![]() |
Multiera Mithril Might (Started)
MP game at Llamaserver PBEM
mmight2 page at llamaserver :ham:Mods Single age Complete (original mod) (Make a copy of your SingleAgeComplete.dm and rename it to "Single Age mod.dm". It is llamaserver problem with multiage games.) :pointright: Link to edited single age mod for use with llamaserver :pointright: CBM 1.6 :pointright: Streamers & Standards :world:Map :pointright:Alexander (No Sites) http://forum.shrapnelgames.com/uploa...er%20Thumb.png :argue:Diplomacy Treaties are private & exclusive inside the signers. An other option is to make it public in the thread when it's signed to avoid future discussions if theres a pact-break you have some record. No special conditions or house rules if you are playing for fun (and to win the game) you are welcome. :aol:Players (Names are actually links tought to private message regarding diplomacy) Tollund - MA Rlyeh BigDaddy - LA Mictlan Torin - EA Acrocephale Militarist - EA Hinnom anonymity - LA Bogarus Festin - MA Ermor Ghoul31 - EA Niefelheim Meglobob - EA Malverni Cicero - MA Oceania Krec - MA Marignon 13lackGu4rd - EA Lanka Zeldor (replaced by cleveland)- MA Pythium Baalz - EA Fomoria |
Re: Multiera Mithril Might (recruiting players)
MA R'lyeh for me.
|
Re: Multiera Mithril Might (recruiting players)
I'd like to try LA Mictlan.
Yes, I'm playing for fun. |
Re: Multiera Mithril Might (recruiting players)
edited first post. Links added.
I think ill ban LA Ermor & Rlieh |
Re: Multiera Mithril Might (recruiting players)
Ea Hinnom
|
Re: Multiera Mithril Might (recruiting players)
LA Bogarus please
|
Re: Multiera Mithril Might (recruiting players)
I thought llamaserver was unable to deal with mods that have spaces in the filenames?
|
Re: Multiera Mithril Might (recruiting players)
let me check. because i played like this before. maybe its with _
|
Re: Multiera Mithril Might (recruiting players)
MA Ermor please.
|
Re: Multiera Mithril Might (recruiting players)
Niefelheim
|
Re: Multiera Mithril Might (recruiting players)
I don't know what mod they use, what they have is a switch were you select age, and you select 'multi' so you might need to check (with someone as to) which mod it uses when you select 'multi' from the setup pulldown menu.
|
Re: Multiera Mithril Might (recruiting players)
I will give Ea Marverni another go, probably won't last long vs some of the nations already choosen but heh-ho...:)
|
Re: Multiera Mithril Might (recruiting players)
yes i dont check any mod for multiage when i create the game at llama.
just select multiage. but the players must enable a mod while creating pretender tough. its the one I outlined. I have that already done for the procyon game i played. but let me see my mod folder later today for details. I think its the renaming thing i said in the first post. |
Re: Multiera Mithril Might (recruiting players)
It might work best if you just upload your copy right here, then we can skip any drama. Then we can all use it "as you have it."
|
Re: Multiera Mithril Might (recruiting players)
1 Attachment(s)
Its as i said. Check the past threads
Procyon Game Madness game Im willing to wait a bit longer to get some more players in. I would like a bigger game. |
Re: Multiera Mithril Might (recruiting players)
MA Caelum for me :)
|
Re: Multiera Mithril Might (recruiting players)
MA Marignon
|
Re: Multiera Mithril Might (recruiting players)
Lanka for me please
|
Re: Multiera Mithril Might (recruiting players)
Now we are 11 we could start. My only concern is that we have only 1 water nation. I think that at least 1 more water nation is needed.
Maybe one of us could switch to water or maybe Tollund can switch to land. I am willing to switch if no one else does. |
Re: Multiera Mithril Might (recruiting players)
Can I join? I think I have one slot free now after exams :)
P.S. Isn't it better to ask only water nation to switch to land nation and play it land-only? The more I play, the more I feel that water nations make every game less interesting and more static. |
Re: Multiera Mithril Might (recruiting players)
certainly you can join. Since this is multiera theres room for many players.
Tollund is the one that has to decide about wn. Water nations are not as game brakers as LA Ermor or Rlieh as fishies have trouble invading land nations. But if theres only 1 then... |
Re: Multiera Mithril Might (recruiting players)
ok, MA Pythium for me, pretender ready
Water nations are not game breaking, they just make game more static, as it's hard to do diplomacy with them, invade them properly or get properly invaded. But well, just my opinion :) |
Re: Multiera Mithril Might (recruiting players)
I can switch to MA Oceania!
|
Re: Multiera Mithril Might (recruiting players)
Switched!
|
Re: Multiera Mithril Might (recruiting players)
Well ill see maps later today, say in 10 hours.
Then ill create the game so theres some time for further recruiting and i expect to have the game created today at llamaserver. (today in my GMT -3 hour that is) |
Re: Multiera Mithril Might (recruiting players)
|
Re: Multiera Mithril Might (recruiting players)
|
Re: Multiera Mithril Might (recruiting players)
Antilarium has only 12 water prov. And Epotara is too big.
