![]() |
Legends of Faerun - Closed (Game started)
1 Attachment(s)
I want to put together an epic scale game on the Faerun map with full specials. This will be a very large game, the map has 466 provinces and I’m hoping to fill every EA slot (24 nations) meaning this game will run long. The special sites significantly cuts down on the initial provinces available per player, so that's not quite as many as it first seems. I’m also strongly encouraging roleplaying and AARs. Nothing formal or of the scale of the chronicle games, but in-character descriptions of major battles, trash talk and begging/trading would be great.
This is not a game for newbies. Don’t be intimidated if you don’t consider yourself a dominions master, but I’ve had a poor track record of fresh faces dropping out without a word leaving the game in a lurch. If you’re not somebody I recognize, convince me you’re committed to at least try to line up your own sub if you lose interest. This is a big game representing a lot of effort from a lot of people. Signing up for this game is a commitment to all the other players and disappearing is pretty low even if you’ve lost interest. Nations will be randomly assigned. Each person signing up will choose two nations who they don’t want to play. I’ll randomly assign the nations according to those constraints after I close signups. Victory conditions: This is open to debate by those who sign up, but my thought is something like “hold 200+ provinces for 3 consecutive turns.” This is a fairly low bar I think for this map which should hopefully keep the game from running on longer than people’s endurance. Settings: renaming on, score graphs on, default everything else. Mods: CBM will be used. Mod nations which are balanced (my call) will be allowed. Nations are being randomly assigned, but anybody who wants to put a mod nation into the pool speak up and I’ll consider them. If we add mod nations and have enough interests I may bump up the player count since the map is big enough to accommodate a few more. If you don’t want to play any of the mod nations added to the pool they will not count against your two nations. Hosting: 24 hours per turn until 3 people request it gets lengthened. This pattern will be repeated, 3 requests = host length extending, though I do hope we don’t go over 3 days per turn. Delays will not be granted for the first 20 turns, line up a sub if you can't take a stale turn. Maybe a bit harsh, but to keep the game on track with so many players we can't really start having delays until some players get eliminated. Gameplay: As implied by the title, I expect the game to tilt more towards the more experience players from the community, but anybody with a couple games under their belt shouldn’t feel intimidated – as always diplomacy is the great equalizer. With the higher powered EA nations and a call for more experience players I’m expecting some over the top AARs worthy of the title of this game. Signed up: Baalz - Lanka Fakeymcfake - Ermor (traded Helheim) Zeldor - Atlantis (traded C'tis) Hadrian_II - Kailasa Incabulos - Jomon : Broken Swords Executor - Formoria Calahan - Agartha duncanshriek - Arco Jazzepi - T'ien BigandScary - Hinnom Starshine_Monarch - Nehekhara Jarkko - C'tis (traded Atlantis) Lingchih - Pangaea Burnsaber - Oceania WingedDog - Abysia don_Pablo - Vanheim (traded Niefelheim) Isokron - Marverni Falkor - Helheim (traded Ermor) viccio - Mictlan Unoptimized -Sauro Cicadian - Yomi Revolution - Ulm coobe - R'lyeh Agema - Caelum Trumanator - Niefelheim (traded Vanheim) Lolomo - Agra Dis Dragar - Tir na n'Og Edit: Combined mod added by llama. Edit: Updated mod to fix Tomb Kings pretender weapons. |
Re: Legends of Faerun - Recruiting
Sounds interesting, I'm in if you'll have me. If you need convincing a I know a couple players that'll likely vouch for me.
Edit: Scratch any nation, I'd rather not play Sauro as I'm already in a game as them. Anything else is dandy though. |
Re: Legends of Faerun - Recruiting
Damn I wish I could play in this... >_<
|
Re: Legends of Faerun - Recruiting
Huh, I think I'm in. I can play almost anything, well, I wouldn't want Oceania or R'lyeh, way too passive. Trading nations allowed if you get smth not cool?
|
Re: Legends of Faerun - Recruiting
Quote:
|
Re: Legends of Faerun - Recruiting
I'd like to join
If it is possible, i would like a non water nation to play. |
Re: Legends of Faerun - Recruiting
Since chronicles has withered on the vine I would love to join this effort.
