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-   -   Utopia - new MA rich game! (game on!) (http://forum.shrapnelgames.com/showthread.php?t=44476)

Zeldor December 10th, 2009 06:13 PM

Utopia - new MA rich game! (game on!)
 
1 Attachment(s)
As promised - new MA game with rich settings.

Gold - 250%
Resources - 250%
Supplies - 100%
Magic sites - 65%
Independents: 8
Mods: CBM 1.6
Map: depends on number of players
3 provs on start
Difficult research
no Ashdod
Victory conditions: 7/18 VP capitals

Players :
01. Shinuyama - Zeldor
02. Ulm - Quitti
03. Ermor - Baalz [killed on turn 23 by Shinu + Ulm]
04. R'lyeh - Squirrelloid
05. C'tis - Tarrax(BandC)
06. Pythium - namad
07. Marignon - AgentSmith
08. Atlantis - Frozenlama
09. Abysia - kianduatha
10. Oceania - Folket
11. Bandar Log - MAerlande
12. Vanheim - LeBarjack
13. Arcoscephale - Tollund
14. Jotunheim - Lolomo
15. Machaka - vfb
16. Man - Lingchih
17. T'ien Ch'i - slMagnvox
18. Agartha - Gregstrom

Other important reminder:
- no cheating [if you are not sure it's cheating, ask]
- no Sickle farming
- patrolling with immobile commanders allowed [minor bug]

Zeldor December 10th, 2009 09:08 PM

Re: Utopia - new MA rich game!
 
2 other things:

1. Water nations allowed, but I'd prefer to fill all land slots first [assuming we can get so many, otherwise land-only]

2. Game may start after New Year's, unless we fill fast and do some turns before Christmas. There will be a break for holidays, depending on people's plans. At least 22th-3rd, with quickhost on.

namad December 10th, 2009 09:10 PM

Re: Utopia - new MA rich game!
 
I'll take pythium

Baalz December 10th, 2009 09:11 PM

Re: Utopia - new MA rich game!
 
I'll take Ermor

Trumanator December 11th, 2009 01:47 AM

Re: Utopia - new MA rich game!
 
I'll take Mari.

Frozenlama wants Atlantis if UW nations allowed, Arco if not.

kianduatha December 11th, 2009 06:29 AM

Re: Utopia - new MA rich game!
 
I'll give a go at Abysia.

Folket December 11th, 2009 08:08 AM

Re: Utopia - new MA rich game!
 
Let me join as Oceania.

Folket December 11th, 2009 08:20 AM

Re: Utopia - new MA rich game!
 
Or if we are only land nations I can play Vanheim.

Maerlande December 11th, 2009 09:51 AM

Re: Utopia - new MA rich game!
 
Put me in as Squirrelloid's foil. I want whichever of his picks he doesn't get.

Tollund December 11th, 2009 10:27 AM

Re: Utopia - new MA rich game!
 
I'd like to play Arcoscephale.

Zeldor December 11th, 2009 10:59 AM

Re: Utopia - new MA rich game!
 
Ok, 2-3 more people join and I will switch all that wanted water nations into water nations and free up 3 land nations they had as alternates.

Tollund December 11th, 2009 02:06 PM

Re: Utopia - new MA rich game!
 
Oh, if Arcoscephale isn't free because of a lack of water nations, then I'd like to play Caelum.

lebarjack December 12th, 2009 02:47 PM

Re: Utopia - new MA rich game!
 
I am willing to take Vanheim if Folket plays his underwater nation choice.

Zeldor December 12th, 2009 05:21 PM

Re: Utopia - new MA rich game!
 
Ok, water nations are allowed then. I will update player list. Any suggestions for good map for 3 water nations?

Trumanator December 12th, 2009 05:27 PM

Re: Utopia - new MA rich game!
 
Glory?

Zeldor December 12th, 2009 06:29 PM

Re: Utopia - new MA rich game!
 
BTW, I can let mod nations in, if they are tested and balanced.

I'd like balanced wrap-around map. Hard to find something. But if we get more players it's either Alexander or Asia Twist [and we will need reasonable victory conditions for that].

Trumanator December 12th, 2009 06:42 PM

Re: Utopia - new MA rich game!
 
Ugh, does it have to be those maps? They kinda make my eyes hurt. Not to mention being confusing as hell.

Frozen Lama December 12th, 2009 06:54 PM

Re: Utopia - new MA rich game!
 
