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DAR: Italy vs. GB - North Africa 6/40
1 Attachment(s)
Italy vs. GB
Mission: Delay, North Africa, 6/1940 - grouped objectives. Enemy: Regiment Strength – 3-5 Tank Co, 5-7 Infantry Co, 5-7 Artillery Bn, plus ATG and AAA. Strike aircraft unlikely. Average force experience, ~75. Terrain: Map = 100x100. This is a typical desert map, complete with wadis, soft sand, rough and some impassible terrain. The map appears to be plateau with the low ground the the south and the top in my deployment zone. Elevation ranges from a high of 40 to a low of 0, but the majority of the map is level 30. Criss crossing the map are wadis (bordered by rough terrain with rough or impassible bottoms) and simple gullies (earthen or sand slopes and bottoms). On the enemy half of the map and southern half of my side are where they are most prevalent. The wadis are located in such a way to create channels heading to the west and a barrier from the south with a few passes. Visibility = 88. Troops: Brigade Strength – 3 Armor Co. (M11/39 type), 6 Infantry Co., 1 Support Co (4xHMG sec., 6x47mm ATGs, 4x65mm IGs, 4x82mm Mort. sec., 1xEng. Plt, 6xAAMG sec., 2xAutoblinda 40 ACs, 1xFO and 4xSupply Trucks plus trucks for transport). From Support Points: 1xSpotter Plane, 4xLevel Bombers. Average force experience, ~65. Notes: This is my second campaign battle with the Italians and there was no refit permitted after the first battle. Three tanks were destroyed in the first battle. In addition to that, I have one that took damage immobilizing it and have an additional four sand pillboxes; they got stuck in the sand in the last battle and are still immobilized in this battle even though they aren't damaged. Various infantry and machine gun units also have some carry over casualties as well. I took 70 casualties in that battle, but don't know if it counts tank crews. Time: 41 Turns Analysis The terrain is very nice for a delay. Starting from the north edge, about 500m outside my deployment zone is a gully. It angles toward my deployment line and more or less meanders south once it gets there. This will make a very nice ad-hoc defensive position for my infantry. South of the objectives is a line of wadis that head east-west. It has only three gaps, each no more than 150m wide, that can easily be covered by my infantry. The enemy could try to move through these wadis, but progress would be very slow. This will allow a small number of infantry and guns adequately cover this southern flank. Approaches from the east are varied. Gullies could be used to get close, but the AI won't use them. This means they will push through one or more of the four channels created by wadis to the east. All of these can be easily covered from the top of the plateau or various positions on my side of the deployment line. Both sides have tanks that really are bad during this time of the war. Italian tanks are slow and have thin armor. At least they are better dealing with infantry, but I can't help but think the game has made the M11/39 tanks better than they really were. The only advantage the most British tanks have is speed. Their armor on most models are just as thin as on the Italian tanks. A major down side is they typically have one machine gun and the 2-pdr doesn't fire HE ammo, so aren't good at dealing with infantry. If Matilda II tanks show up, I will have problems since my guns won't be able to penetrate short of point blank. I had enough trouble killing three Matilda Is during the first battle. Should Matilda II tanks show up, I'll hit them with indirect fire. Immobilized is good. One thing that is always a concern against the AI is its use of scads of artillery. I expect the same here. British 25-pdrs aren't really expensive and I found out in my last battle that they can kill my tanks. It wasn't really a surprise. My tanks will have to shoot and scoot a lot because they will draw artillery fire once their position is fixed. Life will be rough for my sand pillboxes, however. Plan My defense plan is pretty straight forward. The gully passing in the north half of my deployment line is going to be where I will position my infantry. Four of my Infantry companies will have to push forward to take up positions, but they should be able to make it. My northern most company (Foxtrot) will have to go the furthest. From south to north, here is how my Infantry will deploy and any support they will have: Foxtrot: East-west line in wadi south of south objective group. Three ATGs will deploy in this area as well. Echo: North-south line north of Foxtrot, in gully. One platoon will be held in reserve for Alpha or Bravo. Delta: North-south line north of Echo in gully. They might have to push forward slightly to get into the gully. Tank company XRay will deploy to their rear. Charlie: North-south line north of Delta in gully. They will have to push forward about 250m to get into position. Tank company Yankee will deploy to their rear. Bravo: North-south line north of Charlie in gully. They will have to push forward about 350m to get into position. Tank company Zulu will deploy to the rear of Echo and Foxtrot. Alpha: North-south line north of Bravo in gully. They will have to push forward about 500m to get into position. Tank company Zulu will deploy to the rear of Echo and Foxtrot. Support Co: The engineers, infantry, HMG and light mortar will push forward into a wadi forward of the main line where hopefully their special weapons will allow them to deal with some of the enemy armor. Two infantry guns and the remaining ATGs will deploy on top of the plateau to the rear of the main line, supported by machine guns. Additional machine guns and infantry guns will deploy to the south between the plateau top and the wadi covered by Foxtrot. Two armored cars are positioned along the south edge. If the enemy tries to push infantry laden trucks through without armor support, they will move out and cut them up. Just a quick note. I am putting my USSR campaign on ice for a bit. Fighting the same type of battles over and over again gets a little old, so a change was in order. The Italians should present a bit of a challenge, because their armor isn't all that great. Their infantry, once their experience increases, will be as good as anyones. Below is a screen print of my final deployment. The infantry positions are reversed in the diagram. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 0 (Prep Fire)
No prep fire by either side. I'm surprised the enemy didn't sling something at me. They have to have tons of it. Casualties Friendly: Zero. Enemy: Zero. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 1
The enemy is advancing along the north and south edges in force. There are a few units in between but not many visible at the moment. Matilda II tanks are seen both north and south. I'm going to take a chance and send my level bombers in when it looks like they get near one of my registration points. Along the south edge, the enemy faster movers will out pace the Matildas so I will be able to take out their light armor with ATGs and then rip into their trucks with my armored cars. Delta, Echo and Foxtrot are moving forward to their objective positions. Charlie into position, where Bravo and Alpha didn't have to move. Casualties Friendly: Zero. Enemy: Zero. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 2
Dingos probing at the north central and salient in my line. The heaviest part enemy push seems to be heading towards the salient and maybe even my refused right flank. It is kind of a bad area, because they are coming in the low ground. My tanks can't draw a bead on this area, so I will have to depend on my ATGs to keep it sealed. My main concern right now is along the northern edge, with two Matilda I tanks in the lead. I think I'm going to push some tanks up into the position with Foxtrot. This is the only way I'm going to get point blank shots at them. A little further south some armored cars are approaching. My tanks took a few shots and popped one. There is a high volume of dust being kicked up, so it is difficult for me to tell what the follow-up units are. Casualties Friendly: Zero. Enemy: 1xRolls Royce A/C destroyed. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 3
