player host and the other player enters the host Hamachi IP address. BINGO - the WAR is now on!!!!!!

FYI - I have not played I full game yet. But the first few turns did work. So I'm happy. Thank goodness!

PS - I don't know how secure Hamachi is. I have known about Hamachi but never really had a reason to use it. Til now!

AlanBernardo January 13th, 2009 02:19 AM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by GeneralChaos (Post 666530)
I have been really upset with WPP since I have been unable to play MP. But I believe I have fix my problem. I don't have a router at home, but I believe the problem is with my internet provider. They are using a router and/or are blocking the game's communication (port 1941). There are 2 steps to fix the problem as follows....

1) Download the Hamachi program. It makes a gaming session by creating a virtual LAN (called Virtual Private Network). Create special player network for WPP game and make a Players list.

My WPP network is "WPPgame", password is 'pearl'

Info page - http://logmeinwiki.com/wiki/Hamachi:Gaming_over_Hamachi

Download here - https://secure.logmein.com/products/...i/download.asp.

2) Go to your KE Studio/WPP folder on your computer. (NOTE to be safe! - MAKE A BACKUP COPY of your original UserSettings file). Edit the last two lines in your UserSettings file by replacing both "0.0.0.0" with your Hamachi IP address. Save the file. Make sure your opponent replaces his UserSetting file with his own Hamachi IP address. Start up the WPP game, go network play, then one player host and the other player enters the host Hamachi IP address. BINGO - the WAR is now on!!!!!!

FYI - I have not played I full game yet. But the first few turns did work. So I'm happy. Thank goodness!

PS - I don't know how secure Hamachi is. I have known about Hamachi but never really had a reason to use it. Til now!

I've used Hamachi before, way back when.

But I think you can change the port that WPP uses by editing the UserSetting's file. That way you wouldn't need Hamachi, which is an unnecessary layer.


Alan

GeneralChaos January 13th, 2009 02:24 AM

Re: MP Problem Fixed with Alternate Method
 
But change the port to what?

GeneralChaos January 13th, 2009 03:18 AM

Re: MP Problem Fixed with Alternate Method
 
'unnecessary'? Unnecessary my butt! At least I got it to work. Give me some credit, Dude. Instead of slammin me. j/k lol

AlanBernardo January 13th, 2009 03:32 AM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by GeneralChaos (Post 666532)
But change the port to what?

Change it to anything other than 1941. Try 2336 or something, and see if it works.

I've used Hamachi in the past, when games had only LAN play, or when Internet play was so buggy that it was better to go LAN.

But if a game works using Internet play, then I never went to Hamachi.

The thing with Hamachi, if I'm remebering correctly, is that all players also had to have Hamachi to connect through it and then play the game.

It would be much easier to just change to port WPP uses; then, you could connect with everyone, without the opponent needing to use Hamachi.

VPN would work also, I would think.


Alan

GeneralChaos January 13th, 2009 03:50 AM

Re: MP Problem Fixed with Alternate Method
 
So does my opponent need to change his port also to match mine? Or can the ports be different? Example above, my port 2336 to his port 1941?

AlanBernardo January 13th, 2009 11:04 AM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by GeneralChaos (Post 666548)
So does my opponent need to change his port also to match mine? Or can the ports be different? Example above, my port 2336 to his port 1941?

No, I don't think your opponent needs to change anything. The only person who opens the port is the host. The client shouldn't need to do a thing.


Alan

GeneralChaos January 13th, 2009 06:31 PM

Re: MP Problem Fixed with Alternate Method
 
Well, tried to do Alan's port change. And guess what? It didn't work. I believe the problem deals with the "0.0.0.0" lines at the bottom of the UserSettings file. For some reason when WPP tries to do network play, WPP always uses my LAN IP address. And thus, WPP MP network play does not work unless the two computers are directly connected to each other.

So for now, the only way to correct my problem is by manually editing the "0.0.0.0" lines in the UserSetting file to the Hamachi IP address. I still want to do some more testing to see if I can get WPP to connect with my internet IP address(but again that requires editing the "0.0.0.0' lines in the UserSetting file). Hopefully, will update/comment on this in a few hours.

