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Hurt_Locker (Started)
Game: Hurt_Locker
Type: Llamaserver PBEM Hosting: 24 hours to start. 48 when people start asking for it. Map: Bering Mod: CBM1.6 Age: Early Players: Seven - (five land and two water in the map's fixed starts) Other Settings on default for Llamaserver (ten hall of fame entries, renaming on, score graphs on, one starting province, independent strength five, standard research, 100 resources, 100 supplies, 100 money, common events.) Victory is by eliminating all other players or unanimous agreement of remaining players. Ties are not allowed – there can be only one winner. Non-binding diplomacy is allowed. Complaining and quitting are frowned upon except in extreme circumstances. Players: (PM links) SciencePro – Sauromatia (eliminated) Zapmeister - Mictlan - subbed by SciencePro 13lackGu4rd- T'ien Ch'i (eliminated) Graeme Dice- Niefelheim Digress- Marveni Snaltrippin- Oceania (eliminated) Danbo- Atlantis |
Re: Hurt_Locker (Recruiting)
In as Mictlan
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Re: Hurt_Locker (Recruiting)
I'll try TC
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Re: Hurt_Locker (Recruiting)
Oceania.
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Re: Hurt_Locker (Recruiting)
I think I can manage another game. Let's try Niefelheim.
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Re: Hurt_Locker (Recruiting)
Okay need 1 more land and 1 more water
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Re: Hurt_Locker (Recruiting)
I'm in as Atlantis.
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Re: Hurt_Locker (Recruiting)
I would like to give Marveni a run.
cheers. |
Re: Hurt_Locker (Full and Waiting)
Okay we are set now. I'm going to wait for llamaserver to update with the new dom3 version before creating the game.
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Re: Hurt_Locker (Upload Pretenders)
Okay llama is back up so posted the game. Upload Pretenders please
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Re: Hurt_Locker (Started)
Okay game is on. Good luck everyone.
Please let me know if you need any delays. |
Re: Hurt_Locker (Started)
hmmm, Atlantis is attempting to expand onto land already. does that mean it's already losing the underwater war to Oceania or he's just trying to sneak an advantage? :o
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Re: Hurt_Locker (Started)
What war?
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Re: Hurt_Locker (Started)
going out of town until thursday, my current turn is in but I won't be able to play the next turn until I get back, so I'll need an extension...
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Re: Hurt_Locker (Started)
okay i put a big delay in. Just get your turns in when you can and we'll go back to 24 hour hosting after that.
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Re: Hurt_Locker (Started)
Actually, now that the turn has hosted, it looks like we're back to 24 hours already.
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Re: Hurt_Locker (Started)
Claiming all the islands not already claimed by pretenders, aka, all that large archipelago.
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Re: Hurt_Locker (Started)
oh right thanks for pointing that out. I put another delay in to cover for blackguard's absence
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Re: Hurt_Locker (Started)
thanks for the extension, got back 1 night earlier than I thought, so I've got my new turn in already.
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Re: Hurt_Locker (Started)
Now that I have beaten off my various "neighbours" I unfortunately have to find a sub for 3 or 4 turns (if people are amenable to switching to a 48hr schedule over the easter weekend coming up).
I haven't had any takers as yet but hope someone turns up in the next 24 hours .... please. And Neifelheim - do we still constitute the "smashiest target" ? TASTE THE PAIN FROM THE SKIES, MY FRIEND, PAIN FROM THE SKIES! |
Re: Hurt_Locker (Started)
i put a delay in now but i see you already sent your turn in. for the next hosting i will put in another delay in case you are out of town or whatever
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Re: Hurt_Locker (Started)
I will be around for a bit under 24 hours and still hope to find a sub to keep the game rolling along for everyone else.
I will keep you updated on my progress. I will complete this turn .. but will not be able to complete the following one. cheers digress |
Re: Hurt_Locker (Started)
In the event that Digress can't find a sub, I think we should delay the next turn (effectively suspending the game) for a week.
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Re: Hurt_Locker (Started)
Fine with me.
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Re: Hurt_Locker (Started)
No luck on the sub front. I have completed and sent in the current turn but won't be able to do another for the week.
My apologies to everyone ... its been an interesting game thus far. |
Re: Hurt_Locker (Started)
okay 168 hour delay added. Please submit your turns whenever you can.
Have a happy Easter/Passover/Shunbun no hi/Nowruz etc... |
Re: Hurt_Locker (Started)
I have returned and submitted my turn.
Thanks for your patience everyone. |
Re: Hurt_Locker (Started)
Hmm, I don't think I ever realized that I could die that way..oopsie.