Matilida Is and IIs, with a few A10s are advancing slowly west along the north edge. I plotted my bombers to hit this group, but it will take a while. In the meantime, I've got one platoon of tanks moving up into the gully for support. Foxtrot is almost in position. It is a good thing the enemy is sending slow units here or my infantry would have been in contact before gettting into position. In the north central section of my line, a couple of platoons of armored cars are moving up to my line with one Dingo in the lead. The Dingo and another armored car have been destroyed. Armored cars, Dingos and infantry in trucks are starting to spread out around the Alpha-Bravo salient. My infantry opened up, without any success. One of the Dingos was assaulted, also without success. I've got two platoons of tanks moving in this direction, but the soft sand is forcing them to take an indirect route. Casualties Friendly: Zero. Enemy: 1xRolls Royce A/C and 1xDaimler Dingo destroyed. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 4
The north edge has 12 tanks moving forward: Six Matilda Is, three Matilda IIs and three A10s. This is going to be a rough spot to hold. I've got bombers coming in, but there was no registration point here, so it will take a while. My infantry is moving into position and popped smoke to cover the advance of supporting tanks. Tanks supporting Bravo are engaging armored cars to their front. Three more have been destroyed. At the salient, the support units and Alpha are engaging Dingos and enemy infantry brought up by truck. The Dingos have been assaulted several times by Alpha, but they only have grenades. This aren't very good in assaults. The Dingos have popped smoke, so my tanks can't get a shot at the moment. Small arms fire is being traded but my infantry in the rough is in a better spot and fairing well. Flank AT guns did destroy one Dingo cruising along the flank, but failed against four ACs in the same area. Casualties Friendly: Zero. Enemy: 3xRolls Royce A/Cs and 1xDaimler Dingo destroyed. Estimated 5 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 5
The enemy is pushing close near the north edge, with lead elements about 300m away. That is going to be ugly, because I don't think four tanks and a company of infantry are going to hold up against the force heading toward them. Enemy infantry also in support trading fire with some of my squads as they get close. Bravo has about a half dozen enemy tanks heading toward their left platoon. Most are A10s, with a few of Matilda Is in support. I should be able to handle these. The enemy armored cars heading toward the other flank platoon have lost one more. Enemy infantry also moving up on foot. Enemy forces trying to push into wadi gap between engineers and Alpha. So far, they aren't making any progress. Taking fire from both sides is scoring against their infantry. An assault finally took out one of the Dingos. The only armored support at the moment is from armored cars, but it won't be enough. Flanking armored cars are down to one. Three were destroyed by antitank guns. I've got mortars plotted against the enemy hitting the salient. Casualties Friendly: Estimated 5 casualties. Enemy: 4xRolls Royce A/Cs, 1xDaimler Dingo and 1xTruck destroyed. Estimated 10 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 6
Alpha is bracing itself for the enemy attack, but they are moving slowly, glacier slow. They are still about 300m out at the closest with tanks trailing out about 500m. My bombers might make it in time to avoid a danger close strike. In the meantime, I'm hitting any infantry that appears in the area with machine guns and tanks. Zulu tanks are helping, but the enemy finally got around to raining steel. My count was 12 troops of 25-pdrs, but I might be off at touch. They scored Zulu's HQ tank. The enemy had three squads ripped in return. Bravo is pretty much doing the same thing as Alpha, without the looming threat of Matilda II tanks. The spent their time also firing at infantry and capped an armored car by assault. Some A10s pushed into one of the gullies and are trying to move forward. Down at the salient, Echo, Foxtrot and the support company traded fire with enemy units. The enemy took the worst end of it. While they have more armor support, it isn't helping much right now. They lost an armored car, a Bren carrier and another Dingo. The same squad that got a Dingo by assault got this one as well. Further south, ATGs got another armored car. There are a few tanks moving around, but nothing real dangerous, so my armored cars came out to join the mix. My four mortar sections hit and they were all on target. They accounted for the Bren carrier, plus a lot of infantry. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 5 casualties. Enemy: 2xRolls Royce A/Cs, 1xDaimler Dingo and 1xBren Carrier destroyed. Estimated 25 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 7
Fighting is picking up along the north edge. Enemy tanks are getting close. Mine took a few shots and the Matilda IIs destroyed two of mine in response. My M11/39 tanks just aren't up to the task dealing with the slow moving monsters. The only thing that seems slower than those are my bombers. They are still two turns out and I have to hope they are on target. If they can thin the enemy numbers, maybe I can hold. There is a lot of small arms firing going on as well. At least I'm holding the enemy infantry pretty much at bay. Enemy artillery is still pounding the same area. Friendly tanks have pretty much bugged out one way or another. Bravo is also feeling pressure, but mostly infantry. Several enemy squads have been turned. Three enemy A10s followed by infantry and a Matilda I are pushing west in a gully. They will be running into my infantry shortly. I can't get any shots with my tanks because they enemy is in the gully, so I'm moving a few up. Things are hot and heavy down at the salient, but I'm fairing much better there. With mortar rounds raining down on the enemy infantry and armor support somewhat thin, they aren't making progress. Not counting Bren Carriers, they have three M13s, two Matilda Is and an armored car. ATGs took out three Bren Carriers and an armored car and my engineers destroyed another Bren Carrier by assault. The down side is more enemy trucks and tanks are coming up. This next group does have Matilda IIs with it. Charlie and Delta companies are feeling kind of neglected right now. They aren't in contact with anyone and can't easily shift to either flank to help right now. There are four truck mounted 2-pdrs heading toward them, but machine guns should handle them easily. Casualties Friendly: 2xM11/39 tank destroyed. Estimated 5 casualties. Enemy: 1xRolls Royce A/Cs and 4xBren Carrier destroyed. Estimated 25 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
3 Attachment(s)
Turn 8
Up north, I had Alpha's left flank platoon pop smoke after I lost a tank to a Matilda II last turn. They are just about out of smoke because they used it to screen the move of the tanks into the gully earlier. The enemy seems to be trying to south shift around the infantry. One Matilida I moved into the smoke and got capped by my tanks on the other side. I would have been happier if it had been one of the Matilda IIs. There are six in this area and I have only three tanks there. One of my ATGs on the plateau was able to punch a hole in an A10, for what it is worth. Infantry fighting has been heavy, with the enemy still taking the worst of it. I've got light mortar fire coming in to button up the enemy tanks. I lost two tanks in Bravo's sector. One that had bugged out from the artillery was destroyed by an A10. The other one was a sand pillbox. All it could do was sit there and take it. An A10 got it as well. In return, we punched a hole on one of them. Infantry fighting has been heavy. I would have more of an major edge if it weren't for a sniper out there somewhere. He is picking on exposed squads and racking up kills. The infantry and tanks are starting to separate, so I'm holding their infantry back. Hitting the enemy with light mortars here as well. Enemy infantry showing up in front of Charlie in small numbers. Took a few shots, without luck. Tanks from Yankee company are moving north to help on the flank. Somewhere off on the enemy side of the map, a 2-pdr ATG is taking some shots at them. Delta's sector also has infantry to their front, in addition to the truck mounted 2-pdrs. Those have been cut down by X-Ray tanks. Two trucks destroyed and one routed. The last one is trying to go it alone. Enemy forces at the salient are giving up there and trying to push around Foxtrot. A13s are starting to draw fire from my ATGs here. The enemy is pretty beaten up here at the moment. The second wave with the Matilda IIs will liven it up again soon. At the salient itself, another armored car and Bren carrier were destroyed. Casualties Friendly: 2xM11/39 tank destroyed. Estimated 10 casualties. Enemy: 1xMatilda I tank, 2x2-pdr Portee trucks, 1xRolls Royce A/C and 1xBren Carrier destroyed. Estimated 25 casualties. Attached are screen prints of the three main battle areas. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 9