I think dynamic AAR's is more something I can do than the committment to writing a piece as frequently as Chronicles wanted (and which I failed dismally at). Haven't gone AI in a game yet (except for Rothfuss where I had two units left inside a sieged capital :D and ashdod sitting on me like a 300 ton gorilla waiting for my candles to burn out :P) Anything but Oceania or R'lyeh. |
Re: Legends of Faerun - Recruiting
24 nations? That's a lot of nations to kill, count me in.
As for victory conditions, maybe capitals are better than provinces you control. Oh, right, and no Yomi and R'lyeh for me. |
Re: Legends of Faerun - Recruiting
I'd like to join as well please. And I'll mirror Hadrian_II's call above in being happy to play any non water nation.
The persuading argument to Baalz to let me play :) Was a very regular player last summer, and had a good track record for commitment to games and a decent performance in them. All came to a sudden stop though when a real life combination of 'Car I was travelling in' + 'Collision with big truck' = 'Screwed up life for 6 months'. But back now for a foreseeably long Dom3 future, or until something else nasty happens to stop me. |
Re: Legends of Faerun - Recruiting
Count me in, please, with any nation.
Hall of Fame 15 would be a setting I'd like more than the default. |
Re: Legends of Faerun - Recruiting
I'd love to play.
Also, I'll vocal about how awesome Nehekhara is, and that it should be allowed into the game. Also, Jomon : Broken Swords is fairly balanced, though it's an LA nation it has issues with archer-heavy armies (like most EA nations) so I think it would be a fair one to allow as well. Finally, the only nation I'd really like to avoid is EA Ulm. Jazzepi |
Re: Legends of Faerun - Recruiting
Quote:
Jazzepi |
Re: Legends of Faerun - Recruiting
Quote:
|
Re: Legends of Faerun - Recruiting
Quote:
|
Re: Legends of Faerun - Recruiting
I usually prefer late age, but count me in. My skills are not exceptional at any EA nation, so give me anything.
|
Re: Legends of Faerun - Recruiting
Trumanator - you're more than welcome, hope you're not avoiding playing because you think you haven't been around enough.
Hall of Fame 15 is fine. Is there anything special that needs to be done to port mod nations from other eras to EA? I've no objection to those nations so long as somebody does whatever is needed. Given the strong anti-water sentiment shown so far I'll also open it to voting whether to skip the 3 water nations altogether and leave the water free for the land lubbers. Might give a slight advantage to say EA Agartha and Formoria, but I don't think it's too hard for many different nations to go underwater fairly early if motivated. |
Re: Legends of Faerun - Recruiting
lkasjdfk
|
Re: Legends of Faerun - Recruiting
Quote:
|
Re: Legends of Faerun - Recruiting
Quote:
AFAIK you just need to go into the .dm file and change the era, I'm pretty sure we did something along those lines in WOTR with the Hoburgs. |
Re: Legends of Faerun - Recruiting
Quote:
[/quote] ??? Interesting... |
Re: Legends of Faerun - Recruiting
I just hate dealing with large scale bloodhunting.
|
Re: Legends of Faerun - Recruiting
I'm a big fan of XXXXXL scale bloodhunting, or clamming, or blood stones, fever fetishes...
|
Re: Legends of Faerun - Recruiting
I'm in! I'll play anything.
|
Re: Legends of Faerun - Recruiting
Is there anything special that needs to be done to port mod nations from other eras to EA? I've no objection to those nations so long as somebody does whatever is needed.
I don't think so. Llamabeast would be the best one to ask. I *believe* that all the mods on llamaserver are free of ID conflicts. I know I'm currently in a game with tomb kings and skaven. Jazzepi |
Re: Legends of Faerun - Recruiting
I'd like in please. I think I'd rather not play any Water nations. There's some freaky stuff down there (giant anglerfish and tentacly things are always fun), but I really haven't pulled anything coherent together to play competitively with any of them. Then again, the same could be said about many of the other nations I haven't tried yet. I just don't feel like getting my feet wet this game.