GeneralChaos January 13th, 2009 09:14 PM

Re: MP Problem Fixed with Alternate Method
 
UPDATE: Hamachi is NOT needed. All that needs to be done is.....

1)Verify internet IP address. Use whatsmyip.org , or Start/Run and enter cmd then type ipconfig, or Control Panel/Network Connections and right click internet connection/status/support, or etc,etc.

2) Go to your KE Studio/WPP folder on your computer. (NOTE to be safe! - MAKE A BACKUP COPY of your original UserSettings file). Edit the last two lines in your UserSettings file by replacing both "0.0.0.0" with your internet IP address. Save the file. Start up the WPP game, go network play, blah, blah & BINGO - the WAR is now on!!!!!!

I didn't think I could do. But I think I solved it all by myself. Sorry for my big head, but I have been very upset for about a week with WPP MP not working. Still cannot believe I actually had to edit the WPP software to make it work. Thats a first for me!

AlanBernardo January 13th, 2009 11:01 PM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by GeneralChaos (Post 666792)
UPDATE: Hamachi is NOT needed. All that needs to be done is.....

1)Verify internet IP address. Use whatsmyip.org , or Start/Run and enter cmd then type ipconfig, or Control Panel/Network Connections and right click internet connection/status/support, or etc,etc.

2) Go to your KE Studio/WPP folder on your computer. (NOTE to be safe! - MAKE A BACKUP COPY of your original UserSettings file). Edit the last two lines in your UserSettings file by replacing both "0.0.0.0" with your internet IP address. Save the file. Start up the WPP game, go network play, blah, blah & BINGO - the WAR is now on!!!!!!

I didn't think I could do. But I think I solved it all by myself. Sorry for my big head, but I have been very upset for about a week with WPP MP not working. Still cannot believe I actually had to edit the WPP software to make it work. Thats a first for me!

Good to see you got it working. All I know is that I don't have to edit the UserSettings file to host or connect.

One thing I found odd about your Internet connection is that your IP changed quite a bit. Mine changes maybe once a year, if that. There still must be something going on that causes you to have to edit the UserSettings file to get MP to work.

Alan

GeneralChaos January 14th, 2009 12:07 AM

Re: MP Problem Fixed with Alternate Method
 
Well Alan, my internet connection is typical. Yes, its different than yours. But its TYPICAL. I know this because all games I have played online have worked with no problem(except WPP). Yes, maybe a firewall issue occurs, but a popup comes up and asks for program permission approval. And then no more issue and game works fine. But WPP is different. IMO, there is something missing in the WPP software to account for my typical internet connection. Hence why I had to edit the WPP file.

What I think is odd is how you fail to see that this MIGHT be a WPP problem. Yes, maybe the problem is on my end. I don't know. But funny how I fixed the problem by editing the WPP file which is not on my end.

Really need an EXPERT to comment here, enough of the wild goose chases for answers.

JMHawkins January 14th, 2009 12:21 AM

Re: MP Problem Fixed with Alternate Method
 
GeneralChaos,

I'm glad to see you have a solution for MP. Just so I'm clear on what was happening, if you have 0.0.0.0 in your UserSettings file, did you get a different IP address reported by WPP than by IPconfig?

Thanks,

GeneralChaos January 14th, 2009 12:42 AM

Re: MP Problem Fixed with Alternate Method
 
Yes, WPP always stated what I believe to be my LAN IP address. WPP would only display the correct(internet) IP address until after I edited the UserSettings file (by replacing both "0.0.0.0" with the correct/actual internet IP address).

AlanBernardo January 14th, 2009 08:31 AM

Re: MP Problem Fixed with Alternate Method
 
Not claiming to be a real expert, but I've been working with computers since the late 1980s.

I've discovered that you are an odd fellow with very little patience, not willing to do some simple things to try and get WPP working and always blaming the game, when for everyone MP has worked without any trouble at all.

I seriously doubt that what you say is happening is actually happening.

But you got it working and if you're happy then I guess your happy.

And the fact that your IP is changing so often-- as you
claim-- is far from typical.


Alan

AlanBernardo January 14th, 2009 08:33 AM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by JMHawkins (Post 666826)
GeneralChaos,

I'm glad to see you have a solution for MP. Just so I'm clear on what was happening, if you have 0.0.0.0 in your UserSettings file, did you get a different IP address reported by WPP than by IPconfig?