Took out an A10 in Alpha's sector. The enemy evened the ledger when a Matilda II destroyed one of my tanks. My guys put steel on target at 150m, but no joy. It just left them with an irritated enemy who ruined their day. With all the smoke in the area, I'm losing sight of the enemy, but I know they had 14 tanks in this area and I've only destroyed two. I misjudged the timing on the bombers. They come in next turn. I may have to resort to assaults to destroy the enemy tanks. At least I'm holding their infantry back. Still hitting them with light mortars, but plotted two medium sections as well. Traded tanks in Bravo sector as well. At least when I kill one of the enemy tanks, I know it costs typically twice as much as mine do. I punched a hole in another A10 as well. Two left here, with three Matilda Is moving up. My tanks from Yankee will duck into the gully next turn. Enemy infantry seems to be stuck 300m out. Light mortar round still dropping on enemy. One platoon of infantry in front of Charlie now. No tanks supporting, so it shouldn't be a problem. Last approaching truck mounted 2-pdr destroyed in front of Delta. Enemy infantry company advancing without tank support. Three squads ripped up and running so far. Alpha and X-Ray tanks only ones engaging south of the salient now. Any enemy infantry that pops up gets cut down by Alpha infantry. Two tanks look like they are going to try to move through the rough, but they won't get far. ATGs punched a hole in an A13 and capped one Dingo. All three of the A13s might have been hit at least once so far. Two Matilda Is are undamaged, but not a major threat. There is a Vickers tank in the area as well, but also not a concern. Two sections of medium mortars are still hitting the enemy south of the gap. Casualties Friendly: 2xM11/39 tank destroyed. Estimated 10 casualties. Enemy: 2xA10 tank, 1x2-pdr Portee trucks and 1xDaimler Dingo destroyed. Estimated 25 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 10
Well, the bombers came in. No damage to the enemy tanks. They just buttoned up. I lost a few men as one bomber went a little too long. I'm going to have to deal with the Matildas the hard way. At least they are slow and maybe I will get the whole force to break because aside from the Matildas, I'm kicking the daylight out of the rest of the enemy force. This will be a messy fight, but my guys are hanging in there. Enemy infantry is doing some shooting, but the platoon plus in the sector is fragmented. They did manage to take out one of my light mortars, but with a max range of 600m, they have to be close to the line. Alpha is hanging in there. Another enemy A10 in Bravo's sector was destroyed. There is one left and it has been been damaged. It is scooting off to the Bravo-Charlie boundary with three Matilda Is. One more Matilda I is still in the sector moving forward. There doesn't seem to be any infantry right now. Charlie now has two platoons to their front. I have no tanks to help, but my machine guns should have a field day. Most of enemy infantry in front of Delta have been turned. Between fire from tanks and machine guns, many enemy are down with their squads running. The bad guys took a beating here. One enemy squad trying to move around north flank of engineers. I suspect it is an enemy squad from an earlier attack that has recovered some. The British seem to rally pretty quickly. Along Foxtrot's southern front, ATGs destroyed two A13s, while infantry destroyed a Bren carrier by assault. Not much for enemy infantry around. Only two squads visible. I've got a major fire power edge here. I did take some casualties from the remaining A13 and Vickers tank, mainly because I can't get LOS on them from any of my tanks or ATGs. Mortar rounds continue to fall on enemy forces. There are a couple of Bren carriers I'm trying to get. Casualties Friendly: 1x45mm Brixia mortar destroyed. Estimated 15 casualties. Enemy: 2xA13 tanks, 1xA10 tanks and 1xBren Carrier destroyed. Estimated 25 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 11
The enemy tanks are still pushing up to Alpha, but very slowly. Some of the tanks have turned to the south southwest, heading toward the northern objective group and Bravo. I have 13 tanks in the way, so it would be a fight. There are five chewed up enemy infantry squads in front of Alpha, but mostly running. Alpha might hold out if the enemy keeps changing direction. I have two tanks that might try to catch the enemy from behind if the chance presents itself. My mortar rounds started dropping in the area, so I'll adjust to try to hit the enemy tanks. There are eight enemy tanks in front of Bravo. Two are Matilda IIs, four are Matilda Is and there is one holed A10. The damage on the A10 must not be too bad, because it is still moving forward. Just a few shot up enemy infantry in this sector as well. This is where the next big fight will probably be located. Still only two enemy platoons in front of Charlie. Machine guns, tanks and small arms are hitting them, but marksmanship was off this turn. I have been focusing a lot of fire into Delta's sector, so Charlie isn't the support needed. The enemy is inflicting some casaulties on my force here. About two enemy squads running in Delta's sector. Only about six are still trying to move forward. My infantry isn't firing because the enemy is too far away. Machine guns and tanks are doing the work. Engineers lit up enemy squad trying to get by. He ducked into a low spot very quickly. Pushed two of Foxtrot's squads forward to jump the enemy A13 tank. Assaults failed during my turn, but they capped it during op-fire. That takes care of the AFVs with tank killing guns, so my armored cars will move back up. There are still three enemy squads visible, but two are pinned. One moved up next the Vickers tank, but he will be helpless by himself. Friendly mortar fire damaged one of the Bren carriers, but they are still hanging around. Casualties Friendly: Estimated 10 casualties. Enemy: 1xA13 tank destroyed. Estimated 25 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 12
Alpha tried assualting a Matilda II without luck. Four squads tried, but only two had the brass to make the effort. I also moved my two tanks up and took a few shots, watching them bounce off a Matilda I and Matilda II at 150m. They were rear shots no less, but they are hard to kill. I'll try some more since I have a swarm in the area. My tanks in the gully with Bravo took a hit. Some smoke cleared and two were killed by an A10. One got a shot before dying, just to watch his round bounce off at 250m. Enemy infantry tried to push up through the smoke of the burning vehicles just to get cut up by my infantry waiting behind it. Enemy force in front of Charlie is starting to dissolve. I went after them with more machine guns this turn. There enemy squads are bugging out, leaving five but they are pinned. Still cutting up enemy infantry, but some are starting to regain composure and return. Enemy artillery helped their cause by taking out one of my machine gun sections. Three battalions cut loose at him, which is just a bit of over kill :rolleyes: The excitement picked up for the engineers. A whole platoon of reinvigorated enemy infantry came up from some low ground, supported by an armored car. Shots traded, but no damage. Two of Foxtrot's squads took a beating. One, routed by the A13 last turn before it died, bolted out into the open and got ripped. Another squad in the rough also got hit and is running. Since the enemy doesn't have any tank killing guns around, I'm slowly pushing a platoon of tanks through the rough. Once they get through, they should have a field day. Casualties Friendly: Estimated 20 casualties. Enemy: Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 13
Two platoons of Alpha are swarming around the enemy tanks. All assaults failed this time as well, but had some of the tanks retreating. I pulled my two tanks up again and capped a Matilda I. Unfortunately, the Matilda IIs regained their composure and destroyed both tanks. Mortar fire rained on on some other enemy tanks, getting them to button up. Bravo and Alpha teamed up and jumped a Matilda II and actually managed to immobilize it. A combined effort between Bravo and Yankee tanks resulted in the enemy A10 being destroyed, plus a few infantry. Mortar rounds also dropped on a Matilda I in the sector. One platoon of infantry moving toward Charlie, again. It is hard to really support them with machine guns or tanks because anything north of them is screen by burning vehicles and everything south is too far away to really be effective. At least the enemy isn't approaching with much. Three Matilda IIs heading toward Delta. The lead tank is about 500m out. X-Ray tanks in the area are going to have to duck for cover. All but two enemy squads are running, so infantry won't be a factor. Only one engineer squad could draw a bead on the enemy platoon heading toward him, so he just popped smoke. I'll wait for the enemy to move out of the blind spot where more units can open up on them. Two X-Ray tanks with Foxtrot are almost clear of the rough, with two more just behind. They got LOS of three enemy squads coming up and cut them up. Three Matilda Is are coming up, but their .50 cals. don't worry me as much. I have to be careful, but I should be fine. Mortars were able to finally destroy one of the Bren carriers. They have been sitting in one spot for at least six turns. Casualties Friendly: 2xM11/39 tanks destroyed. Estimated 15 casualties. Enemy: 1xMatilida I tank, 1xA10 tank and 1xBren Carrier destroyed. Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
