.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   A new pretender. The King in Yellow (http://forum.shrapnelgames.com/showthread.php?t=46999)

Iffriel February 1st, 2011 11:07 AM

A new pretender. The King in Yellow
 
Robert W Chambers once wrote a book that really resounded well with me, about a group of people at the turn of the last century, people connected by a play that existed in their version of the world entitled The King In Yellow. Now, I'm trying to bring that very king to life, the mad king in tattered yellow robes slipping his greesey tendrils into your dreams and wrenching them out to be his grim toys.

I've made two sprites for this god, writen his description and as far as I can tell written him a DM file with no conflicts but I just can't seem to get him to work.

So I'm uploading what I've done here in the hopes that you might be able to help me get this enigmatic character ingame and working. Here's hoping.

Code:

#modname "The Carcosian Spirit"
#description "Dom3 Unit Maker, by ParadoxHarbinger"
#newmonster 2999
#spr1 "C:\Program Files\dominions3\mods\the King in Yellow copy tga.tga"
#spr2 "C:\Program Files\dominions3\mods\the King in Yellow - attacking tga.tga"
#name "Carcosian Spirit"
#descr "A spirit from dim Carcosa, the black city built long before those who now inhabit it arived and took shelter there, a city at the edge of the lake of Harli, twin suns setting beneith it's waters and where black starst shine in the sky. He is a festering insipid spirit, his yellow tattered robs and palid mask hang beneith a sickly golden crown. Creeping into your dreams he whispers of great things and promises he will not keep, and you will wear his yellow sign and become his servant, forgetting all he has offered you."
#hp 42
#size 2
#ressize 2
#prot 16
#mor 40
#mr 20
#enc 3
#str 14
#att 12
#def 9
#prec 17
#mapmove 3
#ap 10
#gcost 0
#rcost 0
#weapon 85 -- Tentacle
#weapon 481 -- Touch of Madness
#expertleader
#superiormagicleader
#okundeadleader
#startdom 3
#pathcost 19
#itemslots 28678 -- two hands, three misc
#magicskill 1 2
#magicskill 2 2
#magicskill 4 2
#magicskill 5 2
#custommagic 6144 100
#custommagic 6912 50
#amphibian
#ethereal
#magicbeing
#neednoteat
#assassin
#illusion
#stealthy 2
#heal
#reinvigoration 2
#fear 15
#incunrest 10
#end

The game always spits out the error - myloadmalloc: can't open ./mods/C:\Program Files\dominion3\mods\the King in Yellow copy tgs.tga

this is whenever I try to start a new game with him or use the create a pretender function, I've not got very good coding knowledge but I've tried all i can and am now at a loose end, I hope you'll be able to help

thanks

Iffy.

Thanatus del Dragos February 1st, 2011 11:22 AM

Re: A new pretender. The King in Yellow
 
Maybe the guy has way too many abilities.

llamabeast February 1st, 2011 11:25 AM

Re: A new pretender. The King in Yellow
 
Change these lines:

Quote:

#spr1 "C:\Program Files\dominions3\mods\the King in Yellow copy tga.tga"
#spr2 "C:\Program Files\dominions3\mods\the King in Yellow - attacking tga.tga"
To these:

Quote:

#spr1 "the King in Yellow copy tga.tga"
#spr2 "the King in Yellow - attacking tga.tga"

brxbrx February 1st, 2011 11:31 AM

Re: A new pretender. The King in Yellow
 
why reinvigoration?

and who in their right mind would use their pretender as an assassin? That just seems foolhardy.

Maybe a high level summon would make more sense?

Soyweiser February 1st, 2011 11:35 AM

Re: A new pretender. The King in Yellow
 
Fear 15 on a assassin?

Ps: Wrong subforum.

llamabeast February 1st, 2011 01:19 PM

Re: A new pretender. The King in Yellow
 
Also pretenders do not normally have random magic paths. So yes, I'd suggest a high level summon might work better. But, I like the creativity. :)

Iffriel February 1st, 2011 01:40 PM

Re: A new pretender. The King in Yellow
 
The assassin atribute fits into one of the stories in which the King himself stalks an man through Paris in the twilight, eventualy killing him not through direct action but through the man's own fear of his persuier.
It's more to be in keeping of his character then somthing to be actualy used.