Asia twist really? ~300 provs so far 13 ppl? joy. I second the vote for Glory

LoloMo December 12th, 2009 09:54 PM

Re: Utopia - new MA rich game!
 
Mod Nations Woo Hoo!!! Can I have Nehekhara the Tomb Kings? Which other mod nations are allowed?

Squirrelloid December 12th, 2009 10:07 PM

Re: Utopia - new MA rich game!
 
Tomb Kings have a very imbalanced pretender choice. Otherwise they're probably fine.

So no crazy golden scorpion thing or whatever.

LoloMo December 12th, 2009 10:17 PM

Re: Utopia - new MA rich game!
 
I'm fine without the Scorpion Pretender :)

kianduatha December 12th, 2009 10:46 PM

Re: Utopia - new MA rich game!
 
Wait, mod nations allowable? What are your thoughts on Warhammer Dwarves?

Frozen Lama December 12th, 2009 10:47 PM

Re: Utopia - new MA rich game!
 
I'd guess that they need a little more play testing first. maybe after dramatica finishes. unless Zeldor says so of course :)

Zeldor December 13th, 2009 07:31 AM

Re: Utopia - new MA rich game!
 
I will take a look. Gregstrom wanted me to take a look at nation of his, as he wants to play it.

Sombre did some work on balancing mod nations recently, so I guess all of them could be allowed, unless settings like that make them uber.

About map - it's hard to get anything with 3 water starting locations. I suggested Alexander and Asia Twist as they have it and would work if we got mroe players. But they are a bit big in player/provinces ratio. Maybe Pashadawg could make a new map for us, but it would mean starting after New Year. Opinions?

Evilhomer December 13th, 2009 08:12 AM

Re: Utopia - new MA rich game!
 
Well if you want one more player put me down with Caelum. Been the early ages since I played this game.

Quitti December 13th, 2009 10:26 AM

Re: Utopia - new MA rich game!
 
I'm not in a hurry - I can start sooner or later, whatever others choose.

Gregstrom December 13th, 2009 10:56 AM

Re: Utopia - new MA rich game!
 
Quote:

Originally Posted by Zeldor (Post 721684)
I will take a look. Gregstrom wanted me to take a look at nation of his, as he wants to play it.

Not strictly mine. Frank Trollman put Themiskyra together ages back.

Zeldor December 13th, 2009 11:47 AM

Re: Utopia - new MA rich game!
 
Gregstrom:

Right now that mod is unusable. You should correct .dm file. It needs work on all .tga links - / not \ and cap letters where needed, otherwise game won't let it work. It needs nation text parsed etc etc.

LoloMo December 13th, 2009 12:09 PM

Re: Utopia - new MA rich game!
 
If Tomb kings are not allowed, I'll take Jotunheim instead :)

Gregstrom December 14th, 2009 07:44 AM

Re: Utopia - new MA rich game!
 
Quote:

Originally Posted by Zeldor (Post 721703)
Gregstrom:

Right now that mod is unusable. You should correct .dm file. It needs work on all .tga links - / not \ and cap letters where needed, otherwise game won't let it work. It needs nation text parsed etc etc.

Interesting... there's a version on llamaserver at the moment which seems to be doing okay. I'll put a bunch of work into it and post something.

Zeldor December 14th, 2009 08:54 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
There is? I just followed download link from llamaserver and found zipped file in 1st post and tried to use that.

Gregstrom December 14th, 2009 10:11 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
Maybe llamaserver uses Windows?

I've altered the mod, but work won't let me upload it. Watch this space, I guess. What's the issue with parsing of the nation description?

Zeldor December 14th, 2009 11:44 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
It's all messed up, nothing shows in new line, where it's supposed to [Priests, Magic, etc]. I am pretty sure that llamaserver uses Linux. Did anyone try to play game with that nation there? And it won't really care about stuff like that really as it's for graphics only.

Gregstrom December 14th, 2009 12:28 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
1 Attachment(s)
I'm playing with Themiskyra on Llamaserver currently (Dramatica), so I know that works fine. I've no idea how to put new lines in a nation description, sadly. However... see attachment.

Zeldor December 14th, 2009 01:11 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Ok, fixed it. That modwriting is really poor :P

Mistakes: [I don't know what to do about nation description though]
- "/" in the beginning of links should not be there, it creates "//" and causes a bug
- capital letters do matter, you cannot have p linking to P and other way - so I had to erase "/" from all links, changed everywhere "themiskyra" to "Themiskyra" [to match graphics folder] and make all .tga files start with capital letters

Nation looks cool, but why valkyries and shadow vestals as recruitables? Other units make sense.