1 Attachment(s)
Turn 14
What it amounts to up north is flesh against steel. Alpha is getting still hanging in there, but it is hurting them. More men down, but another Matilda II is immobilized. Maybe they can get a kill next turn. The rest of the enemy are deflecting to the south. Only a Matilda I and A10 are hanging with the immobilizied Matilida II. Mortar rounds still falling on the shifting enemy tanks. Maybe I can immobilize one or more with indirect. I kill is out of the question with these. This area is a true brawl. Bravo is deployed a bit looser than Alpha, so the enemy tanks might be a problem. If I can neutralize more of the enemy Matilda IIs heading this way, my tanks can take care of the rest. This will cost a lot of men, but my tanks have been totally ineffective against them. Enemy infantry in front of Charlie is still fighting, but slowly losing ground. The take fire, break, retreat 50m and are shooting next turn. One of the Matilda Is referenced above has popped out of the smoke in this area. I have one Zulu tank that got separated from the rest, so it is helping out here. Delta is bracing for the enemy Matilda IIs moving up. In the meantime, they are dealing with some enemy infantry to the left of their sector. It is only about a platoon, but my tanks in supporting them have ducked for cover from the Matildas. They haven't fired yet, but I know I can't destroy them at 150m, much less 500m, but the 2-pdr can kill mine easily. The Matilda IIs have a Matilda I pulling up the rear and a truck mounted 2-pdr on their flank. I think it is the one I damaged earlier. All enemy infantry is running. Smoke cleared near the engineers position, so a fire fight broke out with enemy platoon again. Only one of my units can see them, so I'll just duck into the wadi. The position is solid and they won't get me out of it with just a platoon. The first two of my tanks cleared the rough in Foxtrot's position and engaged and destroyed a Matilda I. Two more on coming up, but won't fair any better. There is are two Vickers tanks around, but one is immobilized. Once all the tanks are dealt with, my tanks will be able to mop up the enemy infantry. The far right Foxtrot platoon is moving up to help. Mortars capped the remaining Bren carrier. Casualties Friendly: Estimated 15 casualties. Enemy: 1xMatilida I tank and 1xBren Carrier destroyed. Estimated 15 casualties. Rather than screen prints, I've attached my current save if anyone wants to see the status of this battle. It is a real knock down, drag out fight. |
Re: DAR: Italy vs. GB - North Africa 6/40
Hmm - I must remember to change the AI buy routines to not buy Matilda 1 in North Africa in the first months of the war.
Also - you bought level bombers - Why??. Level bombers are for a pre-plotted fire-blow (and are really only for scenario use - e.g. the opening carpet bombings in some Normandy scenarios). If you don't pre-plot them before the battle, then they have about a 12 turn delay for impromptu calls. They do not target anything specifically either (unlike strike planes) - but simply go to an X,Y (with deviation) and offload the bombs and then leave. Cheers Andy |
Re: DAR: Italy vs. GB - North Africa 6/40
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The major problem, which has nothing to do with the game design or anything, is Italian equipment is bad across the board. Infantry and artillery is fine and on par with that of other countries of the time. When you look at tanks, ATGs and aircraft, the Italians were well equipped to fight WWI again. Maybe this is no different than any other country at the time with the exception of Germany, but with the Italians it doesn't get better over time. Two years after this battle, the Italians are still relying on that lame 47mm gun for tanks and ATGs in home grown equipment. Once this battle is over, I'm going to have a vexing problem on how to re-equip my force and stay reasonably realistic :confused: Cheers, Ray |
Re: DAR: Italy vs. GB - North Africa 6/40
Probably the only way to sensibly play Italian is with a leg rifle battalion core and hardly any armour.
The only armour you probably should have is a couple of the later semoventes per rifle company - the M42 and M43 with the 75/L32 is marginal but usable from 6/42. The M13/40 is marginal in 40 and dead meat in 41. A few as mobile AT resource perhaps, working flank ambushes (they cannot stand frontally). But definitely not a tank-heavy core. Some infantry get the pzgranate A/T grenade 41 in 1942 or so onwards. The Italian 81mm mortar is good for the time - reasonable range (esp versus the 3 inch the UK has!). The 3RO 90L53 Was in reality rare as hen's teeth ( a few dozen, if that,deployed). Maybe allow yourself a pair of them for matilda tank plinking. Problem is they are soft, and only 2 wheel drive so stuck to roads and good going. Armour probably should be limited to a small fast-mover recce type platoon or so to take objectives. A few armoured cars (useful if you have the 47mm ones, the 20mm is only good for daimler dingos) and/or the little baby APC like the AS42 or As47. If you do not buy lots of expensive armour (and yours are not worth the points - a gift for the enemy AT gunners really - till you get semovente with 75L32), and off map arty then the AI will not have too much points to spend on lots of tanks. So a rifle battalion core (3-4 companies, maybe one in light trucks), an off map howitzer bty, support company with mortars and ATG and a few semovente and a platoon or 2 of tin can scout vehicles attached. (Play on 80 wide maps and/or add a few turns since you will have a marching force) Cheers Andy |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 15
Back to action with what I have at the moment. Thanks for the suggestions Andy. Alpha assaulted the immobilized Matilda II again. It isn't destroyed, but the crew was rattled enough to bail. They won't last out the next turn. Assaults were also made against a Matilda I, but no luck there. Alpha is a disorganized mess, but still pretty spry. Smoke is being popped by my infantry along Bravo's line. Assaults tend to work better if the tank blunders into the assaulting unit. At least that is my impression. Even if I'm wrong, my infantry can't move up against a group of tanks without getting shot up. I'm trying to make the battle field smaller in these areas. In the meantime, ATGs from the plateau are still slinging steel at targets of opportunity. There is an A10 with two new holes. Mortar fire is still coming up, but hitting the tail end of the advancing tanks. Further south along Bravo's line, there are a few enemy squads, but they aren't advancing. One fragment was dispatched by machine gun fire from the plateau. Those guns up there are doing a good job of pinning down the enemy infantry. The north edge of Charlie's line is still getting pressured by two enemy Matilda Is and a platoon of infantry. My tank took some shots at one of the Matildas, but he wasn't close enough to damage. Light mortar fire also pounded on the enemy infantry. Their infantry seems to be waivering. Still waiting on the advancing Matilda IIs in Delta sector. Most enemy infantry has been sent packing, but at least one fresh squad has been spotted with the lead enemy tank. I have been pelting it with anything I can to keep it buttoned up. Machine guns and infantry guns have been hitting it. With luck, maybe one of my IGs will score a mobility kill. In the meantime, we wait. One thing I have to do is duck a platoon of my tanks into a gully. I've been popping smoke to screen them while they fire at infantry in Charlie and Delta sectors. They need to scoot before that smoke clears and they get hit by the Matilida 2-pdr guns. The enemy truck mounted 2-pdr was destroyed during op-fire by a machine gun. Those things think they are tank destroyers and are trying to advance when they should be picking a spot at long range and plinking away. Two mortar sections have been plotted on the enemy's line of advance. Anything and everything against those Matildas. Engineers are shifting a bit. Given their position, they might be able to move north and hit the advancing Matilda IIs. The axis of advance is only about 400m to the north and I know my engineers could kill them. The problem is the nearby enemy platoon. They have my engineers pinned in their wadi right now. Light mortars hit the main enemy group, but the results are unknown. Since Echo is more or less behind the line with the engineers out front, I'm going to move them up and try to free up the engineers. My tank platoon has cleared the wadi and rough in Foxtrot's sector. Once out, they destroyed another Matilda I and Vickers tank. I just noticed the crew bailed on the immobilized Vickers as well. One Matilda I left and this area should be clear of armor. At that point, I will push my units forward and clear the area of infantry. Casualties Friendly: Estimated 10 casualties. Enemy: 1xMatilida I tank, 1xVickers VIb tank and 1x2-pdr Portee truck destroyed. Estimated 15 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 16
