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Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hunting
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So, i've experimented a bit with blood hunting and then found this guide (thanks by the way Baalz) and realized that when i apply this system (three blood hunting units in a 5K+ province), i get rising unrest. (some turns it goes down but it goes up more then it goes down). So the questions are: 1) Does that matter? I mean, its not like (usually) we need the gold or resources... 2) If it DOES matter, at what point does it become critical? 3) If it DOES matter, should one patrol to off-set it? 4) If it DOESN'T matter, why not use much more then 3 blood hunters per province? If you think these are stupid questions, please remember the age-old saying i tell my students: "there are no stupid questions- only stupid people" and then answer anyway. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
Are you setting tax to 0?
Unrest matters mostly because it cuts into your blood hunting results. If you're using Mictlan, using a few kings to hunt up slaves to patrol with it reasonably cheap and effective. An alternate approach is just to take a turn off blood hunting when a province gets too high. I think 3 hunters is a reasonable compromise between getting the most in every turn and not driving unrest up so quickly it shuts down the hunting. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
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2. Unrest increases the chance of a failed blood hunting check. So that doesn't mean less slaves that turn, it means no slaves at all. Unrest of 40 gives a 10% chance of failure (from the manual formula). So I'd guess somewhere around that level of unrest is probably where it starts to get critical. (since 10% chances tend to happen more than 10% of the time in Dominions :)) 3. Patrolling to reduce unrest is always a call that needs to be made, and usually has a lot to do with various factors. a) What the growth scales of the province is. (which is not necessarily what your national growth scales are) b) The population level of the province. If it is between 4-5k, then patrolling will likely send the population below 4k pretty quickly (with no growth scale) at which point you will start noticing a lot more failed blood hunting turns. c) The availability of cheap effective patrollers. You will already be getting zero or minimum income from blood hunting provinces. And if you are then also having to pay 100+ upkeep per turn for the patrollers, then it quickly starts to hurt your economy. So while on the one hand patrolling helps keep the blood slaves flowing by preventing unrest from building up, on the other hand patrolling to reduce unrest also kills population. So at least in my experience, it is never a case of you should always patrol, or you should never patrol, as each nation, game, and indeed province needs to be considered separately before deciding to patrol or not. 4. If you could just stack as many hunters into a province as you like without consequence, then blood hunting would become easy to abuse. Hence the mechanics that are in place to prevent that. 3 hunters is considered a good number to bring in a decent number of slaves, while also not letting unrest get out of control (if the tax rate is 0%) |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
thank you so much for the useful and prompt responses.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
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I am not 100% sure of the affect myself, but from testing I did for the 'Forge of Godhood' game (which had magic site frequency 0), I found that the chance of a successful blood hunt stayed the same, and it is just the number of slaves obtained that is affected by the magic site frequency setting. (with a lower setting meaning less slaves). |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
And as an addendum to the site setting influencing the number of slaves caught, the number of slaves caught influences the unrest generation.
Thus, while I haven't run tests, I'm guessing 3 hunters with max sites will likely spike your unrest into the stratosphere at 0 tax, while 3 hunters under 0 sites will probably only bump it up on exceptional turns and it will return to 0 shortly thereafter. It's possible that LA default sites mean 3 hunters is more optimal while EA causes the unrest to grow. Other minor factors are if you're hunting with B1's with rods or B2+ with rods, as that adds another 10% chance of failure, etc. I guess the best advice is just to run a test game with your nation and site settings for the game in question and see what works. Blood hunting has a lot of moving parts, but in the end is mostly a game of averages. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
Hmm, I've also noticed that some of my bloodhunting provinces decreased in population (mostly where there were b3 bloodhunters after rods).
I'm not sure what's the cause but neither do I patrol nor have I death scales. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
One thing I´ve noticed is that if you have very easy access to hordes of free patrollers and growth 3, like the wolves and thralls of LA ulm, it can be a better idea to blood hunt provinces with very large population.
For example I am playing LA ulm (with growth3) in a game where I have blood hunted my capital heavily since year one. I have a couple hundred wolves and thralls patrolling so there is never any unrest and population has increased by a few thousand. Taxes have been 100% all along. Same thing in 5 other provinces with 15k+ population. This way it is quite possible to maintain a blood income of more than 100 per turn without any noticable loss of gold. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
but isn't your loss of gold your upkeep cost on the wolves and thralls?
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
They're free.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
oh: win!
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
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TANSTAAFL. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
why not pumping taxes to 200% then, if you are patrolling anyways? That should net you much more than the additional population loss.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
The more tax the more unrest, the more unrest the more patrolling drops population. One population drops below 5000, blood hunting becomes less effective.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
I was referring to Fantomen and the high population provinces like capitals, patrolled by free units.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
Might be viable for very high pop provinces, I haven´t tried it actually. it might be a good idea if it doesn´t cause the population to drop fast. I just know that the system I presented works well with LA ulm, and maybe some other nation. Like harpies and ma pan for example, don´t know.
My point was that you can have a moderate but stable blood flow and still keep a steadily growing income. |
Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
Overtaxation causes population loss, over 3% a turn at 200, so you would completely outpace your growth scales and lose the compounding income and/or ability to maintain a stable population while blood hunting.
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Re: Drugged Out Virgins Waiting to Have Their Throats Slashed (questions on blood hun
not that I think its worth it, but a couple of pretenders increase fertility / decrease unrest so you might be able to recalibrate with them.
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