Iffriel February 1st, 2011 02:39 PM

Re: A new pretender. The King in Yellow
 
Well, He's showing up in game now, though he's not able to enter combat, the game now throws up a new error - pointless unitfx

I've also made some amendments to his atributes that's less over powered

Code:

#modname "The Carcosian Spirit"
#description "Dom3 Unit Maker, by ParadoxHarbinger"
#newmonster 2999
#spr1 "the King in Yellow copy tga.tga"
#spr2 "the King in Yellow - attacking tga.tga"
#name "Carcosian Spirit"
#descr "A spirit from dim Carcosa, the black city built long before

those who now inhabit it arived and took shelter there, a city at the

edge of the lake of Harli, twin suns setting beneith it's waters and

where black stars shine in the sky. He is a festering insipid spirit,

his yellow tattered robs and palid mask hang beneith a sickly golden

crown. Creeping into your dreams he whispers of great things and

promises he will not keep, and you will wear his yellow sign and

become his servant, forgetting all he has offered you."
#hp 42
#size 2
#ressize 2
#prot 16
#mor 40
#mr 20
#enc 3
#str 14
#att 12
#def 9
#prec 17
#mapmove 3
#ap 10
#gcost 0
#rcost 0
#weapon 85 -- Tentacle
#weapon 369 -- Curse
#weapon 395 -- Shadow Brand
#expertleader
#superiormagicleader
#okundeadleader
#startdom 3
#pathcost 47
#itemslots 28678 -- two hands, three misc
#magicskill 4 2
#magicskill 5 2
#amphibian
#ethereal
#magicbeing
#neednoteat
#assassin
#illusion
#stealthy 2
#heal
#reinvigoration 2
#fear 15
#incunrest 10
#end


brxbrx February 1st, 2011 02:40 PM

Re: A new pretender. The King in Yellow
 
i still think it'd make more sense as a level nine conjuration summon

Iffriel February 1st, 2011 02:43 PM

Re: A new pretender. The King in Yellow
 
Quote:

Originally Posted by brxbrx (Post 769910)
i still think it'd make more sense as a level nine conjuration summon

I'm afraid I don't know the code for that, or what he would summon, I'm very new to the game. Any thoughts on this pointless unitfx thing?


BY THE WAY If anyway wants me to send them the sprites I made for him tell me and I'll put them up on a site to download

sansanjuan February 1st, 2011 02:49 PM

Re: A new pretender. The King in Yellow
 
Quote:

Originally Posted by Iffriel (Post 769901)
The assassin atribute fits into one of the stories in which the King himself stalks an man through Paris in the twilight, eventualy killing him not through direct action but through the man's own fear of his persuier.
It's more to be in keeping of his character then somthing to be actualy used.

Interesting story. I guess if you are stalking someone wearing yellow you are sending a message to your victim... I WANT you to see me coming so as to better liquify your colon before the death blow...
ssj

brxbrx February 1st, 2011 03:08 PM

Re: A new pretender. The King in Yellow
 
how about, instead of assassinate, he gets something more like seduce commander (but obviously with different effects).
or maybe a vengeance of the dead type of thing?
and I still think an assassin pretender would be a very bad idea.

and I know nothing about modding, so that stuff I mentioned may not even be possible.

13lackGu4rd February 1st, 2011 06:17 PM

Re: A new pretender. The King in Yellow
 
well, Mictlan already has the Lord of the Night as an assassin pretender choice, so it's not unique. whether it's a good idea or not is an entirely different question, so is whether having Fear 15 on an assassin is ridiculously OP or not.

thejeff February 1st, 2011 07:44 PM

Re: A new pretender. The King in Yellow
 
Well the Lord of Night also has fear, though not 15 so, again, it's not unique.

