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Beginner question about afflictions
Hi.
I've searched the forum but couldn't find an answer. I'm beginning a game with marignon MA. I've recruited a bunch of flagellants and the all get afflictions, without even fighting. There is only one opponent in the game and i have not seen him yet. So I wonder WHY do the afflictions appear like that? Thank you for reading. |
Re: Beginner question about afflictions
Flagellants have afflictions built in. They start with them.
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Re: Beginner question about afflictions
OK Thank you very much.
Other question about afflictions: in the same game, i build Grand Masters in my capitol. They do exclusively Research (maybe not the best strategy) THEY TOO GET AFFLICTIONS. I don't understand why, because they don't fight. Would it be due to their old age? Thank you |
Re: Beginner question about afflictions
Yes. You can try creating your nation with growth scales to cut down on old age afflictions.
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Re: Beginner question about afflictions
Marignons mages start with old age. An old age unit every winter has a chance to gain an incurable affliction.
As vfb mentioned,increasing the growth scale can cut down the rate of affliction. You can also make the units *not* be old, by empowering them in nature. This will increase the age that old age starts at by around 5 years - and in some cases will stop them from being old. There are also some items which stop aging - boots of youth or elixir of life. If all of that is too much, I think I removed old age on some of marignons units in my BalanceAge mod, located here: http://forum.shrapnelgames.com/showthread.php?t=43566 |
Re: Beginner question about afflictions
Thank you very much.
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Re: Beginner question about afflictions
I think N empowerment is 1/2 base lifespan per point, so way more than 5 years. Haven't checked into it much, since it's not at all cost effective. (living mages only)
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Re: Beginner question about afflictions
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The same principle works for other creatures.. I just don't recall what paths you have to add. Is it earth for constructs, death for undead? |
Re: Beginner question about afflictions
You could always empower in blood and have them cut back on their age.
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Re: Beginner question about afflictions
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In my experience, this is exactly how it works with random magic picks and adding Nature magic to your pretender (like the crone). It's been many months since I empowered anyone in Nature, but I seem to recall the +"1/2 base" being consistent when empowering. |
Re: Beginner question about afflictions
Aging mechanics are explained in the FAQ. It's always one half of base maxage added to the total per point of relevant magic. E.g. humans have a maxage of 50, so with one level of Nature magic, old age starts at 75. N2 at 100 etc.
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