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Map Forge BETA 001
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As promised, here is the Dominions 3 Map Forge BETA.
Preview Part 1: http://www.youtube.com/watch?v=kgYh4RnSNuw Preview Part 2: http://www.youtube.com/watch?v=W-BuC1empHE From the notes: Quote:
Much effort has gone into preventing the loss of work due to bugs and crashes, but you can bet your bunny that I haven't thought of everything. Bugs happen. BACK UP YOUR WORK! :p UPDATE: Map Forge BETA 002 PATCH.zip attached to this post. From the included ReadMe: Quote:
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Re: Map Forge BETA 001
Hooray!!!!!!!!!!!!!!!!!!!!!!!!
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Re: Map Forge BETA 001
Bad news! Doesn't work on windows7 64 ultimate. I get an error with the comdlg32.ocx. I downloaded the control, put it in system32 and registered it. Still no luck /cry.
EDIT: After lots of fiddling around, I got it to launch. But now I get an error that says the program cannot find the entry point into the freeimage.dll file. It seems to make the whole program wacky and eventually it crashes with runtime errors. |
Re: Map Forge BETA 001
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Forgot to include a dll in the upload. Will re-upload with the fixed zip in a few minutes. For those that have already downloaded, I will attach the dll here. Simply unzip and drop the file in the directory with MapForge.exe.
@Foodstamp, Thanks for the report. Try this: Quote:
http://www.vistax64.com/vista-genera...dlg32-ocx.html Not sure if that will help with Win7... Edit: FreeImage.zip attached to this post Map Forge zip updated to include the missing dll. |
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Aye that is exactly what I did. And your version of FreeImage fixed the other problems I was having. It works perfect in win7 64 bit now! Thanks Ball
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Huge Thanks Ballbarian
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When I open an existing map I've been developing it works fine except anytime I click on one of the commanders or sites for a province. When I click on one of the commanders inside a province it generates the following error:
Map file not saved! Map file not saved! Map: Error: Path/File access error Clicking OK for the error allows me to continue, but has me guessing I must not have something configured correctly. This is the location I've specified for my maps directory in WinXP64_bit: E:\Program Files (x86)\dominions3\maps *Looks like it's not saving any map changes... I'll keep troubleshooting. One other minor bug... when first running the program where the map forge options appear: Clicking cancel does the same thing as clicking ok |
Re: Map Forge BETA 001
I have found one very minor bug. When I double click the upper boxes in the commander area, it does not take me to the commander wizard. When I click lower boxes it works fine.
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E:\Program Files (x86)\dominions3\maps\ Failing that, I wonder if it might be a denied access issue. As changes are made to a map file, MF backs up changes to a ".ore" file in the maps directory. You might try running MF as administrator. Hitting cancel during the first run will still create a configuration file with default values. But it should not be saving changes to an existing config file. Let me know if that is not the case. Thanks! |
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I then used the run as command to run the executable using the administrator account, but still no luck. My original account is also only an administrator account. I'm able to use the map editor within Dominions_3 and save changes without any problem. I'll keep trying... maybe my download was corrupted. |
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What is the application path of Map Forge? Where is it installed?
If Map Forge happens to reside on C:\ and Dominions is on E:\ that might cause problems. Future versions will include a robust logging system that should help resolve problems of this sort. Really kicking myself for not including it before release. :o |
Re: Map Forge BETA 001
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**Update: Well it seems the utility only has problems with maps I've created, the default maps from the game are not a problem. So my maps must either be using some map edit commands which is causing the map forge tool to choke or something else inside my maps.
I attached the most simple map file of all my maps in hopes a solution can be found. image file now added OKAY |
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**UPDATE: Think I found the problem... all previous times when I would install the map forge tool I would specify the map directory by cutting/pasting the path from windows explorer.
