.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   OT: Make a mod nation of this! (http://forum.shrapnelgames.com/showthread.php?t=44381)

vladikus November 22nd, 2009 09:17 PM

OT: Make a mod nation of this!
 
Think of the possibilities, and the sprites are already done!

http://www.freewebs.com/milokata/Pok...nd%20Pearl.png

Quitti November 22nd, 2009 09:32 PM

Re: OT: Make a mod nation of this!
 
No, please don't ;)

Gandalf Parker November 22nd, 2009 09:33 PM

Re: OT: Make a mod nation of this!
 
Or you could mod a misc item. A hand-held ball that gets thrown in combat to release a creature. :)

Better yet do a complete mod that replaces many magic sites with sites that have a creature, and have the ball with a spell that captures one.

And some of them go thru form changes

Thilock_Dominus November 23rd, 2009 04:34 AM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by vladikus (Post 719236)
Think of the possibilities, and the sprites are already done!

<snip>

http://www.imageviper.com/displayima...960/0/cool.gif

tgbob November 23rd, 2009 11:42 AM

Re: OT: Make a mod nation of this!
 
This thread is everything that is wrong with the internet.

Swan November 23rd, 2009 12:59 PM

Re: OT: Make a mod nation of this!
 
Well, i''m going to use zubat, i mean, i needed a small vampire bat and he's small and a bat.
Plus, it gains a lot of "good ol' times" and "when i was younger everything was better" points imho.

Scarmiglione November 23rd, 2009 02:00 PM

Re: OT: Make a mod nation of this!
 
Don't listen to the haters, this is a really good idea! The pretender god could be Arceus, and the heroes could consist of the various legendary pokemon. Pokemon are tired of being stuffed in balls and forced to fight in glorified cockfights by humans, and band together to take over the world. common pokemon as recruits/freespawn, evolved pokemon as recruitable commanders, and lots of national summons.

FAJ November 23rd, 2009 03:30 PM

Re: OT: Make a mod nation of this!
 
Freespawn weedle pidgey and caterpee?

Gandalf Parker November 23rd, 2009 03:42 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by tgbob (Post 719307)
This thread is everything that is wrong with the internet.

The Internet is a wonderful place to meet people and gain friends.
No fetish, fanaticism, or paranoia any longer need suffer alone.


Gandalf Parker

NTJedi November 23rd, 2009 09:37 PM

Re: OT: Make a mod nation of this!
 
Some of the images can be used, but many are too cartoony.

Scarmiglione November 24th, 2009 09:23 AM

Re: OT: Make a mod nation of this!
 
Still think this is a great idea, thinking about some logistics. With there being around 500 pokemon now, they might have to be split up across a couple nations, but we'll cross that bridge when we come to it.

Priests. What pokemon are good priest candidates? Maybe chansey and blissey, maybe meditite as an H1 warrior priest, medicham as H2...

What pokemon should be the regular military commanders? Machoke? Kangaskhan?

Psychic types like Alakazam are your astral mages. hmmm...

Psychic=Astral, Flying/electric=Air, Grass/poison=nature, Ghost/dark=death, Ground/rock/steel= Earth, Water=water, fire=fire. Not sure about blood.

More musings to come, I'm thinking hard about this

Swan November 24th, 2009 09:48 AM

Re: OT: Make a mod nation of this!
 
Rattata and pidgey as domsummon, maybe raticate and pidgeotto as domsummon where there is a temple.
Machop, hitmonlee, hitmonchan as pd
kangaskan, machamp commanders, scyther asasin
ash as god
fossile pokemon as summon
the flag is a pokeball
chansey h1, blissey h2
alakazam as s3 mage, maybe a lot of other weak mages in almost all paths(no blood ofc)

Scarmiglione November 24th, 2009 09:58 AM

Re: OT: Make a mod nation of this!
 
Jynx as a succubus...;)

Swan November 24th, 2009 12:25 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719451)
Jynx as a succubus...;)

aren't succubus supposed to be appealling?

kianduatha November 24th, 2009 04:26 PM

Re: OT: Make a mod nation of this!
 
We can think even bigger. Imagine a nation that has a Research-0 national Control spell, and a bunch of terrain-specific summons which result in an indy attack on the province? You have to fight and capture your pokemon. It's also an overwrite of R'lyeh, so you can enter Professor Oak's Lab to summon void creatures--I mean Pikachus and Charmanders and so on.

You can also take a page from the Alugra mod and have a cheap national Gift of Reason(called "Evolve"). It'd be hilarious.

Trumanator November 24th, 2009 04:50 PM

Re: OT: Make a mod nation of this!
 
