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Scourge of Nations
Hello all,
I would like to try a game with special victory condition: players who destroys the most nation (be the first to successfully storm a capitol, only be the first count except when the legitimate owner retake his capital) win the game. Mods: CBM 1.6 End Game 1.1 Maps: depends on number of players (12 will be perfect), wraparound prefered. Era: LA Indies: 8 HoF: 15 renaming on Graphs off Random nations (I will be the innocent hand. Trust me. Hin, hin, hin). LA Ermor and UW not playable. Research: Hard. Diplo: Bah! But not forbiden. Turn frequency: 24h until turn 20-30, then 48h until turn 50, 72h afterward. 3 consecutives stales => IA. Gentlemen game: a VP/capital (total VP for winning will be nb of capitals +1), players will inform the others in this thread when their capital fall and by who. And don't give up! Players: Galou: Caelum Danakh: Mictlan Odeoderok: Midgard Domenje: Arco Olive: Abyssia Hoplosternum: Utgard....1PV Hylobius: Pangea Brazouck: Ulm Awund: Man Zegc-ben: Bogarus Corinthian: Agartha Marignon was destroyed by Utgard. |
Re: Scourge of Nations (seeking players)
Count me in !
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Re: Scourge of Nations (seeking players)
I'd like to join!
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Re: Scourge of Nations (seeking players)
Ok,
To make the victory condition a little bit clearer: When you are the first to take an ennemy capitol, you gain 1 point for the duration of the game even if you lose it, no one could claim the point for this capitol no more (you are the one who had destroy these decadents people, who had rape their kitten, ate their women, smashed, burned, stamped on their so called artworks and enjoyed living in their beautifuls ruined palaces and despise their grammar and spelling) Exception in the very unlikely case of the rightful owner retake his capitol, you lose the point and it is available for a new real Scourge of Nations. The game end when it is mathematicaly impossible to beat the leader in number of points. |
Re: Scourge of Nations (seeking players)
I have too many games going already to join, but I really like this idea for victory condition! I'll surely steal it for future games I organize.
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Re: Scourge of Nations (seeking players)
i want to join
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Re: Scourge of Nations (seeking players)
Count me in. :)
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Re: Scourge of Nations (seeking players)
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I'll also be keeping an eye on this game and would be really interested in hearing how it plays out. Since the victory conditions are a nice twist on all the regular ones, and could certainly lead to some interesting strategic choices in game. ("ok, the scalp of that nation has been claimed, so lets mothball that entire area now and move eveything towards the next scalp"). |
Re: Scourge of Nations (seeking players)
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Anyway, I count 1 little week for recrutment and another week for testing, so if one of your game is almost finished, feel free to come here. Quote:
Note that the end game could be a real mess (heavily supporting a discrowned pretendant to get him retake his capitol so you could take it and gain the VP) |
Re: Scourge of Nations (seeking players)
I like the sound of these Victory Conditions. maybe it will encourage me to play aggressively for a change :) So count me in if there is still room :)
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Re: Scourge of Nations (seeking players)
Sounds interesting, count me in.
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Re: Scourge of Nations (seeking players)
Me too! Me too!
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Re: Scourge of Nations (seeking players)
graphs off, count me in.
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Re: Scourge of Nations (seeking players)
scratch that, this game's not for me
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Re: Scourge of Nations (seeking players)
Sorry I have to withdrawal - Real life is taking my time again.
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Re: Scourge of Nations (seeking players)
I'm in !
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Re: Scourge of Nations (seeking players)
Ok, we are 8. Inscriptions are still open until tuesday then I will draw the nations.
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Re: Scourge of Nations (seeking players)
First post edited with Nations and their owner. A bit cold.
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Re: Scourge of Nations (seeking players)
Yep, I'm in too.
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Re: Scourge of Nations (seeking players)
Ok, you have Marignon.
I just try LA Caelum...well, in previous ages it was the joy of friendly fire and now it is the joy of friendly fire without hurting anybody else... |
Re: Scourge of Nations (seeking players)
If it's still possible, I'd like to join this game. It would be my first multiplayer game, although I've played multiple games in SP and have been reading these forums for a while.
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Re: Scourge of Nations (seeking players)
It's ok Awund.
You got Man. |
Re: Scourge of Nations (seeking players)
I would like to join too. The victory condition is a nice idea.
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Re: Scourge of Nations (seeking players)
Ok,you are Bogarus
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Re: Scourge of Nations (seeking players)
I would also like to try my hand in this. Not very experieced with late age, so the fact that the nations are random does not mater. As long as I get an hour to practice befor i submit a pretender, i will be fine.
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Re: Scourge of Nations (seeking players)
Corinthian, you got Agartha.
12 players, that's fine. Recrutment is over. I will create the game on the Llamaserver at the beginning of the week. Until then, try your pretenders and help me choose a map. Galadia, Urraparrand and IcyUrraparand appeal me (but the two last clearly advantage Caelum/flying units) or maybe Alexander. If everybody don't mind I think I will choose Galadia. |
Re: Scourge of Nations (Full)
I have never played on it but isn't Galadia a bit too big with 14.75 land provinces by player plus 40 water provinces ?