For my most recent installation I chose to browse to the directory and now its working for even my maps. After 4 installs at different locations on the same partition as Dominions_3 the browse option resolved the issue. *** UPDATE: Still getting error related only with my map files. A new error reports just while browsing the map commanders. Map file not saved! Map file not saved! Map: E:\Program Files(x86)\dominions3\maps\Snow White.ore Error: Subscript out of range ** **UPDATE: It seems the same problem also occurs for the Shahrivar map file available for download... Hooray it's not just my maps. Ballbarian do you have the same errors when attempting to view Snow White OR the Shahrivar map files?? |
Re: Map Forge BETA 001
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Upon loading Snow White I receive the following error report:
http://forum.shrapnelgames.com/attac...1&d=1257223680 In province #323 (land name "Land of the Giants") contains a magic site called "Land of the Giants". Map Forge is reporting that this is not in it's list of valid sites. I cannot find it listed anywhere. Is this a typo or a mod site? Anyhow, when I click on the province containing this site, I get the cannot save .ore file message. It is basically complaining because it sees the site as invalid. I will try Shahrivar next. |
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The version of Shahrivar that I downloaded generates the following map error log:
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If you are not seeing the warning screen upon loading a map, let me know. Thanks! |
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Nevermind... I see your previous post. :) |
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Working on the graphic for my map. As soon as it is done, I will put Map Forge through it's paces and report any bugs!
BTW, is there an upper size limitation to the targa you can use for the map image? |
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In theory 16383 x 16383, but there could be other limitations (such as system memory) that might lower the ceiling. Latus is a really big map (5000 x 4000) and Map Forge seemed to handle it with no problems.
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Mostly for Foodstamp I gave Map Forge a spin in Wine under Linux and it works MUCH better than RanDom does. Looks perfect even the config stuff worked correctly. I opened up Cradle of Dominion but didn't try anything else. Good job Ballbarian.
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Excellent! That's the cool thing about linux; with enough tinkering anything is possible :). |
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Any other updates planned with this tool?
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Any other updates planned with this tool?
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Oops, Sorry NT. Somehow I missed replying previously. :o
No updates in the near future, but I have not written it off entirely. A few questions: Are there particular features that you are craving or sorely missing? Which item would you consider most in need of attention? Have you found it useful in its current state of incompleteness? |
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@ Ballbarian - Please can you add this great utility to your signature for people who have crappy search-foo, like me :)
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Actually, UI "smoothness" in general would be most in need of attention (not that I'm complaining or that it's bad, but the functionality itself, at least that I've used, seems solid, thus leaving UI to improve on.) Quote:
Also have used to re-allocate terrain/special sites for maps where the underlying map is good, but "bland". |
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Does the feature - 'Custom Tools' - 'Mark All NoStart', work or not? I've just tried using it, and it seems to work fine in the map forge program itself. But when I save the .map file and load it up using the Dominions map editor, all the 'NoStart' tags have been erased. Is this user error somewhere by me, or....?
Also, I'd find it very useful if I could scroll through the list of provinces in the navigator using the cursor keys, while at the same time be able to click the terrain tool menu options with the mouse without it de-selecting the navigator as the window I wish to respond to the cursor keys. Since as it stands now, if I click on any of the features in terrain tool menu with the mouse, this then selects the terrain tool menu as the active window, and means I have to select the navigator again using the mouse in order to resume scrolling through the province list with the cursor keys. This makes it kind of pointless to use the cursor keys if doing heavy province-by-province map editing. This is an awesome tool though Ballbarian. First time I've used it, and very impressed. Many thanks for the considerable time and effort you must have put into it. |
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Thanks for the great input. :) |
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Just tried it and all appears well in memory, but the nostart values are not being properly applied to the output for some reason. Quote:
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Hope you can find a way around this Windows 'feature' though if you update the program :) |
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When I try to run mapforge.exe I get comdl632.ocx file missing or invalid.
Thanks |
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Are you sure it's not COMDLG32.OCX?