Can I also suggest Streamers and Standards mod, because I like the flags better? |
Re: Legends of Faerun - Recruiting
I'm in, likewise no water
|
Re: Legends of Faerun - Recruiting
If I may, I would be interested in joining. No Oceania or Caelum for me please.
|
Re: Legends of Faerun - Recruiting
Sounds interesting. Most of my games are petering out. I'll be on vacation first week of May, but if that is OK, count me in. I don't care who I play.
|
Re: Legends of Faerun - Recruiting
This is just too awesome to be missed. Count me in. Don't care who I play.
|
Re: Legends of Faerun - Recruiting
I'd like to participate, if you let me.
Would play anything. |
Re: Legends of Faerun - Recruiting
I'd like to join. - No Oceania or R'lyeh
|
Re: Legends of Faerun - Recruiting
Mod nations should be allowed when someone checks them for balance in EA. But EA is generally stronger, so they should be fine. Someone can ask Sombre to be sure, he knows all about mod nations.
|
Re: Legends of Faerun - Recruiting
On second thoughts, forget I posted anything here. Move along, nothing to see here..
|
Re: Legends of Faerun - Recruiting
I would like to join as any nation.
|
Re: Legends of Faerun - Recruiting
Quote:
And you can counter Nehekhara pretty easy too if you know how, if not ask me. |
Re: Legends of Faerun - Recruiting
I'd like to join.
No water nations for me, please. |
Re: Legends of Faerun - Recruiting
Alright, we're up to 19 so far. We've got a couple people signed up who it looks like haven't completed a MP game yet. Realizing my frustration is directed at completely different people I've played with in the past, I just want to reiterate one more time that disappearing without lining up a a sub really messes up multiple months worth of effort from dozens of people. Signing up for this game is committing to see it through to the end or until you line up somebody else to take over for you.
On that note, Lingchih: As I mentioned delays won't be granted for the first 20 turns, so I'll let you in with the assumption you'll line up a sub for the first week in May. Again, don't want to seem overly strict but we've got a lot of people playing and a week long break is significant on a 24 hour host schedule. Streamers and Standards mod has been nominated, anyone object? |
Re: Legends of Faerun - Recruiting
I'm interested to play, no water nation...
|
Re: Legends of Faerun - Recruiting
Hey, I'd love to play if you'd have me :). I'm only in one other game right now...and it is slow...
Edit: also, I will happily play anything, and I will do my best to follow those rules |
Re: Legends of Faerun - Recruiting (21/24 filled)
just to confirm I only put two nations down (Oceania & Rl'yeh) but don't want any water nation. Was just sticking to the 2 nation request.
I just think water nations miss out on alot of the fun of this map with specials on. |
Re: Legends of Faerun - Recruiting (21/24 filled)
I'm in if you'll have me. Just got back from my second (and last) vacation of the year so I will be able to play for the duration. If anything unforseen happens I'll do my absolute best to line up a sub!
I would rather not play a water nation, anything else is fine :) |
Re: Legends of Faerun - Recruiting (21/24 filled)
I'll join and play as anyone
|
Re: Legends of Faerun - Recruiting
Quote:
Also, I'm fine with HoF 15 and streamers/standards mod. Also also, just incase you missed my edit way back, I'd like to put down no Sauro for me. I'm already playing that nation in another game and I hate duplicates. |
Re: Legends of Faerun - Recruiting (23/24 filled)
still room for me ? ill take anything
|
Re: Legends of Faerun - Recruiting (23/24 filled)
By my count Fakey or Coobe has the 24th slot, so I'd like to offer myself in as a sub if anyone drops out early on.
|
Re: Legends of Faerun - Closed
Alright, I'll bump it up to 26 / 24 nations and we'll use the two suggested mod nations. That means you're in Agema. I'll try and roll the nations and post them tonight, then give a couple days for people to design their pretenders.
|
Re: Legends of Faerun - Closed
First post is updated with nation assignments. As I mentioned trading nations is fair game. You'll have at least 48 to play around and design a pretender, I'll plan on putting the game up Friday evening and we can hopefully start the game Sunday.
|
Re: Legends of Faerun - Closed (pretender design)
Anyone want to trade? Helheim isn't my favorite. PM with offers.
|
Re: Legends of Faerun - Closed (pretender design)
Same here w/Vanheim.
|
Re: Legends of Faerun - Closed (pretender design)
Will trade C'tis for Hinnom or Niefel :)
Hmm... I could trade for Helheim too. |
All times are GMT -4. The time now is 12:30 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.