Anyway - concept looks fine, but I think that nation needs some tweaking and balancing to make it viable in MP.

namad December 14th, 2009 02:49 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
maybe we should go with indies9 to match the whole high everything theme?

indies9 with 250% gold should be EASIER than indies5 100% gold anyways... even with indies9 awake pretenders might be totally unused...

Gregstrom December 14th, 2009 05:00 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Part of the mod looks like the creator shoved in a load of female stuff because it was 'thematic to have all the female units there'. I'm not sure the vestals and valkyries add anything to the nation, but since they don't seem to be power units I'm not that worried about their presence.

I'm aware more tweaking and balancing is needed, partly because I suspect it'll have a pretty weak mid/late game. That's why I'm trying to get it into MP games at the moment.

Squirrelloid December 14th, 2009 05:15 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
The valkyries and shadow vestals are power units. Shadow vestals are *amazing* with S9, valkyries at least look pretty awesome (thinking W bless at least, probably WS or FW).

Zeldor December 14th, 2009 05:16 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Ok, as for the map, we can either:

1. Scrap water nations [but alt nations got already picked] and play GreeceStain [new Pasha's land only map]
2. Get few more and play bigger map [Alexander or Asia Twist]
3. Wait till [if] Pasha can make us new map [so till New Year].

Zeldor December 14th, 2009 05:25 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Gregstrom:

Sure, their mages are weak, but give good research. 110B mages are not very expensive either and can work well with worse scales needed for sacreds. Valkyries and Shadow Vestal are surely considered one of the best sacreds around. Of course different blesses work for them. Recruitable fear cavalry is great too, very expensive, but stacked fear does wonders. I don't think you'd get reliable test info here at those settings. That nation here would be way way stronger than on normal settings. Also - they could use some magicless commanders. And composite bows are really strong, which makes their starting army really strong too.

Zeldor December 14th, 2009 09:42 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
There are 2 cool maps that could be adapted to Dominions, would take few days probably. Which one would be better?

http://www.cartographersguild.com/fe...rlandiaMap.jpg

http://www.cartographersguild.com/fe...YstraadMap.jpg

Lingchih December 14th, 2009 11:26 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Pending. Probably will take Man. Need to make a build though.

Zeldor December 15th, 2009 12:36 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
There are few votes to max indies, would anyone be against it?

Folket December 15th, 2009 08:14 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
I vote for 0 indies.

I think we should use the Ystraad map but both are good.

Quitti December 15th, 2009 03:03 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Everlandia looks much prettier, but it's full of place names which don't make sense unless the provinces are named according to them - so Ystraad will be less work and will make more sense with "normal" prov names, as it's places names are less pronounced in the graphics. I'll play either though.

kianduatha December 15th, 2009 03:52 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Yeah, gonna have to go with Ystraad too, despite the prettiness of Everlandia.

My vote is for high indies.

Have you gotten a chance to look at Dwarves yet? It'd be nice to play them--I want to see how they do with larger battles and if they really do get overrun by higher numbers.

Zeldor December 15th, 2009 05:55 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
If you mention mods, give me a name and link too :) Are they tested and approved by Sombre? And we have settings that make reliable testing of mod nations rather unconvenient.

Quitti:
Adding some names to the map is not hard really, 15 minutes maybe. Nothing compared to work required to do rest of the map [terrain mostly and neighbours]. So don't base your choice on some names :)

Lingchih December 15th, 2009 11:19 PM

Re: Utopia - new MA rich game! (last chance to join!)
 
Max indies is fine with me. My Man build is done. I'm ready to play.

kianduatha December 16th, 2009 02:08 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
Quote:

Originally Posted by Zeldor (Post 722030)
If you mention mods, give me a name and link too :) Are they tested and approved by Sombre? And we have settings that make reliable testing of mod nations rather unconvenient.

Hmm, you have a point about it making unreliable testing. In that case I will revise my choice to Sombre's excellent Warhammer Ogres nation http://forum.shrapnelgames.com/showthread.php?t=35298

Trumanator December 16th, 2009 02:15 AM

Re: Utopia - new MA rich game! (last chance to join!)
 
God preserve us....


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