The control can be downloaded here. Just unzip and drop the control (file: COMDLG32.OCX) in the Map Forge folder with MapForge.exe. This should fix your problem without having to mess with the one in your system32 folder & without having to fiddle with your system registry. |
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Yes that is the one. Time for a new pair of glasses. Ok Mapforge running. I prefer not to play with the registry so I appreciate your posting the file.
Thank you |
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Hey, Ballbarian, I'm loving the program. Much appreciation for it. And a suggestion.
Would it be possible and worthwhile to implement a shortcut key for having it go to the next province in numeric sequence? (I.e., I'm on province 15, and want to simply press a key to have it go to province 16 without having to use the mouse too much.) Would save a lot of clicks and allow me to just plod along naming and designating provinces without having to quadruple-check if I missed any. Either way, beautiful work! Thanks much. |
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When I load a map, and switch between views (province editor etc)
only the top half of the map updates. I also seem to have problems switching back to the map view, so the cursor keys can scroll. Sometimes it does, sometimes it doesnt. |
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On the 2nd problem, it sounds like the 'focus' issue that I posted about before. A single click on the map will give the map the focus and then cursor keys will begin scrolling the map. If the focus is on the navigator, it will scroll the navigator and switch provinces on the map (without returning the focus to the map). |
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Any preference? |
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That would be perfect, Ballbarian. I'm staring at having to redesignate my 700-prov map from the ground up (I am too perfectionist to accept the auto-map-generator's poor centering of province marker pixels, and have shifted them all en masse) a second time (my hard drive crashed after I completed it the first time -- ugh), so that would be a beautiful thing, worth much gushing appreciation.
As for which key, I'm thinking a single keypress would be nice. Tab, or Z, or something close to the natural resting place of the left hand, maybe? Again, though, I'm in agreement with Calahan -- I will gush whatever key you assign. Thanks, Ballbarian! |
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Should this have a thread in the map forum? I can imagine people searching for it there.
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I know I was searching in the map forum for it a few weeks ago (to obviously no avail). I only managed to find this thread in the end by filtering for threads started by Ballbarian (although he has since added this thread to his signature to make it easier to track down) |
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On the subject of shortcut keys, I also noticed one other thing. Is it just me, or is there no shortcut key to assign a province as Sea? I thought about pressing d (Deep Sea) twice, but d doesn't work unless the province is already assigned as Sea (which does make sense). If it is not just me missing something obvious, a shortcut key for assigning the Sea flag would be very helpful, if you have the time and are so inclined.
Again, much thanks for your work here. |
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Moved to maps forum. :)
Globu, The shortcut key should have been 'u', but looks like it was missed. Good catch. |
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Ah, good. :)
Just finished re-designating the Anastasia map from the ground up. Your visited provinces feature alone is worth its weight in gold -- very, very handy, in fact almost indispensable. More gushing. |
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Map Forge BETA 002 PATCH.zip added to the first post.
From the included ReadMe: Quote:
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Re: Map Forge BETA 002
Works great, though there is one little glitch that occurs if you press the next-province shortcut key without having first selected a province (hoping to have it automatically find and go to province 001). It produces a Run-time error '9': Subscript out of range, then terminates.
Aside from that little bit, love it! Big thanks for the update (and for doing it so promptly). EDIT: I actually just discovered another possible concern (I think?). In its reparsing of custom god information, I noticed it leaves out national scale designations that are zeroed out. If I understand correctly, this means that that particular scale will be left as the game randomly determined it before for the pretender that is being overriden by the map settings. If this is correct, then it should be leaving entries like "#scale_death 20 0" in the file. |
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Thanks for the heads up. I will try to address those in the next patch. :)
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I just want to advertise this fine tool. I just used this to make the map for the Legendary Ordeals II game. I had no previous map modding knowledge and this great tool helped me a great deal.
My sincerest thaks to Ballbarian for making this. |
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