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Simple question
Actually I have 2 simple questions that I have not been able to find the answer too.
1. Please bare with me as I have been trying to figure out how to ask this and make sense. I have a POD but I have taken Dom 9...I also have a Horror Helment. SO, I have FEAR 15 (example) do I also have AWE? OR, does it turn to and add to fear. What I am trying to understand is...will my AWE cancel your Awe (if everything is equal) and my Fear stay intact? Will your AWE and my AWE work independently and THEN my fear come into play. OR, does it just ADD to fear delete my AWE and the regular rolls decide. 2. I KNOW this is easy but I just can't seem to find the answer. IF I have a Pretender with different magic paths and say all the paths are 3 only (example), when I add a booster will I get the bonus on blessings (say Nature 3..add Thistle mace do I get 5% regen on my bless). Thanks for taking the time to help..I have been wondering about this for a long time.:up: |
Re: Simple question
Awe and Fear are unrelated. you get Awe from Dom 9/10. you get Fear because your a PoD (you also get it from Death magic).
Fear synergizes with Awe because it lowers moral. Otherwise they don't interact. 2. Nope. blessings only come from starting paths. Coincidentally, so does gaining Awe from Dom str. If you start at Dom8, build 4 temples and get to Dom9, you still don't get Awe. You have to have base Dom9/10 Now I have a question. If I already have Fear and put on a Horror Helmet, do I get a bonus? |
Re: Simple question
1) They stack. In fact, Awe + Fear is a very good combo, so I hear. ;)
2) Any effects to a Pretender's paths after creation will not affect your Bless. Omniziron: Yes. The Fear value goes up by 5. |
Re: Simple question
1- Dom 9 always gives Awe +0, therefore your PoD has both Fear +15 and Awe, a very potent combination. I'm not sure how the mechanics work in a match against something else with Awe.
2- No, but on the flipside you don't lose your blessing either if your god dies and his magic paths are reduced. Gaah, double ninjaed!!! |
Re: Simple question
Yes, Horror Helment DOES raise your fear by 5 I believe
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Re: Simple question
All fear items raise fear by +5. For units with no fear, they grant fear(0), because fear starts from -5, it just doesn't have any effect before it reaches fear(0). In Dom2 fear less than 0 was lesser fear. Death magic raises fear by +1 per level, so D5 means automatic fear(0) if there is no native fear.
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Re: Simple question
I'm pretty sure the horror helmet raises fear by 10, doesn't it?
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Re: Simple question
Nope, the horror helmet raises fear by 5
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The combination becomes especially pronounced when facing off with other hard to kill Thugs/SCs or when you have many units with fear, like Demon Knights. |
Re: Simple question
Oh yeah, you're right. Odd, I was almost certain of that.
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Re: Simple question
I gave a Tart Gift of Kurgi, the big ankle cutting scythe thingy, and a Horror Helm. He didn't get to kill very much, despite being a berserk flyer with an AoE weapon.
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