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Re: Hurt_Locker (Started)
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Re: Hurt_Locker (Started)
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Re: Hurt_Locker (Started)
I'm really enjoying the 24-hour turnaround that has survived for so long, but it does look like someone (Atlantis?) may be starting to struggle with the pace.
Would it be a good idea to extend the turnaround time just a little, say to 26 hours, to prevent the backwards creep of the due time? |
Re: Hurt_Locker (Started)
okay, changed to 26 hour interval
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Re: Hurt_Locker (Started)
Oh, I hate the game manual. It states that all the global enchantments take place on step 15 and friendly movement on step 12. So, I assumed that's completely safe to move my forces out of water while casting Sea of Ice simultaneously. Instead, my army refused to move and it seems that my troops are now locked for long time, because my income of astral is very low (to dispel it). It's a real disaster for Atlantis.
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Re: Hurt_Locker (Started)
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Looking on the bright side I see you have some handy indies available with which to dispose of your "Sea of Ice" caster. Don't think about the lost gems ... its not like ATLANTIS has any use for water gems :re: |
Re: Hurt_Locker (Started)
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I feel your pain, danbo. But Illwinter make much better games than they make documentation, so if you're about to do something you've never done before, its best to try it out in a single player game first. |
Re: Hurt_Locker (Started)
Thanks, Digress, for pointing out thouse indies. It's good alternative to kill the caster instead of dispelling. But it's still a few turns to get there and the caster is pretty rare occurence of W4 mage. I definitely should have tested this and I even had a map where the situation was almost set up.
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Re: Hurt_Locker (Started)
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Re: Hurt_Locker (Started)
It's not looking good. After a brilliant, fast-moving 37 turns with no stales, TC has staled once without notice and it looks like he might do it again this turn. He hasn't logged on to the forum for a day and a half.
If he does stale again, I would recommend we get him turned AI before the following turn. What do others think? |
Re: Hurt_Locker (Started)
well i don't want to be too quick on the trigger - it hasn't even been two days yet. But if he does disappear we will figure something out so he doesn't just stale out. I added 24 hours and sent him a PM in the meantime.
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Re: Hurt_Locker (Started)
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Some GEs have an effect that "fires" every turn. For example, the Mother Oak that danbo created awards Nature gems each turn when the GE fires in step 15. Sea of Ice is different in that it doesn't fire at all - it does nothing in step 15. Instead, its mere presence prevents movement between land and sea, so that effect will apply from the moment the GE comes into existence. That happened very early in the turn, when all spells (including GEs) are cast. Just a theory ... |
Re: Hurt_Locker (Started)
sorry about your Arch Devil Mictlan and congrats Marverni for dom killing me. have fun y'all, I'm out...
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Re: Hurt_Locker (Started)
good game blackguard. Thanks for playing.
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Re: Hurt_Locker (Started)
Thanks for the awesome struggle, Sci.
If you want to pass on the admin-ship, I'd be happy to take it. |
Re: Hurt_Locker (Started)
This may be a little unpopular given the pace of the game but it might be nice to push the hosting time out a little (36 hours maybe).
In any case a 12 hour extension for the current turn would be extremely helpful. |
Re: Hurt_Locker (Started)
Yep, good game zap. Nice job taking me out
Anyone object to me handing over the admin job to him? I added 12 hours for now. |
Re: Hurt_Locker (Started)
since no one seems to object i am going to PM the admin password to zapmeister
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Re: Hurt_Locker (Started)
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Let me know if you'd prefer 36 or 48 hours. |
Re: Hurt_Locker (Started)
Thanks for taking over the admin Zapmeister. I think I can probably keep up with the pace for a little while longer - the being at war on multiple fronts for almost the whole game has really limited my late game options (the burn rate on the more useful gems has been pretty hideous).
My druids aim also seems to be getting worse the more experienced they get - all those basalt kings - all those craters - and all those dead blocking troops. |
Re: Hurt_Locker (Started)
Digress is too ill to do his orders, so I'm adding 24 hours to the current turn.
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Re: Hurt_Locker (Started)
Well I think that if anyone has any serious plans to win the game you had best attack Mictlan, all out, in the very near future. My days of being in a winning position have well and truly passed. I shall make a defence, of sorts, and eat up some of Mictlans chaff and hopefully take down some of their pretty blood summons but they will be able to replace them with ease.
Neifelheim, whilst Machiavelli might have urged making oneself indispensable to your chosen prince there is no prize for coming second in this game - how about you engage in some wanton back stabbing ? :) You could follow Mictlan's example .... ;) DIRTY DEMONWORSHIPPERS |
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