Its almost alarming how plausible this is becoming...

Swan November 24th, 2009 05:25 PM

Re: OT: Make a mod nation of this!
 
well it would need a lot of work, so i don't think it will be done...
guess we have a "the nation that will never be" thread

Scarmiglione November 24th, 2009 05:31 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Swan (Post 719465)
Quote:

Originally Posted by Scarmiglione (Post 719451)
Jynx as a succubus...;)

aren't succubus supposed to be appealling?


Now that I think about it, Ditto would actually be the better succubus.

I mean, think about what you use it for in the games...

Swan November 24th, 2009 05:35 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719502)
Quote:

Originally Posted by Swan (Post 719465)
Quote:

Originally Posted by Scarmiglione (Post 719451)
Jynx as a succubus...;)

aren't succubus supposed to be appealling?


Now that I think about it, Ditto would actually be the better succubus.

I mean, think about what you use it for in the games...

succubus= pretty nice demon miss that makes boys go loco
ditto= a chewed bubble-gum that copy stuff

sorry, i see no connection.
p.s. bello sapere che la comunita italiana aumenta, adesso siamo ben 3
nice to see italian comunity growing, now we are 3

Scarmiglione November 24th, 2009 05:41 PM

Re: OT: Make a mod nation of this!
 
Yeah but, look, ditto shapeshifts, right? In the pokemon games, you use ditto to breed with other pokemon, presumably the ditto takes the shape of a desirable mate for the pokemon you are trying to breed. Hence all the "ditto is a ****" jokes you hear around the net.

So there's nothing to suggest a ditto couldn't take the shape of a sexy female human and seduce enemy commanders. See?

p.s. I actually am of Italian descent, but I'm American and unfortunately don't speak the language. I got the name from Dante's Inferno, Scarmiglione was one of the demons. Scarmiglione was also a lich boss in final fantasy 4, hence the avatar.

Swan November 24th, 2009 05:49 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719505)
Yeah but, look, ditto shapeshifts, right? In the pokemon games, you use ditto to breed with other pokemon, presumably the ditto takes the shape of a desirable mate for the pokemon you are trying to breed. Hence all the "ditto is a ****" jokes you hear around the net.

So there's nothing to suggest a ditto couldn't take the shape of a sexy female human and seduce enemy commanders. See?

Now we are going a bit technical with pokemon it seems...
imho good ol' ditto just copy what he see, as pokemon have no differences between male and female, when humans are different, unless you like your woman bearded.
But this is only speculations, i never asked ditto how his transform works, i mean maybe he have some playpkmn numbers to take inspirations...



This is delirium, isn't it?

vladikus November 24th, 2009 05:50 PM

Re: OT: Make a mod nation of this!
 
:-O
It was a joke!!!


What have I done?

Swan November 24th, 2009 05:52 PM

Re: OT: Make a mod nation of this!
 
Sorry vlad, i fear you just create a monster thread.
ehi, tbh i used zubat sprite, so it wasn't all useless

Scarmiglione November 24th, 2009 05:53 PM

Re: OT: Make a mod nation of this!
 
Well, pokemon do have gender differences. That's why you can breed them and get pokemon eggs. Some pokemon, like Miltank or Jynx, are always female, and some, like Tauros, are always male. Some others, like porygon, are genderless. but ditto can breed with any pokemon that CAN breed, including genderless ones...

EDIT: I bet that was the most pokemon-centric post ever posted on the Dom 3 forum.

Swan November 24th, 2009 05:58 PM

Re: OT: Make a mod nation of this!
 
they have different gender, but no differences between male and female, like plants.

Scarmiglione November 24th, 2009 06:01 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Swan (Post 719514)
they have different gender, but no differences between male and female, like plants.

http://bulbapedia.bulbagarden.net/wiki/Gender

EXCERPT: Gender-based evolution

Some Pokémon evolutions can only be obtained if they are of a certain gender:

* Female Combee evolve into Vespiquen at level 21. Male Combee never evolve.
* At level 20, female Burmy will evolve into Wormadam and male Burmy evolve into Mothim.
* Only male Kirlia can evolve into Gallade.
* Only female Snorunt can evolve into Froslass.

Swan November 24th, 2009 06:02 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719515)
Quote:

Originally Posted by Swan (Post 719514)
they have different gender, but no differences between male and female, like plants.

http://bulbapedia.bulbagarden.net/wiki/Gender

I see different races but male rattata looks just the same as female rattata

Scarmiglione November 24th, 2009 06:05 PM

Re: OT: Make a mod nation of this!
 