It would be ridiculously OP as a regular recruitable or summonable assassin, but as a pretender? Even with the fear it's still a risky and not very profitable way to use your pretender.

Soyweiser February 1st, 2011 08:14 PM

Re: A new pretender. The King in Yellow
 
15 fear is just a lot. Very easy to increase even. Throw in some death, a fear helmet and you have fear 20. Give dom 9, awe. And you are untouchable.

Ps, random paths on pretenders is a bit bugged, it increases their costs in unexpected ways. I posted about that in the modding forum a while back.

Iffriel February 1st, 2011 08:29 PM

Re: A new pretender. The King in Yellow
 
Well, after reinstalling the game from scratch the problem seems to have cleared up, i probably messed up some code somwhere trying to get it working.

thanks for all the help guys

thejeff February 1st, 2011 09:03 PM

Re: A new pretender. The King in Yellow
 
15 Fear is a lot. It may well be overpowered. Certainly not untouchable, even with awe, since there are plenty of things immune to fear, most (all?) of which are also immune to awe.

If it's overpowered, it's overpowered in general, not as an assassin. Or at least a singular assassin pretender. The main flaw is that if you can beat armies single handed why are wasting your time killing individuals. And as soon as anyone's seen you, they'll be hunting you down and scripting potential targets to deal with you. He'll also waste plenty of time killing off decoys.
And he's not that hard to kill.

Corinthian February 2nd, 2011 10:04 AM

Re: A new pretender. The King in Yellow
 
As I recall there is actually an assassin pretender. But only for Mictlan. The nighthunter or something. But no one ever take him because Mictlan needs a bless build and he only start with blood and death. Also, losing your pretender because the enemy had good patrollers is silly.

13lackGu4rd February 2nd, 2011 11:32 AM

Re: A new pretender. The King in Yellow
 
Quote:

Originally Posted by Corinthian (Post 769961)
As I recall there is actually an assassin pretender. But only for Mictlan. The nighthunter or something. But no one ever take him because Mictlan needs a bless build and he only start with blood and death. Also, losing your pretender because the enemy had good patrollers is silly.

I've already posted this above, on this very page too...
Quote:

Originally Posted by 13lackGu4rd (Post 769929)
well, Mictlan already has the Lord of the Night as an assassin pretender choice, so it's not unique. whether it's a good idea or not is an entirely different question, so is whether having Fear 15 on an assassin is ridiculously OP or not.


brxbrx February 2nd, 2011 01:28 PM

Re: A new pretender. The King in Yellow
 
oh noes!
post jealousy

Corinthian February 2nd, 2011 02:00 PM

Re: A new pretender. The King in Yellow
 
I am not entirely here today. Only my posts are. I should probably go to sleep soon....

Swan February 3rd, 2011 09:58 PM

Re: A new pretender. The King in Yellow
 
just pointing out you should ask things about mods in the mods subforum.
Quote:

Originally Posted by llamabeast (Post 769890)
Change these lines:

Quote:

#spr1 "C:\Program Files\dominions3\mods\the King in Yellow copy tga.tga"
#spr2 "C:\Program Files\dominions3\mods\the King in Yellow - attacking tga.tga"
To these:

Quote:

#spr1 "./folder/the King in Yellow copy.tga"
#spr2 "./folder/the King in Yellow - attacking.tga"

fixed
Maybe you should avoid spaces in file names, not sure about that

Leviticus February 6th, 2011 02:37 PM

Re: A new pretender. The King in Yellow
 
Oh wow. I've been really obsessing over The King in Yellow / Hastur lately. How ominous that a thread about him would pop up... hm. I'm glad you're on this!

Bananadine February 8th, 2011 12:10 AM

Re: A new pretender. The King in Yellow
 
I recently played a text adventure invoking this "King in Yellow" play: http://maher.filfre.net/King/

I would use a pretender as an assassin, myself. Under certain circumstances that are yet to be determined. :)


All times are GMT -4. The time now is 02:31 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.