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-   -   Healing and Afflictions (http://forum.shrapnelgames.com/showthread.php?t=44867)

Krec February 8th, 2010 01:06 AM

Healing and Afflictions
 
thoughts on healing options and best anti affliction choices

rdonj February 8th, 2010 01:16 AM

Re: Healing and Afflictions
 
Chalice, gift of health, faery queen, national commanders/summons with healing.

Ironhawk February 8th, 2010 02:11 AM

Re: Healing and Afflictions
 
As for anti-affliction, the only option is Regeneration which reduces your affliction chance by 1/10. Other than that, have lots of HP or just dont get hit.

Digress February 8th, 2010 02:25 AM

Re: Healing and Afflictions
 
Quote:

Originally Posted by Ironhawk (Post 730438)
As for anti-affliction, the only option is Regeneration which reduces your affliction chance by 1/10. Other than that, have lots of HP or just dont get hit.

... or only use units with recuperation.

Lingchih February 8th, 2010 03:39 AM

Re: Healing and Afflictions
 
Yeah, all Pangaea units have recuperation. Some others have it as well.

militarist February 8th, 2010 03:50 AM

Re: Healing and Afflictions
 
"As for anti-affliction, the only option is Regeneration which reduces your affliction chance by 1/10"

What does it mean exactly? Only by 10%? Each point of regen? Does higher regen reduces stronger(as in manual)? What's corelation?

Sombre February 8th, 2010 01:23 PM

Re: Healing and Afflictions
 
Honestly I don't think anyone knows a definitive answer re: regeneration vs afflictions.

Tollund February 8th, 2010 01:40 PM

Re: Healing and Afflictions
 
It's definitely very effective. I have a compstomp game with a friend going where I have both the Summoning Circle (60% blood spell reduction) and the leper fens (Spreads deadly disease, 1D1W) in the same province. This would be a difficult/expensive thing to work around except that I'm playing Midgard so all of my Galdermen regenerate. After ~20 turns of being diseased, most only have one or two extra afflictions.

Torin February 8th, 2010 01:59 PM

Re: Healing and Afflictions
 
Check edi's database
theres 19 commanders with healing
Acrocephale, Tienchi, EA Ermor, Gath (or hinnom or the other one), and LA Pythium I think are the ones with recruitable healers.
I think only the priestess of acro has skill of 100 of those recruitables. The rest have 50 at most.
The mother of the serpents pretender has 100 skill also. She can heal herself.

Lingchih February 8th, 2010 09:12 PM

Re: Healing and Afflictions
 
Ashdod and Gath can both cast Call Arel, a 50 healer. It's rather expensive and difficult to get to. They have no recruitable healers that I am aware of.

Krec February 9th, 2010 04:00 AM

Re: Healing and Afflictions
 
great stuff, thanks, afflictions can be a real pain sometimes, just looking for way to help combat these darn things.

Gregstrom February 9th, 2010 02:43 PM

Re: Healing and Afflictions
 
Gath has the recruitable Abba, with healer (30).

Belac February 9th, 2010 02:48 PM

Re: Healing and Afflictions
 
Quote:

Originally Posted by Gregstrom (Post 730716)
Gath has the recruitable Abba, with healer (30).

Plus, they autocast Dancing Queen at the beginning of battle.

[/ducks]

13lackGu4rd February 9th, 2010 03:01 PM

Re: Healing and Afflictions
 
ya know, when you think about it the Hinnom- Ashdod- Gath line really doesn't make sense... Hinnom is part of the phrase "Gey Ben Hinnom" which is in the Hebrew Bible means hell. Ashdod is a city in Israel, currently the 6th or 7th largest in size. Gath is the ancient capital city of the Biblical Philistines(not modern Palestinians) which is in modern day Gaza strip.

what does hell, a city in Israel and a city in modern day Gaza strip have to do with anything and why are they related? :o

sansanjuan February 9th, 2010 07:20 PM

Re: Healing and Afflictions
 
Quote:

Originally Posted by Belac (Post 730717)
Quote:

Originally Posted by Gregstrom (Post 730716)
Gath has the recruitable Abba, with healer (30).

Plus, they autocast Dancing Queen at the beginning of battle.

[/ducks]

Ouch!

-ssj

PS Oddly they were picked by some mag as the number one group people would like to see reunited.

nordlys February 11th, 2010 02:48 PM

Re: Healing and Afflictions
 
Speaking of healing afflictions, can any healing means eventually heal lost eyes and chest wounds caused by equipped items? Logically they shouldn't, of course, but since items cause generic afflictions, I figure a rare possibility to heal them could have been overlooked by Illwinter :)

thejeff February 11th, 2010 02:58 PM

Re: Healing and Afflictions
 
No, unless the items are removed. I suspect what happens is that they reapply the affliction every turn.

13lackGu4rd February 11th, 2010 03:01 PM

Re: Healing and Afflictions
 
I think I saw somewhere that chest wounds from inserting the "heart" items can be healed, not sure about eye loss from eye of aiming/void/ruby/flame

Sombre February 12th, 2010 08:38 AM

Re: Healing and Afflictions
 
You can't heal either while the item is in. Once it's out they're all fair game. 99% sure about heart items.


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