And another small question : what would you think of using the latest CBM (1.7 instead of 1.6) ? |
Re: Scourge of Nations (Full)
For CBM 1.7, I don't like the hammer made unique especially as we play in LA (less gems).
But I didn't try it yet, just looked at the changes. I don't know what is the average provinces/player here but i used to play within 15-20 range and often wars begin before turn 20 (I played mostly with mad men, some of them are there: Danakh, Brazouck, Olive, Narushima but don't worry, we couldn't stand each other). 15 provinces are not too much IMHO. |
Re: Scourge of Nations (Full)
I haven't played much MP yet but it seems that here the average provinces/player is lower (10-15 maybe ?) so I guess 15 is just the right number :).
I have no opinion about what version of cbm to take (in fact I even think my stategy will be better with 1.6), I just felt the question had to be asked. |
Re: Scourge of Nations (Full)
15-20 gold is good, especially with indep at 8 IMHO
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Re: Scourge of Nations (Full)
Galadia looks good although I have never actually played on it. I always prefer a bit of space at the start. Alexanders fine too but a lot larger. After being given Utgard I am obviously a bit biased on the CBM as 1.7 weakens my power a lot as it hurts my blood magic, blood sacrificing and thugs and gives nothing in return. So I'd rather we stayed at 1.6 :p But it doesn't matter that much to me either way.
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Re: Scourge of Nations (Full)
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Well, in fact, I think it will be more difficult for me to make something with LA Caelum without forging some costly boosters and heavy use of gems. |
Re: Scourge of Nations (Full)
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The problem is that under these settings research is hard and magic sites uncommon! :shock: I'm still in though. I've got a Plan. I hope. ;) |
Re: Scourge of Nations (Full)
Well..err..(damned, what did we say usually in this sort of case?)...er...the research thing is err...err..thematic! That's it, thematic:angel: . Fortunately, you still have your bunker, there is hope (though good luck if you want to go for a walk.). And I am sure you are happy to find a way to loose with panache.:D
Seriously here is the 2nd reason why I randomized the nations: nobody could claim the Nation he consider perfectly adapted to the setting. The first one is that I didn't want to choose mine (and I bitterly regret ). |
Re: Scourge of Nations (Full)
There is a version of Galadia with a fixed connection and preset starting provinces in something like the 7th post in the thread. I think we should use this one.
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Re: Scourge of Nations (Full)
Yes, we will use it. Galadia 1.1 is avalaible on Llamaserver.
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Re: Scourge of Nations (Full)
Ok, the game is created on the Llamaserver:
http://www.llamaserver.net/gameinfo....rge_of_Nations You can sending your pretenders. No hurry since at least one of us is not at home until wednesday. Good luck all of you, you will need it since you will be crush between the Agartha's anvil and the Caelum's hammer. |
Re: Scourge of Nations (Sending Pretenders)
When did you plan to start exactly? I will be away from a computer with dom3 on it this weekend, starting Friday around noon. I'll be back Sunday evening very late. If you want to start this weekend, could you extend the deadline for the first turn to Monday? If you want to start before: could you extend the deadline for the turn starting on Friday morning?
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Re: Scourge of Nations (Sending Pretenders)
Well, I planned to start yesterday but Arco is missing.
I will wait your return until monday (or delay the turn if Arco send his pretender) then I will start the game manually. |
Re: Scourge of Nations (Sending Pretenders)
Good luck all !
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Re: Scourge of Nations (Sending Pretenders)
Good luck, let's have a nice game together.
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Re: Scourge of Nations (Sending Pretenders)
Good luck everyone :)
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Re: Scourge of Nations (Full)
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It's also possible that i can not use the new connections this way.:o |
Re: Scourge of Nations
Galadia:
http://forum.shrapnelgames.com/showthread.php?t=43594 V1.1's file is in the 7th post. Anyway, we already have a problem with 2 provinces connection (144) and (154) IIRC (thanks to zgec who report it). Not a big issue, we keep going. |
Re: Scourge of Nations
Oh. Thanks! The revised version seem to use the same .tga file as the original and that was probably why the previous version still worked.
I read something about a map in the seventh post earlier in the thread. But I assumed it to be the seventh post in this thread. |
Re: Scourge of Nations
I posponed the next turn by 24 hours, one player could not play before sunday evening (GMT)
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Re: Scourge of Nations
This is bull****.
Hotmail, after I had received hundreds of messages from llamaserver, decided to put the last two or three of these in the spam folder. I stalled because of that, just because I didn't bother to check it. |
Re: Scourge of Nations
We reach turn 20, I don't change the 26 hours delay by turn until someone ask for it. For now, i could play at this pace.
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Re: Scourge of Nations
I just missed a turn, and that time it was my fault...
So yeah, if you could raise the delay, I'd appreciate that. |
Re: Scourge of Nations
I'm leaving home for two weeks starting the 14th and will have limited internet access. I'd appreciate if we could go to 48 hours before I leave.
Pan |
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