Thanks,

WPP has always given me my LAN address as my IP. I think that is the case with nearly everyone.

And even if it does give my LAN address, it still works.

Funny thing about GC is, he isn't even on a LAN (has no router, etc.)


Alan

GeneralChaos January 14th, 2009 03:59 PM

Re: MP Problem Fixed with Alternate Method
 
First and foremost AlanB, thanks for TRYING to help.

Sorry, AlanB for not following your NON-EXPERT advise. IMO, your help seemed wasteful and which is why I cut you off. Why should I download some stupid IP program that some odd stranger says to download? And when I know that program is just going to tell the same ip address as whatsmyip.org or cmd/ipconfig does? I'm not an odd idiot. I got the game to work for me by myself. Geez!

Sorry AlanB to hear that you have been working on computers since the 1980's. I didn't know that you were so old(explains your oddness). Is that when computers were invented? Please be cool, odd old dude. lol

Gandalf Parker January 14th, 2009 04:47 PM

Re: MP Problem Fixed with Alternate Method
 
Im also ancient on the net but in addition I have worked for Internet providers.

Many ISPs maintain a small IP pool which they assign to a large body of customers randomly each time they connect. So for those customers such an arrangment is common. Not to mention people who are still using dialup and various other non-permanent solutions without a home network.

Gandalf Parker
--
1974 Gandalf Parker gets on the net
1979 UseNet was created
1983 the first TCP/IP network NSF net
1989 the merging of networks and birth of InterNet
1994 public WWW
So, yes I guess I am older than virtual dirt.

GeneralChaos January 14th, 2009 05:17 PM

Re: MP Problem Fixed with Alternate Method
 
does 'common' mean 'typical'?
And has it been a common practice since the 80's?
(lol....no reply needed)

AlanBernardo January 14th, 2009 05:49 PM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by Gandalf Parker (Post 667021)
Im also ancient on the net but in addition I have worked for Internet providers.

Many ISPs maintain a small IP pool which they assign to a large body of customers randomly each time they connect. So for those customers such an arrangment is common. Not to mention people who are still using dialup and various other non-permanent solutions without a home network.

I'm only speaking from experience. I've had many diffent providers and with each and every one my IP stayed the same for months upon months. The only time my IP ever changed is when I used a diffent router.

It just seems odd that no one that I know of who plays WPP has to fiddle with anything in the UserSettings. Only GenChaos does. Thus, something isn't right with what GC is doing.

The program I told GenChaos about is a little 8k program. Upon execution, the program gives the user the WAN address and the LAN address, and allows simple copy-and-paste routines. I use it all the time: it is much easier to use than going to some website.


Alan

AlanBernardo January 14th, 2009 06:08 PM

Re: MP Problem Fixed with Alternate Method
 
Quote:

Originally Posted by GeneralChaos (Post 666835)
Yes, WPP always stated what I believe to be my LAN IP address. WPP would only display the correct(internet) IP address until after I edited the UserSettings file (by replacing both "0.0.0.0" with the correct/actual internet IP address).

Explain to me how you can have a LAN address when you don't even have your computers hooked up through a router (or through any other mechanism)?

A LAN is an internal network. Outsiders cannot enter; only those conected to the LAN have access.

As such, everyone who has a LAN has similar LAN IP addresses, such as 192.168.1.101.

How WPP could report a LAN address when you don't have a LAN is beyond me. WPP does report my LAN address, which ends xxx.xxx.x.105.


Alan

Gandalf Parker January 14th, 2009 06:39 PM

Re: MP Problem Fixed with Alternate Method
 
Actually you can lan by direct connection. In fact that was the original method (MAN Im old!). Anyway there are ways to do it. And the similarity of IPs is only if they agree on some machine to set the numbers for the lan instead of putting them in directly.

It is a fact however in many of the forums on Shrapnel that the biggest confusing factor about MP play is the difference between a lan ip and an internet IP. Keeping WhatIsMyIP.org handy is a good thing. I dont bother explaining the whole thing to people. I just tell them that site is showing what it sees you as from the internet, so anyone else on the net needs to use it to reach you.


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