I am aiming to 150 land and 30 water to match 15 prov per player |
Re: Multiera Mithril Might (recruiting players)
Sorry, I do not usually use mods other than CBM, so I'll ask just in case: all I need is do get the mods from links in the first post, and it will work fine, right? Or I need to edit something (as mentioned later in the thread)?
|
Re: Multiera Mithril Might (recruiting players)
Well, in Llamaserver says that Antilarium is a 182 land + 35 sea.
Anyway with the specified condition, there is only urraparound and a random map called Etruscae, that is a 158 land + 22 sea. |
Re: Multiera Mithril Might (recruiting players)
Yes, the age mod must be renamed while you create pretender.
its the name i said in the first post. Its attached to a post in 2 page. Ill link that one to the first post so you have all the mods together. CBM is the same as usual. Streamers must be copied into the mods folder but not necesary during pretender creation. |
Re: Multiera Mithril Might (recruiting players)
I've been wanting to take Fomoria out for a spin and this looks like a good high powered game to do so.
|
Re: Multiera Mithril Might (recruiting players)
Antilarium looks nice but has only 9 land starting locations.
With no fixed starting locations Uraparrand is risky. Is it a chance that a nation would start with too few neighbours? Like 2 neighbours? |
Re: Multiera Mithril Might (recruiting players)
Uraparrand is not not balanced. And it does not support any water nations.
|
Re: Multiera Mithril Might (recruiting players)
Well in the user-added map there is Alexander for 15 player
It has: Quote:
Or, Glory of the Gods (multiplayer) has: Quote:
|
Re: Multiera Mithril Might (recruiting players)
1 Attachment(s)
This is the map for the game:
Imperial lakelands. I updated the first post. This file is different to the original because llamaserver wouldnt accept the old name. I like the map. The only downside is that the provinces are too small. I can change the settings and the map before kickstarting so everyone send pretenders and checkout the map. |
Re: Multiera Mithril Might (Upload pretenders)
1 Attachment(s)
Ignore the previous map (lakelands)
Had to fix start positions so islands are no start this is the corrected map |
Re: Multiera Mithril Might (Upload pretenders)
Hmm... may be brutal for land nations. Water ones have sweet spot. There was not more balanced map? Wraparound? People in corners will have nice game.
|
Re: Multiera Mithril Might (Upload pretenders)
Yes, problably not optimal. Im open to suggestions. The maps Cicero proposed are too big i think. Better a map with water connected. If its wrapped, the better. 15 or a bit more provinces per player.
We can change the map while uploading pretenders. Just we cant once we start the game. |
Re: Multiera Mithril Might (Upload pretenders)
My initial readtion was that it was brutal for some players, especially if they get a spot right next to a water player. I don't know if all the land spots are defined, but there is one with only a 1 province gap between. I was immediately fighting over that province. I don't mean its a no go, and the size is destined to produce excitement, if some early rush deaths as well.
|
Re: Multiera Mithril Might (Upload pretenders)
What about Orania? Wraparound and enough space.
|
Re: Multiera Mithril Might (Upload pretenders)
It contains some special provs with uber guys or great recruitables that throw the balance totally off. It'd be cool without those sites or if they were evenly distributed.
|
Re: Multiera Mithril Might (Upload pretenders)
nvm, I was thinking Alexander.
|
Re: Multiera Mithril Might (Upload pretenders)
yes, 23 provinces per land player is not ubber big. Only a bit slower start.
not all that bad. im ok with that one now i think of. |
Re: Multiera Mithril Might (Upload pretenders)
If we go with one of the maps that has a lot of impassible divisions, then the wraparound and corners wouldn't be as important. Like the Cradle of Dominions (199-22) or Glory of the God (multiplayer) (227-47). Both are larger than 15 provinces/nation, and the first has a significant shortage of water. GotG is 20 provinces/nation.
Maybe Glory of the Gods (multiplayer)? |
Re: Multiera Mithril Might (Upload pretenders)
nice looking map GoG. Though the 2 seas are separated.
|
Re: Multiera Mithril Might (Upload pretenders)
I'm not really sure that would matter. One is 13 provinces and the other 24. The 13 providence one has the nicer places to put into land. Maybe having 24 in your ocean would be that great? Maybe you'd just assume have 13 to yourself. Or maybe just connect 179 and 91?
|
Re: Multiera Mithril Might (Upload pretenders)
Aren't 2 water starts in that bigger lake? At least they should be. Or you could make them be.
|
Re: Multiera Mithril Might (Upload pretenders)
Anything goes for me. Although some variety would be nice, so I'm not mad-keen on maps included with the game.
|
Re: Multiera Mithril Might (Upload pretenders)
Well to get sure I changed the map to something better tested: Alexander (no sites).
So no library in alexandria, etc. Imperial lakelands is good looking but would require a resize of te image and set several provinces as no start. In the test games ive seen its possible to a starting point with 2 neighbours. If i had more time i would get a random map with some provinces at no start. That is always fine. Some players are yet to submit pretenders tough. |
All times are GMT -4. The time now is 01:10 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.