Enemy Matilda II crew was sent running this turn. Getting a touch to bold, I tried to move up and take out an A10 that was hanging close by. The squad in question, failed the morale check and ran east toward the enemy. It just so happens another Matilda II was sitting in that direction. They ran again and at least this time they ran in the right direction. Other action just involved some exposed units getting shot at by tank machine guns. It is a good thing the British didn't issue HE for the 2-pdr and tend to have more than one machine gun on tanks early in the war. My troops are still holding. Enemy tanks are clustering around the immobilized Matilda II in Bravo's sector. It probably isn't intentional. The tanks there are just slow. Anyhow, there are seven Matilda's of one type or another within 150m. Like with Alpha, the enemy tanks are firing at my infantry with machine guns, but the success is limited. Across the gully, enemy infantry is also firing, mainly at one exposed squad. They are taking more damage from a machine gun to the rear of Alpha. Some infantry is trying to push up through the smoke near the gully, but are having a rough time there. I have a lot of tanks and infantry clustered there and they blast anything that comes into sight. Three Matilda Is with a few squads of supporting infantry on the east side of Charlie's gully. My tank plinked a bunch of rounds off of one Matilda, but the angle wasn't right. It usually works better with two tanks at different angles. The enemy had one squad that was hanging in there for quite a while. I fired everything I could, but he wouldn't budge. Finally, a few well placed hits had him backing up. Lead enemy tank in Delta sector stopped. I've been hitting it with machine guns and infantry guns, not that they damaged him. A second Matilda II pulled up behind him. It is like they are waiting for my mortars to hit. I fired what I could at the supporting infantry. That squad also stopped. If they hang another turn, they won't be happy. Pulling the engineers out of the wadi and have Echo moving up. Maybe this is why the enemy tanks stopped. I'm not worrying so much about staying in the gully with my movements. Two support squads are holding in the wadi while one of Echo's platoons moves up to cover the position. A Matilda I appeared just to the east of the wadi, but I don't have anything there to kill it and I'm not going to worry about it. Capped what I thought was the last tank in Foxtrot's sector. Turns out there is one more Matilda I moving up the hill and two Matilda IIs are heading toward the salient. My armored cars spotted those, but one has a new window for his efforts. I guess I better pull them back. The rest of Foxtrot's infantry is moving forward and will stay in the wadi rather than clear the area of enemy infantry. I need to deal with the new threat. Casualties Friendly: Estimated 10 casualties. Enemy: 1xMatilida I tank destroyed. Estimated 10 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 17
It may not seem like much, but Alpha put the torch to the abandoned Matilda II. When the points are totaled, that will count as a kill. Another assault on the A10 failed. That squad got cut up pretty bad because it was in the LOS of a lot of enemy tanks. Another squad in the open took a lot of fire, but no damage. Most of the rest of Alpha is huddled behind hills and smoke. Enemy tanks still milling about immobilized tank. No real movement forward there. They are the ones who spent time firing at my exposed infantry. One of my ATGs did immobilize the A10 with them. With the number of holes I've put in it, I'm surprised it is even alive. Mortar rounds started falling on the tank cluster, but nothing but plinks came out of it. Further down the line, my tanks took out a Matilda I and clobbed more infantry trying to pop out of the smoke. The Zulu tank supporting Charlie also racked up a kill on a Matilda I. Two to go. One enemy squad popped up on their right side and drew fire from a platoon. He is leaving now :) Light mortar rounds are still dropping on a cluster of infantry out about 250m. Enemy moving forward again in Delta sector. They aren't shooting, but I'm still laying into them with everything I've got. One of my tank commanders with a death wish also took some shots. I'm going to have to find out who has LOS and get him under cover. Mortar rounds started falling, but were somewhat off target. The supporting squad took a few rounds close, but otherwise the fire was bad. One Echo platoon supported by a couple of engineer squads are moving north to support Delta. The other engineers were caught in the wadi when enemy mortars started to hit. They won't be of any use for a while. Enemy Matilda IIs pushing into the salient, but don't seem to be supported by infantry. If they are, the enemy is trying to make sure it won't last because they started firing 25-pdr artillery, but it was short. It is hitting very close to the only enemy infantry squad I see in the area. Foxtrot shifting around in the wadi. I also moved a platoon of XRay tanks up to help. This is where I think the fire on the Matilda IIs came from. I still have another platoon in front of and to the south of the wadi, maneuvering against the Matilda I. They need to be careful because I think there is another Matilda II around. So far, they have all showed up in multiples of three, but I only see two here so far. My armored cars were able to stay put because the Matildas pushed on into the smoke. They lit up a couple of routed enemy squads and made sure the Vickers crew wouldn't come back. My antitank guns, infantry guns and light mortars are starting to run into ammo problems. I've got supply, but they are keeping my medium mortars in business. Casualties Friendly: Estimated 10 casualties. Enemy: 2xMatilida I tanks and 1xMatilda II tank destroyed. Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 18
Alpha is pretty much just taking a beating now. The enemy has stopped advancing more or less 200m out. My infantry is to spent to try to move forward and assault with more than half a dozen tanks sitting there. Incoming mail on a meaningful target for a change. The enemy found my strong point in Bravo's line. They succeeded in destroying one tank and immobilizing another. I only took one infantry casualty here, but three squads are running. The only bright side is some of the artillery was short, so the enemy infantry got some of the steel as well. My mortars are continuing to shell the enemy tank cluster between two immobilized tanks. I moved two Yankee tanks over with the Zulu tank to help deal with the Matilda Is in the area. This might have saved their lives since artillery is now falling where they were. The Matildas have pushed my infantry out of the gully and were getting hit ineffectively by 37mm rounds. Even though my infantry has been pushed out the gully, I wouldn't call this a breach in my line. Those two enemy tanks won't last long. The issue in Bravo's sector is more of a worry than this minor worry in Charlie's. Lead enemy tanks in Delta's sector stopped again. A couple of trucks are moving up and one blundered into the impact zone of my mortars. The squad they were carrying got clobbered; only two men left. I'm slowly moving my infantry closer by popping smoke. If I can keep the Matilda IIs buttoned and without infantry support, my engineers might be able to destroy one or more. One of my IGs continued to fire at the lead tank, but the other is out of ammo. Echo is holding up with the enemy targeting the engineer wadi. Three support company units are still in there, but pinned. The mortar was replaced with a troop of 25-pdrs. There is also a Matilda II holding up to fire at one of the squads. Maybe their own artillery will put it out of action. Additional enemy artillery blasted the area just southeast of the wadi. There had been one enemy squad there, but he is gone. I hit the enemy just east and northeast of the wadi with light and medium mortar fire. A Matilda I got caught in the fire, but only plinks resulted. Spotted the third Matilda II moving toward the salient, so that is good. Foxtrot continues to move east in the wadi, while my tanks maneuver around for positions. Outside Foxtrot's position, I carefully pushed a platoon of tanks through some soft stand. They should get shots at a Matilda I next turn. My armored cars spotted a fast moving truck heading toward the salient and fired at it. It is still alive, but had holes. An enemy artillery troop started dropping rounds on Foxtrot's machine gun position. Enemy artillery started to drop on another machine gun position on the plateau. They like to shoot at machine guns. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 20 casualties. Enemy: Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 19
Alpha is still getting shot at, but only by a couple of Matilda Is. The rest of the enemy units seem to have moved on, except for a nearby A10. He's not immobilized; he's just not moving. Not shooting either. It is in a ready status, so I don't know what is up with him. Bugged as many units out of the artillery impact zone as possible. One of my tanks immobilized last turn got destroyed this turn. It leaves a bit of a hole for the enemy to go through, but they have to get past their own artillery as well. Not an easy task. It has been hitting them, but not quite as hard as my troops. A platoon of Bravo troops, with one Alpha squad, are huddled behind a hill in front of the enemy tank cluster. My mortars continue to hit them. One Matilda II did break out of the group and is heading southwest. Nearby, I have another platoon from Bravo and five tanks sitting behind a hill. Two of my tanks took shots at the enemy tank, but it didn't fire back. The enemy fired a lot of smoke into the sector as well. This is good since my infantry was out. Blocked LOS helps me more than them right now. Destroyed two Matilda Is in Charlie's sector. That should be all that is there for now. One of the Matildas in front of Delta took a long range shot, but missed. Charlie's right flank infantry popped smoke to block the LOS. For now, that problem is solved. A few enemy squads are trying to push forward. My tanks should put an end to that next turn. Enemy still holding position in Delta's sector, about 250m out. I'm hitting them with what I can. There are two Matilda Is and a truck moving up. Mortar rounds hit the enemy tanks, again but no effect. Two enemy Matilda Is were moving up through a pass east of the engineer's wadi, so I took some log range shots with an infantry gun. Splash hit the tanks and all of a sudden units were bailing off and dying. I have no clue how many I got there, but it was good. One Echo platoon is moving up into the gap between the wadi and Foxtrot's position. The rest are moving toward the Matildas in Delta's sector. My subborn support company HQ stood at point blank range trading fire with a Matilda II while getting shot at by infantry from the rear. The HQ is still there, but the Matilda bolted for the rear. Mortar fire hit the infantry east of the wadi, so things should quiet down some. Foxtrot infantry still shifting around. A Matilda I close by was firing at them, so I moved my tanks up and finished that. There is another one out there somewhere. My armored cars are still taking long range shots at a truck, but it keeps on coming. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 15 casualties. Enemy: 3xMatilda I tanks destroyed. Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 20
Alpha is starting to dissolved under the fire from enemy tanks. There is little they can do right now other than try to stay out of the line of sight. ATGs are trying to help from the plateau, but the only tanks they can kill are A10s and that isn't even working right now. AP ammo running low. Trying to regroup Bravo. Infantry isn't in bad shape, but I lost three more tanks. Scurring out of the artillery impact zone, combined with clearing smoke put them in the LOS of one enemy Matilda II. It capped all three. Four enemy tanks moved southwest out of the cluster. Mortar fire fell on the tanks still around the immobilized Matilda II with the usual effect, plink, plink, plink. Enemy is trying to push infantry forward south of the burning column, but got thrown back hard since my tanks here have nothing else to shoot at. There are still some hanging around, but the major concern are the tanks moving toward Charlie from Bravo's sector. Light mortars dropped around enemy infantry, but was basically off. I'm starting a major push against the enemy down south. Delta held their line since they are the blocking force right now. Echo, Foxtrot and engineers are pushing forward, supported by tanks. I want to get to those Matilda IIs. A couple are running for some reason near the salient, but the three forward of Delta are still holding. Echo and a few engineers are about at knife fighting range. One engineer squad did get a Matilda I. This turn, Delta will come out of their gully to soak off fire while Echo swarms. British infantry is around, but to the rear of the tanks and in tatters. The strongest group is clustered just east of the engineer wadi. Foxtrot is moving that way and trying to deal with enemy tanks around the salient. They soak off fire, while a platoon of tanks engage targets. This process took out another Matilda I. Armored cars trying to cut off retreating infantry are taking AA gun fire from the rear. One got hit, so both will have to duck behind dust trails and run. I shifted my mortars to go after infantry because mine are getting too close to the enemy tanks. Casualties Friendly: 3xM11/39 tank destroyed. Estimated 15 casualties. Enemy: 2xMatilda I tanks destroyed. Estimated 20 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 21
A MUCH BETTER TURN!!! :D Alpha is still pretty much in the same situation it has been in for a while. One squad is separated and going to try to get the loitering A10. Aside from that, they are still taking fire from a couple of Matilda Is hanging around. They are raking mostly routed squads. Alpha has about seven combat effective squads left. Everyone else is running or just gone. The enemy tank cluster is starting to break in Bravo's sector, with tanks moving forward in one direction or another. One Matilda II headed alone straight west, so I decided to go after it. I started by peppering anyone around with machine gun, ATG, IG and small arms fire. One of my infantry guns actually destroyed the immobilized A10 with an HE round. Next, I pushed forward a squad in front of the Matilda II. It survived fire from a number of units, so it popped smoke to isolate the tank and peppered it with small arms. Another squad came up and popped more smoke and was going to do the same thing as the last squad. Instead, it ASSAULTED and DESTROYED the Matilda II!!! I didn't expect that, especially after taking the time to pop smoke. Elsewhere in the sector, my surviving Zulu tanks snuggled up closer to the hill to their front to get out of the LOS of a couple of other Matilda IIs. Mortars dropped smoke and HE on the infantry to try to create more isolated and buttoned tanks. Charlie sector has a couple more enemy Matilda Is that moved in, supported by infantry. My tanks took some shots at them and tried to move in, but the enemy is well supported by infantry. I think there is more fresh infantry around than first thought, since I have been mistaking some British Rifle Sections as shot up squads. Anyhow, they are still being held at bay. One of my tanks took some damage in this area, but it was a new arrival so I still have three fully functional tanks with Charlie. The southern push has had considerable success. Two platoons of Delta moved out to soak off enemy fire, neutralize enemy infantry and pop some smoke to isolate the area from other enemy units further north. One Delta platoon held fast directly in front of the enemy Matildas. Next, Echo and one engineer squad moved against the Matilda IIs. The lead tank was damaged an routed. Another one moved forward resulting in another attack by the engineers, damaging that tank and the