1 Attachment(s)
Quote:

Originally Posted by bulbapedia
For example, a male Raichu will have the full tail seen in previous games, while the female is missing the very tip of it.

just an example

Swan November 24th, 2009 06:11 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719517)
Quote:

Originally Posted by bulbapedia
For example, a male Raichu will have the full tail seen in previous games, while the female is missing the very tip of it.

just an example

generation iv is diamond and pearl, right?
seems like i lost something on the way...
oh well you were right and i was wrong, still that chewed bubble gum doesn't convince me, but is just old habits hard to die

Scarmiglione November 24th, 2009 06:17 PM

Re: OT: Make a mod nation of this!
 
1 Attachment(s)
Believe me, I understand, I was always partial to good old Red and Blue myself. There really are almost too many pokemon to keep track of these days, original 151 was the best.

The idea of seductress Ditto is too amusing for me not to argue strongly for it, though :)

EDIT: attached pic of standard untransformed Ditto for the benefit of non-pokemon players.

Swan November 24th, 2009 06:21 PM

Re: OT: Make a mod nation of this!
 
I think we just screwed any possibility for this mod to exist

Scarmiglione November 24th, 2009 06:31 PM

Re: OT: Make a mod nation of this!
 
No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.

...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it.

vladikus November 24th, 2009 07:35 PM

Re: OT: Make a mod nation of this!
 
*cough* Sombre *cough* quantum mechanic *cough*

Excuse me.

kianduatha November 25th, 2009 04:57 AM

Re: OT: Make a mod nation of this!
 
The real question is whether it'd be better to have a nation of independent pokemon, or if it'd be more fun to have a nation of pokemon trainers going around collecting an army. Wussy recruitable troops (policewoman, etc), but Trainers have a few pokemon go with them into battle--which serves to protect them while they try to Control other pokemon.

I remember in I think a Greenskin mod thread the idea of giving recruitables unreversable forestshapes etc. to differentiate the units into forest or night orcs. I have this wonderful image in my mind of Evolving an Eevee and then having her move to the water to become a Vaporeon...

Is there a way to hijack the Summon Animals 'gets different animals in different terrain' effect for a summon spell?

Alternately, I would be content with replacing the sprites for animals with Pokemon. Cast Animal Horde and get a hundred Rattata. Call of the Winds summons a dozen Pidgeys with their Pidgeotto commander...

Swan November 25th, 2009 05:26 AM

Re: OT: Make a mod nation of this!
 
well, replacing old sprites seems possible...

lch November 25th, 2009 06:49 AM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by Scarmiglione (Post 719526)
No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.

...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing it.

Quote:

Originally Posted by vladikus (Post 719531)
*cough* Sombre *cough* quantum mechanic *cough*

I proposed numerous awesome additions to his mod nations to Sombre, and not one of them got implemented. If you manage to get him to make this mod, I'll give you a cookie.

Swan November 25th, 2009 06:59 AM

Re: OT: Make a mod nation of this!
 
i think is pretty hard to find dirt on someone here, but you can always invent it...
now to be serious...
#secondshape(like the one dragons/werewolf have) to simulate evolutions
sprite-changing animals to pokemon
all of this is possible and easy, just time consuming
override r'lyeh--> domsummon+void site(aka the pc where you left your pokemon)
this i have no idea on how to do it

wow, i should be studing for university tests and my main concern is theorical talk about pokemons...

vladikus November 25th, 2009 09:06 AM

Re: OT: Make a mod nation of this!
 
Problem would be making all the attack sprites, that could take a while. So the sprites are only halfway done.

SlipperyJim November 25th, 2009 11:39 AM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by vladikus (Post 719509)
:-O
It was a joke!!!


What have I done?

You let the insanity out of its cage. There is no going back now. Embrace the madness! :)

Actually, Pokéthulhu might fit well with Dominions.... ;)

Thilock_Dominus November 25th, 2009 11:51 AM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by vladikus (Post 719581)
Problem would be making all the attack sprites, that could take a while. So the sprites are only halfway done.

It shouldn't be a problem, if you split one of the sprites into parts. With a little creativity you can attach them a little different and a little bit painting should do it.

Swan November 25th, 2009 01:17 PM

Re: OT: Make a mod nation of this!
 
Quote:

Originally Posted by SlipperyJim (Post 719600)
You let the insanity out of its cage. There is no going back now. Embrace the madness! :)

Actually, Pokéthulhu might fit well with Dominions.... ;)

gtrh'gfd ngthrrs-chgf'pikapika kchoo!


All times are GMT -4. The time now is 04:04 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.