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Wild Red - MA game (in progress)
Another game brought to you by the llamaserver
Era: MA Mods: CBM Settings: everything default with renaming on Map: picked after we see how many people, ~15 provinces per player Hosting: 24 hours per turn for the first 12, after that we'll bump up the hosting every time at least 3 people ask for it. Quick host on. Notes: Its been kind of annoying how many people are dropping out lately, please don't join this game unless you're committed to playing for the next 6 months or at least until you personally line up a substitute player. 'course you might be eliminated a lot sooner than that... Nations: Oceana - Baalz Abysia - Dragar Atlantis - Incabulos Caelum - statttis Shinuyama - Lavaere TC - DonCorazon Machaka - Nihil Phytium - Kim Bandar - Deadnature Ermor - paulus Agartha - fungalreason R'yleh - GC64 Jotunheim - PAR Eriu - archaeolept Arco - Toran Pangea - Falkor C'tis - Firewalker Ulm - paparapapa Man - Jazzepi |
Re: Wild Red - MA game (recruiting)
Abysia
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Re: Wild Red - MA game (recruiting)
I will take Atlantis
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Caelum for me please.
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Lets try Shinuyama
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Tien Chi
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Machaka please.
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Phytium for me :up:
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Re: Wild Red - MA game (recruiting)
Bandar Log please :)
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Re: Wild Red - MA game (recruiting)
Map is open for discussion, but assuming we land 18-20 players I was looking at Asia Twist: http://forum.shrapnelgames.com/showpost.php?p=649938
Anybody got a strong opinion? |
Re: Wild Red - MA game (recruiting)
I like playin sauromatia.
thanks |
Re: Wild Red - MA game (recruiting)
I'm strongly in favor of asia-twist...but of course any ol' map will do
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I'd like to join as Ulm.
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Agartha please. Also would re-naming of commanders be turned on? I think it's off by default
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Ah yes, I intend to put renaming on. Always forget that's off by default.
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Did i miss something - I dont think Sauromatia is MA
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Absolutely right DC, didn't engage my brain when I accepted that. Paulus - please pick a nation from MA.
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I'll take R'lyeh.
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Signing in as Man, please.
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Oops. I'm really sorry, but I won't be able to play this time, due to sudden work overload. Please count me out.
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Is there still space for Vanheim?
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Re: Wild Red - MA game (recruiting)
could i join as jotunheim
cheers |
Re: Wild Red - MA game (recruiting)
I think my big game is ending... so that would allow me to join a new one :)
hmmm all my favourites are gone... tentatively MA Mict then... give me a chance to actually try out a strat on them. |
Re: Wild Red - MA game (recruiting)
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also, Baalz, no interest in banning the huge end-game globals? I'm a bit tired about how they dominate the game so... |
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Also open to other map suggestions, my primary motivation is to have roughly 15 provinces per player with an appropriate amount of water for 3 water nations - and me not having to personally tweak it at all. Asia twist is the default at this point until somebody nominates another. |
Re: Wild Red - MA game (recruiting)
tarts are more fluid - everyone can go for them to some degree, and wish away the chalice if needed. AN, or BoT, or AC all seriously hamper the normal dynamics of the game, IMO... i'm just tired of dealing with them :)
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Re: Wild Red - MA game (recruiting)
I don't know, by that stick you start banning a lot of stuff. Forge of the ancients is no less game changing, it's just less in your face obvious. Gift of natures bounty will mean you've got to face three times as many enemies down the line, but it's not immediately killing off your guys so it flies under the radar. Utterdark changes the whole game as does wishing away artifacts or for armageddon.
I tend to feel that really annoying behavior should be met by lots of people kicking the crap out of you in game. :) |
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I agree, let the market sort out the problems :)
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You clearly don't live in the U.S! :)
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haha - or in the rest of the world either ;p
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Re: Wild Red - MA game (recruiting)
' won't last for six months :p, but would love to get my hands on Arcoscephale, por favor!
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I'd like to join as Pangaea.
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Re: Wild Red - MA game (recruiting)
Running out of nations Paulus, if you don't speak up I'm going to remove you from the list.
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Re: Wild Red - MA game (recruiting)
I'f the game isn't full already, I'll take Ashdod. I'm probably in over my head here.
I like Asia Twist! |
Re: Wild Red - MA game (recruiting)
I'd vote to ban ashdod, though baalz is probably fine w/ it :)
(I know you're new to playing MP, so it wouldn't really be a big deal at all) |
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And yes, I am a noob who admits to being intimidated by the idea of playing Baalz in MP. |
Re: Wild Red - MA game (recruiting)
yes. we need a united front against the Oceanic menace!
cbm hasn't done much to ashdod. |
Re: Wild Red - MA game (recruiting)
If you are in as Ashdod it just means an immediate alliance will be organized against you and you will be attacked mercilessly. It will grind down all your neighbors and yourself. Whoever did not start next to Ashdod will go onto win the game. Now that I have called it, we can just end this and move on to the next game where hopefully Ashdod is banned :)
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Re: Wild Red - MA game (recruiting)
Sorry,Can play which Ashdod??
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Re: Wild Red - MA game (recruiting)
paulus, I don't know what you mean by "which Ashdod?" there is only one. The nation has different names in different ages eg it is called Gath in LA.
My comment/joke above was in reference to the MA nation Ashdod, which is viewed by many as a powerhouse and is usually ganged up on. You should pick an MA nation that hasn't been chosen if you still want to play. If you are confused, open up Dominions and create a new game in the Middle Age and see what nations are available - Sauromatia is not one of them. |
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Re: Wild Red - MA game (recruiting)
abysia offers oceania all of its aquatic powers in the fight against rlyeh ;)
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Re: Wild Red - MA game (recruiting)
Alright, we've got 17 nations picked. Lets leave Ashdod out, which leaves:
Ermor, Ulm, Marignon, C'tis, Eriu I'll leave the game recruiting for another 24 hours or so, or until those are filled. Asia Twist seems popular, the though the floor is open for other nominations until I start the game. |
Re: Wild Red - MA game (recruiting- 4 spots left)
asia twist has 19 pre-set starting locations. It might be best to have the full complement if we go w/ that map.
also, there are two versions. I think the one w/ ports is preferable. and standard research for such a large game? In my current asia twist game, it certainly seems like research is too quick. OTOH, i'm down for mictlan, so I have no complaints whichever way. edit: if there are only 18, and we use asiatwist, i'd suggest killing the borneo start as it is central to the island complex; and I feel that the island starts are _slightly_ inferior. |
Re: Wild Red - MA game (recruiting- 4 spots left)
I vote for no change - already spent a bunch of time on a strat that won't work with diffiuclt!
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Re: Wild Red - MA game (recruiting- 4 spots left)
Normal research, I'll cut it off at 19 which is one more player if paulus wants one of the remaining nations.
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Re: Wild Red - MA game (recruiting- 1 spot left)
I'll join in as C'tis if there is still time!
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Re: Wild Red - MA game (recruiting- 1 spot left)
Alright, one slot left. Ermor, Ulm, Marignon, Eriu. First come first served, if you want one speak up Paulus...
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