original one. The third tank has also moved up and just to the southeast of the other two damaged tanks. My infantry is all around this one as well. One of the enemy tanks destroyed one of my sand pillboxes at one point, but I don't know which one. Further east on this infantry line, I have another engineer that destroyed a Matilda I with a flame thrower. Mortar fire is still falling on the enemy trailing infantry and did hit the cluster to the west of the engineer wadi. Just south of the wadi were a Matilda I and Matilda II. Foxtrot and Echo started peppering them with small arms, rushed and assaulted the Matilda I. The Matilda II was 50m to the northeast and too far away. The assaults failed and in many cases, didn't happen because my squads panicked but the enemy stopped shooting. One of my tanks pushed up to a position 50m behind both and fired. It destroyed the Matilda II at point blank range from behind. When that worked, I sent another tank up and did the same thing to the Matilda I. There was also a routed Matilda II nearby, so I sent out another tank after it and destroyed that one as well. I was worried I would take AA gun fire doing this, but the chance to dispatch another Matilda II was too much to pass up. The Bofors stayed quiet. My last tank scooted out and destroyed an antitank rifle team spotted while all this was happening. I pushed out one of my light mortar teams to put the torch to an abandoned Vickers tank. Finally, my armored cars pulled back. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 15 casualties. Enemy: 3xMatilda II, 2xMatilda I, 1xA10 and 1xVickers VIb tanks destroyed. Estimated 15 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
5 Attachment(s)
Turn 22
Decided to try to do something with Alpha. Squads started moving out and assaulted an A10 and Matilda I without success. They are paying for the attempt. ATGs slinging HE are trying to support. Bravo is tangling with some Matilda Is to their front or more specifically, Yankee tanks are. Moved out and got one, but another attempt put my tank in the LOS of a Matilda II and that ended the attempt. Friendly mortars are still raining shells on the enemy. You would think I could at least immobilize one :confused: Bracing for Matilda IIs in Charlie sector, but they seem to have stopped again. The enemy does this a lot. There are three, but I'm going to wait for them to come to me. My tanks in the area are getting short in number. I think there are three just to the north with Bravo and four with Charlie, one of which is damaged. If the enemy tanks push into the smoke, I might try to take some out if I can get to them. Destroyed another Matilda I in the area and traded fire with infantry. Light mortar rounds still falling on enemy infantry. Delta platoons still trying to suppress enemy infantry while Echo and the engineers deal with Matilda IIs. Destroyed one more Matilda II, but flame and satchel charges running low. Bringing up two more engineers with more. There are three Matilda IIs in the area, but the damaged one is retreating at the moment. I'm moving tanks up to deal with the Matilda Is once the heavy tanks are zapped. Foxtrot is working on clearing the smoke south of the wadi and workinging with Echo to clear the wadi. The enemy has one squad there, but it is taking fire from tanks to the south and infantry. I should have it pushed out soon. A few enemy infantry units are still near the salient, but numbers are on my side. Mortar fire hit the infantry trailing the Matilda IIs and the group to the east of the wadi. ACs have pulled back, but one is still retreating. I'm trying to get it back under control. Win, lose or draw, this battle has been a blast. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 15 casualties. Enemy: 1xMatilda II and 2xMatilda I tanks destroyed. Estimated 15 casualties. Attached are screen prints of the major contact points at the beginning of turn 23. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 23
Alpha is getting shot up more, but putting enough fire out to send one Matilda I running. I believe the damage to the A10 involves its machine gun because it is completely ignoring my squad next to it. Here, both sides are just standing still and slugging it out. In front of Bravo, I started having my mortars fire smoke. Maybe I can isolate some of the enemy tanks so I can maneuver my tanks and infantry and get a kill. Matilda Is are pushing forward, but the Matilda IIs are still stopped. Two are buttoned and one is retreating. It is hard to tell, but the enemy might be getting to its limit. I didn't fire at those tanks at all. My mortars are dropping rounds into a blind spot to make sure anything there is suppressed. Tanks with Charlie took shots at two Matilda Is trying to push past Bravo. Also cut lose at enemy infantry. I'm shifting Charlie north to make sure the enemy Matilda IIs, if they start moving forward again, have a fight on their hand. No real luck on the southern attack this turn. The routed Matilda II re-engaged, but I know it is damaged. Hopefully, it is the main gun. One is still slugging it out with my infantry and another undamaged one that had retreated earlier is circling around the wadi heading to Delta's sectory. Echo and Foxtrot have pushed the enemy out of the wadi, but there seems to be quite a few to the east. My mortars dropped smoke and HE here to isolate the lead tanks. Enemy artillery hit near the wadi and immobilized two of my tanks. That hurts, but they still have LOS on a close Matilda I. Maybe they can take it out. Casualties Friendly: Estimated 15 casualties. Enemy: Estimated 15 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 24
Incoming mail on Alpha. They are having enough trouble. Artillery is just making their life worse. Enemy tanks are just holding their ground right now. Still pouring fire into my infantry, but not moving forward. Bravo was fairly quiet, other than two tanks with Charlie destroying two Matilda Is. I used my light mortars to lay smoke because that is about all they have left. Front of Charlie also quiet aside from destroying the tanks mentioned above. My light mortars layed smoke here as well and enemy artillery helped. Can't see much, so not much to shoot at. Enemy artillery hit my massed infantry out front of Delta position. Squads routed everywhere, but not all of them. Basically, total chaos. Some Matilda Is are pushing forward, but I've got tanks waiting. Enemy artillery also hit some of their own troops north of the wadi as well. One enemy Matilda I got capped by one of my tanks. All the rest of the action was with Echo and Foxtrot east of the wadi. Lots of fire back and forth. Some shooting near the salient, but light compared to the wadi. There is a ATR team firing at my light mortar. If I can spot it, maybe my ACs can engage from a safe distance. Casualties Friendly: Estimated 20 casualties. Enemy: 3xMatilda I tanks destroyed. Estimated 10 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 25
Another round of artillery on Alpha. One of the enemy Matilda Is has left the sector, leaving one plus an A10 without the ability to engage infantry. I'll try to regroup and push back into the gully. There are still a couple of Alpha squads there, but most have routed out because of the artillery. The Matilda II group broke up, with two retreating in different directions. I'm not sure where the third went. By my turn, one of the tanks was just buttoned, so I peppered it with small arms and moved two tanks up and capped it from behind. One more of those beasts gone. The other one that was retreating regained some morale and pushed into the smoke, coming nose to nose with one of my tanks. Mine fired and the enemy tank did nothing, so they are still sitting that way. On enemy infantry unit tried to push into the smoke, but Bravo and Charlie infantry have moved into and sent him packing very quickly. Aside from the enemy infantry unit mentioned above, nothing going on. LOS blocked smoke. I'm still shifting Charlie north in the gully. Delta is covering the flanks, while Echo and the engineers still tangle with the enemy tanks to their front or at least try to. Artillery still coming in and both sides are taking hits. One enemy Matilda II was immobilized and the crew bailed. He will NOT get back in! Two of my tanks pushed forward, after making sure a Matilda II to their front couldn't see them, and destroyed a Matilda I. Around the wadi, I pushed my infantry recklessly forward, because there was a vulnerable Matilda II. They traded fire with enemy infantry in a defile and Matilda Is north of the defile. They managed to soak off enough fire that two of my tanks were able to move up and dispatch the Matilda II. That leaves only one in the Delta/Echo/Foxtrot area and I know it is damaged. While all of this goes on, I see the occasional truck scoot forward and drop off more infantry. Not a mass of them mind you, just one here and there. Maybe they are trucks that I routed earlier and managed to recover before leaving the map. Casualties Friendly: Estimated 15 casualties. Enemy: 2xMatilda II and 1xMatilda I tanks destroyed. Estimated 15 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 26
Alpha pushing a few squads back into the gully since the artillery lifted. The area isn't really important because it is so far from the objectives, but I want to be able to say that the position was held even if Alpha got the day lights beat out of them. Fired smoked to mask immobilized enemy Matilda II. It took one shot at some tanks in Charlie's sector as they moved against another Matilda II. Pushing active Bravo squads forward to determine where the enemy is located. Three Matilda Is are within 150m of the immobilized tank, but nothing more. My infantry took some fire from them, but not real casualties. Sent two tanks behind Matilda II at the Bravo-Charlie border and destroyed it. They moved straight through the hex the tank was located in and got it from behind. Pushing Charlie infantry forward to clear the smoke. It seems like the enemy infantry is gone. They did spot the last undamaged Matilda II 500m away, running for the rear. Delta flank platoons started moving out to close on the enemy tanks and soak off fire. More specifically, I wanted to find out if they would draw fire from the damaged Matilda II. Infantry and Matilda Is fired, but nothing from the Matilda II. Moved up two of my tanks and punched some holes in one Matilda I. Two more of my tanks are pulling up the rear. I have to make sure that Matilda II is put out of action, so I have an engineer squad heading that way. To the east, there are still six Matilda Is counting the one with the holes. Around the wadi, my tanks destroyed another Matilda I, but I lost one to assault pulling out. Mortars from both sides played in the area. Mine hit enemy infantry in the defile and to the north. Enemy mortars were hitting the wadi and southwest of the salient. Casualties Friendly: 1xM11/39 tank destroyed. Estimated 10 casualties. Enemy: 1xMatilda II and 1xMatilda I tanks destroyed. Estimated 15 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 27
Matilda I seems to have bugged out of Alpha's sector or they have moved low, because I can't see it anymore. Continuing to push back into the gully with the units I have available. Moving four tanks from Charlie's sector into Bravo's. Since the Matilda II is in a cloud of smoke, they are safe and capped one Matilda I. There are two or three left, depending on what happened to the tank in Alpha's sector. Mortars are still dropping rounds to keep the any enemy infantry in the area suppressed. Charlie's sector is quiet. All of Delta is joining the attack with Echo and Foxtrot. The enemy tank threat was greatly reduced with the destruction of three Matilda Is. Four are still in sight. A squad pushed up and put the torch to the abandoned Matilda II, so that threat is gone. The last one in the area has infantry and tanks swarming like sharks and they smell blood. The enemy is still active and firing, but their attack is done. My mortars and enemy mortars are still throwing shells into the mix, but the enemy has lost their chance. Casualties Friendly: Estimated 5 casualties. Enemy: 1xMatilda II and 4xMatilda I tanks destroyed. Estimated 10 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
Turn 28
Alpha is slowly regrouping. If the battle lasts long enough, I'll go after that A10 as long as it hangs around. Tanks in Bravo's sector took out another Matilda I. There are two left. The one from Alpha's sector showed up. It doesn't look like they plan on hanging around. One is routed and the other is retreating. Bravo is going to try to pull enough troops together to get the immobilized Matilda II. One enemy infantry unit turned up in Charlie's sector, so I moved up my two remaining tanks and raked him with machine gun fire. Enemy attack in Delta sector down to two tanks, both Matilda Is. Two Matilda Is and the last Matilda II were destroyed. There are still trucks with infantry moving up in penny packets. My units have been too busy dealing with the enemy shooting at them to deal with trucks at the moment. Delta and Echo are moving forward, while Foxtrot is holding in the wadi and salient. I'm plotting a third mortar section in this area, since the enemy is just about done up north. Casualties Friendly: Estimated 5 casualties. Enemy: 1xMatilda II and 3xMatilda I tanks destroyed. Estimated 10 casualties. |
Re: DAR: Italy vs. GB - North Africa 6/40
1 Attachment(s)
Marginal Victory!!!!
Turn 29 The British say, "No mas!" Alpha moving four squads toward enemy A10. Enemy artillery hit west of the gully making life miserable for Alpha refuges. A mortar also dropped rounds into the gully hitting one of the four squads moving forward. Maneuvering Bravo infantry to surround immobilized Matilda II. Supporting Matilda Is are bugging out. Shifting three tanks to come around behind the tank once attack started, but the battle ended before everyone was in position. Squad in Charlie sector sent running. Another one showed up and sent packing, also. Scratch one more Matilda I. There is one left in Delta's sector. Pushing Delta and Echo on line and moving forward, supported by five tanks. There was a lot of small arms fire back and forth, with casualties on both sides. Foxtrot solidified its position in the wadi and continued to cover the ground outside the salient. Two enemy trucks were moving up and destroyed by two tanks in this area. Three friendly mortar sections hit the enemy line and in the gap between wadis. This sent them back in groves. Casualties Friendly: Estimated 10 casualties. Enemy: 1xMatilda I tank destroyed. Estimated 15 casualties. Total Casualties Italy Men: 399 Artillery: 1 Soft Vehicles: 0 APCs: 0 AFVs: 19 Air Transports/Helos: 0 Aircraft: 0 GB Men: 814 Artillery: 0 Soft Vehicles: 8 APCs: 17 AFVs: 71 Air Transports/Helos: 0 Aircraft: 0 Score Italy: 7252 GB: 1001 Final Comments This is one of the toughest battles I've fought, mainly because of the Matilda IIs. Obviously, I came up with a way to kill them, but it wasn't easy. To start with, they had to be separated from their infantry support. My tanks are vulnerable to the British infantry AT weapons, so I couldn't risk pushing my tanks into uncleared areas. Then I had to make the area smaller with smoke. Next, pound the Matilda IIs with small arms. This suppresses them and causes them to respond, soaking off shots. Finally, my tanks scoot to the rear of the Matilda IIs, put the gun right on the armor and shoot. This all takes time to pull off and the right terrain helps. I need to give some careful thought to how I refit my core. The Matilda Is were only difficult when they were close to Matilda IIs. My tanks still needed to be close and square on to one aspect, but could destroy them from even the front at 100m. They really aren't very good tanks. The armor is nice, but without a tank killing gun, the are fairly easy to deal with. I've been critical of the AI's artillery use and while it did finally start spreading its off-board artillery out some, it really didn't use that massive power it had effectively. When it finally did hit some of my strong points, they started to come apart. Had it done this more often, my line would not have held. During the course of the battle, 25-pdrs hit Alpha's main line once, Bravo's strong point once and the Echo and engineer's attack once. The rest of the fire seem to be scattered at targets that were either no longer in the battle for one reason or another. There were some attempts to hit positions that would have been useful, but they were off target. That's fine, because everyone has fire that is off target once in a while. It is possible that I'm assuming the AI knew more about my position than it really did. What the AI really knew is anyone's guess. Overall, I'm pleased with how this battle turned out. Getting a victory, marginal or otherwise, is still a victory. Achieving it with the totally outclassed Italian force makes it that much better. My line bent, but didn't break. You can't ask for more than that. Time to refit. I'm going to take my time an and try to figure out what is best. With 19 tanks knocked out in this battle and a few more in the first one, I've got a lot of stuff to replace. Attached is the save just before the game ended. Enjoy! |
Re: DAR: Italy vs. GB - North Africa 6/40
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